• Title/Summary/Keyword: non-coplanarity

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Algorithm to Improve Accuracy of Location Estimation for AR Games (AR 게임을 위한 위치추정 정확도 향상 알고리즘)

  • Han, Seo Woo;Suh, Doug Young
    • Journal of Broadcast Engineering
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    • v.24 no.1
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    • pp.32-40
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    • 2019
  • Indoor location estimation studies are needed in various fields. The method of estimating the indoor position can be divided into a method using hardware and a method using no hardware. The use of hardware is more accurate, but has the disadvantage of hardware installation costs. Conversely, the non-hardware method is not costly, but it is less accurate. To estimate the location for AR game, you need to get the solution of the Perspective-N-Point (PnP). To obtain the PnP problem, we need three-dimensional coordinates of the space in which we want to estimate the position and images taken in that space. The position can be estimated through six pairs of two-dimensional coordinates matching the three-dimensional coordinates. To further increase the accuracy of the solution, we proposed the use of an additional non-coplanarity degree to determine which points would increase accuracy. As the non-coplanarity degree increases, the accuracy of the position estimation becomes higher. The advantage of the proposed method is that it can be applied to all existing location estimation methods and that it has higher accuracy than hardware estimation.

The Technique Development for 3D Deformation Analysis of Railroad Bridge Using the Non-metric Camera (비측정용 디지털 카메라를 이용한 철도교량의 3차원 변형해석 기법개발)

  • Lee, Hyo-Seong;Ahn, Ki-Weon;Park, Byung-Uk;Shin, Seok-Hyo
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2010.04a
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    • pp.129-131
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    • 2010
  • This study is to measure 3d deformation of railroad-bridge of steel structure using the non-metric high-resolution digital camera. Measuring the deformation is to be utilized relative orientation using the coplanarity for reduction of the field survey and efficiency of the work. The results are compared with deformation by exterior orientation parameters, which are computed from 3d measurement of control points by the Total-station. Then accuracy of the utilized method will be verified.

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Correspondence Matching of Stereo Images by Sampling of Planar Region in the Scene Based on RANSAC (RANSAC에 기초한 화면내 평면 영역 샘플링에 의한 스테레오 화상의 대응 매칭)

  • Jung, Nam-Chae
    • Journal of the Institute of Convergence Signal Processing
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    • v.12 no.4
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    • pp.242-249
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    • 2011
  • In this paper, the correspondence matching method of stereo images was proposed by means of sampling projective transformation matrix in planar region of scene. Though this study is based on RANSAC, it does not use uniform distribution by random sampling in RANSAC, but use multi non-uniform computed from difference in positions of feature point of image or templates matching. The existing matching method sampled that the correspondence is presumed to correct by use of the condition which the correct correspondence is almost satisfying, and applied RANSAC by matching the correspondence into one to one, but by sampling in stages in multi probability distribution computed for image in the proposed method, the correct correspondence of high probability can be sampled among multi correspondence candidates effectively. In the result, we could obtain many correct correspondence and verify effectiveness of the proposed method in the simulation and experiment of real images.