• Title/Summary/Keyword: nomadic

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Currents in Mongolian Medicine (몽의학의 학파와 특징)

  • Hong, Sae-Young
    • The Journal of Korean Medical History
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    • v.27 no.1
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    • pp.33-40
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    • 2014
  • Traditional medicine in Asian countries show similarity according to geography, building up their own medical tradition upon indigenous cultural background. Mongolian medicine, in particular, displays district fusion of several medical systems accepted from neighboring countries adding to their traditional system. Those are Mongol Dhom medicine, acupuncture and moxibustion medicine, medicine of "Four Medical Tantras (四部醫典)", and combined system of Mongolian and biomedicine. Compared to East asian medicine, this is a different kind of diversity or hybridity resulting from idiosyncrasy of nomadic culture. Each current of Mongolian medical tradition has its own origin of historical backdrop. Mongol Dhom originated from ancient nomadic life, and medicine of "Four Medical Tantras (四部醫典)" was formed along with transmission of Tibetan Buddhism. Acupuncture and moxibustion is directly related to Chinese medical tradition, however, moxibustion is also referred to be regional origination. Lastly, biomedicine was transplanted during the modernization era, encouraging scientific approach toward Mongolian traditional medicine and producing combined medical practice. It is effective to derive each particular aspects of Mongolian medicine and analyze its specificity, in order to properly understand current Mongolian medical system. This paper aims at discovering socio-cultural meanings of each current and their nomadic feature beneath the diversity.

An Analysis of Posthuman Characters in Digital Games (디지털 게임에 나타난 포스트휴먼 캐릭터 분석)

  • Seo, Jane;Han, Hye-Won
    • Journal of Korea Game Society
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    • v.21 no.1
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    • pp.125-138
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    • 2021
  • This paper analyzed the body images of the posthuman characters in digital games and the nomadic subjects formed through gameplay. Nomadic Subject is the subject with a complex and non-single identity that appears as a posthuman identity. The player experiences posthuman subject directly in the process of controlling characters. Body images of posthuman characters are categorized into three types that imitate idealized bodies, deform the bodies through articulation, and extend the bodies through equipment. The player builds ethical identity by making choices under the constraints of the game.

A Study on the Mongolia's Ger and Food in Pastoral Nomadic Way of Life (몽골 유목민의 겔(gel)과 음식문화에 관한 연구)

  • Chang, Bo-Woong
    • Journal of the Korean association of regional geographers
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    • v.3 no.1
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    • pp.155-163
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    • 1997
  • The Mongolian ger is ideally suited to the mongol's steppe climate and the nomadic way of life. This is a multipurpose dwelling which can be easily collapsed, transported to another place and put up again fully preserving its original shape. The pastoral nomadic ger has two key components: the wooden framework and the felt cover. The wooden parts are the walls(khana), the long poles(un), the smoke escape(toono) and its supports(bagana). One wall consists of 10-15 branches of willow tree. each about 1.5m high bound together in a way making it possible to fold it for transportation and then unfold it like an accordion. The unfolded walls are connected to form a circle. The long poles(un) are fastened to the upper part of the walls, with the other end passed through the toono hole, the only sky window and smoke escape through it from the ger. The toono is propped up by two posts, called bagana. All this forms the wooden framework of the ger, which is covered with felt. When the herders fire up their metal stoves, the temperature inside the ger becomes quite comfortable. Because the nomads live in a climate where there is only one growing season in a year, they do not make long migrations to new pastures. Livestock subsist on standing vegetation for eight months of the year. The basic pasture migration strategy is to leave enough standing vegetation at the end of the growing season in September to suffice until the new growth appears the following May. Mongolians use a type of compressed tea leaf that is called "brick" tea in English because it is rock solid and roughly the shape of a brick. And they consume a larger percent(88%) of fat from animal products such as meat, milk, butter, and cheese than any other people in the world. Milk products made from the milk of sheep, yak, and goats are major foods in the nomad's diet, but they are produced mainly in summer when all the animals are lactating. Mongolians made their special nomadic food culture on the steppe.

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A Study on the Trouser Forms of China (중국 바지 형제 고찰)

  • Kim In Sook
    • Journal of the Korean Society of Clothing and Textiles
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    • v.13 no.3 s.31
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    • pp.268-285
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    • 1989
  • The purpose of this thesis is to understand the concrete forms of the traditional Chinese trousers and finally to compare the forms and cuts of the Chinese, Japanese and Korean trousers, which shared the same form in the beginning. The literature survey helps to draw the following conclusions: 1. The first trousers of ancient China were adapted from the nomadic people of the North Asia. 2. The ancient Chinese had both forms of trousers consited of(a) I-letter typed crotch line and (b)$\lambda$-letter typed crotch-line. 3. The folk trousers of China consist mainly of $\lambda$-letter typed seamline which is the trouser form shared among some of the North-Eastern Asiatic people. 4. The open trousers are worn over the closed crotch trousers. 5. The open crotch trousers seems to be developed from the leggings of the nomadic people.

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Object Detection from Mongolian Nomadic Environmental Images

  • Perenleilkhundev, Gantuya;Batdemberel, Mungunshagai;Battulga, Batnyam;Batsuuri, Suvdaa
    • Journal of Multimedia Information System
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    • v.6 no.4
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    • pp.173-178
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    • 2019
  • Mongolian historical and cultural monuments on settlement areas of stone inscriptions, stone images, rock-drawings, remains of cities, architecture are still telling us their stories. These monuments depict the understanding of the word, philosophical and artistic outlook, beliefs, religion, national art, language, culture and traditions of Mongols [1]. Nowadays computer science, especially computer vision is applying in the other science fields. The main problem is how to apply and which algorithm can detect and classify the objects correctly. In this paper, we propose a method to detect object from Mongolian nomadic environment images. This work proposes a method for object detection that is the combination of the binary operations in the edge detection results. We found out the best method and parameters of state-of-the-art machine learning algorithms. In experimental result, we evaluate our results with 10-fold cross validation and split 66% strategies.

Performance Evaluation of Vehicle-mounted Mobile Relay in Next Generation Cellular Networks

  • Heo, Keun-Hang;Kang, Hyun-Sik;Moon, Un-Chul;Lee, Jung-Ryun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.5
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    • pp.874-887
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    • 2011
  • Compared to nomadic and fixed relay stations, vehicle-mounted mobile relay stations show different characteristics caused by the time-variant topology, due to their mobility. Especially, a relay mounted in a vehicle is differentiated from nomadic or fixed relay by the restricted distance between the relay and associated mobile station and the variable density of relay deployment in a cell. In this paper, we identify the characteristics of vehicle-mounted mobile relay stations and provide some parameters that highly influence the performance of vehicle-mounted relay. Through simulation, we measure the effect of relay density, zone ratio, relay transmission power, and frame transmission mode on the performance of vehicle-mounted relay. The results show that the performance of vehicle-mounted relay is highly susceptible to the above vehicle-mounted relay-specific parameters.

A Study on the Hypertext-space based on the Rhizome characteristic (리좀 특성이 반영된 하이퍼텍스트스페이스에 관한 연구)

  • Ahn, Hyun-Jeong
    • Korean Institute of Interior Design Journal
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    • v.20 no.4
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    • pp.63-73
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    • 2011
  • In the middle of that a information form is being formlessly changed to diverse deirections, a design and a space as physical consequence show not only a allegory but mutually relational charicteristic meaning a nonboundary and nonlinear form by development of modem digital culture. Following development of the modern digital culture, a design and space which are physical results, show a point of correlative specificity, allegory, nonlinear and nonboundary, Not only a design and culture but also various circles handle a hypertext as a representative pivot in this change. this has same contexts as rhizome possessing a asignifiante and nomadic characteristic said by Felix Guattari and Gilles Deleuze. An ideal of rhizome space shows historical decisions, unexpected accidents, a concepts, an individual. a group, social compositions above an contrifugal exterior force, This study examines into surroundings designed by a hypertext and rhizome through a case accordingly and infers an ultramodern characteristic in conventional precognition with synthesizing a peculiarity of the digital generation space.

A need-awaring multi-agent approach to nomadic community computing for ad hoc need identification and group formation

  • Choi, Keun-Ho;Kwon, Oh-Byung
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2005.11a
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    • pp.183-192
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    • 2005
  • Recently, community computing has been proposed for group formation and group decision-making. However, legacy community computing systems do not support group need identification for ad hoc group formation, which would be one of key features of ubiquitous decision support systems and services. Hence, this paper aims to provide a multi-agent based methodology to enable nomadic community computing which supports ad hoc need identification and group formation. Focusing on supporting group decision-making of relatively small sized multiple individual in a community, the methodology copes with the following three characteristics: (1) ad hoc group formation, (2) context-aware group need identification, and (3) using mobile devices working in- and out-doors. NAMA-US, an RFID-based prototype system, has been developed to show the feasibility of the idea proposed in this paper.

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Analyzing Moderating Effects of WiBro User Experiences

  • Lee, Bong-Gyou;Kim, Ki-Youn;Song, Jae-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.5 no.1
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    • pp.177-190
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    • 2011
  • The purpose of this study is to explore the determinants of actual demand for wireless broadband (WiBro) services in Korea. To this end, this study identifies conceptual definitions of diverse latent variables and determines the significance of the causal relationship between independent and dependent variables. It then presents the nomadic user concept by testing the moderator effect. This study also proposes a revised Unified Theory of Acceptance and Use of Technology (UTAUT) model, which is an appropriate model for wireless communication services and users' attributes. Prior research has concentrated exclusively on the Technology Acceptance Model (TAM) based on future potential users. Compared to previous studies, the current research model and analysis results are useful in not only academic but also industry contexts.

Entrepreneurial Ecosystem - What Boosts Herders' Business Most in Mongolia?

  • Delgersaikhan, Amarjargal
    • STI Policy Review
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    • v.8 no.2
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    • pp.94-109
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    • 2017
  • Entrepreneurship is a creation of new combinations of goods and services. Today, every aspect of business operations has been changing, which we call development. The conventional business included production and manufacturing of goods and serving things the customer needed. Today, the business has changed form so that the demands of customers are shaped by the good or service which has been created by the businesses. Entrepreneurship in Mongolia is not a new concept but nowadays the number of entrepreneurs in Mongolia has grown sharply. Mongolia was a nomadic culture during its history and is probably the only nomadic culture left in the world today. Mongolian herders are the largest and the most powerful representation of successful entrepreneurs in Mongolia. Another practice of herders in the world are in Australia. Along with a comparison of the policy and government support system of Australia, this study intends to assess how 6 factors of the entrepreneurial ecosystem fit herders in Mongolia. As a result of this assessment, we propose policy to support the entrepreneurial mechanism of herders and identify cultural factors which support the existence of herding.