• Title/Summary/Keyword: music information

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Designing emotional model and Ontology based on Korean to support extended search of digital music content (디지털 음악 콘텐츠의 확장된 검색을 지원하는 한국어 기반 감성 모델과 온톨로지 설계)

  • Kim, SunKyung;Shin, PanSeop;Lim, HaeChull
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.5
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    • pp.43-52
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    • 2013
  • In recent years, a large amount of music content is distributed in the Internet environment. In order to retrieve the music content effectively that user want, various studies have been carried out. Especially, it is also actively developing music recommendation system combining emotion model with MIR(Music Information Retrieval) studies. However, in these studies, there are several drawbacks. First, structure of emotion model that was used is simple. Second, because the emotion model has not designed for Korean language, there is limit to process the semantic of emotional words expressed with Korean. In this paper, through extending the existing emotion model, we propose a new emotion model KOREM(KORean Emotional Model) based on Korean. And also, we design and implement ontology using emotion model proposed. Through them, sorting, storage and retrieval of music content described with various emotional expression are available.

A Study on the Efficient Feature Vector Extraction for Music Information Retrieval System (음악 정보검색 시스템을 위한 효율적인 특징 벡터 추출에 관한 연구)

  • 윤원중;이강규;박규식
    • The Journal of the Acoustical Society of Korea
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    • v.23 no.7
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    • pp.532-539
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    • 2004
  • In this Paper, we propose a content-based music information retrieval (MIR) system base on the query-by-example (QBE) method. The proposed system is implemented to retrieve queried music from a dataset where 60 music samples were collected for each of the four genres in Classical, Hiphop. Jazz. and Reck. resulting in 240 music files in database. From each query music signal, the system extracts 60 dimensional feature vectors including spectral centroid. rolloff. flux base on STFT and also the LPC. MFCC and Beat information. and retrieves queried music from a trained database set using Euclidean distance measure. In order to choose optimum features from the 60 dimension feature vectors, SFS method is applied to draw 10 dimension optimum features and these are used for the Proposed system. From the experimental result. we can verify the superior performance of the proposed system that provides success rate of 84% in Hit Rate and 0.63 in MRR which means near 10% improvements over the previous methods. Additional experiments regarding system Performance to random query Patterns (or portions) and query lengths have been investigated and a serious instability problem of system Performance is Pointed out.

Use of Music Technology in Music Therapy (음악치료에서의 음악테크놀로지 활용)

  • Park, Ye Seul
    • Journal of Music and Human Behavior
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    • v.12 no.2
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    • pp.61-77
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    • 2015
  • The purpose of this study was to investigate music therapists'use and perception of computer-based music technology. Questionnaires were distributed either electronically or in-person to 367 music therapists with credentials. Of the 367 initially distributed questionnaires, 101 were returned and 61 were analyzed after excluding 40 incomplete responses. The survey was comprised of two sections: the use of music technology and perceived importance of music technology in music therapy practice. The results showed that 65.6% of the respondents had used music technology in their clinical practice. The most frequently used type of music technology was Finale, followed by Garage band, and Cubase. With regard to the areas where music technology was used, it was implemented primarily for adolescents for musical or emotional goals, and was applied most frequently as a musical resource. In addition, most respondents showed a positive attitude toward music technology and added that they would need to be trained to use music technology for their clinical practice. These results provide practical information on how music therapists use and perceive computer-based music technology, and its implication for music therapy clinical practice.

A study on Extensions to Music Player MAF for Multiple JPEG images and Text data with Synchronization (다중 영상 및 텍스트 동기화를 고려한 Music Player MAF 의 확장 포맷 연구)

  • Yang, Chan-Suk;Lim, Jeong-Yeon;Kim, Mun-Churl
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.967-970
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    • 2005
  • The Music Player MAF Player Format of ISO/IEC 23000-2 FDIS consists of MP3 data, MPEG-7 metadata and one optional JPEG image data based on MPEG-4 File Format. However, the current Music Player MAF format does not allow multiple JPEG image data or timed text data. It is helpful to use timed text data and multiple JPEG images in the various multimedia applications. For example, listening material for the foreign language needs an additional book which has text and images, the audio contents which can get image and text data can be helpful to understand the whole story and situations well. In this paper, we propose the detailed file structure in conjunction with MPEG-4 File Format in order to improve the functionalities, which carry multiple image data and text data with synchronization information between MP3 data and other resources.

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Analysis of Mood Tags For Music Recommendation (음악추천을 위한 분위기 태그 분석)

  • Moon, Chang Bae;Lee, Jong Yeol;Kim, Dong-Seong;Kim, Byeong Man
    • Journal of Korea Society of Industrial Information Systems
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    • v.24 no.1
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    • pp.13-21
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    • 2019
  • The tendency of buyers of web information is changing from the cost-effectiveness which emphasizes the performance over the price to the cost-satisfaction which emphasizes the psychological satisfaction of the buyer. In music recommendation, one of the methods to increase psychological satisfaction is to use the music mood. In this paper, a music recommendation method considering the mood tag and the synonyms tag is proposed and, as an intermediate result of the proposed method, mood tags and music pieces are expressed in Thayer's AV space and then their distribution are analyzed. The analysis result shows the distributions of mood tags and the ones of music pieces are similar, which implies that the proposed recommendation method can provide significant results. In the future, the music recommendation performance will be analyzed.

Research on value-added services of Chinese online music platforms

  • Yuan, Yuxuan
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.11
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    • pp.287-294
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    • 2022
  • The purpose of this study is to define the concept of value-added services on online music platforms, put forward a model of users' willingness to use value-added services on online music platforms, and explore the way its influencing factors affect users' willingness to use. This study is based on the stimulus-response model, combined with the characteristics of online music service platforms, using information value, social value, and entertainment value as independent variables, using flow experience as a mediating variable, and self-awareness as a moderator variable, and then researches on the use of users. influence of will. Empirical analysis was carried out in this study using SPSS and AMOS statistical analysis tools. It is verified that the value-added services of online music platforms have a positive and positive impact on consumers' flow experience and usage intention. This research can fill in the theoretical defects of online music platform service, which has positive and important significance for music platform operators to improve their service capabilities and improve their income.

An Efficient Frequent Melody Indexing Method to Improve Performance of Query-By-Humming System (허밍 질의 처리 시스템의 성능 향상을 위한 효율적인 빈번 멜로디 인덱싱 방법)

  • You, Jin-Hee;Park, Sang-Hyun
    • Journal of KIISE:Databases
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    • v.34 no.4
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    • pp.283-303
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    • 2007
  • Recently, the study of efficient way to store and retrieve enormous music data is becoming the one of important issues in the multimedia database. Most general method of MIR (Music Information Retrieval) includes a text-based approach using text information to search a desired music. However, if users did not remember the keyword about the music, it can not give them correct answers. Moreover, since these types of systems are implemented only for exact matching between the query and music data, it can not mine any information on similar music data. Thus, these systems are inappropriate to achieve similarity matching of music data. In order to solve the problem, we propose an Efficient Query-By-Humming System (EQBHS) with a content-based indexing method that efficiently retrieve and store music when a user inquires with his incorrect humming. For the purpose of accelerating query processing in EQBHS, we design indices for significant melodies, which are 1) frequent melodies occurring many times in a single music, on the assumption that users are to hum what they can easily remember and 2) melodies partitioned by rests. In addition, we propose an error tolerated mapping method from a note to a character to make searching efficient, and the frequent melody extraction algorithm. We verified the assumption for frequent melodies by making up questions and compared the performance of the proposed EQBHS with N-gram by executing various experiments with a number of music data.

Extracting Melodies from Polyphonic Piano Solo Music Based on Patterns of Music Structure (음악 구조의 패턴에 기반을 둔 다음(Polyphonic) 피아노 솔로 음악으로부터의 멜로디 추출)

  • Choi, Yoon-Jae;Lee, Ho-Dong;Lee, Ho-Joon;Park, Jong C.
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.725-732
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    • 2009
  • Thanks to the development of the Internet, people can easily access a vast amount of music. This brings attention to application systems such as a melody-based music search service or music recommendation service. Extracting melodies from music is a crucial process to provide such services. This paper introduces a novel algorithm that can extract melodies from piano music. Since piano can produce polyphonic music, we expect that by studying melody extraction from piano music, we can help extract melodies from general polyphonic music.

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The Behavioral Model of Digital Music Piracy on the Web (인터넷에서의 디지털 음악 저작권 침해 행동에 관한 연구)

  • Han, Jung-Hee;Chang, Hwal-Sik
    • The Journal of Information Systems
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    • v.16 no.1
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    • pp.135-158
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    • 2007
  • The purpose of this research is to identify multidimensional motivation factors that determine the piracy of copyrighted digital music. The model is based on TPB(theory of planned behavior) as well as other models in consumer behavior. An empirical study resulted in the following findings. first Both individual's attitude toward music piracy and individual's perceived behavior control have positive impacts on the individual's behavioral intention of piracy. It turned out that perceived behavior control has a stronger impact on behavioral intention than attitude does. Second, the level of individual's moral judgment has negative impacts on both the attitude and behavioral intention toward music piracy. Third, individual's experience in music piracy positively affects the attitude, but does not directly or indirectly affect the behavior intention. Fourth, an economic gain from music piracy is not a significant factor in determining both attitude and behavioral intention. Fifth, the risk of being prosecuted for music piracy is a major factor in determining one's attitude, although the risk is not significant enough to change one's behavioral intention. This research found that individuals' intention to pirate digital music is mainly affected by the moral and ethical standards of the individuals and by the extra resources and abilities they possess. Such factors as economic gain and law enforcement were not significant enough to alter one's behavioral intention. This research is significant in that it established a behavioral model to understand the piracy of copyrighted digital music and that it empirically tested the model with Internet users in Korea. This is one of the first empirical studies in Korea to touch such ethically and perhaps politically sensitive issues as online music piracy.

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The Influence of User Experience Elements of Digital Music Access Platform on User Loyalty: Mediation Effect of Usefulness Perception, Epidemic Perception

  • Zhang, Weiwei
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.7
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    • pp.45-52
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    • 2019
  • With the popularity of mobile Internet and smart phones, the domestic digital music access platform has entered a period of rapid development. Existing studies in the academic circle have shown that experience has a positive impact on user perception and loyalty. However, the research on the relationship between brand loyalty, user perception and user experience of Internet products has not received much attention. Starting from the brand loyalty theory and user experience theory, this paper explores the mechanism of user experience, user perception and brand loyalty of digital music access platform. Based on the development status of digital music access platform in China, the purpose is to explore how the user experience of the mainstream digital music access platform can affect Usefulness Perception, Epidemic Perception. And to explore how the Usefulness Perception, Epidemic Perception can affect users' brand loyalty. also further explore the role of users' perception in this process to understand the relationship between brand and user experience. In practical operations, 398 formal questionnaires were issued online to collect first-hand data, and reliability analysis, factor analysis, correlation analysis and hypothesis analysis were carried out successively on the data in the later stage. Through research, it is found that the user experience of digital music access platform has a partial significant impact on the perception and loyalty of applications. The visual presentation and emotional feelings of digital music access platform are positively correlated with the perceived usefulness of applications. The visual presentation and emotional feelings of digital music access platform are positively correlated with the perceived popularity of applications. The e perceived usefulness and perceived popularity of the digital music access platform are positively correlated with the loyalty of the application. Through this research, it has certain guiding significance to the promotion of digital music access platform's brand loyalty degree.