• Title/Summary/Keyword: multimedia storage

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Design and simulation of high performance computer architecture using holographic data storage system for database and multimedia workloads

  • Na, Jong-Whoa;Ryu, Dae-Hyun;Kim, Jung-Tae
    • Journal of information and communication convergence engineering
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    • v.1 no.4
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    • pp.169-173
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    • 2003
  • The performance of modern mainframe computers keeps increasing due to the advances in the semiconductor technology. However, the quest for the faster computer has never been satisfied. To overcome the discrepancy in the supply and demand, we studied a high performance computer architecture utilizing a three-dimensional Holographic Data Storage Systems (HDSS) as a secondary storage system. The HDSS can achieve a high storage density by utilizing the third dimension. Furthermore, the HDSS can exploit the parallelism by processing the two-dimensional data in a single step. To compare the performance of the HDSS with the conventional hard disk based storage system, we modeled the HDSS using the DiskSim simulation engine and performed the simulation study. Results showed that the HDSS can improve the access time by 1.7 times.

Real-Time Storage and Retrieval Techniques for Continuous Media Storage Server (연속미디어 저장 서버에서의 실시간 저장 및 검색 기법)

  • CheolSu Lim
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.32B no.11
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    • pp.1365-1373
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    • 1995
  • In this paper, we address the issues related to storage and retrieval of continuous media (CM)data we face in designing multimedia on-demand (MOD) storage servers. To support the two orthogonal factors of MOD server design, i.e., storage and retrieval of CM data, this paper discusses the techniques of disk layout, disk striping and real-time disk scheduling, which are integrated as a combined solution to the high- performance MOD storage subsystem. The proposed clustered striping technique enables either a multiple-disk or a parallel system to guarantee a continuous retrieval of CM data at the bandwidth required to support user playback rate by avoiding the formation of I/O bottlenecks.

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A Study of base-contents retrieval for using Multimedia code (멀티미디어 부호화를 이용한 내용기반 검색에 관한 연구)

  • 박재필;강진석;고석만;최연성;김장형
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2000.05a
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    • pp.325-330
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    • 2000
  • Recent progress on computer and related technology, especially including communication network, multimedia information processing and communication service technology. accelerates the entrance of information society. Especially, WWW brought the information crisis in its demand and size on the communication network, by making it easy to develop information service, like electronic (internet) news, electronic conference, multimedia information retrieval, and so on, on the internet. Due to this change, DBMS should provide efficient ways to store andmanage various types of Multimedia data and to model complex information structures. In order to satisfy these requirements, there have been man researches on architecture of multimedia DBMS, content-based retrieval for multimedia information, tertiary storage system for huge multimedia data, multimedia information modeling,

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Phase-change optical media for computer data storage (컴퓨터 정보저장용 상변화형 광기록매체)

  • 김명룡
    • Electrical & Electronic Materials
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    • v.8 no.2
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    • pp.229-236
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    • 1995
  • Multimedia has created a system environment that needs a combination of diverse peripherals, faster I/O, and easier configuration. The sheer volume of data one can expect with multimedia hardware and applications storage systems of higher capacity and faster data transfer rate. Unlike the magneto-optical(MO)disk technology which uses bias magnetic field in writing, both the reading and the writing in the phase change (PC) technology are performed only by laser light. In PC optical media, an active layer is reversibly converted between amorphous state and crystalline state by changing irradiation conditions of focused laser beam. Thus, as compared with MO disk, the PC disk has such great advantages that signals can be reproduced by change of reflectance of laser beams in the same manner as the compact disc. The reflectivity of a phase-change spot can be altered in a single pass under the head only through modulation of laser power. The principles and the current status of phase-change optical recording media combined with possible applications are discussed in the present article.

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A Secure Social Networking Site based on OAuth Implementation

  • Brian, Otieno Mark;Rhee, Kyung-Hyune
    • Journal of Korea Multimedia Society
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    • v.19 no.2
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    • pp.308-315
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    • 2016
  • With the advancement in the area of cloud storage services as well as a tremendous growth of social networking sites, permission for one web service to act on the behalf of another has become increasingly vital as social Internet services such as blogs, photo sharing, and social networks. With this increased cross-site media sharing, there is a upscale of security implications and hence the need to formulate security protocols and considerations. Recently, OAuth, a new protocol for establishing identity management standards across services, is provided as an alternative way to share the user names and passwords, and expose personal information to attacks against on-line data and identities. Moreover, OwnCloud provides an enterprise file synchronizing and sharing that is hosted on user's data center, on user's servers, using user's storage. We propose a secure Social Networking Site (SSN) access based on OAuth implementation by combining two novel concepts of OAuth and OwnCloud. Security analysis and performance evaluation are given to validate the proposed scheme.

Modeling of a storage subsystem in multimedia information system

  • Lim, Cheol-Su
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.11
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    • pp.2521-2530
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    • 1997
  • In this paepr, we present a video-on-demand (VOD) system design model that address and integrates a number of inter-related issues. Then with analysis and performance evaluation, we investigate various aspects of disk and buffer managements in the given model. Based on the analysis results, we suggest that a distributed buffering scheme with intermediate buffers may te useful to transform bursty disk accesses into a continuous stream for for glitch-free performance of VOD systems. Also, through simulation, we illustrate that massive multimedia information storage design techniques such as prefetching, clustered striping, and real-time disk scheduling integrated with the distributed buffering mechanism may enhance end-to-end real-time performance of VOD systems under wide-area networks.

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Knowledge Distillation Based Continual Learning for PCB Part Detection (PCB 부품 검출을 위한 Knowledge Distillation 기반 Continual Learning)

  • Gang, Su Myung;Chung, Daewon;Lee, Joon Jae
    • Journal of Korea Multimedia Society
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    • v.24 no.7
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    • pp.868-879
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    • 2021
  • PCB (Printed Circuit Board) inspection using a deep learning model requires a large amount of data and storage. When the amount of stored data increases, problems such as learning time and insufficient storage space occur. In this study, the existing object detection model is changed to a continual learning model to enable the recognition and classification of PCB components that are constantly increasing. By changing the structure of the object detection model to a knowledge distillation model, we propose a method that allows knowledge distillation of information on existing classified parts while simultaneously learning information on new components. In classification scenario, the transfer learning model result is 75.9%, and the continual learning model proposed in this study shows 90.7%.

Improvement of Bit Recognition Rate for Color QR Codes By Multiplexing Color and Pattern Information (색 및 패턴 정보 다중화를 이용한 칼라 QR코드의 비트 인식률 개선)

  • Kim, Jin-Soo
    • Journal of Korea Multimedia Society
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    • v.24 no.8
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    • pp.1012-1019
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    • 2021
  • Currently, since the black-white QR (Quick Response) codes have limited storage capacity, color QR codes have been actively being studied. By multiplexing 3 colors, the color QR codes can allow the code capacity to be increased by three times, however, the color multiplexing brings about the possibility of crosstalk and noises in the acquisition process of the final image, incurring the decrease of bit-recognition rate. In order to improve the bit recognition rate, while keeping the storage capacity high, this paper proposes a new type of color QR code which uses the pattern information as well as the color information, and then analyzes how to increase the bit recognition rate. For this aim, the paper presents an efficient system which extracts embedded information from color QR code and then, through practical experiments, it is shown that the proposed color QR codes improves the bit recognition rate and are useful for commercial applications, compared to the conventional color codes.

A Study on the Characteristics of the Work Safety Environment Sensing Module for LNG Storage Tanks (LNG 저장탱크용 작업안전 환경 센싱 모듈의 특성연구)

  • Park, Byong Jin;Kim, Min Sung
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.189-196
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    • 2022
  • We have developed an embedded based environment sensing module with high-resolution temperature, humidity and gas sensors to detect gas leakage under the condition of LNG injection. The developed sensing module have linearity with gas concentration. We have confirmed the developed sensing module could detect LNG gas concentration of 5 cmol/mol and 15 cmol/mol, which are gas concentration at risk of explosion. The response time of the developed module was fast within 8 seconds. Therefore it can be used to detect LNG gas leakage.

A Design Scheme for Multimedia Contents Considering Memory Constraints in IoT Devices (IoT 장치에서 메모리 용량 제한을 고려한 멀티미디어 콘텐츠 설계 기법)

  • Son, Kyung A
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.11
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    • pp.1463-1469
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    • 2020
  • Multimedia information, including video and voice, is highly utilized in that it is easily understood by people. For this reason, applications have been studied which store multimedia information in IoT devices and transmit information in conjunction with smartphones. The problem is that the size of information can be larger than the capacity of IoT devices due to video and image. In this paper, the multimedia content design technique, which takes into account the limitations of storage capacity, was studied when there is a limit of storage capacity. Considering that the video has a higher understanding of information than text, while the capacity is larger, the solution between information comprehension and capacity is sought. The size of static and dynamic media is a variable and the harm is solved in accordance with the linear planning method. Case studies have shown that the design techniques of this paper are useful.