• Title/Summary/Keyword: multimedia performance

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A Study on Real-Time Multimedia Service Considering Network Performance in ATM Networks (ATM망에서 Network Performance를 고려한 Real-Time Multimedia Service에 관한 연구)

  • 김영준;이병호
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.91-94
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    • 1998
  • ATM technology is reaching a certain level of maturity that allow for its deployment in local as well as in wide area networks. Concurrently, audiovisual applications are foreseen as one of the major users of such broadband networks. We present in this paper requriement of real-time multimedia service on B-ISDN networks and simulating the transport of MPEG-2 encoded multimedia data over ATM networks using CBR, VBR, ABR of ATM Traffic Service. We compare each delay time considering network performance and propose need for real-time multimedia service.

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Space-Time Carrier Interferometry Techniques with Low-density Parity Check Code for High-speed Multimedia Communications

  • Chung Yeon-Ho
    • Journal of Korea Multimedia Society
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    • v.9 no.6
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    • pp.728-734
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    • 2006
  • Carrier interferometry code is considered as a promising scheme that provides significant performance improvement via frequency diversity effect. Space-time coding is commonly employed to achieve a performance gain through space diversity. The combination of these techniques and forward error correction coding will lead to enhanced system capacity and performance. This paper presents a low-density parity check (LDPC) coded space-time orthogonal frequency division multiplexing (OFDM) transmission scheme with carrier interferometry code for high-capacity and high-performance mobile multimedia communications. Computer simulations demonstrate that the proposed mobile multimedia transmission system offers a considerable performance improvement of approximately 9dB in terms of Eb/No in the Rayleigh fading channel with relatively low delay spread, in comparison with space-time OFDM. Performance gains are further increased, comparing with traditional OFDM systems.

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An Empirical Study of Factors Influencing on the Learning Effects of Perceived Characteristics of Multimedia Media (멀티미디어 매체의 지각된 특성이 학습 효과에 미치는 영향에 관한 실증적 연구)

  • 신호균;김병곤;김종욱
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 1999.12a
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    • pp.301-313
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    • 1999
  • Recently, the rabid development of information technology has brought enormous changes in education. Consolidation of communications and multimedia technologies are enabling the new educational paradigm such as distance learning and virtual education. Furthermore, many studies in the education engineering field report that teaching using multimedia technologies more enhances students' performance than the traditional instructor-teaching method. However, little research regarding the education using multimedia has been done in the MIS filed. None of multimedia-related studies could be found in the top-ranked MIS journals published in Korea for the last five years, and only a few studies were found even worldwide. In this regard, the purpose of this study is to investigate which features of multimedia software are most important to enhance the teaching results of students. From the previous research, we found out the specific features of the educational multimedia software which are considered to affect the students'performance, and defined the research variables related to those educational software features. And, based on the constructivism and motivation theory of the education engineering field a theoretical research model and research hypotheses were developed. Perceived usefulness of the class and a student's perceived interests in the class were used as surrogate variables to measure teaching performance. Total 277 students participated separately in one of the two multimedia classes which have continued for three weeks. One was C programming language class and the other was multimedia CD-title development class. Each student listened for the multimedia session of the class using multimedia software and, at the end of the multimedia session, answered the survey questionnaire. The results of the study show that motivation to the class and the contents of education were statistically significant to the students'performance in the class. That implies, not only in the traditional instructor-teaching method but also in the multimedia class, that the contents of education itself and student's motivation to the class are most important to raise instructional results.

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An Empirical Study on Factors Influencing the Learning Results of Information Technology Using Multimedia (멀티미디어를 이용한 정보기술 교육의 학습 효과에 영향을 미치는 요인에 관한 연구)

  • Kim, Byung-Gon;Kim, Jong-Uk
    • Asia pacific journal of information systems
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    • v.10 no.1
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    • pp.37-59
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    • 2000
  • Recently, the rapid development of information technology has brought enormous changes in education. Consolidation of communications and multimedia technologies are enabling the new educational paradigm such as distance learning and virtual education. Furthermore, many studies in the education engineering field report that teaching using multimedia technologies more enhances students' performance than the traditional instructor-teaching method. However, little research regarding the education using multimedia has been done in the MIS filed. None of multimedia-related studies could be found in the top-ranked MIS journals published in Korea for the last five years, and only a few studies were found even worldwide. In this regard, the purpose of this study is to investigate which features of multimedia software are most important to enhance the teaching results of students, From the previous research, we found out the specific features of the educational multimedia software which are considered to affect the students' performance, and defined the research variables related to those educational software features, And, based on the constructivism and motivation theory of the education engineering field, a theoretical research model and research hypotheses were developed. Perceived usefulness of the class and a student's perceived interests in the class were used as surrogate variables to measure teaching performance. Total 277 students participated separately in one of the two multimedia classes which have continued for three weeks. One was C programming language class and the other was multimedia CD-title development class. Each student listened for the multimedia session of the class using multimedia software and, at the end of the multimedia session, answered the survey questionnaire, The results of the study show that motivation to the class and the contents of education were statistically significant to the students' performance in the class. That implies, not only in the traditional instructor-teaching method but also in the multimedia class, that the contents of education itself and student's motivation to the class are most important to raise instructional results.

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A Study on the Flow Control Based Estimated Receiving Capacity on the Video Conference System (화상회의 시스템에서 수신능력 예측을 이용한 흐름제어에 관한 연구)

  • 김상진;남지승
    • Journal of Korea Multimedia Society
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    • v.6 no.3
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    • pp.488-495
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    • 2003
  • With the development of networks, multimedia communication has expanded its application field. From the remote control for household electric appliances to medicine, games, video conferencing and multimedia chatting, multimedia communication is being used in all parts of our lives. This multimedia communication requires the transmission of a lot of data at high speed. But if the transmission rate of the communication network exceeds the processing speed of being used in the high speed network environment, a bottleneck occurs in each node and deteriorates the performance of the network. This is the main reason for the slow speed of data transmission and packet loss. In this paper, considering the client's processing performance, reception performance was predicted and the way of flow control was shown. The computing performance of relevant Processor and its performance was estimated through the actual implementation.

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Scenario and Content Design System for Immersive Stage Direction (몰입형 무대 연출을 위한 시나리오 및 콘텐츠 설계 시스템)

  • Wen, Mingyun;Xi, Yulong;Kook, Yoonchang;Hong, Tony;Kim, Junoh;Cho, Kyungeun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.1079-1080
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    • 2017
  • Today multimedia technologies are playing an increasingly important role in games, movies, and live performances. In this paper, we design a flexible interactive system integrated with gesture recognition, skeleton tracking, internet communication, and content edition using multi-sensors to direct and control the performance on stage. In this system, the performer can control the elements showed on stage through corresponding gestures and body movements during the performance. The system provides an easier way for users to change the content of the performance if they intent to do.

A File System for Embedded Multimedia Systems (임베디드 멀티미디어 시스템을 위한 파일 시스템의 설계 및 구현)

  • Lee Minsuk
    • Journal of Information Technology Applications and Management
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    • v.12 no.1
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    • pp.125-140
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    • 2005
  • Nowadays, we have many embedded systems which store and process multimedia data. For multimedia systems using hard disks as storage media such as DVR, existing file systems are not the right choice to store multimedia data in terms of cost. performance and reliability. In this study we designed a reliable file system with very high performance for embedded multimedia applications. The proposed file system runs with quite simple disk layout to reduce time to initialize and to recover after power failures, uses a large data block to speed up the sequential accesses, incorporates a time-based indexing scheme to improve the time-based random accesses and boosts reliability by backing up the important meta data on a small NVRAM. We implemented the file system on a Linux-based DVR and verified the performance by comparing with existing file systems.

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Implementation and Verification of a Multi-Core Processor including Multimedia Specific Instructions (멀티미디어 전용 명령어를 내장한 멀티코어 프로세서 구현 및 검증)

  • Seo, Jun-Sang;Kim, Jong-Myon
    • IEMEK Journal of Embedded Systems and Applications
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    • v.8 no.1
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    • pp.17-24
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    • 2013
  • In this paper, we present a multi-core processor including multimedia specific instructions to process multimedia data efficiently in the mobile environment. Multimedia specific instructions exploit subword level parallelism (SLP), while the multi-core processor exploits data level parallelism (DLP). These combined parallelisms improve the performance of multimedia processing applications. The proposed multi-core processor including multimedia specific instructions is implemented and tested using a Xilinx ISE 10.1 tool and SoCMaster3 testbed system including Vertex 4 FPGA. Experimental results using a fire detection algorithm show that multimedia specific instructions outperform baseline instructions in the same multi-core architecture in terms of performance (1.2x better), energy efficiency (1.37x better), and area efficiency (1.23x better).

Petri Nets Modelling and Performance Analysis of Multimedia Mobile Communication Systems for Channel Allocations (멀티미디어 이동 통신 시스템의 채널 할당을 위한 페트리 네트 모델링과 성능분석)

  • 노철우;최재승
    • Journal of Korea Multimedia Society
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    • v.5 no.6
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    • pp.704-711
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    • 2002
  • Multimedia communication systems are characterized by supporting three different typer of services such as circuit switched services, and packet switched real Lime and non real time services. The wireless channels in a cell ate allocated by calls of these different service classes and the different service requirements have to be met. SRN is an extension of stochastic Petri nets and provides compact Modeling facilities for system analysis. To get the performance index, appropriate reward rates are assigned to its SRN. In this paper, we present a SRN model for performance analysis of channel allocation of multimedia mobile communication systems. The key contribution of this paper constitutes the Petri nets modeling techniques instead of complicate numerical analysis of Markov chains and easy way of performance analysis for channel allocations under SRN rewards concepts.

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Optimality of Interval Caching Policies in Multimedia Streaming Systems

  • Cho, Kyungwoon;Bahn, Hyokyung
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.1
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    • pp.31-36
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    • 2022
  • Interval caching is one of the representative caching strategies used in multimedia streaming systems. However, there has been no theoretical analysis on interval caching. In this paper, we present an optimality proof of the interval caching policy. Specifically, we propose a caching performance model for multimedia streaming systems and show the optimality of the interval caching policy based on this model.