• Title/Summary/Keyword: multi-user

Search Result 2,180, Processing Time 0.033 seconds

Comprehensive evaluation method for user interface design in nuclear power plant based on mental workload

  • Chen, Yu;Yan, Shengyuan;Tran, Cong Chi
    • Nuclear Engineering and Technology
    • /
    • v.51 no.2
    • /
    • pp.453-462
    • /
    • 2019
  • Mental workload (MWL) is a major consideration for the user interface design in nuclear power plants (NPPs). However, each MWL evaluation method has its advantages and limitations, thus the evaluation and control methods based on multi-index methods are needed. In this study, fuzzy comprehensive evaluation (FCE) theory was adopted for assessment of interface designs in NPP based on operators' MWL. An evaluation index system and membership functions were established, and the weights were given using the combination of the variation coefficient and the entropy method. The results showed that multi-index methods such as performance measures (speed of task and error rate), subjective rating (NASA-TLX) and physiological measure (eye response) can be successfully integrated in FCE for user interface design assessment. The FCE method has a correlation coefficient compared with most of the original evaluation indices. Thus, this method might be applied for developing the tool to quickly and accurately assess the different display interfaces when considering the aspect of the operators' MWL.

Implementation of Metaverse User-Avatar Interaction using Real-time Motion Data (실시간 모션 데이터를 활용한 메타버스 사용자-아바타 상호작용 구현)

  • Gang In Lee;Eun Hye Noh;Young Jae Jo;Yong-Hwan Lee
    • Journal of the Semiconductor & Display Technology
    • /
    • v.22 no.4
    • /
    • pp.172-178
    • /
    • 2023
  • With the expansion of metaverse content and hardware platforms, various interactions in the virtual world have been built, raising expectations for an increase in immersion which is a major element of the metaverse. However, among hardware platforms that increase virtual immersion elements, the typical HMD platform can be a barrier to new user inflows due to its high cost. Thus, this paper focused on improving virtual-to-real interactions by extracting motion data using relatively inexpensive webcam equipment in PC environments, utilizing Unity game engines, Photon unity network, multi-platform implementations, and Barracuda neural network inference libraries.

  • PDF

Development of Linearly Interpolated PRC Regenerating Algorithm to Improve Navigation Solution using Multi-DGPS Reference Stations

  • Oh, Kyung-Ryoon;Kim, Jong-Chul;Nam, Gi-Wook
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.1618-1622
    • /
    • 2004
  • In this paper, the linearly interpolated PRC(Pseudo Range Correction) regenerating algorithm was applied to improve the DGPS(Differential Global Positioning System) positioning accuracy at user's spot by using the various PRC information obtained from multi-DGPS reference stations. The PRC information of each GPS satellite is not varying rapidly; it is possible to assume that the variation of PRC information of each GPS satellite is linear. So the linearly interpolated PRC regenerating algorithm can be applied to improve the DGPS positioning accuracy at user's spot by using the various PRC information obtained from multi-DGPS reference stations. To test the performance of the linearly interpolated PRC regenerating algorithm, maritime DGPS reference stations' PRC data was used in RTCM format. 11 maritime DGPS reference stations are in service providing DGPS information to public since 1999. Two set of 3 DGPS reference stations are selected to compare the performance of the linearly interpolated PRC regenerating algorithm. The DGPS positioning accuracy was dramatically improved about 40%. Linearly interpolated PRC regenerating algorithm adopted multi-channel DGPS receiver will be developed in near future.

  • PDF

User-Oriented Controller Design for Multi-Axis Manipulators (다관절 머니퓰레이터의 사용자 중심 제어기 설계)

  • Son, HeonSuk;Kang, DaeHoon;Lee, JangMyung
    • IEMEK Journal of Embedded Systems and Applications
    • /
    • v.3 no.2
    • /
    • pp.49-56
    • /
    • 2008
  • This paper proposes a PC-based open architecture controller for a multi-axis robotic manipulator. The designed controller can be applied for various multi-axes robotic manipulators since the motion controller is implemented on a PC with its peripheral devices. The accuracy of the controller based on the computed torque method has been measured with the dynamic model of manipulator. Since the controller is implemented in the PC-based architecture, it is free from the user circumstances and the operating environment. Dynamics of the manipulator have been compensated by the feed forward path in the inner loop and the resulting linear outer loop has been controlled by PD algorithm. Using the specialized language, it can be more efficient in programming and in driving of the multi-axis robot. Unlike the conventional controller that is used to control only a specific robot, this controller can be easily changed for various types of robots. This paper proposes a PC-based controller that has a simple architecture with its simple interface circuits than general commercial controllers. The maintenance and the performance of the controller can be easily improved for a specific robot. In fact, using a Samsung multi-axis robot, AT1, the controller performance and convenience of the PC-based controller have been verified by comparing to the commercial one.

  • PDF

A study on multi-functional welder remote control system using smart phone (스마트 폰을 이용한 다기능 용접기 원격 제어 시스템에 관한 연구)

  • Kim, Gi-Hoon;Jeong, Yang-Kwon;Choi, Jae-Ho
    • The Journal of the Korea institute of electronic communication sciences
    • /
    • v.9 no.3
    • /
    • pp.351-358
    • /
    • 2014
  • In this study, we are a proposed system that could control a multi-functional welder of the current, voltage of the crater, gas control, the wire feeder's driven, the constant voltage output control, high frequency control, rated current control and the ARC welding control etc., using the mobile-based smart phone. Approximately 90% of user of proposed system are very useful in multi-function welder in their task responded and rest of 10% of the answers don't need it. 30% answered in 90% of the multi-function welding machine according to age group using a smart phone utilizing this "very difficult" at investigated. However, the use of smart phones is gradually lower the user's age group can be seen that effective.

LabVIEW-based Remote Laboratory Experiments for a Multi-mode Single-leg Converter

  • Bayhan, Sertac
    • Journal of Power Electronics
    • /
    • v.14 no.5
    • /
    • pp.1069-1078
    • /
    • 2014
  • This study presents the design and implementation of a web-based remote laboratory for a multi-mode single-leg power converter, which is a topic in advanced power electronics course. The proposed laboratory includes an experimental test rig with a multi-mode single-leg power converter and its driver circuits, a measurement board, a control platform, and a LabVIEW-based user interface program that is operated in the server computer. Given that the proposed web-based remote laboratory is based on client/server architecture, the experimental test rig can be controlled by a client computer with Internet connection and a standard web browser. Although the multi-mode single-leg power converter can work at four different modes (main boost, buck-boost, boost-boost, and battery boost modes), only the buck-boost mode is used in the experiment because of page limit. Users can choose the control structure, control parameters, and reference values, as well as obtain graphical results from the user interface software. Consequently, the feedbacks received from students who conducted remote laboratory studies indicate that the proposed laboratory is a useful tool for both remote and traditional education.

Performance Improvement Techniques for a DS-UWB System (DS-UWB 시스템의 성능 향상 기법)

  • Park Joong-Hoo
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.7A
    • /
    • pp.674-681
    • /
    • 2006
  • In this paper, a new receiver with low complexity for a DS-UWB system which can eliminate efficiently the multiple access interference and the detrimental effects caused by multi-paths is proposed. The performance of conventional DS-UWB receivers depends greatly on the types and lengths of spreading codes. Generally, as the length of spreading codes increases, the receiver performance improves. But, the receiver performance does not improve satisfactorily in a multi-paths fading environment. Through computer simulations, it can be shown that the proposed DS-UWB receiver eliminate the multi-paths effects efficiently in a multi-user, multi-paths fading environment, and the user capacity can be increased dramatically using the proposed receiver.

A Study on Education Software for Controling of Multi-Joint Robot (다관절 로봇 제어를 위한 교육용 소프트웨어 연구)

  • Kim, Jae-Soo;Son, Hyun-Seung;Kim, Woo-Yeol;Kim, Young-Chul
    • Journal of The Korean Association of Information Education
    • /
    • v.12 no.4
    • /
    • pp.469-476
    • /
    • 2008
  • To enhance the educational effect of Multi-Joint Robot have to easily develop motion through the control software. The traditional way of development technique for multi-joint robot is educated with very complicated implementation, but our motion creation tool can be possible to do the creative activity for controling robot movements with ease. This paper mentions to develop the motion creation tool for easily and quickly programming the motion control of multi-joint robot on the educational program. With this tool we easily and exactly provide the education of robot program. In this paper, our suggested tool could not only evade the traditional way of a complicated control program using programming languages but also control easier the robot than the GUI(Graphic User Interface) programming centered on the user's convenience. Additionally, the robot motion's implementation is possible applied with microprocessor experimental equipment educationally to practical use.

  • PDF

Development of a Multi-body Dynamics Analysis System Using the Object-Oriented Concept (객체지향 개념을 이용한 다물체 동역학 해석 시스템 개발)

  • 한형석;이재경;서종휘;송현석;박태원
    • Journal of the Korean Society for Precision Engineering
    • /
    • v.20 no.8
    • /
    • pp.115-125
    • /
    • 2003
  • To analyze the applications of all types of mechanical systems, general purpose analysis programs have been developed and commercialized. However, it is customary to develop and use customized programs even though they sometimes require more work than a general purpose program. A customized program is simplified to adapt to a particular application from the beginning, is designed for small computers, and developed with hardware-in-the-loop in mind so it can be applied effectively. By adding design knowledge and bundling know-how to an analysis program, analysis time can be reduced. And because an analysis has to work in conjunction with other analysis programs, a proprietary program that the user can easily modify can be useful. In this thesis, a multi-body dynamics analysis system is presented using one of the most useful programming techniques, object-oriented concept. The object-oriented concept defines a problem from the physical world as an abstract object, an abstract model. The object becomes encapsulated with the data and method. Simulation is performed using the object's interface. It is then possible for the user and the developer to modify and upgrade the program without having particular knowledge of the analysis program. The method presented in this thesis has the following advantages. Since the mechanical components of the multi-body system converts independent modeling into a class, the modification, exchange, distribution, and reuse of elements are increased. It becomes easier to employ a new analysis method and interface with other S/W and H/W systems. To employ a new analysis method, there is no need to modify elements of the main solver and the Library. In addition, information can be communicated to each object through messaging. It makes the modeling of new elements easier using inheritance. When developing a S/W for the computer simulation of physical system, it is reasonable to use object-oriented modeling. Also, for multi-body dynamics analysis, it is possible to develop a solver that is user-oriented.

Sensitivity Analysis of Stochastic User Equilibrium in a Multi-Modal Network (다수단 확률적 사용자 균형의 민감도 분석)

  • Kim, Byeong-Gwan;Im, Yong-Taek
    • Journal of Korean Society of Transportation
    • /
    • v.28 no.5
    • /
    • pp.117-129
    • /
    • 2010
  • This study presents a sensitivity analysis method for stochastic user equilibrium of multi-modal network flows. We consider a multi-modal network consisting of a road network for passenger cars physically separated from a transit network for public transport. We first establish a sensitivity analysis method with respect to arbitrary link parameters and perform a sensitivity analysis with respect to link capacity and transit line frequency as practical link parameters. Next, We establish a sensitivity analysis method and perform the sensitivity analysis with respect to modal split by passenger car and public transit. As with the elasticity of economics, these results can be important information for analyzing changes in travel behavior due to the changes in operation and policy of transportation facilities, as well as for analyzing the effects of these operational changes and policies. These results also can be utilized as a tool to constitute a multi-modal network design problem by using cooperative game theory.