• Title/Summary/Keyword: multi-party video conference

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Design and Implementation of High-quality Video Service with Adaptive Transport for Multi-party Collaborative Environments (다자간 원격 협업을 위한 적응형 전송 기능을 가진 고화질 영상 서비스의 설계 및 구현)

  • Han, Sang-Woo;Kim, Jong-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.1B
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    • pp.26-38
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    • 2006
  • To construct seamless collaborative environments, what all participants intent should be delivered, and visual elements such gesture, facial expression, and ambiance should be shared with all participants. In this paper, we propose high-quality video service to support DV(digital video) and HDV(high-definition DV) based on Access Grid(AG) which is a prevalent collaborative system. The proposed service is designed for employing versatile media tools and codecs with SDP(session description protocol) and SAP(session announcement protocol). We also design network-adaptive video transmission module to mitigate the impact of network fluctuation. This periodically monitors multicast performance and controls frame rate on sender side considering network condition. The experimental results over the test bed show that proposed service enhances quality of AG video service and provides seamless high-quality video transport by mitigating the impact of network fluctuation.

Design and Implementation of Video Conference System Using Hybrid Type P2P (하이브리드형 P2P를 이용한 화상회의 시스템의 설계 및 구현)

  • Kim Hyen-Ki
    • Journal of Korea Society of Industrial Information Systems
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    • v.11 no.1
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    • pp.21-28
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    • 2006
  • This paper describes the design and implementation of video conference system using hybrid type P2P(Peer to Peer). The proposed video conference system has hybrid type P2P architecture based on a client-server and P2P(Peer to Peer), where client-server is used for exchange of account management, client list and status information and P2P is used for the real time video conference. The proposed video conference system decreases the traffic of server, and cuts down the load of a network. Because the multimedia data is decentralized to client by P2P. Also, this system is tested by the multi-party video conference system using communication protocol and application software through high speed networks.

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Design and Evaluation of Data Input/output for Video Conference System (화상회의 시스템에서의 데이터 입출력 설계 및 평가)

  • 김현기
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.2
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    • pp.38-44
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    • 2003
  • In this paper, we propose the method in which multimedia data simultaneously transfers to the main memory and the multimedia processor from the network interface card to improve bottleneck of system bus through analysis for architecture of video conference system and input/output model. The proposed method can reduce the number of system bus accesses, bus cycles, data transmission time and compression ratio of video data in the video conference system. We compared the performance between the proposed method and the conventional methods in the multi-party video conference systems. The simulation results showed that the proposed method was reduced the transmission time of multimedia data than the conventional method.

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Agent-based Service Composition in Multi-party Collaboration Environments (다자간 협업 환경에서 에이전트 기반 서비스 합성)

  • Han, Sang-Woo;Kim, Jong-Won
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.5
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    • pp.74-84
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    • 2008
  • To support advanced collaboration among knowledge workers distributed geographically, there have been extensive researches under the scope of ubiquitous computing environments. Especially, to cope with several known problems in traditional room-based collaboration environments such as uncomfortable sharing of visuals and documents and difficult operation of collaboration tools, several conceptual frameworks are designed and prototyped. Focusing on practical and interactive collaboration with remote nodes, in this paper, we conceptually design an agent-based service composition model for multi-party collaboration environments. The proposed model is designed to automatically discover and combine services to achieve given tasks in a collaboration environment by using high-level user commands (without the knowledge of internal architecture). Based on the service composition model, we develop a multi-agent-based management toolkit for multi-party collaboration environments. It provides easy-to-use GUI to operate various services in an environment and perform service composition algorithm to discover appropriate services and combine them. To explore the possibility of the toolkit we implement collaboration services to support video conference by using the toolkit.

Data Input/Output Time Reduction Scheme with the Simultaneous Transmission Method for Multi-participants Video Conference System (다자간 화상회의 시스템에서의 동시 전송방법에 의한 데이터 입출력 시간 단축 방안)

  • 김현기
    • Journal of Korea Multimedia Society
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    • v.3 no.3
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    • pp.234-240
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    • 2000
  • In this paper, we propose the method in which a stream of multimedia data simultaneously transfers to the main memory and the multimedia processor from the network interface card using a conventional system bus. The proposed method can reduce the input/output time of multimedia data and improve the data stream in the system bus. Also, we compared the number of system bus accesses, bus cycles and data transmission time to the number of participants between the proposed method and the conventional methods in the multi-party video conference systems. The comparison results of performance anticipate that the number of bus accesses of the proposed method was reduced by 50%, and the total transmission time was reduced by 75% as much as the conventional method regardless of the relation of the participant numbers.

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Multi-party video telephony of audio gain control for low computation voice classification method (다자간 영상통화의 오디오 게인콘트롤을 위한 저연산 음성분류방식)

  • Ryu, Sang-Hyeon;Kim, Hyoung-Gook
    • Proceedings of the Korea Multimedia Society Conference
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    • 2012.05a
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    • pp.349-350
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    • 2012
  • 본 논문에서는 다자간 영상통화의 오디오 게인콘트롤을 위한 저연산 음성분류방식을 제안한다. 제안된 음성분류방식은 입력되는 음성신호를 음성신호의 특징에 따라서 묵음/무성음/유성음으로 분류한다. 입력된 음성신호의 에너지를 이용해서 음성구간과 비음성구간을 판별한다. 음성구간으로 판별된 구간에 대해서 ZCR(Zeor Crossing Rate)를 이용하여 유성음과 무성음으로 분류한다. 제안된 방식의 성능을 측정을 위해 음성분류 정확도와 연산시간을 측정하여 성능을 측정하였다.

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