• Title/Summary/Keyword: multi-core CPU

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VDI Performance Optimization with Hybrid Parallel Processing in Thick Client System under Heterogeneous Multi-Core Environment (Heterogeneous 멀티 코어 환경의 Thick Client에서 VDI 성능 최적화를 위한 혼합 병렬 처리 기법 연구)

  • Kim, Myeong-Seob;Huh, Eui-Nam
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38B no.3
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    • pp.163-171
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    • 2013
  • Recently, the requirement of processing High Definition (HD) video or 3D application on low, mobile devices has been expanded and content data has been increased as well. It is becoming a major issue in Cloud computing where a Virtual Desktop Infrastructure (VDI) Service needs efficient data processing ability to provide Quality of Experience (QoE) in Cloud computing. In this paper, we propose three kind of Thick-Thin VDI Service which can share and delegate VDI service based on Thick Client using CPU and GPU. Furthermore, we propose and discuss the VDI Service Optimization Method in mixed CPU and GPU Heterogeneous Environment using CPU Parallel Processing OpenMP and GPU Parallel Processing CUDA.

Comparison study of CPU processing load by I/O processing method through use case analysis (유즈케이스를 통해 분석해 본 I/O 처리방식에 따르는 CPU처리 부하 비교연구)

  • Kim, JaeYoung
    • Journal of Aerospace System Engineering
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    • v.13 no.5
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    • pp.57-64
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    • 2019
  • Recently, avionics systems are being developed as integrated modular architecture applying the modular integration design of the functional unit to reduce maintenance costs and increase operating performance. Additionally, a partitioning operating system based on virtualization technology was used to process various mission control functions. In virtualization technology, the CPU processing load distribution is a key consideration. Especially, the uncertainty of the I/O processing time is a risk factor in the design of reliable avionics systems. In this paper, we examine the influence of the I/O processing method by comparing and analyzing the CPU processing load by the I/O processing method through use of case analysis and applying it to the example of spatial-temporal partitioning.

Memory Efficient Parallel Ray Casting Algorithm for Unstructured Grid Volume Rendering on Multi-core CPUs (비정렬 격자 볼륨 렌더링을 위한 다중코어 CPU기반 메모리 효율적 광선 투사 병렬 알고리즘)

  • Kim, Duksu
    • Journal of KIISE
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    • v.43 no.3
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    • pp.304-313
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    • 2016
  • We present a novel memory-efficient parallel ray casting algorithm for unstructured grid volume rendering on multi-core CPUs. Our method is based on the Bunyk ray casting algorithm. To solve the high memory overhead problem of the Bunyk algorithm, we allocate a fixed size local buffer for each thread and the local buffers contain information of recently visited faces. The stored information is used by other rays or replaced by other face's information. To improve the utilization of local buffers, we propose an image-plane based ray grouping algorithm that makes ray groups have high coherency. The ray groups are then distributed to computing threads and each thread processes the given groups independently. We also propose a novel hash function that uses the index of faces as keys for calculating the buffer index each face will use to store the information. To see the benefits of our method, we applied it to three unstructured grid datasets with different sizes and measured the performance. We found that our method requires just 6% of the memory space compared with the Bunyk algorithm for storing face information. Also it shows compatible performance with the Bunyk algorithm even though it uses less memory. In addition, our method achieves up to 22% higher performance for a large-scale unstructured grid dataset with less memory than Bunyk algorithm. These results show the robustness and efficiency of our method and it demonstrates that our method is suitable to volume rendering for a large-scale unstructured grid dataset.

An Overhead Analysis of Pfair Real-Time Multi-Core Scheduler with CPU Affinity on Embedded Systems (임베디드 시스템에서 CPU 선호도를 고려한 Pfair 실시간 멀티코어 스케줄러의 오버헤드 분석)

  • Lee, Jung-in;Park, Sangsoo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.66-68
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    • 2011
  • 낮은 오버헤드를 갖는 실시간 스케줄링 알고리즘은 멀티코어 프로세서가 임베디드 시스템에서 사용되기 위한 가장 중요한 요소 중의 하나이다. 멀티코어 환경에서 스케줄링 오버헤드는 주로 메모리 성능을 저해시키는 코어간 태스크 이동에 의해 발생한다. 본 논문에서는 시스템 이용률 면에서 최적으로 알려진 Pfair 스케줄링 알고리즘을 스케줄링 시에 태스크의 CPU 코어 할당 방식에 대해 스케줄링 오버헤드를 측정하였다. 실험 결과 동일 코어 기반 태스크 할당 방식을 도입함으로 인해서 태스크 이동 횟수를 크게 줄일 수 있음을 보여주었다.

Multi-core-based Parallel Query of 3D Point Cloud Indexed in Octree (옥트리로 색인한 3차원 포인트 클라우드의 다중코어 기반 병렬 탐색)

  • Han, Soohee
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.31 no.4
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    • pp.301-310
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    • 2013
  • The aim of the present study is to enhance query speed of large 3D point cloud indexed in octree by parallel query using multi-cores. Especially, it is focused on developing methods of accessing multiple leaf nodes in octree concurrently to query points residing within a radius from a given coordinates. To the end, two parallel query methods are suggested using different strategies to distribute query overheads to each core: one using automatic division of 'for routines' in codes controlled by OpenMP and the other considering spatial division. Approximately 18 million 3D points gathered by a terrestrial laser scanner are indexed in octree and tested in a system with a 8-core CPU to evaluate the performances of a non-parallel and the two parallel methods. In results, the performances of the two parallel methods exceeded non-parallel one by several times and the two parallel rivals showed competing aspects confronting various query radii. Parallel query is expected to be accelerated by anticipated improvements of distribution strategies of query overhead to each core.

Improved Disparity Map Computation on Stereoscopic Streaming Video with Multi-core Parallel Implementation

  • Kim, Cheong Ghil;Choi, Yong Soo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.2
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    • pp.728-741
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    • 2015
  • Stereo vision has become an important technical issue in the field of 3D imaging, machine vision, robotics, image analysis, and so on. The depth map extraction from stereo video is a key technology of stereoscopic 3D video requiring stereo correspondence algorithms. This is the matching process of the similarity measure for each disparity value, followed by an aggregation and optimization step. Since it requires a lot of computational power, there are significant speed-performance advantages when exploiting parallel processing available on processors. In this situation, multi-core CPU may allow many parallel programming technologies to be realized in users computing devices. This paper proposes parallel implementations for calculating disparity map using a shared memory programming and exploiting the streaming SIMD extension technology. By doing so, we can take advantage both of the hardware and software features of multi-core processor. For the performance evaluation, we implemented a parallel SAD algorithm with OpenMP and SSE2. Their processing speeds are compared with non parallel version on stereoscopic streaming video. The experimental results show that both technologies have a significant effect on the performance and achieve great improvements on processing speed.

Inspection of guided missiles applied with parallel processing algorithm (병렬처리 알고리즘 적용 유도탄 점검)

  • Jung, Eui-Jae;Koh, Sang-Hoon;Lee, You-Sang;Kim, Young-Sung
    • Journal of Advanced Navigation Technology
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    • v.25 no.4
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    • pp.293-298
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    • 2021
  • In general, the guided weapon seeker and the guided control device process the target, search, recognition, and capture information to indicate the state of the guided missile, and play a role in controlling the operation and control of the guided weapon. The signals required for guided weapons are gaze change rate, visual signal, and end-stage fuselage orientation signal. In order to process the complex and difficult-to-process missile signals of recent missiles in real time, it is necessary to increase the data processing speed of the missiles. This study showed the processing speed after applying the stop and go and inverse enumeration algorithm among the parallel algorithm methods of PINQ and comparing the processing speed of the signal data required for the guided missile in real time using the guided missile inspection program. Based on the derived data processing results, we propose an effective method for processing missile data when applying a parallel processing algorithm by comparing the processing speed of the multi-core processing method and the single-core processing method, and the CPU core utilization rate.

A Local Tuning Scheme of RED using Genetic Algorithm for Efficient Network Management in Muti-Core CPU Environment (멀티코어 CPU 환경하에서 능률적인 네트워크 관리를 위한 유전알고리즘을 이용한 국부적 RED 조정 기법)

  • Song, Ja-Young;Choe, Byeong-Seog
    • Journal of Internet Computing and Services
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    • v.11 no.1
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    • pp.1-13
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    • 2010
  • It is not easy to set RED(Random Early Detection) parameter according to environment in managing Network Device. Especially, it is more difficult to set parameter in the case of maintaining the constant service rate according to the change of environment. In this paper, we hypothesize the router that has Multi-core CPU in output queue and propose AI RED(Artificial Intelligence RED), which directly induces Genetic Algorithm of Artificial Intelligence in the output queue that is appropriate to the optimization of parameter according to RED environment, which is automatically adaptive to workload. As a result, AI RED Is simpler and finer than FuRED(Fuzzy-Logic-based RED), and RED parameter that AI RED searches through simulations is more adaptive to environment than standard RED parameter, providing the effective service. Consequently, the automation of management of RED parameter can provide a manager with the enhancement of efficiency in Network management.

Accelerating Group Fusion for Ligand-Based Virtual Screening on Multi-core and Many-core Platforms

  • Mohd-Hilmi, Mohd-Norhadri;Al-Laila, Marwah Haitham;Hassain Malim, Nurul Hashimah Ahamed
    • Journal of Information Processing Systems
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    • v.12 no.4
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    • pp.724-740
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    • 2016
  • The performance issues of screening large database compounds and multiple query compounds in virtual screening highlight a common concern in Chemoinformatics applications. This study investigates these problems by choosing group fusion as a pilot model and presents efficient parallel solutions in parallel platforms, specifically, the multi-core architecture of CPU and many-core architecture of graphical processing unit (GPU). A study of sequential group fusion and a proposed design of parallel CUDA group fusion are presented in this paper. The design involves solving two important stages of group fusion, namely, similarity search and fusion (MAX rule), while addressing embarrassingly parallel and parallel reduction models. The sequential, optimized sequential and parallel OpenMP of group fusion were implemented and evaluated. The outcome of the analysis from these three different design approaches influenced the design of parallel CUDA version in order to optimize and achieve high computation intensity. The proposed parallel CUDA performed better than sequential and parallel OpenMP in terms of both execution time and speedup. The parallel CUDA was 5-10x faster than sequential and parallel OpenMP as both similarity search and fusion MAX stages had been CUDA-optimized.

Computing Performance Comparison of CPU and GPU Parallelization for Virtual Heart Simulation (가상 심장 시뮬레이션에서 CPU와 GPU 병렬처리의 계산 성능 비교)

  • Kim, Sang Hee;Jeong, Da Un;Setianto, Febrian;Lim, Ki Moo
    • Journal of Biomedical Engineering Research
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    • v.41 no.3
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    • pp.128-137
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    • 2020
  • Cardiac electrophysiology studies often use simulation to predict how cardiac will behave under various conditions. To observe the cardiac tissue movement, it needs to use the high--resolution heart mesh with a sophisticated and large number of nodes. The higher resolution mesh is, the more computation time is needed. To improve computation speed and performance, parallel processing using multi-core processes and network computing resources is performed. In this study, we compared the computational speeds of CPU parallelization and GPU parallelization in virtual heart simulation for efficiently calculating a series of ordinary differential equations (ODE) and partial differential equations (PDE) and determined the optimal CPU and GPU parallelization architecture. We used 2D tissue model and 3D ventricular model to compared the computation performance. Then, we measured the time required to the calculation of ODEs and PDEs, respectively. In conclusion, for the most efficient computation, using GPU parallelization rather than CPU parallelization can improve performance by 4.3 times and 2.3 times in calculations of ODEs and PDE, respectively. In CPU parallelization, it is best to use the number of processors just before the communication cost between each processor is incurred.