• Title/Summary/Keyword: multi agent

Search Result 1,001, Processing Time 0.025 seconds

HMA(Hierarchical Multi Agent) for Operation of Distribution Power System (HMA(Hierarchical Multi Agent)방법을 이용한 배전계통 운영 시스템)

  • Kim, D.H.;Kwak, J.W.;Lee, S.S.;Lee, S.K.;Yoon, Y.T.
    • Proceedings of the KIEE Conference
    • /
    • 2007.07a
    • /
    • pp.503-504
    • /
    • 2007
  • 배전 계통은 기본적으로 방사상 구조를 가지고 있지만 향후 분산 전원의 출현 등으로 계통 운영의 복잡성이 증대될 것이다. 따라서 계통의 재구성이나 복구와 관련된 운영 전반에 관한 판단의 정확성과 신속성을 요구하게 된다. 본 논문에서는 HMA(Hierarchical Multi Agent) 방법을 이용하여 배전 계통의 운영에 활용해 보았다. HMA 방법은 서로 다른 행동 특성을 가진 Agent들이 자신의 역할을 수행하면서 전체적인 최적해를 찾을 수 있고 적은 정보를 이용하기 때문에 사고에 대처하는 속도가 빨라질 것으로 예상된다. 본 논문에서는 배전 계통에 맞는 HMA 모델과 각 Agent들의 행동 원칙을 제안하고 활용 방안을 제시하였다.

  • PDF

A study on Service Restoration Systems for Power Distribution Networks by Applying Multi-Agent System (멀티에이전트 시스템을 이용한 배전계통 사고복구시스템에 관한 연구)

  • Jung K.H.;Choi M.S.;Lee S.J.
    • Proceedings of the KIEE Conference
    • /
    • summer
    • /
    • pp.403-405
    • /
    • 2004
  • A service restoration is one of the most important missions in distribution system operation. This paper proposes a multi-agent system approach to distribution system restoration. Every relay is developed as an agent by adding its own intelligent, self-tuning and communication ability. Relay agent calculates and corrects its restoration index by itself through communication with neighboring agents and its own intelligence. The proposed algorithm is applied to a simple network to show how to calculate restoration index. Keywords Multi-Agent System, Service Restoration, Distribution Networks

  • PDF

A Secure Multiagent Engine Based on Public Key Infrastructure (공개키 기반 구조 기반의 보안 다중 에이전트 엔진)

  • 장혜진
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.3 no.4
    • /
    • pp.313-318
    • /
    • 2002
  • The Integration of agent technology and security technology is needed to many application areas like electronic commerce. This paper suggests a model of extended multi-agent engine which supports privacy, integrity, authentication and non-repudiation on agent communication. Each agent which is developed with the agent engine is composed of agent engine layer and agent application layer. We describe and use the concepts self-to-self messages, secure communication channel, and distinction of KQML messages in agent application layer and messages in agent engine layer. The suggested agent engine provides an agent communication language which is extended to enable secure communication between agents without any modifications or restrictions to content layer and message layer of KQML. Also, in the model of our multi-agent engine, secure communication is expressed and processed transparently on the agent communication language.

  • PDF

The Application of Direction Vector Function for Multi Agents Strategy and The Route Recommendation System Research in A Dynamic Environment (멀티에이전트 전략을 위한 방향벡터 함수 활용과 동적 환경에 적응하는 경로 추천시스템에 관한 연구)

  • Kim, Hyun;Chung, Tae-Choong
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.48 no.2
    • /
    • pp.78-85
    • /
    • 2011
  • In this paper, a research on multi-agent is carried out in order to develop a system that can provide drivers with real-time route recommendation by reflecting Dynamic Environment Information which acts as an agent in charge of Driver's trait, road condition and Route recommendation system. DEI is equivalent to number of n multi-agent and is an environment variable which is used in route recommendation system with optimal routes for drivers. Route recommendation system which reflects DEI can be considered as a new field of topic in multi-agent research. The representative research of Multi-agent, the Prey Pursuit Problem, was used to generate a fresh solution. In this thesis paper, you will be able to find the effort of indulging the lack of Prey Pursuit Problem,, which ignored practicality. Compared to the experiment, it was provided a real practical experiment applying the algorithm, the new Ant-Q method, plus a comparison between the strategies of the established direction vector was put into effect. Together with these methods, the increase of the efficiency was able to be proved.

A Study on the Physical Characteristics of Concrete using Multi-Component Blended Binder According to Warter Reduction Efficiency of Warter Reduction Agent (감수제의 감수 효율에 따른 다성분계 결합재를 사용한 콘크리트의 물리적 특성에 관한 기초적 연구)

  • Kim, Kyung-Hwan;Oh, Sung-Rok;Choi, Byung-Keol;Choi, Yun-Wang
    • Journal of the Korea Concrete Institute
    • /
    • v.27 no.5
    • /
    • pp.559-568
    • /
    • 2015
  • In this study, multi-component blended concrete mix with fly ash and ground granulated blast furnace slag according to 3 level of type of warter reduction agent (type of 0%, 8% and 16%) and 3 level of water-binder ratio (40%, 45% and 50%) was prepared for evaluation of effect of physical characteristics of concrete using multi-component blended binder according to warter reduction efficiency of warter reduction agent. In addition, concrete mix was carried out repetition test of three times in order to secure the reliability. As a result, compressive strength according to type of warter reduction agent was found that difference of strength was about 20% occurred, warter reduction efficiency of warter reduction agent was showed that a great influence on qualities of concrete. Therefore, reflected the effect of warter reduction efficiency of warter reduction agent, prediction model equations of compressive strength for multi-component blended concrete was proposed, it was found that more than 90% of the high correlation.

Development of Multi-agent Based Deadlock-Free AGV Simulator for Material Handling System (자재 취급 시스템을 위한 다중 에이전트 기반의 교착상태에 자유로운 AGV 시뮬레이터 개발)

  • Lee, Jae-Yong;Seo, Yoon-Ho
    • Journal of the Korea Society for Simulation
    • /
    • v.17 no.2
    • /
    • pp.91-103
    • /
    • 2008
  • In order to simulate the behavior of automated manufacturing systems, the performance of material handling systems should be measured dynamically. Multi-Agent technology could be well adapted for the development of simulator for distributed and intelligent manufacture systems. A multi-agent system is composed of one coordination agent and multiple application agents. Issues in AGVS simulator can be classified by the set-up and operating problems. Decisions on the number of vehicles, bi- or uni-directional guide-path, etc. are fallen into the set-up problem category, while deadlock tree algorithm and conflict resolution are in operating problem. In this paper, a multi-agent based deadlock-free simulator for automated guided vehicle system(AGVS) are proposed through the use of multi-agent technologies and the development of deadlock-free algorithm. In this AGVS simulator proposed, well-known Floyd algorithm is used to create AGVS Guide path, through which AGVS move. Also, AGVs avoid vehicle conflict and deadlock using check path algorithm. And Moving vehicle agents are operated in real-time control by coordination agent. AGV position is dynamically calculated based on the concept of rolling time horizon. Simulator receives and presents operating information of vehicle in AGVS Gaunt chart. The performance of the proposed algorithm and developed simulator based on multi-agent are validated through set of experiments.

  • PDF

Hierarchical P2P Networking and Two-level Compression Scheme for Multi-agent System Supporting Context-aware Applications (상황인식 기반 멀티 에이전트 시스템을 위한 계층적 P2P 네트워킹과 2단계 압축기법)

  • Chu, Jeong-Hun;Youn, Hee-Yong
    • The KIPS Transactions:PartA
    • /
    • v.16A no.1
    • /
    • pp.1-8
    • /
    • 2009
  • Ubiquitous computing requires an intelligent environment where the users do not need to be involved in the operation. The agent technology allows effective implementation of ubiquitous system, while agent platform provides efficient and stable interaction between the agents. In this paper we propose a hierarchical P2P networking approach where the messages are combined inside the agent platform and then compressed in two levels. The proposed approach capitalizes the static nature of the messages of typical context-aware applications. Experiment with an actual multi-agent system reveals that the response time and throughput are significantly improved compared to the existing scheme.

Intelligent Warehousing: Comparing Cooperative MARL Strategies

  • Yosua Setyawan Soekamto;Dae-Ki Kang
    • International Journal of Internet, Broadcasting and Communication
    • /
    • v.16 no.3
    • /
    • pp.205-211
    • /
    • 2024
  • Effective warehouse management requires advanced resource planning to optimize profits and space. Robots offer a promising solution, but their effectiveness relies on embedded artificial intelligence. Multi-agent reinforcement learning (MARL) enhances robot intelligence in these environments. This study explores various MARL algorithms using the Multi-Robot Warehouse Environment (RWARE) to determine their suitability for warehouse resource planning. Our findings show that cooperative MARL is essential for effective warehouse management. IA2C outperforms MAA2C and VDA2C on smaller maps, while VDA2C excels on larger maps. IA2C's decentralized approach, focusing on cooperation over collaboration, allows for higher reward collection in smaller environments. However, as map size increases, reward collection decreases due to the need for extensive exploration. This study highlights the importance of selecting the appropriate MARL algorithm based on the specific warehouse environment's requirements and scale.

Multi-agent Q-learning based Admission Control Mechanism in Heterogeneous Wireless Networks for Multiple Services

  • Chen, Jiamei;Xu, Yubin;Ma, Lin;Wang, Yao
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.7 no.10
    • /
    • pp.2376-2394
    • /
    • 2013
  • In order to ensure both of the whole system capacity and users QoS requirements in heterogeneous wireless networks, admission control mechanism should be well designed. In this paper, Multi-agent Q-learning based Admission Control Mechanism (MQACM) is proposed to handle new and handoff call access problems appropriately. MQACM obtains the optimal decision policy by using an improved form of single-agent Q-learning method, Multi-agent Q-learning (MQ) method. MQ method is creatively introduced to solve the admission control problem in heterogeneous wireless networks in this paper. In addition, different priorities are allocated to multiple services aiming to make MQACM perform even well in congested network scenarios. It can be observed from both analysis and simulation results that our proposed method not only outperforms existing schemes with enhanced call blocking probability and handoff dropping probability performance, but also has better network universality and stability than other schemes.

Development of a Synthetic Multi-Agent System;The KMITL Cadence 2003 Robotic Soccer Simulation Team, Intelligent and AI Based Control

  • Chitipalungsri, Thunyawat;Jirawatsiwaporn, Chawit;Tangchupong, Thanapon;Kittitornkun, Surin
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 2004.08a
    • /
    • pp.879-884
    • /
    • 2004
  • This paper describes the development of a synthetic multi-agent called KMITL Cadence 2003. KMITL Cadence 2003 is a robotic soccer simulation team consisting of eleven autonomous software agents. Each agent operates in a physical soccer simulation model called Robocup Soccer Server which provides fully distributed and real-time multi-agent system environment. All teammates have to cooperate to achieve the common goal of winning the game. The simulation models many aspects of the football field such as noise in ball movements, noisy sensors, unreliable communication channel between teammates and actuators, limited physical abilities and restricted communication. This paper addresses the algorithm to develop the soccer agents to perform basic actions which are scoring, passing ball and blocking the opponents effectively. The result of this development is satisfactory because the successful scoring attempts is increased from 11.1% to 33.3%, successful passing ball attempts is increased from 22.08% to 63.64%, and also, successful intercepting attempts is increased from 88% to 97.73%.

  • PDF