• 제목/요약/키워드: motivators

검색결과 46건 처리시간 0.03초

Shopping Mall Motivation: Structural Equation Modelling (SEM) Approach

  • Dahari, Zainurin
    • Asia Pacific Journal of Business Review
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    • 제4권2호
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    • pp.1-21
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    • 2020
  • The purpose of this research is to investigate young consumer motivation in regards to shopping mall. Young adults are an emerging age group that has economic autonomy and power of making independent decisions. In addition, this young segment providing an interesting challenges and opportunities for marketing professionals. Therefore, it is pertinent to analyse their shopping motivations, so that the marketers can understand and influence the consumption behaviour of this specific group. A survey using self-administered questionnaire was conducted to assess the mall-directed shopping habits and shopping orientations. A total of 164 usable surveys were obtained. In addition of exploratory factor analysis, confirmatory factor analysis and structural equation modeling was applied to prove the hypotheses. We have found that young Australian shoppers were motivated to visit malls primarily by the role enactment and exploration dimensions. They were the strongest motivators which explaining why young Australian consumers patronize malls. Young consumers of Australia enjoyed the mall environment, exploring new things, socializing with friends, comparing prices and the variety of products and services offered. The results of our study have several implications that should be of benefit to the retailing industry and mall management. Developers of malls must develop their mall more than simply a place for buying products. As such, mall management should make sure that their mall atmospherics offer a mall environment that is pleasing to multiple senses, to ensure it is conducive for shoppers to stay and spend more of their time and money. Mall management must execute strategies to maintain their attraction to younger consumers, perhaps by including stores that are futuristic and offer the most advanced styles or technologies, and appeal to somewhat older adults by offering the tenant, entertainment, and experience mix they will prefer. It is recommended that future research utilize random sampling methods to ensure the generalizability of results.

Physical Activity and Quality of Life

  • Gill, Diane L.;Hammond, Cara C.;Reifsteck, Erin J.;Jehu, Christine M.;Williams, Rennae A.;Adams, Melanie M.;Lange, Elizabeth H.;Becofsky, Katie;Rodriguez, Enid;Shang, Ya-Ting
    • Journal of Preventive Medicine and Public Health
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    • 제46권sup1호
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    • pp.28-34
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    • 2013
  • Physical activity (PA) professionals and participants recognize enhanced quality of life (QoL) as a benefit of and motivator for PA. However, QoL measures are often problematic and rarely consider the participants' perspective. This paper focuses on recent findings from a larger project on the role of QoL in PA and health promotion. More specifically, we focus on the views of participants and potential participants to better understand the relationship of PA and QoL. In earlier stages of the project we began with a conceptual model of QoL and developed a survey. We now focus on participants' views and ask two questions: 1) what is QoL? and 2) how does PA relate to QoL? We first asked those questions of a large sample of university students and community participants as open-ended survey items, and then asked focus groups of community participants. Overall, participants' responses reflected the multidimensional, integrative QoL model, but the responses and patterns provided information that may not be picked up with typical survey measures. Findings suggest that PA contributes to multiple aspects of QoL, that social and emotional benefits are primary motivators and outcomes for participants, and that the meaning of QoL and PA benefits is subjective and contextualized, varying across individuals and settings. Programs that directly target and highlight the multiple dimensions and integrative QoL, while considering the individual participants and contexts, may enhance both PA motivation and participants' health and QoL.

건설현장 근로자와 관리감독자간 안전동기요인에 대한 인식차이 비교 (Comparison of Perceptions of Safety Motivation Factors between Construction Workers and Construction Engineers)

  • 김진동;김광희
    • 한국건설관리학회논문집
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    • 제20권4호
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    • pp.77-85
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    • 2019
  • 건설산업의 안전사고 중 사망사고는 최근에 증가추세에 있다. 이와 같은 현상은 현재의 관리방법과 법적조치는 한계를 보이고 있다고 할 수 있다. 따라서 본 연구에서는 근로자의 태도와 행동적인 요인을 알아보기 위하여 근로자들이 안전활동과 관련된 동기요인에 대한 우선순위를 알아보고, 건설근로자와 관리감독자 간의 인식차이를 확인하여 안전사고를 줄이기 위한 관리요소를 찾아보고자 하였다. 연구를 위하여 건설근로자와 현장 관리감독자를 대상으로 경제적 요인, 작업환경 및 안전 문화적 요인, 관리적 요인 등 3가지 상위 동기요인에 대한 21개의 세부요인으로 설문조사를 실시하였다 설문조사 결과 건설근로자와 관리감독자간 차이를 보이는 요인은 작업환경 및 안전 문화적 요인이 가장 크게 나타났다. 또한 현장에서 실시하는 안전인센티브는 건설근로자와 현장 관리감독자 모두 긍정적으로 생각하고 있다는 것을 확인하였다. 앞으로 본 연구결과를 바탕으로 근로자 중심의 관리를 통하여 안전사고를 줄일 수 있을 것이다.

온라인 커뮤니티에서 자기표현욕구의 영향요인과 디지털 아이템 구매의도에 미치는 효과 (The Antecedents of Need for Self-Presentation and the Effect on Digital Item Purchase Intention in an Online Community)

  • 고준;신선진;김희웅
    • Asia pacific journal of information systems
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    • 제18권1호
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    • pp.117-144
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    • 2008
  • Lots of virtual communities and online businesses presently derive their primary sources of revenues through advertising, but nevertheless are plagued with marginal profitability though they might possess a significant user base. In the light of the need for an efficacious business model, there have been recent insights of an online community in particular reaping profits through an innovative and lucrative revenue generation method that earns by selling digital items. There have been some obvious evidences (e.g., Cyworld, SecondLife, Habo Hotel, etc.) that online communities can be profitable through their unique business model of selling digital items. However, there is lack of understanding about the motivation of purchasing digital items. This study tries to identify the main motivators of digital item purchases based on social/individual identity theory and self-presentation theory. "Digital items", otherwise known as "virtual assets", may include online avatars, accessories for the avatars, decorative ornaments like furniture, digital wallpapers, skins, background music and virtual weapons used for Internet games. These digital items are employed by users for representation and articulation in the online space, especially to create and enhance their online profiles in web pages and games. Prices for digital items typically range from a few cents to a few dollars each. Based on the theoretical framework like social identity theory and self-presentation theory, we developed the research model and proposed seven hypotheses. An analysis of 225 members of Cyworld found that digital item purchase intention in virtual world is affected by both members' need for self-presentation and need for affiliation. We also found that the need for self-presentation is significantly increased by innovativeness of members, community group norm, and community involvement. We concluded that the need for self-presentation could be a key variable for profitable business model in online community service industry. However, neither individual self-efficacy nor the need for affiliation significantly influenced the need for self-presentation which triggers purchase intention of digital items. In term of the theoretical and practical contribution, this study can be a pioneering empirical research that investigates the purchase intention of digital items based on social identity theory and self-presentation theory in the online context. Also, the findings of our study are valuable and practical for practitioners in the market who wish to adopt or improve the business model of selling digital items in an online community. From the findings, it can be seen that innovativeness of users, community group norm, and community involvement are three significant factors that influence need for self-presentation of users which ultimately leads to their intentions to buy digital items. These findings put forth that virtual community providers and online businesses selling digital items should prioritize their efforts and focus on these three factors if they want to increase the sales of these digital items and generate greater revenues. This study provides important implications for academic researchers and practitioners to understand why the community members pay money for their digital items in virtual world and how the practitioners can increase the sales of digital items in an online community. A couple of limitations of the study and future research directions are also discussed.

온라인 커뮤니티에서의 지식공유행동의 동기요인에 관한 연구 (A Study on Motivation Factor of Knowledge Sharing Behavior in Online Community)

  • 김유경
    • 경영과정보연구
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    • 제31권3호
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    • pp.271-305
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    • 2012
  • 최근 온라인 커뮤니티의 활성화로 인하여 그 영향력은 점차 커지고 있으며, 더 나아가 기업의 마케팅전략수립에도 많은 영향을 미치고 있다. 본 연구에서는 공통관심사를 중심으로 자발적으로 형성된 온라인 커뮤니티 회원들을 대상으로 그들이 왜 이러한 지식공유행동을 하게 되는지에 대한 동기요인을 밝히고자 한다. 구체적인 연구목적을 제시하면, 첫째, YF소나타와 Sony디카(디지털 카메라)사진 온라인 브랜드 커뮤니티 회원들을 중심으로 정성적 연구를 실시한다. 즉, 온라인 커뮤니티 회원들로 하여금 적극적으로 지식공유행동을 유발시키는 동기요인이 무엇인지를 규명하고자 한다. 둘째, 정성적 연구결과의 내용분석을 통해 설문항목을 개발한 후 이러한 항목들에 대한 신뢰성과 타당성을 검증하고자 한다. 그 결과, 기존연구에서는 제시되지 않았던 새로운 지식공유 동기요인이 밝혀졌으며, 본 연구를 통해 성취감과 보상, 신뢰 등의 동기요인을 제외한 과시욕구, 인지도, 지각된 혜택, 즐거움, 도전감, 소속감 등의 여섯 개 요인이 지식공유행동의 동기요인으로 새롭게 밝혀졌다. 이러한 연구를 통해 제시된 지식공유행동의 동기요인은 온라인 커뮤니티의 활성화에 더욱 긍정적인 영향을 미칠 것이며 더 나아가 향후에는 지식공유행동과 관련된 결과변수 들간의 관계를 살펴보는 것도 의미있는 연구가 될 것이다.

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임상 간호원을 위한 실무교육 과정으로서의 가족계획 (Family Planning as a Part of the Nursing-Staff In - Service Education Program)

  • 전춘영
    • 대한간호학회지
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    • 제5권1호
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    • pp.112-132
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    • 1975
  • When Korean family planning services began as a part of the National Policy in 1962, the annual population growth was 3.0%. This growth rate has been decreased to 2.0% during last ten year period. And it seems imperative that all hospitals, as well as related organizations, should participate in family planning in order to contribute to achieving the National goal of 1.5% population growth by 1976, the end of the Third Five Year Economic Development Plan. Nurses should be considered the most important human resources in charge of the core of family planning services in any setting. For the family planning services in the general hospital setting, nurses as a core members contribute much as change agent, motivators, counsellors, educators etc. A nurse can work with patients and their relatives when she is equipped with relevant knowledge and skills. Fur the more family planning cannot be ignored even in hospital setting where more comprehensive nursing care is needed Thus, the general objective of this study is to provide baseline data for better programming of In-service education in family planning so that effective hospital family planning nursing services can be made a part of comprehensive nursing care contributing to the national population program and human welfare. In order to meet the general objective, this study has the following specific objectives : 1. To find out the general characteristics of the clinical nurses working in Y Hospital 2. To evaluate their attitudes and practices of family planning 3. To assess their knowledge, attitudes and practices of population and family planning as professional nurses. 4. To examine and compare data collecting methods for the planning of an In-service Educational Program 5. To explore the contents to be included in this In-service Education Program. The study population randomly selected one hundred nurses working in Y Hospital A cross-sectional survey with questionnaires developed for this study was chosen for the study method. To collect reliable data, the questionnaires were distributed to and answered by the study population in a controlled situation. X²test and t-test was employed in analyzing the data. The findings of this study are as follows: 1. Y Hospital nurses had a lower ideal number of children (X=2.02) and showed no strong preference for male children, and 74% of them expressed the desire to use permanent methods of birth control 2. of this thirty Y Hospital nurses who were married 66.7% stated they were already practicing contraceptive methods. Most of them preferred male methods of contraception. 3. According to objective evaluation about knowledge of various aspects of population and family planning, respondents from collegiate programs significantly knew better the subjects on the average than did respondents from diploma programs of nursing. 4. There was a marked difference in the results of self-evaluation and objective evaluation in their family planning knowledge. It was found that the self-evaluation family planning knowledge seemed to be unreliable. Accordingly, the objective test methods appeared to be more reliable in the evaluation of knowledge levels. 5. The subject areas needed to be included in In-service education for the Hospital family planning services in Y Hospital are 1) rhythm methods, 2) tubal-legation, 3) family planning effects of contraceptives, 4) population growth, 5) demographic traction, 6) population structure and 7) infant mortality facts. In addition, 1) various oral contraceptives, 2) basal temperature method, 3) laparoscopic female sterilization, 4) interfering factors of family planning, 5) anatomy and physiology of the female reproductive organs were additional areas to be taught to respondents from 3-year diploma schools of nursing. Demographic transition was one subject area in which the four-year graduates need further study. 6. Population problems guidance and counselling in family planning instruction in the theory and practice of contraceptives should be included in future In-service Education Programs in order to provide more effective hospital Family Planning Services, stated 77.0% of the respondents.

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