• Title/Summary/Keyword: mobile wearable device

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A Mobile Stress Management System utilizing Variable Voice Information According to the Wearing Area

  • Kang, Byeongsoo;Vannroath, Ky;Kang, Hyun-syug
    • Journal of the Korea Society of Computer and Information
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    • v.22 no.6
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    • pp.95-100
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    • 2017
  • Recently, as stress has become a major threat to people's health, there is a growing interest in wearable stress management services for stress relief. In this paper, we developed a wearable device(Care-on) capable of extracting changeable human voice information at each site and a Healthcare App(S-Manager) that enables stress management in real time using the wearable device. It collects and analyzes variable real-time voice information for each part of the person's body. And It also provides the ability to monitor stress conditions in a mobile environment and provide feedback on the analysis results in step by step in the mobile environment. We tested the developed wearable devices and app in a mobile environment and analyzed the results to confirm their usefulness.

A Mobile Tour Guide System using Wearable See-through Device and Hand-held Device based on Shared Touring Context (여행자 상황 정보 기반 안경형 웨어러블 디바이스 및 핸드헬드 디바이스 투어 가이드 시스템)

  • Kim, Doyeon;Seo, Daeil;Yoo, Byounghyun;Ko, Heedong
    • Journal of the HCI Society of Korea
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    • v.11 no.1
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    • pp.29-38
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    • 2016
  • Mobile tour guide applications help tourists to search for and visit their surrounding POIs(Points of Interest) of their locations and to obtain their guide information. With the development of wearable devices like smart watches and wearable glasses, people using multiple mobile devices are increasing; a tourist may use a hand-held device, a wearable device or both to obtain tour information. However, most mobile tour guides using mobile devices provide the tour information with little consideration of their hand-held and wearable characteristics. In particular, a tourist with multiple mobile devices who search for the tour information from multiple mobile devices must input their intention separately to each device. To alleviate these problems, we propose a mobile tour guide system with the following features: one is to reduce redundant user input by sharing the touring context between hand-held and wearable devices; the other is to present tour information according to capabilities and usage pattern of the devices. The proposed system guides tourists by complementing disadvantage of the devices and also minimizes user interaction between applications and tourists.

A Study of The Wearable Input Device Based on Human Hand-Motions Recognition

  • Daehui Won;Lee, Hogil;Kim, Jinyoung
    • 제어로봇시스템학회:학술대회논문집
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    • 2002.10a
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    • pp.51.5-51
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    • 2002
  • In this paper, we propose and developed a keyglove using the touch-typing method as new solutions to the problem of text input into the mobile computing devices. This device recognizes that character is typed in though the hand's movements analysis and requires no additional space on a person's desktop or work surface, and can be easily used with computers of any size, even the smallest mobile computer, and is designed as an input device for wearable computers and virtual environment. The concept of the wearable input device based on human hand-molies recognition.

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Development of A Wearable Input Device Recognizing Human Hand and Finger Motions as A New Mobile Input Device

  • Dae H. Won;Lee, Ho G.;Kim, Jin-Y;Park, Jong H.
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.153.3-153
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    • 2001
  • Recently, the researches on the mobile computing technologies for palm computers, PDA´s and wearable computers became very active. In the development of mobile devices, one of the key technologies is the human interface. So, this paper suggests a new input device for PDA´s and wearable computers so-called key-glove. The design methods of key-glove are discussed in this paper and we manufactured the key-glove which recognizes that character is typed in though the hand´s movements analysis and is designed as an input device for wearable computers and virtual environment. Also, we are executes a performance test for alphanumeric data entry, command entry and X-Y pointer input. In the results, we are confirmed in its ...

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The Effective Application Management Using Characteristics of Tizen Wearable Platform (타이젠 웨어러블 플랫폼의 특성을 이용한 효율적인 어플리케이션 관리)

  • Ham, Dong-eup
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.10a
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    • pp.318-321
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    • 2017
  • Most of wearable platforms(i. e. Samsung Gear, Android Wear) are using most of Tizen mobile platform features without any changes. However wearable devices have unique characteristics due to wearable type, small battery, screen shape, poor network and relative short but frequent user interfaces. In general, a wearable device has a process to be paired with the mobile device, which includes capability exchange that includes information such as device model name, network capability (3G, LTE, Wi-Fi and so on), manufacturer and supported languages. In other word, a wearable device depends heavily on the companion device (i. e. phone, tablet), so wearable platform should consider this. In this paper, we provide the effective application management mechanism using these characteristics of wearable platform to enhance user experience and to reduce sluggish of wearable platform.

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Developments of Glove-based Input Device. (장갑형 입력장치의 개발)

  • 원대희;이호길;김진영;박종현
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.211-216
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    • 2001
  • Recently, the research for the mobile computing such as PDA, Palm PC and wearable computing related technologies is widely under development, specially for the input device. Among the mobile input methods are speech recognition, handwriting recognition and cording type. However these systems have the problems of the data input appraratus like input speed and recognition rate. This paper presents the Glove-based input device which could solve the system's data input problem. By the experimental results suggest the method of proposional input method that utilize the hand's movement is appropriate for the effective mobile input devices.

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Development of wearable devices and mobile apps for fall detection and health management

  • Tae-Seung Ko;Byeong-Joo Kim;Jeong-Woo Jwa
    • International Journal of Advanced Culture Technology
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    • v.11 no.1
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    • pp.370-375
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    • 2023
  • As we enter a super-aged society, studies are being conducted to reduce complications and deaths caused by falls in elderly adults. Research is being conducted on interventions for preventing falls in the elderly, wearable devices for detecting falls, and methods for improving the performance of fall detection algorithms. Wearable devices for detecting falls of the elderly generally use gyro sensors. In addition, to improve the performance of the fall detection algorithm, an artificial intelligence algorithm is applied to the x, y, z coordinate data collected from the gyro sensor. In this paper, we develop a wearable device that uses a gyro sensor, body temperature, and heart rate sensor for health management as well as fall detection for the elderly. In addition, we develop a fall detection and health management system that works with wearable devices and a guardian's mobile app to improve the performance of the fall detection algorithm and provide health information to guardians.

A Wireless Glove-Based Input Device for Wearable Computers

  • An, Sang-Sup;Park, Kwang-Hyun;Kim, Tae-Hee;Jeon, Jae-Wook;Lee, Sung-Il;Choi, Hyuck-Yeol;Choi, Hoo-Gon
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1633-1637
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    • 2003
  • Existing input devices for desktop computers are not suitable for wearable computers because they are neither easy to carry nor convenient to use in a mobile working environment. Different input devices for wearable computers must be developed. In this paper, a wireless glove-based input device for wearable computers is proposed. The proposed input device consists of a pair of chording gloves. Its keys are mounted on the fingers and their chording methods are similar to those of a Braille keyboard. RF (Radio Frequency) and IrDA (Infrared Data Association) modules are used to make the proposed input device wireless. Since the Braille representation for numbers and characters is efficient and has been well established for many languages in the world, the proposed input device may be one of good input devices to computers. Furthermore, since the Braille has been used for visually impaired people, the proposed one can be easily used as an input device to computers for them.

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Epistemological Study of the Spatial Experience by Use of Mobile Wearable Device (모바일 웨어러블 디바이스에 의한 공간경험의 인식론적 연구)

  • Cho, Byung Chul
    • Journal of Broadcast Engineering
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    • v.21 no.5
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    • pp.704-713
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    • 2016
  • Recently, the value and the status of the body that are due to the mobile wearable device have attracted attention globally confusing in media convergence age. The mobile wearable device connect worldwide that are networked to overcome the limitations of space and time, also it provide a great opportunity to be able to us to open a new cultural experience and value to the populace. In this study, spatial information acquired by the virtual reality 360 degrees camera around the Gangnam station. Also, extended spatial experience performed by use of virtual reality headset, smart phone connected to the Youtube platform. Sense of body can also lose its value due to voyeurism, it is facing the transformational period in civilization. In conclusion, through deep research into the intersections of technology and a human being for the future, maintaining the proper balance is the key. Therefore, this study identified the need for interdisciplinary research.

Mobile Healthcare System Based on Bluetooth Medical Device

  • Kim, Jeong-Heon;Lee, Seung-Chul;Lee, Boon-Giin;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.21 no.4
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    • pp.241-248
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    • 2012
  • Recently healthcare industry such as pharmaceutical, medical device and healthcare service technology is growing significantly. Mobile healthcare has attracted big attention due to IT convergence technology. Paradigm of healthcare has been changed from the 1st generation(communicable disease prevention) and the 2nd generation(treatment of disease due to extended life expectancy) to the 3rd generation(extended life expectancy due to prevention and control). In our study, we suggest the 3rd generation mobile healthcare system using Bluetooth based wearable ECG monitoring system and smart phone technology. The mobile healthcare system consists of wearable shirts with Bluetooth communication module, ECG sensor, battery, and mobile phone. The ECG data is obtained by a miniaturized sensor and the data is transferred to a mobile phone using Bluetooth communication. Then, user can monitor his/her own ECG signal on an application using Android in mobile phone. The Bluetooth communication device is used due to highly reliable data transmission property and the Bluetooth chip is embedded in every mobile phone. The wearable shirts with chest belt of Bluetooth ECG module is designed with a focus on convenience in the daily life of a wearer. The ECG signal evaluation software in Android based mobile phone is developed for the health check and the ECG signal variation is tested according to the activities of the wearer such as walking, climbing stairs, stand up and sit down, and so on.