• Title/Summary/Keyword: mobile nodes

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Service Mobility Support Scheme in SDN-based Fog Computing Environment (SDN 기반 Fog Computing 환경에서 서비스 이동성 제공 방안)

  • Kyung, Yeun-Woong;Kim, Tae-Kook
    • Journal of Internet of Things and Convergence
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    • v.6 no.3
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    • pp.39-44
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    • 2020
  • In this paper, we propose a SDN-based fog computing service mobility support scheme. Fog computing architecture has been attracted because it enables task offloading services to IoT(Internet of Things) devices which has limited computing and power resources. However, since static as well as mobile IoT devices are candidate service targets for the fog computing service, the efficient task offloading scheme considering the mobility should be required. Especially for the IoT services which need low-latency response, the new connection and task offloading delay with the new fog computing node after handover can occur QoS(Quality of Service) degradation. Therefore, this paper proposes an efficient service mobility support scheme which considers both task migration and flow rule pre-installations. Task migration allows for the service connectivity when the fog computing node needs to be changed. In addition, the flow rule pre-installations into the forwarding nodes along the path after handover enables to reduce the connection delay and service interruption time.

Fast Handoff through Minimizing L2 Delay in Next Generation Mobile System (차세대 이동통신 시스템에서 L2 지연 감소를 통한 빠른 핸드오프)

  • Choi Hye-Eun;Kim Namgi;Yoon Hyunsoo
    • The KIPS Transactions:PartC
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    • v.11C no.7 s.96
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    • pp.1023-1032
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    • 2004
  • It is generally known that handoff delay degrades the QoS by packet drop, packet delay and jitter. Moreover. handoff highly effects on QoS in beyond 3G system because not only micro cells for achieving high capacity and fast moving nodes induce the frequent handoff but also hard handoff must be carried out in OFDM system. Therefore, study on a handoff algorithm for guaranteeing QoS is required. Related works on handoff for beyond 3G system mainly focused on reducing the L3 handoff delay or packet loss. That is, these schemes try to compensate L2 delay rather directly eliminate it. However, remained 1.2 delay degrades QoS, especially delay-sensitive realtime traffic. Therefore, we proposed the seamless handoff algorithmwhich can minimize the L2 handoff delay.

A Performance Comparison of On-Demand Routing Protocols for Application Services in MANET (MANET에서 응용 서비스 데이터 유형에 따른 요구기반 라우팅 프로토콜의 성능비교)

  • Jang Jun-Young;Lee Kil-Sup;Lee Sung Jong
    • The KIPS Transactions:PartC
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    • v.11C no.7 s.96
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    • pp.871-878
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    • 2004
  • Recenty, there has been great interest in MANET from various areas. In this paper we focus on performance analysis of on demand routing protocols surf as DSR, AODV, and TORA in MANET. We have conducted several simulations concerned with application service data such as sensor, text. voice, and video data. And then, we have evaluated the performance of three protocols in a pre-designed ad hoc network, which is consisted of 20 nodes. As a result, we have obtained quantitative data for packet delivery fraction, average end to-end delay, routing load, channel utilization from upper layer and supportable routing protocol for application service data. The results can be used for designing specific-purposed ad-hoc networks.

An Approach to Improve the End-to-end Performance for Mobile Ad hoc Networks (이동 애드 혹 망을 위한 종단간의 성능 개선 방안)

  • 이용석;최웅철
    • Journal of KIISE:Information Networking
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    • v.31 no.3
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    • pp.327-334
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    • 2004
  • In this paper, we make MAC protocol improvements for performance enhancement of multi-hop ad-hoc wireless networks. A node in ad-hoc wireless networks can transmit a packet only when the medium is available, and while a packet is being transmitted, no other nodes are allowed to transmit a packet if they are in carrier sensing range. Carrier sensing range can be divided into two disjoint areas of transmission range and carrier sensing zone(9), and we address the importance of the protocol behavior when a node is in carrier sensing zone. The characteristic of the carrier sensing zone is that a node can not know when the remaining time of the on-going transmission session expires or exactly when the media becomes available. Current MAC protocol does not behave in much different way between when a node is in transmission range and in carrier sensing zone. We have conducted a comprehensive simulation to study the performance improvements. The simulation results indicate that the performance is increased and the number of dropped packets due to collision is significantly reduced as much as a half.

An Energy-efficient Data Dissemination Protocol in Wireless Sensor Networks (무선 센서 네트워크에서 에너지 효율적인 데이타 전달 프로토콜)

  • Yi, Seung-Hee;Lee, Sung-Ryoul;Kim, Chong-Kwon
    • Journal of KIISE:Information Networking
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    • v.33 no.2
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    • pp.165-174
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    • 2006
  • Data dissemination using either flooding or legacy ad-hoc routing protocol is not realistic approach in the wireless sensor networks, which are composed of sensor nodes with very weak computing power, small memory and limited battery. In this paper, we propose the ELF(Energy-efficient Localized Flooding) protocol. The ELF is energy-efficient data dissemination protocol for wireless sensor networks. In the ELF protocol, there are two data delivery phases between fixed source and mobile sink node. The first phase, before the tracking zone, sensing data are forwarded by unicasting. After that, within the tracking zone, sensing data are delivered by localized flooding. Namely, the ELF Properly combines advantages from both unicasting and flooding. According to evaluation results by simulation, the proposed ELF protocol maintains very high data delivery ratio with using a little energy. Also, the property of average delay is better than others. From our research results, the ELF is very effective data dissemination protocol for wireless sensor networks.

An Efficient Route Maintenance Scheme Utilizing Hello Messages for AODV-based Ad Hoc Networks (AODV 기반 애드 혹 네트워크에서 헬로우 메시지를 이용한 효과적인 경로 유지 기법)

  • 서재홍;김기형;서현곤
    • Journal of KIISE:Information Networking
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    • v.31 no.3
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    • pp.280-288
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    • 2004
  • In Ad Hoc Networks, a connection breaks due to the irregular movement of mobile nodes and the inherent characteristics of the wireless medium such as the interference and the multi-path fading. AODV, a typical on-demand routing protocol in Ad Hoc networks, uses the local repair mechanism to cope with the connection breaks. This paper proposes an efficient route maintenance scheme for AODV, named as AODV-ERM, by utilizing hello messages. The proposed AODV-ERM scheme can recover some link breaks efficiently without relying on the expensive local repair process, thereby reducing the repair time. To show the effectiveness of the proposed scheme, we performed extensive simulation with NS2. The simulation results show that the proposed scheme can reduce the repair time effectively and thus, increase the overall packet delivery ratio.

An Internet Gateway Based Link State Routing for Infrastructure-Based Mobile Ad Hoc Networks (인프라구조 기반의 이동 애드혹 네트워크를 위한 인터넷 게이트웨이 중심의 링크상태 라우팅 프로토콜)

  • Lee, Sung Uk;Ngo, Chi-Trung;Han, Trung-Dinh;Kim, Je-Wook;Oh, Hoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.10
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    • pp.859-876
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    • 2012
  • Since the existing protocols separated mobility management part and routing protocol part in their design and used a flooding, they suffer from the high control overhead, thereby limiting performance. In this paper, we use a tree-based mobility management method and present a simple and efficient routing protocol that exploits the topology information which is built additionally through mobility management. Thus, the mobility management and the routing protocol closely cooperate to optimize control overhead. Furthermore, we use a progressive path discovery method to alleviate traffic congestion around IG and a unicast-based broadcast method to increase the reliability of message delivery and to judge link validity promptly. The proposed protocol reduces control overhead greatly and works in a stable manner even with the large number of nodes and high mobility. This was proven by comparing with the AODV protocol that employs the hybrid mobility management protocol.

Data Dissemination Protocol based on Predictable Mobility of Sinks in Wireless Sensor Networks (무선 센서 네트워크에서 예측 가능한 싱크 이동성을 기반으로 한 데이타 전달 프로토콜)

  • Park, Soo-Chang;Lee, Eui-Sin;Jin, Min-Sook;Choi, Young-Hwan;Kim, Sang-Ha
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.3
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    • pp.276-280
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    • 2008
  • Many dissemination protocols on the mobility support in wireless sensor networks have been designed based on the assumption that the movement trace of sinks, such as soldiers and fire fighters, is random. However, the mobility of the sinks in many applications, for example, the movement trace of a soldier on operation in a battle field, can be determined in advance. In this paper, we propose a Predictable Mobility-based Data Dissemination protocol that enables data to directly route from source nodes to moving sinks by taking into consideration predictable movement behavior of the sinks. We also show the superiority of the predictable mobility-based data dissemination protocol through the performance comparison with the random mobility-based data dissemination protocols.

An Efficient Flooding Scheme using Clusters in Mobile Ad-Hoc Networks (애드 혹 네트워크에서 클러스터를 이용한 효율적인 플러딩 방안)

  • Wang Gi-cheol;Kim Tae-yeon;Cho Gi-hwan
    • Journal of KIISE:Information Networking
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    • v.32 no.6
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    • pp.696-704
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    • 2005
  • Flooding is usually utilized to find a multi hop route toward the destination which is not within transmission range in Ad Hoc networks. However, existing flooding schemes deteriorate the network performance because of periodic message exchanges, frequent occurrence of collisions, and redundant packet transmission. To resolve this, a flooding scheme using on demand cluster formation is proposed in this paper. The scheme employs ongoing Packets for constructing a cluster architecture as the existing on demand clustering scheme. Unlike to the existing on demand clustering scheme, the scheme makes use of unicast packet transmission to reduce the number of collisions and to find the flooding candidates easily. As a result, the proposed scheme yields fewer flooding nodes than other schemes. Simulation results proved that the proposed scheme reduces the number of transmissions and collisions than those of two other schemes.

Optimization of Material Properties for Coherent Behavior across Multi-resolution Cloth Models

  • Sung, Nak-Jun;Transue, Shane;Kim, Minsang;Choi, Yoo-Joo;Choi, Min-Hyung;Hong, Min
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.8
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    • pp.4072-4089
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    • 2018
  • This paper introduces a scheme for optimizing the material properties of mass-spring systems of different resolutions to provide coherent behavior for reduced level-of-detail in MSS(Mass-Spring System) meshes. The global optimal material coefficients are derived to match the behavior of provided reference mesh. The proposed method also gives us insight into levels of reduction that we can achieve in the systematic behavioral coherency among the different resolution of MSS meshes. We obtain visually acceptable coherent behaviors for cloth models based on our proposed error metric and identify that this method can significantly reduce the resolution levels of simulated objects. In addition, we have confirmed coherent behaviors with different resolutions through various experimental validation tests. We analyzed spring force estimations through triangular Barycentric coordinates based from the reference MSS that uses a Gaussian kernel based distribution. Experimental results show that the displacement difference ratio of the node positions is less than 10% even if the number of nodes of $MSS^{sim}$ decreases by more than 50% compared with $MSS^{ref}$. Therefore, we believe that it can be applied to various fields that are requiring the real-time simulation technology such as VR, AR, surgical simulation, mobile game, and numerous other application domains.