• Title/Summary/Keyword: mobile memory

Search Result 567, Processing Time 0.029 seconds

An Efficient Index Buffer Management Scheme for a B+ tree on Flash Memory (플래시 메모리상에 B+트리를 위한 효율적인 색인 버퍼 관리 정책)

  • Lee, Hyun-Seob;Joo, Young-Do;Lee, Dong-Ho
    • The KIPS Transactions:PartD
    • /
    • v.14D no.7
    • /
    • pp.719-726
    • /
    • 2007
  • Recently, NAND flash memory has been used for a storage device in various mobile computing devices such as MP3 players, mobile phones and laptops because of its shock-resistant, low-power consumption, and none-volatile properties. However, due to the very distinct characteristics of flash memory, disk based systems and applications may result in severe performance degradation when directly adopting them on flash memory storage systems. Especially, when a B-tree is constructed, intensive overwrite operations may be caused by record inserting, deleting, and its reorganizing, This could result in severe performance degradation on NAND flash memory. In this paper, we propose an efficient buffer management scheme, called IBSF, which eliminates redundant index units in the index buffer and then delays the time that the index buffer is filled up. Consequently, IBSF significantly reduces the number of write operations to a flash memory when constructing a B-tree. We also show that IBSF yields a better performance on a flash memory by comparing it to the related technique called BFTL through various experiments.

An Energy-Efficient Matching Accelerator Using Matching Prediction for Mobile Object Recognition

  • Choi, Seongrim;Lee, Hwanyong;Nam, Byeong-Gyu
    • JSTS:Journal of Semiconductor Technology and Science
    • /
    • v.16 no.2
    • /
    • pp.251-254
    • /
    • 2016
  • An energy-efficient object matching accelerator is proposed for mobile object recognition based on matching prediction scheme. Conventionally, vocabulary tree has been used to save the external memory bandwidth in object matching process but involved massive internal memory transactions to examine each object in a database. In this paper, a novel object matching accelerator is proposed based on matching predictions to reduce unnecessary internal memory transactions by mitigating non-target object examinations, thereby improving the energy-efficiency. Experimental results show a 26% reduction in power-delay product compared to the prior art.

A Study on Write Cache Policy using a Flash Memory (플래시 메모리를 사용한 쓰기 캐시 정책 연구)

  • Kim, Young-Jin;Anggorosesar, Aldhino;Lee, Jeong-Bae;Rim, Kee-Wook
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2009.11a
    • /
    • pp.77-78
    • /
    • 2009
  • In this paper, we study a pattern-aware write cache policy using a NAND flash memory in disk-based mobile storage systems. Our work is designed to face a mix of a number of sequential accesses and fewer non-sequential ones in mobile storage systems by redirecting the latter to a NAND flash memory and the former to a disk. Experimental results show that our policy improves the overall I/O performance by reducing the overhead significantly from a non-volatile cache over a traditional one.

Design and Performance Analysis of Multi-Swap Architectures for Mobile Devices (모바일 기기를 위한 다중 스왑 아키텍처의 설계 및 성능 분석)

  • Hyokyung Bahn;Jisun Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.23 no.4
    • /
    • pp.53-58
    • /
    • 2023
  • As smartphones increasingly support the execution of various applications, the function of virtual memory swapping is becoming important. However, unlike traditional computer systems, mobile platforms do not basically support swapping. This is because swapping results in frequent writes to flash memory, which may degrade the performance of smartphone's storage significantly. To cope with this situation, this paper suggests two multi-swap architectures, hierarchical swapping and hybrid swapping, and compares their performance quantitatively. Specifically, this paper shows that hybrid swapping with the consideration of single-access data can reduce swapping traffic to flash memory, and improve the performance compared to traditional swapping.

A Memory-Efficient Block-wise MAP Decoder Architecture

  • Kim, Sik;Hwang, Sun-Young;Kang, Moon-Jun
    • ETRI Journal
    • /
    • v.26 no.6
    • /
    • pp.615-621
    • /
    • 2004
  • Next generation mobile communication system, such as IMT-2000, adopts Turbo codes due to their powerful error correction capability. This paper presents a block-wise maximum a posteriori (MAP) Turbo decoding structure with a low memory requirement. During this research, it has been observed that the training size and block size determine the amount of required memory and bit-error rate (BER) performance of the block-wise MAP decoder, and that comparable BER performance can be obtained with much shorter blocks when the training size is sufficient. Based on this observation, a new decoding structure is proposed and presented in this paper. The proposed block-wise decoder employs a decoding scheme for reducing the memory requirement by setting the training size to be N times the block size. The memory requirement for storing the branch and state metrics can be reduced 30% to 45%, and synthesis results show that the overall memory area can be reduced by 5.27% to 7.29%, when compared to previous MAP decoders. The decoder throughput can be maintained in the proposed scheme without degrading the BER performance.

  • PDF

An Index Structure for Trajectory-based Query of Moving Objects in Mobile Applications (모바일 응용에서 이동 객체의 궤적-기반 질의를 위한 색인 구조)

  • Shim Choon-Bo;Joo Jae-Heum
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.8 no.8
    • /
    • pp.1828-1834
    • /
    • 2004
  • With the rapid development of wireless communications and mobile technologies, requirements of various services based on moving objects like location-based services and mobile applications services have been increased. In this paper, we propose an index structure which can improve the performance on trajectory-based query especially, one of the various query types for moving objects in mobile applications. It maintains link table(L-Table) to obtain good efficiency on retrieval and insertion performance of the existing TB(Trajectory Bundle)-tree proposed for trajectory-based query of moving objects. The L-Table contains page number in disk and memory pointers pointing the leaf node with the first and last line segment of moving objects in order to directly access preceding node. In addition, we design to reside a part of whole index in main memory by preserving a fixed size of buffer in case of being restricted by available main memory. Finally, experimental results with various data sets show that the proposed technique is superior to the existing index structures with respect to insertion and trajectory-based query.

Design and Implementation of Efficient Mobile E-book Viewer Using Mobile App Framework (모바일 앱 프레임워크를 이용한 E-Book Viewer 설계 및 구현)

  • Lee, Ji Hye;Shim, Jae Sung;Park, Seok Cheon
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.12 no.6
    • /
    • pp.49-55
    • /
    • 2012
  • A study on e-book viewer terminal in the native language of the platform-dependent studies are based, This is inefficient in memory usage and screen rendering speed, and there are frequent system updates, e-book viewer, the nature of mobile terminal platform application compatibility issues may occur. In this paper, using the mobile app framework in order to design e-book e-book viewer, analyzed the structure of ePub file parser and file more structured modules were designed and MVC. Designed and implemented to test the functionality of the memory information that is currently running to provide the ability to show the relationship of DDMS and layout components were used to show Hierarchy Viewer. As a result, rendering the screen 150%, 84% in the heap memory usage, improved performance was confirmed.

Mobile Junk Message Filter Reflecting User Preference

  • Lee, Kyoung-Ju;Choi, Deok-Jai
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.6 no.11
    • /
    • pp.2849-2865
    • /
    • 2012
  • In order to block mobile junk messages automatically, many studies on spam filters have applied machine learning algorithms. Most previous research focused only on the accuracy rate of spam filters from the view point of the algorithm used, not on individual user's preferences. In terms of individual taste, the spam filters implemented on a mobile device have the advantage over spam filters on a network node, because it deals with only incoming messages on the users' phone and generates no additional traffic during the filtering process. However, a spam filter on a mobile phone has to consider the consumption of resources, because energy, memory and computing ability are limited. Moreover, as time passes an increasing number of feature words are likely to exhaust mobile resources. In this paper we propose a spam filter model distributed between a users' computer and smart phone. We expect the model to follow personal decision boundaries and use the uniform resources of smart phones. An authorized user's computer takes on the more complex and time consuming jobs, such as feature selection and training, while the smart phone performs only the minimum amount of work for filtering and utilizes the results of the information calculated on the desktop. Our experiments show that the accuracy of our method is more than 95% with Na$\ddot{i}$ve Bayes and Support Vector Machine, and our model that uses uniform memory does not affect other applications that run on the smart phone.

Design of an OLED Controller to Display Realtime Moving Pictures on Mobile Display (실시간 동영상 구현을 위한 모바일용 OLED 제어기 설계)

  • Cho, Young-Sung;Lee, Yong-Hwan
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • v.9 no.2
    • /
    • pp.877-880
    • /
    • 2005
  • As DMB, 3D game, Internet and movie is serviced for the recent mobile devices, high resolution display devices beyond VGA become used. Implementation of real-time moving pictures of 30렌 by software programming is difficult because the performance of mobile processors is not so high. The full frame moving picture can be supported by using specific hardware. In this paper, an OLED controller that is consists of flash memory controller and OLED interface is proposed for real-time moving picture on mobile displays. The proposed OLED controller is implemented in FPGA and the performance is evaluated.

  • PDF

Energy and Performance-Efficient Dynamic Load Distribution for Mobile Heterogeneous Storage Devices (에너지 및 성능 효율적인 이종 모바일 저장 장치용 동적 부하 분산)

  • Kim, Young-Jin;Kim, Ji-Hong
    • Journal of the Korea Society of Computer and Information
    • /
    • v.14 no.4
    • /
    • pp.9-17
    • /
    • 2009
  • In this paper, we propose a dynamic load distribution technique at the operating system level in mobile storage systems with a heterogeneous storage pair of a small form-factor and disk and a flash memory, which aims at saving energy consumption as well as enhancing I/O performance. Our proposed technique takes a combinatory approach of file placement and buffer cache management techniques to find how the load can be distributed in an energy and performance-aware way for a heterogeneous mobile storage air of a hard disk and a flash memory. We demonstrate that the proposed technique provides better experimental results with heterogeneous mobile storage devices compared with the existing techniques through extensive simulations.