• Title/Summary/Keyword: mobile clients

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A Consistency Control of Method for Spatial Data Cached in Mobile Clients (모바일 클라이언트에 캐쉬된 공간 데이터의 일관성 제어 기법)

  • 안경환;차지태;홍봉희
    • Journal of KIISE:Databases
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    • v.31 no.3
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    • pp.274-286
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    • 2004
  • In mobile client-server environments, mobile clients usually are disconnected with their server because of high cost of wireless communication and keep their own local copies to provide efficient updating the cached map. The update of the server database leads to invalidation of the cached map in the client side. To solve the issues of invalidation of the cached map, it is not efficient to resend part of the updated server database to clients whenever the updating of the server database occurs. This paper proposes a log-based update propagation method to propagate the server's update into its relevant clients by using only update logs. Too many logs increasingly accumulate as the sever database is updated several times. The sequential search of the relevant log data for a specific client is time-consuming. Sending of unnecessary logs should be avoided for reducing the overhead of communication.'re solve these problems, we first define unnecessary logs and then suggest log reduction methods to avoid or cancel creating unnecessary logs. The update log index is used for quickly retrieving relevant logs.

A Design and Performance Evaluation of Concurrent Synchronization System of Multiple Client on a Mobile Environments (모바일 환경에서 다수 클라이언트의 동시 동기화 시스템 설계 및 성능 평가)

  • Kim, Hong-Ki;Kim, Dong-Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.05a
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    • pp.217-220
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    • 2009
  • The two-way synchronization system in mobile environment processes synchronization of multi clients by order. In this case, that a synchronization operation, which takes long time to process, makes other clients wait is a problem. In this paper, treats to design and materialize a system which processes synchronization operations between clients without update conflicts as using multi queues. Also, compares performance between the simultaneous synchronization and the synchronization in consecutive order by the rate of process term of synchronization operation and the pattern of operation process.

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Development of Mobile Art Therapy Contents

  • Kim, Hye-Suk;Cho, Young-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.7
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    • pp.23-30
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    • 2016
  • In this paper, we propose a portable art therapy content. The proposed content makes counseling clients get a psychical cure at least cost regardless of time and place Counseling clients express their psychological state as pictures through the proposed content. And Counselors analyze and interpret the figures based on the database which is built into the server system. Due to the development of advanced technologies, various adjustment disorders and addictions have increased in the rapidly changing modern society. This causes the increase of counseling clients who want a psychical cure. And also counseling time, counseling place and counseling cost are emerging as a social issues. Psychotherapy specialists use the proposed content at the stage of the psychoanalysis which needs a lot of time and effort. The proposed content exploits the sever system to make the right decisions quickly and accurately. Counseling clients who are the medical underprivileged get visit consultation and online consultation can detect a psychological high-risk in an early stage and prevent this psychological high-risk. Preventive treatment service using the proposed content will make the social and medical cost savings.

A New Optimistic Concurrency Control Method for Mobile Transactions (이동 트랜잭션을 위한 새로운 낙관적 동시성 제어 방법)

  • Kim, Chi-Yeon;Bae, Seok-Chan
    • The KIPS Transactions:PartD
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    • v.10D no.3
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    • pp.439-446
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    • 2003
  • A crucial limitation in environments where data is broadcast to very large client populations is the low bandwidth available for clients to communicate with servers. Many advanced applications are developed in mobile computing environments, but conventional concurrency controls are not suitable because of the low bandwidth of wireless network. In this paper, we propose a new optimistic concurrency control protocol for mobile transactions. In this protocol, mobile read-only transactions can be completed locally at the clients without additional communication, only mobile update transactions are sent to the server for global validation. Our protocol reduces unnecessary aborts occurred in the previous study using only conflict information. In addition to, our algorithm can detect and resolve non-serializable execution using by data table maintained in a server.

Timestamp based Concurrency Control for Read-Only Transaction in Broadcast Disks Environment (방송 디스크 환경에서 읽기 전용 트랜잭션을 위한 타임스탬프 기반 동시성 제어)

  • Lim Sungjun;Cho Haengrae
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.5B
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    • pp.317-323
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    • 2005
  • Broadcast disks are suited for disseminating information to a large number of clients in mobile computing environments. In broadcast disks, the server continuously and repeatedly broadcasts all data items in the database to clients without specific requests. The clients monitor the broadcast channel and retrieve data items as they arrive on the broadcast channel. The broadcast channel then becomes a disk from which clients can retrieve data items. This paper proposes a Timestamp based Concurrency Control (TCC) scheme to preserve the consistency of read-only client transactions, when the values of broadcast data items are updated at the server. Previous schemes tried to reduce transaction aborts by consuming considerable amount of downlink communication from the server to clients for transferring control information. On the other hand, the TCC uses a timestamp field of each data item to describe execution order of server transactions. Clients can allow more transaction executions by checking consistency of their read-only transactions with timestamps of data items. As a result, the TCC can reduce the abort ratio of client transactions with minimal control information to be broadcast from the server.

Design and Implementation of collaborative system for mobile devices (모바일 기기를 위한 협동작업 시스템의 구현)

  • 이은령;김지용;김두현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.5B
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    • pp.512-521
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    • 2003
  • In this paper, we introduce our experience of the design and implementation of mobile collaboration system(MCS) that support people using mobile devices to participate in cooperative session. There are considerable differences between desktop PC and mobile devices like PDA in processing ability, resolution of display and color degree. In the case of mobile devices, they use different processors and different operating system and they have even differences in ability of executing application. The mobile collaborative system based on T.120 protocol of ITU-T standard compromised of mobile collaboration server, mobile collaboration client, session node and application. We also define the session node in desktop PC in which session control block and communication block runs. This node provide functions of session control block and communication block to mobile collaboration clients and so lighten load of clients. The mobile collaboration server provides information of candidates for session node, session and user to mobile collaboration client. And this server support clients to configure their own session node and manage sessions. Only the mobile collaboration client module and applications including APE are executed in a mobile device when user using mobile devices would like to participate in cooperative session. We implemented mobile collaboration client and applications with JAVA to support platform independency.

An Efficient Data Broadcast System Supporting Dynamic Data Request Patterns in Mobile Data Services (이동 데이터 서비스에서 동적인 데이터 요청패턴을 지원하는 효율적인 데이터 방송 시스템)

  • Shin, Dong-Cheon
    • Journal of Information Technology Services
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    • v.8 no.1
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    • pp.179-192
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    • 2009
  • In wireless environments, it is very effective to introduce a data broadcast system for providing a number of clients with mobile data services. In particular, an efficient broadcast scheduling and a caching strategy are very important for performance of data broadcast systems in wireless environments which have such inherent restrictions as low bandwidth, frequent disconnections, and short battery life. In this paper, we present a data broadcast scheduling strategy using bit vectors to cope with dynamic request patterns of clients. In addition, we also propose an efficient caching strategy, 2FWT, that takes characteristics of the broadcast scheduling strategy into account. Finally, we evaluate performance of the data broadcast system. According to the results, the proposed system generally shows better performance than others.

Concurrency Control based on Serialization Graph for Query Transactions in Broadcast Environment : CCSG/QT (방송환경에서 질의 거래를 위해 직렬화 그래프에 기반을 둔 동시성 제어 기법)

  • 이욱현;황부현
    • Journal of KIISE:Databases
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    • v.30 no.1
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    • pp.95-107
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    • 2003
  • The broadcast environment has asymmetric communication aspect that is typically much greater communication bandwidth available from server to clients than in the opposite direction. In addition, most of mobile computing systems allow mostly read-only transactions from mobile clients for retrieving different types of information such as stock data, traffic information and mews updates. Since previous concurrency control protocols, however, do not consider such a particular characteristics, the performance degradation occurs when previous schemes are applied to the broadcast environment. In this paper, we propose the efficient concurrency control for query transaction in broadcast environment. The following requirements are satisfied by adapting weak consistency that is the appropriate correctness criterion of read-only transactions: (1) the mutual consistency of data maintained by the server and read by clients (2) the currency of data read by clients. We also use the serialization graph scheme to check the weak consistency efficiently. As a result, we improved a performance by reducing unnecessary aborts and restarts of read-only transactions caused when global serializability was adopted.

Optimistic Concurrency Control based on TimeStamp Intervals for Broadcast Environment: OCC/TI (방송환경에서 타임스탬프 구간에 기반을 둔 낙관적 동시성 제어 기법)

  • 이욱현;황부현
    • Journal of KIISE:Databases
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    • v.29 no.6
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    • pp.477-491
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    • 2002
  • The broadcast environment has asymmetric communication aspect that is typically much greater communication bandwidth available from server to clients than in the opposite direction. In addition, mobile computing systems generate mostly read-only transactions from mobile clients for retrieving different types of information such as stock data, traffic information and news updates. Since previous concurrency control protocols, however, do not consider such a particular characteristics, the performance degradation occurs when previous schemes are applied to the broadcast environment. In this paper, we propose optimistic concurrency control based on timestamp interval for broadcast environment. The following requirements are satisfied by adapting weak consistency that is the appropriate correctness criterion of read-only transactions: (1) the mutual consistency of data maintained by the server and read by clients (2) the currency of data read by clients. We also adopt the timestamp Interval protocol to check the weak consistency efficiently. As a result, we improved a performance by reducing unnecessary aborts and restarts of read-only transactions caused when global serializability was adopted.

Implementation And Performance Evaluation of a Synchronization System based on the multi-queue on Mobile Environments (모바일 환경에서 다중 큐 기반의 동기화 시스템 구현 및 성능 비교)

  • Kim, Hong-Ki;Kim, Dong-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.1
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    • pp.141-146
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    • 2011
  • The GIS service has to provide latest spatio-temporal data for the effective service. The two-way synchronization scheme collects updated spatio-temporal data in the field and synchronizes with a server by using the wireless network. However, since the two-way synchronization scheme processes sequentially synchronizing work of clients, it has the problem that the synchronization of multiple clients takes long time. In this paper, we propose the concurrent synchronizations scheme based on the multi-queue in order to reduce the waiting time of multiple clients. We also build both schemes and evaulate the performance test. The results show that the proposed scheme reduce the waiting time by 31%.