• Title/Summary/Keyword: mobile application development

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Development of mobile vehicle designed by the guideline of wall-climbing mobile robot using permanent magnetic wheels (영구자석바퀴를 이용한 벽면 이동로봇의 설계치침에 의한 이동체 개발)

  • 한승철;이화조;김은찬
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2003.06a
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    • pp.1676-1681
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    • 2003
  • The attachment of mobile vehicle is necessary for the automated operation on the inclined or vertical walls of steel structures. Since the vehicle requires attaching devices additionally, its overall efficiency can be reduced by the devices. Therefore, external shapes of mobile vehicles have to be researched to give the effective movement on the vertical face. For the design of mobile vehicle, the guideline has been derived from the modeling of wall-climbing, so that the vehicle should have a specific external shape for vertical movement due to the gravitational force. Hence, some adequate arrangement of attaching device to the mobile vehicle has been presented for the effective movement. In the experiments with four permanent magnetic wheels, a plausible result was achieved as a vertical attaching force of 185.2(N), a friction force of 153.8(N) and a curvature radius of 1.4m. The mobile vehicle should be modified according to the proposed design guideline. and then it could be applied to a specific operation as an appropriate external shape. Also, Further research is recommended on an optimal posture and a moving method in a specific application. as the attaching force ortho vehicle can be affected by its posture.

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GDSS for the Mobile Internet

  • Cho, Yoon-Ho;Choi, Sang-Hyun;Kim, Jae-Kyeong
    • Proceedings of the Korea Inteligent Information System Society Conference
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    • 2005.05a
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    • pp.283-291
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    • 2005
  • The development of mobile applications is fast in recent years. However, nearly all applications are for messaging, financial, locating services based on simple interactions with mobile users because of the limited screen size, narrow network bandwidth, and low computing power. Processing an algorithm for supporting a group decision process on mobile devices becomes impossible. In this paper, we introduce the mobile-oriented simple interactive procedure for support a group decision making process. The interactive procedure is developed for multiple objective linear programming problems to help the group select a compromising solution in the mobile Internet environment. Our procedure lessens the burden of group decision makers, which is one of necessary conditions of the mobile environment. Only the partial weak order preferences of variables and objectives from group decision makers are enough for searching the best compromising solution. The methodology is designed to avoid any assumption about the shape or existence of the decision makers's utility function. For the purpose of the experimental study of the procedure, we developed a group decision support system in the mobile Internet environment, MOBIGSS and applied to an allocation problem of investor assets.

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A study on Consumer's Needs for Development of Diet Guide Application for Pregnant Women (임신부의 건강식생활 가이드를 위한 애플리케이션 개발 소비자요구도 조사)

  • Kim, Sook-Bae;Kim, Jeong-Weon;Kim, Mi-Hyun;Cho, Young-Sook;Kim, Se-Na;Lim, Hee-Sook;Kim, Soon-Kyung
    • Korean Journal of Community Nutrition
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    • v.18 no.6
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    • pp.588-598
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    • 2013
  • This study was conducted to assess needs of educational mobile application (App) development for nutritional management and information on pregnant women. A total of 105 pregnant women were investigated on general characteristics, dietary habits, health behavior and needs for contents and composition of the application. The mean age of the subjects was 31.9 years and the mean gestation period was 25.4 weeks. The rate of skipping meal was 39.0% and the rate of irregular meal time was 46.6%. The consciousness of the meal as balanced nutrition and health was 19.9%. Eating out at least forth a week was 35.3%. Obtaining information about pregnancy and childbirth were internet (35.3%), hospital or health center (19.9%), books (17.1%), experience (15.2%), mobile (8.6%) and friends or acquaintances (4.8%). If the application is developed, subject replied 'frequently use' (51.4%), 'when needed' (47.6%) respectively. The favour topic in developing application were 'nutrition information of pregnant and fetal' (36.2%), 'weight management, feeding' (33.3%), 'food choice and cooking' (21.9%), 'shopping' (5.7%), 'example of menu' (1.9%), 'effect of smoking, drinking, exercising' (1.0%). The favorite content was 'include sufficient amount about information' (44.8%). Depending on the age and education level, the best age for pregnancy group have significantly higher ability for utilize and information gathering than old age pregnant group. Also the best age for pregnancy group have high demands of design, convenience and various contents in App development. Therefore, mobile application (App) for pregnant women could be widely used as an effective dietary guide.

A Design of Small Drone with Open Source Frame and Software (오픈 소스를 활용한 소형 드론 설계와 제작에 대한 연구)

  • Lee, Jun Ha
    • Journal of the Semiconductor & Display Technology
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    • v.18 no.2
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    • pp.78-81
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    • 2019
  • In this study, we will analyze the design, development and application of these small drones using open source. These drones are used in flight exercises, aerial photography, and coding education. In the era of the fourth industrial revolution, such as the development of sensor technology, expansion of open source sharing, and application of artificial intelligence, Is expected to be able to demonstrate convergence. In this paper, we have studied the design and fabrication of small drones using open source. In the case of drones, various functions and differentiated materials are required depending on the application, and the future development of the unmanned mobile object, namely the drone, in which the creativity and the technology are combined with each other continues to be enhanced by the improvement of autonomy and artificial intelligence. Software-based architecture-based technologies have been developed in collaboration with embedded SWs that combine sensors, motors, and control systems. In hardware, it is customary to use a combination of materials and design to increase the freedom of design. It will be made in a free structure.

Collaborative Work Applications Development Environment based on Hierarchical Coordination Model using Mobile Agent (이동 에이전트를 이용한 계층적 조정 모델 기반 협력 작업 응용 개발 환경)

  • Kim Young-Min;Lee Sang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.2 s.40
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    • pp.285-294
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    • 2006
  • The requirements of Computer Supported Cooperative Work supporting efficient cooperative or collaborative works between multi-users have been increasing in distributed environments. The various technical sections such as group communication technology and distributed processing technology should be provided in Cooperative Work. The replicated development of Cooperative Work applications of a number of common requirements increases development costs enormously and duplicated investment parts. Therefore, systematical development environments are required to develop these common requirements and applications efficiently in Cooperative Work applications development. In this study, we propose the hierarchical role-based coordination model that improves the coordination model of legacy mobile agent to be appropriate in Cooperative Work applications, and design the development environment for Cooperative Work applications based on mobile agent. The proposed hierarchical role-based coordination model provides multi-layered group concepts of mobile agent, and enables implementation of efficient coordination policy per group. Additionally, it supports efficient Cooperative Work application development by role assignment per group unit.

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Development of Mobile Application based on ICF(International Classification of Functioning, Disability and Health) for Provision of Assistive Devices for People with Disabilities (ICF를 활용한 효과적인 장애인 재활보조기기 신청 모바일 어플리케이션 개발)

  • Jung, Bong-Keun;Lee, Sung-A;Min, Se-Dong
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.1
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    • pp.377-385
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    • 2014
  • This study is aimed to introduce the newly developed mobile application for effective provision of assistive devices for people with disabilities in South Korea. By combining of ICF code and ISO 9999 code, more effective way of searching user fit assistive device information and selecting appropriate assistive devices were possible. 10 people with visual impairment were recruited for an usability testing. For the data analysis, paired t-test were used and confidence interval was 95%. The result showed newly developed mobile application was more effective in comparison with on-line based assistive device information. The outcome of this study will enhance the provision of assistive devices for people with disabilities more effectively within better user understanding of their needs and compensate for their body function as well as environmental barriers.

Development of Beat Processing Device for Rhythm Production Assessment (리듬 산출 검사 어플리케이션 Beat Processing Device 개발)

  • Chong, Hyun Ju;Mun, Ju Hyoung;Han, Eunyoung;Choi, Jin Hee
    • Journal of Digital Convergence
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    • v.18 no.7
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    • pp.215-222
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    • 2020
  • The aim of this study was to develop a mobile application 'Beat Processing Device (BPD)' to record and quantify the data for the performance accuracy of rhythm production. BPD has been developed in three phases. First, we reviewed studies that used rhythm as main intervention strategy to improve cognitive functioning of older adults, and derived four basic rhythm idioms. Second, we developed an iOS-based mobile application, optimized the device, the instrument tone, and the measurement variables through preliminary test. Lastly, we tested the mobile application by comparing the performance data obtained from MIDI and BPD from 60 older adults. The device was shown to be reliable and consistent with other mode of measurement and analysis. Conclusively, BPD can be a useful tool for assessing rhythm production ability in the course of cognitive skills training.

The Development of User Interface Usability Evaluation of Mobile Healthcare Application for the Elderly (고령자를 위한 모바일 헬스케어 애플리케이션 UI 사용성 평가영역의 개발)

  • Seo, Hyo-Min
    • Journal of Digital Contents Society
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    • v.19 no.9
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    • pp.1759-1767
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    • 2018
  • As our society is rapidly entering an aging society, interest in mobile health care services for disease prevention and health care for the elderly is increasing. To increase the usability of mobile healthcare services, UI design should be considered from an older person's perspective and a specific evaluation system is required to diagnose these UI usability levels. This study aimed to develop a UI usability evaluation area of mobile-healthcare application for the elderly. For this, we conducted a literature analysis to explore the comprehensive UI usability evaluation factors, and FGI for expert groups and user groups to derive UI usability evaluation areas and detailed evaluation factors. As a result, the usability evaluation areas for the elderly were divided into four areas 'design', 'contents', 'process', and 'system'. A total of 13 sub-factors and 32 detailed constructions have been derived.

Development on Public Participation GIS 2.0 Application Based on Google Map for Android Smart-phones (구글맵기반 사용자 참여형 안드로이드폰 GIS 2.0 응용프로그램 개발)

  • Kim, Byeong-Su;Kim, Jong-Hoon
    • The Journal of Korean Association of Computer Education
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    • v.14 no.4
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    • pp.11-20
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    • 2011
  • Recently, the interests of mobile GIS(Geographic Information System) technology is increasing with the spread of wireless network, the improvement of mobile device's performances and the growth of demands about mobile services. If we refer mobile GIS system classified as 3rd generation with the success of Web 2.0, it is suggested that supplies of information from the server side couldn't enhance users' participations and the usage of service. In this study, we suggested the model of GIS 2.0 application based on Google map for Android smart-phones, which users could make, save and share information using photos and text by themselves. We were able to grasp the expectation of GIS 2.0 by expert assessment of this application and got to the core of conditions and implications for the success of GIS 2.0.

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A Design and Implementation of Mobile 'Moving Data' Coaching Application for Training in the Athletic Club (운동부의 훈련을 위한 모바일 '움직임 데이터' 코칭 어플리케이션 설계 및 구현)

  • Kim, Se-min;Ryu, Chang-su;You, Kang-soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.8
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    • pp.1511-1516
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    • 2016
  • Sports areas of the Republic of Korea has been strengthened by the sports powers in various phases of the competition. However, not all students can succeed in greatly athlete, was necessary for these measures. This paper presents the design and implementation of mobile applications to athletic coaching leaders to record dynamic data of student athletes. Stocks applicable in this paper is basketball. The development of mobile applications can choose to 'Assist Records' menu and 'Hot & Cold Zone' menu in the Main Page. Athletic director are stored in the photo file after the screen capture to allow the map to be just athletes. To a point that can be expected can be used as the training time and increasing efficiency of the training effect through the mobile application, it will be able to widen the non-coat to improve the performances.