• Title/Summary/Keyword: metacognitive

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The Effect of Multimodal Intervention through Virtual Reality-Based Immersion Program on Cognitive Function and Brain activity in Patients with Mild Cognitive Impairment (가상현실 기반 몰입형 복합중재프로그램이 경도인지장애 환자의 인지기능 및 두뇌 활성에 미치는 영향)

  • Ye-Rim Im;Sun-Min Lee
    • Journal of the Korean Society of Physical Medicine
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    • v.18 no.1
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    • pp.87-97
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    • 2023
  • PURPOSE: The purpose of this study was to investigate the effect of multimodal intervention through VR (virtual reality)-based immersion program on the cognitive function and brain activity of patients with mild cognitive impairment. METHODS: The subjects of the study were 10 people in the experimental group who applied a complex intervention that performed cognitive tasks using the movement of the upper extremities through the VR program, and 10 people in the control group who received traditional occupational therapy. After the study intervention was applied 5 times a week, 30 minutes a day for a total of 8 weeks, LOTCA-G(Lowenstein Occupational Therapy Cognitive Assessment for Geriatric Population) and NIRSIT LITE were used to compare. RESULTS: Significant differences in cognitive function and brain activity were noted between the pre- test and post-test in the experimental group. Brain activity showed statistically significant differences in four channels of the working memory domain and one channel of the metacognitive domain (p < . 05). Comparative analysis of the difference between the two groups revealed statistically significant differences in cognitive function and brain activity. The brain activity showed statistically significant differences in three channels of the working memory domain and one channel of the metacognitive domain (p < .05). CONCLUSION: Through the results of this study, it was found that the complex intervention of performing cognitive tasks using upper extremity movements through the VR program had a positive effect on the cognitive function of patients with mild cognitive.

An Analysis of Metacognition of Elementary Math Gifted Students in Mathematical Modeling Using the Task 'Floor Decorating' ('바닥 꾸미기' 과제를 이용한 수학적 모델링 과정에서 초등수학영재의 메타인지 분석)

  • Yun, Soomi;Chang, Hyewon
    • Communications of Mathematical Education
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    • v.37 no.2
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    • pp.257-276
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    • 2023
  • Mathematical modeling can be described as a series of processes in which real-world problem situations are understood, interpreted using mathematical methods, and solved based on mathematical models. The effectiveness of mathematics instruction using mathematical modeling has been demonstrated through prior research. This study aims to explore insights for mathematical modeling instruction by analyzing the metacognitive characteristics shown in the mathematical modeling cycle, according to the mathematical thinking styles of elementary math gifted students. To achieve this, a mathematical thinking style assessment was conducted with 39 elementary math gifted students from University-affiliated Science Gifted Education Center, and based on the assessment results, they were classified into visual, analytical, and mixed groups. The metacognition manifested during the process of mathematical modeling for each group was analyzed. The analysis results revealed that metacognitive elements varied depending on the phases of modeling cycle and their mathematical thinking styles. Based on these findings, didactical implications for mathematical modeling instruction were derived.

Analysis of Knowledge and Competency for the Fourth Industrial Revolution Based on Anderson's Revision of Bloom's Taxonomy: Focused on Achievement Standard in the 2015 revised Practical Arts(Technology·Home Economics) (Bloom의 신교육목표 분류체계에 기초한 4차 산업혁명 시대에 요구하는 지식과 역량 분석: 2015 개정 실과(기술·가정) 교육과정의 가정과 성취기준을 대상으로)

  • Yang, Ji Sun;Lee, Gyeong Suk
    • Journal of Korean Home Economics Education Association
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    • v.30 no.3
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    • pp.129-149
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    • 2018
  • This study has attempted to analyze the achievement standards in the 2015 revised curriculum, based on the revision of Bloom's Taxonomy and aims to identify the knowledge and required competencies in the fourth industrial era. The results of this study are as follows: First, the knowledge dimensions was the highest 'metacognitive knowledge' in middle school, while 'factual knowledge' was the highest in high school, and 'knowledge of specific details and elements' was the highest subtype of all of the knowledge dimensions. The dimensions of the cognitive process, such as the terms 'apply' and 'analyze' in middle school, as 'understand' and 'evaluate' in high school have been treated inattentively. Second, the knowledge dimension and the cognitive process dimension according to key concepts display the metacognitive knowledge and 'understand' in development, the conceptual knowledge and 'understand' in relationship. While the 'metacognitive knowledge' and 'apply' in life culture, the 'procedural knowledge' and 'evaluate' in safety, the 'factual knowledge' and 'apply' in management and the 'metacognitive knowledge' and 'understand' in life design were extremely high. Third, the verbs used in the achievement standards displayed as 'explore', 'understand', 'analyze', 'practice', 'suggest', 'recognize' and 'evaluate'. Since the statement of the action verb is the very basis for determining the performance process, specific competencies may be achieved by reflecting on the actual achievement standards. These standards should provide us with a effective cognitive process for to understand a learner's performance skills and support the direction of the education required, through a strategy that refines the connection between content elements and functions and develop their competences for the future.

An Investigation into the Effects of Integrative and Instrumental Orientations on Language Learning Strategies

  • Lee, Moon-Bok
    • English Language & Literature Teaching
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    • v.11 no.1
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    • pp.37-55
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    • 2005
  • This study examines the effects of two motivational orientations on the use of language learning strategies at overall, category, and specific-item levels. 184 students (males and females) from a Korean university responded to the following two questionnaires: the Motivational Orientation Questionnaire (MOQ) developed by the author and Oxford's Strategy Inventory for Language Learning (SILL). The results showed that both integratively- and instrumentally-oriented students were moderate strategy users overall. Integratively-oriented learners were found to use learning strategies more often and a broader spectrum of strategies than instrumentally-oriented learners. A noteworthy finding, however, is that strategy use was not motivation orientation-specific. In other words, the two motivational groups were found to share the similar patterns of strategy use. Independent samples t test results revealed that integratively-oriented students exhibited significantly greater use of overall strategy than instrumentally-oriented students. This phenomenon held true for the use of cognitive, metacognitive, and social categories. At the specific item levels, 13 of the total 50 individual strategies were shown to be employed significantly more often by integratively motivated learners than by their instrumentally motivated peers.

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A Study on Effective Method to improve the Metacognitive ability with Scratch Programming (스크래치 EPL교육을 통한 상위인지능력 향상 방안 연구)

  • Jo, Moon-Hyun;Sohn, Won-Sung
    • 한국정보교육학회:학술대회논문집
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    • 2010.01a
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    • pp.31-35
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    • 2010
  • 현대 지식정보화 사회에서 학생들의 자기 주도적 학습능력을 중시하는 시대적 요구에 따라 본 연구에서는 스크래치 프로그래밍 교육을 통하여 학생들의 자기 주도적 학습능력에 가장 많은 영향을 미치는 상위인지능력을 향상시키기 위한 방안을 제시하고자 한다. 기존의 여러 교육용 프로그래밍 교육은 그 자체의 기능을 익히는데 너무 많은 시간과 노력이 소요되어 정작 프로그래밍 교육을 통해 얻고자 하는 것을 얻기에는 부족함이 많이 있었다. 하지만 최근 개발된 교육용 프로그램 스크래치는 기존에 교육용 프로그램이 갖고 있던 여러 가지 단점을 보완하고 보다 쉬운 프로그래밍 교육을 통해 논리력이나 문제해결력 같은 고인지 사고능력을 길러줄 수 있다. 자신의 인지상태를 탐색하고 학습 혹은 문제 해결 과정에 필요한 인지적 자원을 분석하며 능동적으로 조정하는 인지적 상호작용의 총합인 상위인지능력의 향상에 중점을 둔 스크래치 프로그래밍 교육을 통해 학생들의 상위인지능력을 향상시킬 수 있을 것으로 기대된다.

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Types of Cognitive Strategies Related to Children's Creative Problem Solving Skills in Mathematics (아동의 수학 창의적 문제해결력과 관련이 있는 인지전략 유형 분석)

  • Lee, Hye Joo
    • Korean Journal of Child Studies
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    • v.28 no.6
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    • pp.169-182
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    • 2007
  • Creative problem solving skills in mathematics were measured by fluency, flexibility, and originality; cognitive strategies were measured by rehearsal, elaboration, organization, planning, monitoring, and regulating. The Creative Problem Solving Test in Mathematics developed at the Korea Educational Development Institute(Kim et al., 1997) and the Motivated Strategies for Learning Questionnaire(Pintrich & DeGroot, 1990) were administered to 84 subjects in grade 5(45 girls, 39 boys). Data were analyzed by Pearson's correlation, multiple regression analysis, and canonical correlation analysis. Results indicated that positive regulating predicted total score and fluency, flexibility, and originality scores of creative problem solving skills. Elaboration, rehearsal, organization, regulating, monitoring, and planning positively contributed to the fluency and flexibility scores of creative problem solving skills.

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Relationships between the Use of ESL Learning Strategies and English Language Proficiency of Asian Students

  • Kang, Sung-Woo
    • English Language & Literature Teaching
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    • no.5
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    • pp.1-25
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    • 1999
  • The objective of the present study was to model the relationships between language learning strategy use and language proficiency among the Asian (Korean, Japanese, and Taiwanese) students studying English in the United States. The instruments were a language learning strategy Questionnaire and the Institutional Testing Program Test of English as a Foreign Language (ITP TOEFL). Structural equation modeling was utilized to model the relationships between language learning strategies and language proficiency. The present study found only weak relationships between language learning strategies and language proficiency. Only 13% and 15% of variance of the listening and grammar/reading factor were explained by the language learning strategies. The metacognitive strategies appeared not to have direct relationships to the language skill factors, as was found in other studies (Purpura, 1996, 1997). The effects of the social and affective strategies were very small. They in combination could account about 1% and 4% of the variance of the listening and grammar/reading factors.

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A Study on Disorientation Issues in the Hypermedia Learning Environments (하이퍼미디어 학습 환경에서 학습 방향 상실(Disorientation)에 대한 연구)

  • Kim, Dong-Sik;Rho, Kwan-Sik;Im, Chang-Hyun
    • The Journal of Korean Association of Computer Education
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    • v.4 no.1
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    • pp.135-143
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    • 2001
  • Although the concern on hypermedia learning environment is increased among educators, disorientation in hypermedia learning space becomes a critical issue for an efficient navigation and learning. In order to overcome the obstacle, the comprehensive approaches such as learner's control, metacognitive support, structuring hypermedia contents, and efficient interface design were addressed.

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Intuition and metacognition in Mathematical Problem Solving Process (수학 문제해결 과정에서의 직관과 메타인지)

  • 이대현;이봉주
    • Journal of Educational Research in Mathematics
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    • v.12 no.2
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    • pp.265-274
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    • 2002
  • The purpose of the paper is to provide the importance of matacognition as a factor to correct the errors generated by the intuition. For this, first of all, we examine not only the role of metacognition in mathematics education but also the errors generated by the intuition in the mathematical problem solving process. Next, we research the possibility of using metacognition as a factor to correct the errors in the mathematical problem solving process via both the related theories about the metacognition and an example. In particular, we are able to acknowledge the importance of the role of metacognition throughout the example in the process of the problem solving It is not difficult to conclude from the study that emphasis on problem solving will enhance the development of problem solving ability via not only the activity of metacognition but also intuitive thinking. For this, it is essential to provide an environment that the students can experience intuitive thinking and metacognitive activity in mathematics education .

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A Study on Intuition and Its Fallacy in Mathematics Education (수학교육에서 직관과 그 오류에 관한 고찰)

  • 이대현;박배훈
    • The Mathematical Education
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    • v.40 no.1
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    • pp.15-25
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    • 2001
  • The purpose of this thesis is to search the situation of an outbreak of the fallacy and methods of its treatment. We regard intuition as origins of genuine knowledge, but it sometimes raises the fallacy by intrinsic characters of itself. It makes an examination of the fallacy of the sense of sight like an optical illusion to instance that of sense. The sense of sight is an important factor in an intuitive cognition. However, its activity without thinking raises the fallacy of intuition in the process to observe and judge the things. I point out the fallacy of intuition which originates from terms and concepts in mathematical problems. The concept of mean velocity is representative. In this case, students make a mistake which means velocity can be solved by dividing the sum of v$_1$ and v$_2$ into two. The methods which overcome the fallacy of intuition are balance of intuition and logic, overcome of functional fixedness, the development of intuitive models and the development of metacognitive ability.

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