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Development of Creative Problem-Solving Activities for Integrating Mathematics and Information Science: Focusing on the Hat Game for Mathematically Gifted Students (수학 정보과학 융합을 위한 창의적 문제해결 활동 개발: 영재 학생을 대상으로 한 모자 게임을 중심으로)

  • Seo, Jiyoung;Youn, Sang-Gyun
    • Communications of Mathematical Education
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    • v.36 no.3
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    • pp.439-467
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    • 2022
  • The future society requires not only knowledge but also various competencies, including creativity, cooperative spirit and integrated thinking. This research develops a program for integrating mathematics and information science to enhance important mathematical competencies such as problem-solving and communication. This program does not require much prior knowledge, can be motivated using everyday language and easy-to-access tools, and is based on creative problem-solving activities with multilateral cooperation. The usefulness and rigor of mathematics are emphasized as the number of participants increases in the activities, and theoretical principles stem from the matrix theory over finite fields. Moreover, the activity highlights a connection with error-correcting codes, an important topic in information science. We expect that the real-world contexts of this program contribute to enhancing mathematical communication competence and providing an opportunity to experience the values of mathematics and that this program to be accessible to teachers since coding is not included.

A Study on Analysing of Various Number Formulas Posed by the Mathematically Talent 4th Grade Children in Elementary School (초등학교 4학년 수학 영재학생들이 만든 다양한 계산식에 관한 분석 연구)

  • Lim, Mun-Kyu
    • Journal of Elementary Mathematics Education in Korea
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    • v.14 no.2
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    • pp.263-285
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    • 2010
  • It is necessary to accumulate the studies on the practical learning and teaching for the Mathematical talent education in elementary school. In this study, I set the 4th grade children mathematically gifted in elementary school to pose the various number calculating formulars, 4 4 4 4 = 0, 1, 2,$\cdots$10, by using to +, -, ${\times}$, $\div$, ( ). And I analysed their products. In 2007, I gave the same task to 5th graders and got a significant result. To expand the target of my study, I used the same investigating method for children of different graders. As a result, I conclude that math brains in 4th grade also can create various many number calculating formulas. I find that children pose to various many calaulating formulars becoming 0, 1, 8, 4 in order whereas they pose to a little calaulating formulars becoming 10, 6, 5, 9 orderly. Most errors are due to the order of calculation or confusion about parenthesis. This study contributes to test methods and text development for math brains in elementary school.

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A Case study on the Effects of Mathematically Gifted Creative Problem Solving Model in Mathematics Learnings for Ordinary students (수학 영재의 창의적 문제해결 모델(MG-CPS)을 일반학생의 수학 학습에 적용한 사례연구)

  • Kim, Su Kyung;Kim, Eun Jin;Kwean, Hyuk Jin;Han, HyeSook
    • The Mathematical Education
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    • v.51 no.4
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    • pp.351-375
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    • 2012
  • This research is a case study of the changes of students's problem solving ability and affective characteristics when we apply to general students MG-CPS model which is creative problem solving model for gifted students. MG-CPS model which was developed by Kim and Lee(2008) is a problem solving model with 7-steps. For this study, we selected 7 first grade students from girl's high school in Seoul. They consisted of three high level students, two middle level students, and two low level students and then we applied MG-CPS model to these 7 students for 5 weeks. From the study results, we found that most students's describing ability in problem understanding and problem solving process were improved. Also we observed that high level students had improvements in overall problem solving ability, middle level students in problem understanding ability and guideline planning ability, and that low level students had improvements in the problem understanding ability. In affective characteristics, there were no significant changes in high and middle level classes but in low level class students showed some progress in all 6 factors of affective characteristics. In particular, we knew that the cause of such positive changes comes from the effects of information collection step and presenting step of MG-CPS model.

An Analysis of Software Education Hours in Elementary School Teacher Training Institutions : Focusing on the Influence of SWEET Project (초등교원양성 기관의 SW 교육 시수 분석 : SWEET 사업의 영향을 중심으로)

  • Lee, Jaeho;Shim, Jaekwoun
    • Journal of The Korean Association of Information Education
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    • v.24 no.2
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    • pp.147-155
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    • 2020
  • The analysis targeted the curriculum of general, subject education, and apecial activities that are required for SW education of 11 universities of education where SWEET project is applied. The results showed that the average credits related to SW education in elementary school teacher training institutions were 2.2 for general, 2.3 for subject education, and 0.6 for special activities. As a result of analyzing the changes in the curriculum by year, it can be interpreted as an effect of the SWEET project because the proportion of credits and hours in subject education increased and because the proportions of general and special activities decreased. However, on average, the credit related to SW education was 5.1, whereas the credits related to mathematics and science were 6.5 and 7.8, respectively, which indicated a need for revising and improving the curriculum for SW education.

Development Teaching Material for the Korea Information Olympiad Preliminary Round Test -Focusing on Elementary Students- (기출문제 분석을 통한 한국정보올림피아드 경시부문 지역 예선 교재 개발 -초등부를 중심으로 -)

  • Kim, Tae-Hun;Hyun, Dong-Lim;Kim, Jong-Hoon
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.448-457
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    • 2011
  • In this study, the teaching material has been developed based on Polya's Problem Solving Techniques for preparing Korea Information Olympiad qualification and studying principle of computer. the basis of discrete mathematics and data structures were selected as the content of textbooks for students to learn computer programming principles. After the developed textbooks were applied to elementary school students of Science Gifted Education Center of J University, the result of study proves that textbook helps improve problem-solving ability using the testing tool restructured sample questions from previous test. We need guidebook and training course for teachers and realistic conditions for teaching the principles of computer.

NONABELIAN GROUP ACTIONS ON 3-DIMENSIONAL NILMANIFOLDS REVERSING FIBER ORIENTATION

  • Koo, Daehwan;Lee, Taewoong;Shin, Joonkook
    • Journal of the Chungcheong Mathematical Society
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    • v.31 no.4
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    • pp.475-486
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    • 2018
  • We study free actions of finite nonabelian groups on 3-dimensional nilmanifolds with the first homology ${\mathbb{Z}}^2{\bigoplus}{\mathbb{Z}}_2$ which yield an orbit manifold reversing fiber orientation, up to topological conjugacy. We show that those nonabelian groups are $D_4$(the dihedral group), $Q_8$(the quaternion group), and $C_8.C_4$(the $1^{st}$ non-split extension by $C_8$ of $C_4$ acting via $C_4/C_2=C_2$).

FREE ACTIONS OF FINITE GROUPS ON 3-DIMENSIONAL NILMANIFOLDS WITH HOMOTOPICALLY TRIVIAL TRANSLATIONS

  • Koo, Daehwan;Park, Eunmi;Shin, Joonkook
    • Journal of the Chungcheong Mathematical Society
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    • v.33 no.1
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    • pp.113-132
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    • 2020
  • We show that if a finite group G acts freely with homotopically trivial translations on a 3-dimensional nilmanifold 𝓝p with the first homology ℤ2 ⊕ ℤp, then either G is cyclic or there exist finite nonabelian groups acting freely on 𝓝p which yield orbit manifolds homeomorphic to 𝓝/𝜋3 or 𝓝/𝜋4.

A Case Study on Teaching Solutions Exploration of Wythoff's Game through Using the Analogy for the Elementary Gifted Class (초등학교 영재학급에서 유추를 활용한 위도프 게임의 해법 탐구 지도 방법)

  • Bae, Sin Young;Song, Sang Hun
    • Journal of Educational Research in Mathematics
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    • v.25 no.1
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    • pp.95-111
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    • 2015
  • The purpose of this study is to analyze cases on teaching solutions exploration of Wythoff's game through using the analogy for the gifted elementary students, to suggest useful teaching methods. Students recognized structural similarity among problems on the basis of relevance of conditions of problems. The discovery of structural similarity improves the ability to solve problems. Although 2 groups-NIM game with surface similarity is not helpful in solving Wythoff's game, Queen's move game with structural similarity makes it easier for students to solve Wythoff's game. Useful teaching methods to find solutions of Wythoff's game through using the analogy are as follow. Encoding process helps students make sense of the game. It is significant to help students realize how many stones are remained and how the location of Queen can be expressed by the ordered pair. Inferring process helps students find a solution of 2 groups-NIM game and Queen's move game. It is necessary to find a winning strategy through reversely solving method. Mapping process helps students discover surface similarity and structural similarity through identifying commonalities between the two games. It is crucial to recognize the relationship among the two games based on the teaching in the Encoding process. Application process encourages students to find a solution of Wythoff's game. It is more important to find a solution by using the structural similarity of the Queen's move game rather than reversely solving method.

Exploring Data Categories and Algorithm Types for Elementary AI Education (초등 인공지능 교육을 위한 데이터 범주와 알고리즘 종류 탐색)

  • Shim, Jaekwoun
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.167-173
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    • 2021
  • The purpose of this study is to discuss the types of algorithms and data categories in AI education for elementary school students. The study surveyed 11 pre-elementary teachers after providing education and practice on various data, artificial intelligence algorithm, and AI education platform for 15 weeks. The categories of data and algorithms considering the elementary school level, and educational tools were presented, and their suitability was analyzed. Through the questionnaire, it was concluded that it is most suitable for the teacher to select and preprocess data in advance according to the purpose of the class, and the classification and prediction algorithms are suitable for elementary AI education. In addition, it was confirmed that Entry is most suitable as an AI educational tool, and materials that explain mathematical knowledge are needed to educate the concept of learning of AI. This study is meaningful in that it specifically presents the categories of algorithms and data with in AI education for elementary school students, and analyzes the need for related mathematics education and appropriate AI educational tools.

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Relationship between Divergent Thinking in Mathematical and Non-Mathematical Situations -Based on the TTCT; Figural A and the MCPSAT- (수학적 상황과 비수학적 상황에서의 확산적 사고의 관계 연구 - TTCT의 도형검사와 MCPSAT를 중심으로 -)

  • Hwang, Dong-Jou;Lee, Kang-Sup;Seo, Jong-Jin
    • Journal of Gifted/Talented Education
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    • v.15 no.2
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    • pp.59-76
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    • 2005
  • We examined the relations between the score of the divergent thinking in mathematical (Mathematical Creative Problem Solving Ability Test; MCPSAT: Lee etc. 2003) and non-mathematical situations (Torrance Test of Creative Thinking Figural A; TTCT: adapted for Korea by Kim, 1999). Subjects in this study were 213 eighth grade students(129 males and 84 females). In the analysis of data, frequencies, percentiles, t-test and correlation analysis were used. The results of the study are summarized as follows; First, mathematically gifted students showed statistically significantly higher scores on the score of the divergent thinking in mathematical and non-mathematical situations than regular students. Second, female showed statistically significantly higher scores on the score of the divergent thinking in mathematical and non-mathematical situations than males. Third, there was statistically significant relationship between the score of the divergent thinking in mathematical and non-mathematical situations for middle students was r=.41 (p<.05) and regular students was r=.27 (p<.05). A test of statistical significance was conducted to test hypothesis. Fourth, the correlation between the score of the divergent thinking in mathematical and non-mathematical situations for mathematically gifted students was r=.11. There was no statistically significant relationship between the score of the divergent thinking in mathematical and non-mathematical situations for mathematically gifted students. These results reveal little correlation between the scores of the divergent thinking in mathematical and non-mathematical situations in both mathematically gifted students. Also but for the group of students of relatively mathematically gifted students it was found that the correlations between divergent thinking in mathematical and non-mathematical situations was near zero. This suggests that divergent thinking ability in mathematical situations may be a specific ability and not just a combination of divergent thinking ability in non-mathematical situations. But the limitations of this study as following: The sample size in this study was too few to generalize that there was a relation between the divergent thinking of mathematically gifted students in mathematical situation and non-mathematical situation.