• Title/Summary/Keyword: mapping method

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A HDR Up-scaling Algorithm Using Undecimated Wavelet Transform and Retinex Method (비간축 웨이브릿 변환과 레티넥스 기법을 이용한 HDR 업스케일링 알고리즘)

  • Han, Kyu-Phil
    • Journal of Korea Multimedia Society
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    • v.25 no.10
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    • pp.1395-1403
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    • 2022
  • Lately, over 4K high definition and high dynamic range (HDR) display devices are popularized, various interpolation and HDR methods have been researched to expand the size and the dynamic range. Since most of the legacy low resolution (LR) images require both an interpolation and a HDR tone mapping methods, the two processes should be subsequently applied. Therefore, the proposed algorithm presents a HDR up-scaling algorithm using undecimated wavelet transform and Retinex method, which transfers a LR image of low dynamic range (LDR) into the high resolution (HR) with HDR. The proposed algorithm consists of an up-scaling scheme increasing the image size and a tone mapping scheme expanding the dynamic range. The up-scaling scheme uses the undecimated version of the simplest Haar wavelet analysis for the 8-directional interpolation and the change region is extracted during the analysis. This region information is utilized in controlling the surround functions' size of the proposed tone mapping using MSRCR, to enhance the pixels of around the edges that are dominant feature of the subjective image quality. As the results, the proposed algorithm can apply an up-scaling and tone mapping processes in accordance with the type of pixel.

Comparison of Quantitative Analysis of Radioactive Corrosion Products Using an EPMA and X-ray Image Mapping

  • Jung, Yang Hong;Choo, Young Sun
    • Corrosion Science and Technology
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    • v.19 no.5
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    • pp.231-238
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    • 2020
  • Radioactive corrosion product specimens were analyzed using an electron probe microanalyzer (EPMA) and X-ray image mapping. It is difficult to analyze the composition of radioactive corrosion products using an EPMA due to the size and rough shape of the surfaces. It is particularly challenging to analyze the composition of radioactive corrosion products in the form of piled up, small grains. However, useful results can be derived by applying a semi-quantitative analysis method using an EPMA with X-ray images. A standard-less, semi-quantitative method for wavelength dispersive spectrometry. EPMA analysis was developed with the objective of simplifying the analytical procedure required. In this study, we verified the reasonable theory of semi-quantitative analysis and observed the semi-quantitative results using a sample with a good surface condition. Based on the validated results, we analyzed highly rough-surface radioactive corrosion products and assessed their composition. Finally, the usefulness of the semi-quantitative analysis was reviewed by verifying the results of the analysis of radioactive corrosion products collected from spent nuclear fuel rods.

Surface Detailed Painterly Rendering Using Heightfield Map (하이트필드 맵을 이용한 회화적 질감 표현)

  • Ryoo, Seung-Taek
    • Journal of the Korea Computer Graphics Society
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    • v.12 no.4
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    • pp.1-5
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    • 2006
  • This paper introduces the surface detailed painterly rendering using heightfield map. To do this, we implement painterly rendering using normal mapping and displacement mapping method by heightfield map. The suggested method can apply to the 3D visualization program and game engine for representing the surface detailed realtime rendering using GPU Programming.

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Application of Fuzzy Information Representation Using Frequency Ratio and Non-parametric Density Estimation to Multi-source Spatial Data Fusion for Landslide Hazard Mapping

  • Park No-Wook;Chi Kwang-Hoon;Kwon Byung-Doo
    • Journal of the Korean earth science society
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    • v.26 no.2
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    • pp.114-128
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    • 2005
  • Fuzzy information representation of multi-source spatial data is applied to landslide hazard mapping. Information representation based on frequency ratio and non-parametric density estimation is used to construct fuzzy membership functions. Of particular interest is the representation of continuous data for preventing loss of information. The non-parametric density estimation method applied here is a Parzen window estimation that can directly use continuous data without any categorization procedure. The effect of the new continuous data representation method on the final integrated result is evaluated by a validation procedure. To illustrate the proposed scheme, a case study from Jangheung, Korea for landslide hazard mapping is presented. Analysis of the results indicates that the proposed methodology considerably improves prediction capabilities, as compared with the case in traditional continuous data representation.

A Study on the Methods for Solving the Theodorsen Equation for Numerical Conformal Mapping

  • Song, Eun-Jee
    • Journal of information and communication convergence engineering
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    • v.10 no.1
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    • pp.66-70
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    • 2012
  • Conformal mapping has been a familiar tool of science and engineering for generations. Determination of a conformal map from the unit disk onto the Jordan region is reduced to solving the Theodorsen equation, which is an integral equation for boundary correspondence functions. There are many methods for solving the Theodorsen equation. It is the goal of numerical conformal mapping to find methods that are at once fast, accurate, and reliable. In this paper, we analyze Niethammer’s solution based on successive over-relaxation (SOR) iteration and Wegmann’s solution based on Newton iteration, and compare them to determine which one is more effective. Through several numerical experiments with these two methods, we can see that Niethammer’s method is more effective than Wegmann’s when the degree of the problem is low and Wegmann’s method is more effective than Niethammer’s when the degree of the problem is high.

Soccer Scene Analysis and Coordinate Transformation using a priori Knowledge (사전 지식을 이용한 축구 경기장면 분석 및 좌표 변환)

  • Yoon, Ho-Sub;Soh, Jung;Min, Byung-Woo;Yang, Young-Kyu
    • Proceedings of the IEEK Conference
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    • 1999.11a
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    • pp.1085-1088
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    • 1999
  • This paper presents a method for soccer scene analysis and coordinate transformation from scene to ground model using a priori knowledge. First, the ground and spectator regions are separated, and various objects are extracted from the separated ground region. Second, an affine model is used for mapping the object positions on the soccer image into the position on the ground model. Problems regarding holes arising from mapping processing are solved using inverse mapping instead of a usual interpolation method. Experiments are performed on a PC using about 100 RGB images acquired at 240*640 resolution and 3∼5 frames per second.

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A Bump Mapping Method Using Camera Lens (카메라 렌즈를 이용한 범프 맵핑)

  • Koh, Wook
    • Journal of the Korea Computer Graphics Society
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    • v.3 no.1
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    • pp.9-15
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    • 1997
  • Most rendering research has concentrated on two sub-problems: modeling the reflection of light sources, and calculating the direct and indirect illumination from light sources and other surfaces. As Kolb wrote in [1], the camera and lens model is an important key component of a rendering system. In this paper we describe a bump-mapping method using camera lens. It allows another level of control in rendering. We developed an efficient framework to develop customized bump mapping lens and combine with other sequence of lens elements to create various effects as shown in Figure 2,3,4,5.

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Stereo vision mixed reality system using the multi-blob marker (다중 블럽 마커를 이용한 스테레오 비전 혼합현실 시스템의 구현)

  • 양기선;김한성;손광훈
    • Proceedings of the IEEK Conference
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    • 2003.07e
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    • pp.1907-1910
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    • 2003
  • This paper describes a method of stereo image composition for mixed reality without camera calibration or complicate tracking algorithm. The proposed system tracks the panel which has blob makers, and composes virtual objects naturally using the method of texture mapping which is often used in geological computer graphics mapping when we do mapping 2D computer graphic data or man-made 2D images. The proposed algorithm makes it possible for us to compose virtual data even in the case that the panel is bent. For composing 3D object, the system uses depth information obtained from stereo image so that we do not need cumbersome procedure of camera calibration.

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Analysis of a Crack Approaching Two Circular Holes in an Orthotropic Infinite Plate (직교이방성 무한평판 내부의 두 원공사이에 존재하는 균열의 해석)

  • Cheong, S.K.;Hong, C.S.
    • Transactions of the Korean Society of Mechanical Engineers
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    • v.17 no.7 s.94
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    • pp.1710-1718
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    • 1993
  • This paper investigates the problem of a crack approaching two circular holes in an orthotropic infinite plate. The stress intensity factors were obtained by using the modified mapping-collocation method. The present results show excellent agreement with existing solutions for a crack approaching two circular holes in an isotropic infinite plate. In the numerical examples, various types of cross-ply laminated composites were considered. To investigate the effect of orthotropy and geometry(d/R and a/(d-R)) on crack tip singularity, stress intensity factors were considered as functions of the normalized crack length. It is expected that the modified mapping-collocation method can be applied to the analysis of various kinds of cracks existing around the stress-concentration region of composite laminate.

A VLSI Implementation of Color Gamut Mapping Method for Real-Time Display Quality Enhancement

  • Han Dongil
    • Proceedings of the IEEK Conference
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    • summer
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    • pp.122-127
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    • 2004
  • The color gamut mapping method that is used for enhancing the color reproduction quality between PC monitor and printer devices is adopted for display quality enhancement. The high definition display devices operate at the clock speed of around $70\;MHz\;\sim\;150\;MHz$ and permit several nano seconds for real-time processing. Thus, the concept of three-dimensional reduced resolution look-up table is used. The required hardware can be greatly reduced by look-up table resolution adjustment. The proposed hardware architecture is successfully implemented in ASIC and also successfully adopted in display quality enhancement purposes.

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