• Title/Summary/Keyword: many-core architecture

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A Study on Technology Commercialization for National R&D Products : A Case Study on Korean Land Spatialization Program (국가R&D사업에서의 연구 성과 사업화 방안에 대한 연구 : 지능형국토정보기술혁신사업의 사례 분석)

  • Bae, Sang-Keun;Hong, Jin-Won;Jung, Yeun-Jae;Park, Seung-Wook;Kim, Byung-Guk
    • Spatial Information Research
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    • v.20 no.2
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    • pp.81-92
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    • 2012
  • Recently, it is very important to create economic value as well as develop core algorithms and technologies in the field of R&D. Various R&D projects make an effort to do the technology commercialization of their results and, as part of efforts, many studies on business model(BM) are conducted to create economic benefits in using the developed technology. However, it is difficult to use the general business model methodologies, which are usually utilized for companies, to the government's research due to different processes and characteristics between them. And for the practical application of business models, it needs to systematize conceptual business models in technical perspective through technical architecture analysis. In this study, a business model development process and a technical architecture analysis for national R&D project is developed for the technology commercialization. In addition, the process is applied to Korean Land Spatialization Program (KLSP) organized by Ministry of Land, Transport and Maritime Affairs to verify the feasibility of its practical application.

A Study on Optimum Level of Exhibition Space for Cultural city focused on the Medium sized-Cities (도시 문화자원 확보수준의 적정성에 관한 연구 -중소도시 전시공간을 중심으로-)

  • Bahn, Sang-Chul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.10
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    • pp.4853-4862
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    • 2012
  • In Modern Cities, The 'Cultural spaces or facilities' are the core of the urban activity. And it is the field of urban life which can improve the quality of life and change the human's life style. Also in Contemporary society, Cultural spaces are required to express the social and psychological activity of the city life and the diversity and function of human beings. But most of them are located in the Metropolitan area. In these days, the needs of cultural spaces and facilities in 'Medium sized-cities' are growing. And many development plans are working in practice in that cities to accede to these requirements of social, human and current of the times. They include the exhibition spaces which perform function of the field of art and culture, that have powerful and infinite potentiality of the social development. At this Point, this study suggest that 'Optimum level' of exhibition spaces as Museum and Art-gallery in Medium sized-cities. To achieve this study, two phases are proceeded as follows. First, Check the social needs of it based on theoretical inquiry of Exhibition space. Second, Focused on Medium sized-cities, through a comparison between 12 Domestic cities and 4 Japan's cities. A population of their cities is from 500,000 to 1,000,000. We can get a data for Optimum level of Exhibition space. And last, Suggest the strategies of the location and planning of Exhibition space based on Second phase.

Realignment of Clients in Client-server Database System (클라이언트-서버 데이터베이스에서 의 온라인 클라이언트 재배치)

  • Park, Young-B.;Park, J.
    • The KIPS Transactions:PartD
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    • v.10D no.4
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    • pp.639-646
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    • 2003
  • Conventional two-tier databases have shown performance limitation in the presence of many concurrent clients. To this end, the three-tier architecture that exploits similarities in client's object access behavior has been proposed. In this system, clients are partitioned into clusters, and object requests can be then served in inter-cluster manner. Introducing an intermediate layer between server(s) and clients enables this. In this paper, we introduce the problem of client realignment in which access behavior changes, and propose on-line client clustering. This system facilitates adaptive reconfiguration and redistribution of sites. The core issue in this paper is to demonstrate the effectiveness of on-line client clustering. We experimentally investigate the performance of the scheme and necessary costs.

Effect of a through-building gap on wind-induced loading and dynamic responses of a tall building

  • To, Alex P.;Lam, K.M.;Wong, S.Y.;Xie, Z.N.
    • Wind and Structures
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    • v.15 no.6
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    • pp.531-553
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    • 2012
  • Many tall buildings possess through-building gaps at middle levels of the building elevation. Some of these floors are used as sky gardens, or refuge floors, through which wind can flow with limited blockage. It has been reported in the literature that through-building gaps can be effective in reducing across-wind excitation of tall buildings. This paper systematically examines the effectiveness of two configurations of a through-building gap, at the mid-height of a tall building, in reducing the wind-induced dynamic responses of the building. The two configurations differ in the pattern of through-building opening on the gap floor, one with opening through the central portion of the floor and the other with opening on the perimeter of the floor around a central core. Wind forces and moments on the building models were measured with a high-frequency force balance from which dynamic building responses were computed. The results show that both configurations of a through-building gap are effective in reducing the across-wind excitation with the one with opening around the perimeter of the floor being significantly more effective. Wind pressures were measured on the building faces with electronic pressure scanners to help understand the generation of wind excitation loading. The data suggest that the through-building gap reduces the fluctuating across-wind forces through a disturbance of the coherence and phase-alignment of vortex excitation.

A Performance Evaluation of a RISC-Based Digital Signal Processor Architecture (RISC 기반 DSP 프로세서 아키텍쳐의 성능 평가)

  • Kang, Ji-Yang;Lee, Jong-Bok;Sung, Won-Yong
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.36C no.2
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    • pp.1-13
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    • 1999
  • As the complexity of DSP (Digital Signal Processing) applications increases, the need for new architectures supporting efficient high-level language compilers also grows. By combining several DSP processor specific features, such as single cycle MAC (Multiply-and-ACcumulate), direct memory access, automatic address generation, and hardware looping, with a RISC core having many general purpose registers and orthogonal instructions, a high-performance and compiler-friendly RISC-based DSP processors can be designed. In this study, we develop a code-converter that can exploit these DSP architectural features by post-processing compiler-generated assembly code, and evaluate the performance effects of each feature using seven DSP-kernel benchmarks and a QCELP vocoder program. Finally, we also compare the performances with several existing DSP processors, such as TMS320C3x, TMS320C54x, and TMS320C5x.

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A Study on Cycle Based Simulator of a 32 bit floating point DSP (32비트 부동소수점 DSP의 Cycle Based Simulator에 관한 연구)

  • 우종식;양해용;안철홍;박주성
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.11
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    • pp.31-38
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    • 1998
  • This paper deals with CBS(Cycle Base Simulator) design of a 32 bit floating point DSP(Digital Signal Processor). The CBS has been developed for TMS320C30 compatible DSP and will be used to confirm the architecture, functions of sub-blocks, and control signals of the chip before the detailed logic design starts with VHDL. The outputs from CBS are used as important references at gate level design step because they give us control signals, output values of important blocks, values from internal buses and registers at each pipeline step, which are not available from the commercial simulator of DSP. In addition to core functions, it has various interfaces for efficient execution and convenient result display, CBS is verified through comparison with results from the commercial simulator for many application algorithms and its simulation speed is as fast as several tenth of that of logic simulation with VHDL. CBS in this work is for a specific DSP, but the concept may be applicable to other VLSI design.

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Evolution of Next Generation Mobile Network Based on CDMA2000-1X Network (CDMA 2000-1X를 기반으로한 차세대 이동망의 진화)

  • Son, Dong Chul;Kim, J.W.;Ryu, C.S.
    • The Journal of the Korea institute of electronic communication sciences
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    • v.1 no.1
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    • pp.70-80
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    • 2006
  • The large portion of communication service areas move from a legacy wire-line voice service to mobile data service. For the purpose of satisfaction on market need, many communication systems should be installed and upgraded based on a mobile wide-band transmission facility. Recently, large part of communication service is based on internet protocol by packet switch techniques and required new technologies such as multimedia processing, QoS achievement, and mobility managememobile communication network such as IS-95A/B and CDMA2000-1X. In this paper, I analyzed the network architecture and service provision methods. in CDMA2000-1X nt. In korea, a CDMA communication technique is standardized for digital mobile communication systems. By using the analysed results, I will extract an efficient method for network evolution and a core technique for next generation mobile communication network.

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Performance Analysis and Architecture Proposal of IMS based OMA BCAST for 3Screens Service (3Screens 서비스를 위한 IMS 기반 OMA BCAST 구조 제안 및 성능 평가)

  • Hwang, Sung-Oh;Kim, Kyung-Min;Lee, Jai-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1245-1253
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    • 2009
  • Since 2000, the demand for multimedia content consumption has been continuously increasing. The research and standardization for the mobile broadcast service has been done to deliver multimedia contents to the huge number of users with the minimum cost. A few commercial services started after the related standards were released. We call this mobile broadcast service the 1st generation service. Now, many experts are researching and developing the technologies for 3Screens(TV, PC, and Mobile) Services that an user can enjoy multimedia contents at every place with the various networks and devices. To enable this service, two main technical areas exist. The first is a core network technology that can support the various access network and the second is a common application layer technology. To resolve these technical areas, we propose IMS(IP Multimedia Subsystem) based OMA BCAST(Open Mobile Alliance Mobile Broadcast Service Enabler Suite) as the technical solution for 3 Screen Services in the paper. In addition, we propose application layer multicast that is enable to implement IMS based OMA BCAST to the existing network with the minimum cost. Finally, we show how we can save the implementation cost of IMS based OMA BCAST with the simulation results.

Development Process of Systems Engineering Management Plan(SEMP) for Large-Scale Complex System Programs (대형 복합 시스템 개발을 위한 효과적인 시스템공학 관리계획 개발 프로세스)

  • 유일상;박영원
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.26 no.4
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    • pp.82-90
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    • 2003
  • The Systems Engineering, as a methodology for engineering and management of today's ever-growing complex system, is a comprehensive and iterative problem-solving process. The process centers on the analysis and management of the stakeholders' needs throughout the entire life-cycle of a system and searches for an optimized system architecture. There are many essential needs and requirements to be met when a system development task is carried out. Systems Engineering Management Plan(SEMP), as a specification for system development process, must be established to satisfy constraints and requirements of stakeholders successfully and to prevent cost overrun and schedule delay. SEMP defines technical management functions and comprehensive plans for managing and controlling the entire system development process, specialty engineering processes, etc. Especially. in the case of a large-scale complex system development program where various disciplinary engineering such as mechanical; electrical; electronics; control; telecommunication; material; civil engineering etc. must be synthesized, it Is essential to develop SEMP to ensure systematic and continuous process improvements for quality and to prevent cost/schedule overruns. This study will enable the process knowledge management on the subject of SEMP as a core systems engineering management effort, that is, definitely defining and continuously managing specification of development process about requirements, functions, and process realization of it using a computer-aided systems engineering software. The paper suggests a systematic SEMP development process and demonstrates a data model and schema for computer-aided systems engineering software, RDD-100, for use in the development and management of SEMP. These are being applied to the systems engineering technology development task for the next-generation high-speed railway systems in progress.

Analysis of Tensor Processing Unit and Simulation Using Python (텐서 처리부의 분석 및 파이썬을 이용한 모의실행)

  • Lee, Jongbok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.3
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    • pp.165-171
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    • 2019
  • The study of the computer architecture has shown that major improvements in price-to-energy performance stems from domain-specific hardware development. This paper analyzes the tensor processing unit (TPU) ASIC which can accelerate the reasoning of the artificial neural network (NN). The core device of the TPU is a MAC matrix multiplier capable of high-speed operation and software-managed on-chip memory. The execution model of the TPU can meet the reaction time requirements of the artificial neural network better than the existing CPU and the GPU execution models, with the small area and the low power consumption even though it has many MAC and large memory. Utilizing the TPU for the tensor flow benchmark framework, it can achieve higher performance and better power efficiency than the CPU or CPU. In this paper, we analyze TPU, simulate the Python modeled OpenTPU, and synthesize the matrix multiplication unit, which is the key hardware.