• Title/Summary/Keyword: location tracking system

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Development of Augmented Reality Character System based on Markerless Tracking (마커리스 트래킹 기반 증강현실 캐릭터 시스템 개발)

  • Hyun, Sim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.6
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    • pp.1275-1282
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    • 2022
  • In this study, real-time character navigation using AR lens developed by Nreal is developed. Real-time character navigation is not possible with general marker-based AR because NPC characters must guide while moving in an unspecified space. To replace this, a markerless AR system was developed using Digital Twin technology. Existing markerless AR is operated based on hardware such as GPS, gyroscope, and magnetic sensor, so location accuracy is low and processing time in the system is long, resulting in low reliability in real-time AR environment. In order to solve this problem, using the SLAM technique to construct a space into a 3D object and to construct a markerless AR based on point location, AR can be implemented without any hardware intervention in a real-time AR environment. This real-time AR environment configuration made it possible to implement a navigation system using characters in tourist attractions such as Suncheon Bay Garden and Suncheon Drama Filming Site.

AR-Based Character Tracking Navigation System Development (AR기반 캐릭터 트래킹 네비게이션 시스템 개발)

  • Lee, SeokHwan;Lee, JungKeum;Sim, Hyun
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.2
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    • pp.325-332
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    • 2022
  • In this study, real-time character navigation using AR lens developed by Nreal is developed. Real-time character navigation is not possible with general marker-based AR because NPC characters must guide while moving in an unspecified space. To replace this, a markerless AR system was developed using Digital Twin technology. Existing markerless AR is operated based on hardware such as GPS, gyroscope, and magnetic sensor, so location accuracy is low and processing time in the system is long, which results low reliability in real-time AR environment. In order to solve this problem, using the SLAM technique to construct a space into a 3D object and to construct a markerless AR based on point location, AR can be implemented without any hardware intervention in a real-time AR environment. This real-time AR environment configuration made it possible to implement a navigation system using characters in tourist attractions such as Suncheon Bay Garden and Suncheon Drama Filming Site.

A STUDY ON PERCEPTION METHOD OF THE MARKING LOCATION FOR AN AUTOMATION OF BILLET MARKING PROCESSES

  • Park, Jin-Woo;Yook, Hyun-Ho;Boo, Kwang-Suck;Che, Woo-Seong
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1953-1957
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    • 2004
  • The machine vision has been applied to a number of industrial applications for quality control and automations to improve the manufacturing processes. In this paper, the automation system using the machine vision is developed, which is applicable to the marking process in a steel production process line. The working environment is very harsh to workers so that the automatic system in the steel industry is required increasingly. The developed automatic marking system consists of several mechanical and electrical elements such as the laser position detecting sensor system for a structured laser beam which is projected to the billet in order to detect the geometry of the billet. An image processing algorithm has been developed to percept the two center positions of a camera and a billet, respectively, and to align two centers. A series of experiments has been conducted to investigate the performance of the proposed algorithm. The results show that two centers of the camera and the billet could be detected very well and differences between two center positions could be also decreased via the proposed tracking algorithm.

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Estimated Position of Sea-Surface Beacon Using DWT/UKF (DWT/UKF를 이용한 수면 BEACON의 위치추정)

  • Yoon, Ba-Da;Yoon, Ha-Neul;Choi, Sung-He;Lee, Jang-Myung
    • Journal of Institute of Control, Robotics and Systems
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    • v.19 no.4
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    • pp.341-348
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    • 2013
  • A location estimation algorithm based on the sea-surface beacon is proposed in this paper. The beacon is utilized to provide ultrasonic signals to the underwater vehicles around the beacon to estimate precise position of underwater vehicles (ROV, AUV, Diver robot), which is named as USBL (Ultra Short Baseline) system. It utilizes GPS and INS data for estimating its position and adopts DWT (Discrete Wavelet Transform) de-noising filter and UKF (Unscented KALMAN Filter) elaborating the position estimation. The beacon system aims at estimating the precise position of underwater vehicle by using USBL to receive the tracking signals. The most important one for the precise position estimation of underwater vehicle is estimating the position of the beacon system precisely. Since the beacon is on the sea-waves, the received GPS signals are noisy and unstable most of times. Therefore, the INS data (gyroscope sensor, accelerometer, magnetic compass) are obtained at the beacon on the sea-surface to compensate for the inaccuracy of the GPS data. The noises in the acceleration data from INS data are reduced by using DWT de-noising filter in this research. Finally the UKF localization system is proposed in this paper and the system performance is verified by real experiments.

Development of a structural inspection system with marking damage information at onsite based on an augmented reality technique

  • Junyeon Chung;Kiyoung Kim;Hoon Sohn
    • Smart Structures and Systems
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    • v.31 no.6
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    • pp.573-583
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    • 2023
  • Although unmanned aerial vehicles have been used to overcome the limited accessibility of human-based visual inspection, unresolved issues still remain. Onsite inspectors face difficulty finding previously detected damage locations and tracking their status onsite. For example, an inspector still marks the damage location on a target structure with chalk or drawings while comparing the current status of existing damages to their previous status, as documented onsite. In this study, an augmented-reality-based structural inspection system with onsite damage information marking was developed to enhance the convenience of inspectors. The developed system detects structural damage, creates a holographic marker with damage information on the actual physical damage, and displays the marker onsite via an augmented reality headset. Because inspectors can view a marker with damage information in real time on the display, they can easily identify where the previous damage has occurred and whether the size of the damage is increasing. The performance of the developed system was validated through a field test, demonstrating that the system can enhance convenience by accelerating the inspector's essential tasks such as detecting damages, measuring their size, manually recording their information, and locating previous damages.

Development of Multi Card Touch based Interactive Arcade Game System (멀티 카드 터치기반 인터랙티브 아케이드 게임 시스템 구현)

  • Lee, Dong-Hoon;Jo, Jae-Ik;Yun, Tae-Soo
    • Journal of Korea Entertainment Industry Association
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    • v.5 no.2
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    • pp.87-95
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    • 2011
  • Recently, the issue has been tangible game environment due to the various interactive interface developments. In this paper, we propose the multi card touch based interactive arcade system by using marker recognition interface and multi-touch interaction interface. For our system, the card's location and orientation information is recognized through DI-based recognition algorithm. In addition, the user's hand gesture tracking informations are provided by the various interaction metaphors. The system provides the user with a higher engagement offers a new experience. Therefore, our system will be used in the tangible arcade game machine.

A Study on the Technology Development of User-based Home Automation Service (사용자 위치기반 홈오토메이션 서비스 기술 개발에 관한 연구)

  • Lee, Jung-Gi;Lee, Yeong-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.3
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    • pp.327-332
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    • 2017
  • As Internet of Things (IoT) technology advances, there is a growing demand for location-based services (LBSs) to identify users' mobility and identity. The initial LBS system was mainly used to measure position information by measuring the phase of a signal transmitted from a global positioning system (GPS) satellite or by measuring distance to a satellite by tracking the code of a carrier signal. However, the use of GPS satellites is ineffective, because it is difficult to receive satellite signals indoors. Therefore, research on wireless communications systems like ultra-wide band (UWB), radio frequency identification (RFID), and ZigBee are being actively pursued for location recognition technology that can be utilized in an indoor environment. In this paper, we propose an LBS system that includes the 2.45GHz band for chirp spread spectrum (CSS), and the 3.1-10.6GHz band and the 250-750MHz bands for UWB using the IEEE 802.15.4a standard for low power-based location recognition. As a result, we confirmed that the 2.45GHz Industrial, Scientific and Medical (ISM) band RF transceiver and the ranging function can be realized in the hardware and has 0dBm output power.

Real-Time Object Tracking Algorithm based on Pattern Classification in Surveillance Networks (서베일런스 네트워크에서 패턴인식 기반의 실시간 객체 추적 알고리즘)

  • Kang, Sung-Kwan;Chun, Sang-Hun
    • Journal of Digital Convergence
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    • v.14 no.2
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    • pp.183-190
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    • 2016
  • This paper proposes algorithm to reduce the computing time in a neural network that reduces transmission of data for tracking mobile objects in surveillance networks in terms of detection and communication load. Object Detection can be defined as follows : Given image sequence, which can forom a digitalized image, the goal of object detection is to determine whether or not there is any object in the image, and if present, returns its location, direction, size, and so on. But object in an given image is considerably difficult because location, size, light conditions, obstacle and so on change the overall appearance of objects, thereby making it difficult to detect them rapidly and exactly. Therefore, this paper proposes fast and exact object detection which overcomes some restrictions by using neural network. Proposed system can be object detection irrelevant to obstacle, background and pose rapidly. And neural network calculation time is decreased by reducing input vector size of neural network. Principle Component Analysis can reduce the dimension of data. In the video input in real time from a CCTV was experimented and in case of color segment, the result shows different success rate depending on camera settings. Experimental results show proposed method attains 30% higher recognition performance than the conventional method.

The Development of Vehicle Counting System at Intersection Using Mean Shift (Mean Shift를 이용한 교차로 교통량 측정 시스템 개발)

  • Chun, In-Gook
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.7 no.3
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    • pp.38-47
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    • 2008
  • A vehicle counting system at intersection is designed and implemented using analyzing a video stream from a camera. To separate foreground image from background, we compare three different methods, among which Li's method is chosen. Blobs are extracted from the foreground image using connected component analysis and the blobs are tracked by a blob tracker, frame by frame. The primary tracker use only the size and location of blob in foreground image. If there is a collision between blobs, the mean-shift tracking algorithm based on color distribution of blob is used. The proposed system is tested using real video data at intersection. If some huristics is applied, the system shows a good detection rate and a low error rate.

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LMI-BASED $H_{\infty}$ LATERAL CONTROL OF AN AUTONOMUS VEHICLE BY LOOK-AHEAD SENSING

  • Kim, C.S.;Kim, S.Y.;Ryu, J.H.;Lee, M.H.
    • International Journal of Automotive Technology
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    • v.7 no.5
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    • pp.609-618
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    • 2006
  • This paper presents the lateral control of an autonomous vehicle by using a look-ahead sensing system. In look-ahead sensing by an absolute positioning system, a reference lane, constructed by straight lanes or circular lanes, was switched by a segment switching algorithm. To cope with sensor noise and modeling uncertainty, a robust LMI-based $H_{\infty}$ lateral controller was designed by the feedback of lateral offset and yaw angle error at the vehicle look-ahead. In order to verify the safety and the performance of lateral control, a scaled-down vehicle was developed and the location of the vehicle was detected by using an ultrasonic local positioning system. In the mechatronic scaled-down vehicle, the lateral model and parameters are verified and estimated by a J-turn test. For the lane change and reference lane tracking, the lateral controllers are used experimentally. The experimental results show that the $H_{\infty}$ controller is robust and has better performance compared with look-down sensing.