• Title/Summary/Keyword: limited bandwidth

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Real-Time Remote Display Technique based on Wireless Mobile Environments (무선 모바일 환경 기반의 실시간 원격 디스플레이 기법)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartC
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    • v.15C no.4
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    • pp.297-302
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    • 2008
  • In case of display a lot of information from mobile devices, those systems are being developed that display the information from mobile devices on remote devices such as TV using the mobile devices as remote controllers because it is difficult to display a lot of information on mobile devices due to their limited bandwidth and small screen sizes. A lot of cost is required to design and develop interfaces for these systems corresponding to each of remote display devices. In this paper, a mobile environment based remote display system for displays at real times is proposed for continuous monitoring of status data for unique 'Mote IDs'. Also, remote data are collected and monitored through sensor network devices such as ZigbeX by applying status perception based remote displays at real times through processing ubiquitous computing environment data, and remote display applications at real times are implemented through PDA wireless mobiles. The system proposed in this paper consists of a PDA for remote display and control, mote embedded applications programming for data collections and radio frequency, server modules to analyze and process collected data and virtual prototyping for monitoring and controls by virtual machines. The result of the implementations indicates that this system not only provides a good mobility from a human oriented viewpoint and a good usability of accesses to information but also transmits data efficiently.

Metamorphosis Hierarchical Motion Vector Estimation Algorithm for Multidimensional Image System (다차원 영상 시스템을 위한 변형계층 모션벡터 추정알고리즘)

  • Kim Jeong-Woong;Yang Hae-Sool
    • The KIPS Transactions:PartB
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    • v.13B no.2 s.105
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    • pp.105-114
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    • 2006
  • In ubiquitous environment where various kinds of computers are embedded in persons, objects and environment and they are interconnected and can be used in my place as necessary, different types of data need to be exchanged between heterogeneous machines through home network. In the environment, the efficient processing, transmission and monitoring of image data are essential technologies. We need to make research not only on traditional image processing such as spatial and visual resolution, color expression and methods of measuring image quality but also on transmission rate on home network that has a limited bandwidth. The present study proposes a new motion vector estimation algorithm for transmitting, processing and controlling image data, which is the core part of contents in home network situation and, using algorithm, implements a real time monitoring system of multi dimensional images transmitted from multiple cameras. Image data of stereo cameras to be transmitted in different environment in angle, distance, etc. are preprocessed through reduction, magnification, shift or correction, and compressed and sent using the proposed metamorphosis hierarchical motion vector estimation algorithm for the correction of motion. The proposed algorithm adopts advantages and complements disadvantages of existing motion vector estimation algorithms such as whole range search, three stage search and hierarchical search, and estimates efficiently the motion of images with high variation of brightness using an atypical small size macro block. The proposed metamorphosis hierarchical motion vector estimation algorithm and implemented image systems can be utilized in various ways in ubiquitous environment.

Performance Analysis of the Channel Equalizers for Partial Response Channels (부분 응답 채널을 위한 채널 등화기들의 성능 분석에 관한 연구)

  • Lee, Sang-Kyung;Lee, Jae-Chon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.8A
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    • pp.739-752
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    • 2002
  • Recently, to utilize the limited bandwidth effectively, the concept of partial response (PR) signaling has widely been adopted in both the high-speed data transmission and high-density digital recording/playback systems such as digital microwave, digital subscriber loops, hard disk drives, digital VCR's and digital versatile recordable disks and so on. This paper is concerned with adaptive equalization of partial response channels particularly for the magnetic recording channels. Specifically we study how the PR channel equalizers work for different choices of desired or reference signals used for adjusting the equalizer weights. In doing so, we consider three different configurations that are actually implemented in the commercial products mentioned above. First of all, we show how to compute the theoretical values of the optimum Wiener solutions derived by minimizing the mean-squared error (MSE) at the equalizer output. Noting that this equalizer MSE measure cannot be used to fairly compare the three configurations, we propose to use the data MSE that is computer just before the final detector for the underlying PR system. We also express the data MSE in terms of the channel impulse response values, source data power and additive noise power, thereby making it possible to compare the performance of the configurations under study. The results of extensive computer simulation indicate that our theoretical derivation is correct with high precision. Comparing the three configurations, it also turns out that one of the three configurations needs to be further improved in performance although it has an apparent advantage over the others in terms of memory size when implemented using RAM's for the decision feedback part.

Data Allocation for Multiple Broadcast Channels (다중 방송채널을 위한 데이타 할당)

  • Jung Sungwon;Nam Seunghoon;Jeong Horyun;Lee Wontaek
    • Journal of KIISE:Databases
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    • v.33 no.1
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    • pp.86-101
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    • 2006
  • The bandwidth of channel and the power of the mobile devices are limited on a wireless environment. In this case, data broadcast has become an excellent technique for efficient data dissemination. A significant amount of researches have been done on generating an efficient broadcast program of a set of data items with different access frequencies over multiple wireless broadcast channels as well as single wireless broadcast channel. In this paper, an efficient data allocation method over multiple wireless broadcasting channels is explored. In the traditional approaches, a set of data items are partitioned into a number of channel based on their access probabilities. However, these approaches ignore a variation of access probabilities of data items allocated in each channel. In practice, it is difficult to have many broadcast channels and thus each channel need to broadcast many data items. Therefore, if a set of data items broadcast in each channel have different repetition frequencies based on their access frequencies, it will give much better performance than the traditional approaches. In this paper, we propose an adaptive data allocation technique based on data access probabilities over multiple broadcast channels. Our proposed technique allows the adaptation of repetition frequency of each data item within each channel by taking its access probabilities into at count.

An Extended Virtual LAM System Deploying Multiple Route Server (다중 라우트 서버를 두는 확장된 가상랜 시스템)

  • Seo, Ju-Yeon;Lee, Mee-Jeong
    • Journal of KIISE:Information Networking
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    • v.29 no.2
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    • pp.117-128
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    • 2002
  • Virtual LAN (VLAN) is an architecture to enable communication between end stations as if they were on the same LAN regardless of their physical locations. VLAN defines a limited broadcast domain to reduce the bandwidth waste. The Newbridge Inc. developed a layer 3 VLAN product called VIVID, which configures a VLAN based on W subnet addresses. In a VIVID system, a single route server is deployed for address resolution, VLAN configuration, and data broadcasting to a VLAN. If the size of the network, over which the VLANS supported by the VIVID system spans, becomes larger, this single route server could become a bottleneck point of the system performance. One possible approach to cope with this problem is to deploy multiple route servers. We propose two architectures, organic and independent, to expand the original VIVID system to deploy multiple route servers. A course of simulations are done to analyze the performance of each architecture that we propose. The simulation results show that the performances of the proposed architectures depend on the lengths of VLAN broadcasting sessions and the number of broadcast data frames generated by a session. It has also been shown that there are tradeoffs between the scalability of the architecture and their efficiency in data transmissions.

Long-range multiple-input-multiple-output underwater communication in deep water (심해에서의 장거리 다중입출력 수중통신)

  • Kim, Donghyeon;Kim, Daehwan;Kim, J.S.;Hahn, Joo Young
    • The Journal of the Acoustical Society of Korea
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    • v.40 no.5
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    • pp.417-427
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    • 2021
  • Long-range communication in deep waters must overcome the low data rate due to limited bandwidth. This paper presents the performance of Multiple-Input-Multiple-Output (MIMO) system to increase the data rate. In MIMO system, communication performance is degraded by crosstalk between users and an adaptive passive Time Reversal Processing (TRP) is widely used to eliminate this. In October 2018, long-range underwater acoustic communication experiment was conducted in deep water (1,000 m ~) off the east of Pohang, South Korea. During the experiment, a vertical line array was utilized and communication signals modulated by binary phase shift keying and quadrature phase shift keying with a symbol rate of 512 sps were transmitted. To generate MIMO communication signals, received signals from ranges of 26 km and 30 km is synthesized. Compared to the conventional passive TRP, the adaptive passive TRP eliminates the crosstalk between users and achieves error-free performance with an increase of output signal-to-noise ratio. Therefore, two users separated by 4 km in range achieves an aggregate data rate of 1,024 symbols/s.

Interaction Between TCP and MAC-layer to Improve TCP Flow Performance over WLANs (유무선랜 환경에서 TCP Flow의 성능향상을 위한 MAC 계층과 TCP 계층의 연동기법)

  • Kim, Jae-Hoon;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.35 no.2
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    • pp.99-111
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    • 2008
  • In recent years, the needs for WLANs(Wireless Local Area Networks) technology which can access to Internet anywhere have been dramatically increased particularly in SOHO(Small Office Home Office) and Hot Spot. However, unlike wired networks, there are some unique characteristics of wireless networks. These characteristics include the burst packet losses due to unreliable wireless channel. Note that burst packet losses, which occur when the distance between the wireless station and the AP(Access Point) increase or when obstacles move temporarily between the station and AP, are very frequent in 802.11 networks. Conversely, due to burst packet losses, the performance of 802.11 networks are not always as sufficient as the current application require, particularly when they use TCP at the transport layer. The high packet loss rate over wireless links can trigger unnecessary execution of TCP congestion control algorithm, resulting in performance degradation. In order to overcome the limitations of WLANs environment, MAC-layer LDA(Loss Differentiation Algorithm)has been proposed. MAC-layer LDA prevents TCP's timeout by increasing CRD(Consecutive Retry Duration) higher than burst packet loss duration. However, in the wireless channel with high packet loss rate, MAC-layer LDA does not work well because of two reason: (a) If the CRD is lower than burst packet loss duration due to the limited increase of retry limit, end-to-end performance is degraded. (b) energy of mobile device and bandwidth utilization in the wireless link are wasted unnecessarily by Reducing the drainage speed of the network buffer due to the increase of CRD. In this paper, we propose a new retransmission module based on Cross-layer approach, called BLD(Burst Loss Detection) module, to solve the limitation of previous link layer retransmission schemes. BLD module's algorithm is retransmission mechanism at IEEE 802.11 networks and performs retransmission based on the interaction between retransmission mechanisms of the MAC layer and TCP. From the simulation by using ns-2(Network Simulator), we could see more improved TCP throughput and energy efficiency with the proposed scheme than previous mechanisms.