• Title/Summary/Keyword: learning using ICT

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Establishment of ICT Specialized Teaching-Learning System in the Era of Superintelligence, Super-Connectivity, and Super-Convergence

  • Seung-Woo LEE;Sangwon LEE
    • International journal of advanced smart convergence
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    • v.12 no.3
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    • pp.149-156
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    • 2023
  • Joint research on software, electronic engineering, computer engineering, and financial engineering and the use of ICT knowledge through network formation play an important role in strengthening science and technology-based innovation capabilities and facilitating the development and production process of products using new technologies. For the purpose of this study, I would like to strategically propose ICT specialized education in the 4th industrial revolution. To this end, the ICT specialization model, ICT specialization strategy analysis, and ICT specialization operation and effect were explored to establish ICT specialization strategies centered on software, electronic engineering, computer engineering, and financial engineering in the era of super-intelligence, hyper-connected, and hyper-convergence. Secondly, a roadmap for detailed promotion tasks related to efficient ICT characterization based on core strategies, detailed promotion tasks, and programs was proposed, focusing on talent related to ICT characterization. Thirdly, we would like to propose a reorganization of the academic structure and organization related to ICT characterization. Finally, we would like to propose the establishment of a future-oriented education system related to ICT specialization based on the advanced education and research environment.

Design and Implementation on-line Real-time Video Communication Learning System(RVCLS) for Web-based Project Learning (웹기반 프로젝트 학습을 지원하는 실시간 화상학습시스템의 설계 및 구현)

  • Choi, Gil-Su;Kim, Dong-Ho
    • Journal of The Korean Association of Information Education
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    • v.7 no.1
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    • pp.80-90
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    • 2003
  • In this paper, we designed the on-line Real-time Video Communication Learning System(RVCLS) for Web-based project learning and develop programs for test groups. And we have also analyzed how the Web-based learning using RVCLS change the students' perception on the classroom environment, using the WIHIC which is the classroom environment examination tool As a result, the Web-based project learning activities using RVCLS had affirmative effects on the eight areas of classroom environment such as students unity, teacher support, participation in class, spontaneity, exploration activities, task-oriented mind, cooperative attitude, and equality. Also, the web -based project learning using RVCLS is expected to help students enhance the self-directed learning capacity and increase abilities to use ICT.

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Course recommendation system using deep learning (딥러닝을 이용한 강좌 추천시스템)

  • Min-Ah Lim;Seung-Yeon Hwang;Dong-Jin Shin;Jae-Kon Oh;Jeong-Joon Kim
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.3
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    • pp.193-198
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    • 2023
  • We study a learner-customized lecture recommendation project using deep learning. Recommendation systems can be easily found on the web and apps, and examples using this feature include recommending feature videos by clicking users and advertising items in areas of interest to users on SNS. In this study, the sentence similarity Word2Vec was mainly used to filter twice, and the course was recommended through the Surprise library. With this system, it provides users with the desired classification of course data conveniently and conveniently. Surprise Library is a Python scikit-learn-based library that is conveniently used in recommendation systems. By analyzing the data, the system is implemented at a high speed, and deeper learning is used to implement more precise results through course steps. When a user enters a keyword of interest, similarity between the keyword and the course title is executed, and similarity with the extracted video data and voice text is executed, and the highest ranking video data is recommended through the Surprise Library.

ICT Utilization and Recognition by Home Economics Teachers in Secondary schools (중등학교 가정과 교사의 ICT 활용수업의 실태와 인지도)

  • Kim Mi-Young;Kim Kyung-Ae;Wee Eun-Hah
    • Journal of Korean Home Economics Education Association
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    • v.16 no.3
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    • pp.63-80
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    • 2004
  • The purpose of this study was to investigate the actual ICT utilization and recognition, to identify the effective and relevant chapters of home economics which can be taught using ICT in teaching and learning method. There were 372 secondary school teachers being participated in the survey. The results of this study can be summarized as follows 1. The reason why they have ICT utilization Instruction is to help the learners improve the academic accomplishment in the development stage through providing data from web-surfing and presentational data such as developed CD, animation and presentations. 2. Regarding ICT utilization capability. teachers have the capability to send and receive E-mail, make a presentation data. practical use of Internet. In addition, the group with less than 10 years experience have a higher capability in information technology. 3. Concerning ICT utilization recognition, this result shows that ICT Instruction is the most effective to motivate learners, and teachers anticipate ICT Instruction would improve the quality of the teaching & learning. 4. The chapter such as 'how to make clothing and recycling'(database). 'the foundation of cooking and its application' (database). 'gender and acquaintance of the opposite sex', 'nutrition of during adolescence' (simulation program) should be the first priority in the development.

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A Study on ICT system development using collective intelligence algorithm. (집단지성을 이용한 ICT 시스템 개발에 관한 연구)

  • Seo, Seong-Won;Kim, Geun-Ho;Kim, Eui-Jeong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.97-99
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    • 2014
  • This study aims to suggest development model for ICT Teaching and Learning System adopting collective intelligence. First, we defined program modules according to functions which multimedia online encyclopedia-type e-textbook should have. Then, we also specified content information creating rules and procedures and content information searching methods. Finally, we developed the prototype which suggests user interface to collect and search information adopting information visualizing techniques. This study has significance in suggesting advanced form of ICT system in which qualified teachers can create, accumulate, and share information and students can explore information and expand search in self-directed manner.

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Development and Application of Animation Module for Learning Earthquake in Elementary School Science (초등학교 과학과 지진 학습에 대한 애니메이션 모듈 개발 및 적용)

  • Kim, Sang-Dal;Kim, Jong-Hee;Lee, Yong-Seob
    • Journal of the Korean earth science society
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    • v.25 no.5
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    • pp.293-302
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    • 2004
  • The earthquake education is the area that students have few opportunities to experience directly in elementary school earth science course. Therefore, I have developed an animation module to make students learn about earthquake efficiently satisfying students's interests and characteristics. I have planned to get the effective learning result by teaching 35 elementary students, using the developed module designed for ICT teaching and learning. The result of this study is that the animation module class gives students opportunity and develop students' attitudes towards earth science.

Korean Text to Gloss: Self-Supervised Learning approach

  • Thanh-Vu Dang;Gwang-hyun Yu;Ji-yong Kim;Young-hwan Park;Chil-woo Lee;Jin-Young Kim
    • Smart Media Journal
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    • v.12 no.1
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    • pp.32-46
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    • 2023
  • Natural Language Processing (NLP) has grown tremendously in recent years. Typically, bilingual, and multilingual translation models have been deployed widely in machine translation and gained vast attention from the research community. On the contrary, few studies have focused on translating between spoken and sign languages, especially non-English languages. Prior works on Sign Language Translation (SLT) have shown that a mid-level sign gloss representation enhances translation performance. Therefore, this study presents a new large-scale Korean sign language dataset, the Museum-Commentary Korean Sign Gloss (MCKSG) dataset, including 3828 pairs of Korean sentences and their corresponding sign glosses used in Museum-Commentary contexts. In addition, we propose a translation framework based on self-supervised learning, where the pretext task is a text-to-text from a Korean sentence to its back-translation versions, then the pre-trained network will be fine-tuned on the MCKSG dataset. Using self-supervised learning help to overcome the drawback of a shortage of sign language data. Through experimental results, our proposed model outperforms a baseline BERT model by 6.22%.

A Study on Finger Language Translation System using Machine Learning and Leap Motion (머신러닝과 립 모션을 활용한 지화 번역 시스템 구현에 관한 연구)

  • Son, Da Eun;Go, Hyeong Min;Shin, Haeng yong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2019.10a
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    • pp.552-554
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    • 2019
  • Deaf mutism (a hearing-impaired person and speech disorders) communicates using sign language. There are difficulties in communicating by voice. However, sign language can only be limited in communicating with people who know sign language because everyone doesn't use sign language when they communicate. In this paper, a finger language translation system is proposed and implemented as a means for the disabled and the non-disabled to communicate without difficulty. The proposed algorithm recognizes the finger language data by leap motion and self-learns the data using machine learning technology to increase recognition rate. We show performance improvement from the simulation results.

Interface Modeling for Digital Device Control According to Disability Type in Web

  • Park, Joo Hyun;Lee, Jongwoo;Lim, Soon-Bum
    • Journal of Multimedia Information System
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    • v.7 no.4
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    • pp.249-256
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    • 2020
  • Learning methods using various assistive and smart devices have been developed to enable independent learning of the disabled. Pointer control is the most important consideration for the disabled when controlling a device and the contents of an existing graphical user interface (GUI) environment; however, difficulties can be encountered when using a pointer, depending on the disability type; Although there are individual differences depending on the blind, low vision, and upper limb disability, problems arise in the accuracy of object selection and execution in common. A multimodal interface pilot solution is presented that enables people with various disability types to control web interactions more easily. First, we classify web interaction types using digital devices and derive essential web interactions among them. Second, to solve problems that occur when performing web interactions considering the disability type, the necessary technology according to the characteristics of each disability type is presented. Finally, a pilot solution for the multimodal interface for each disability type is proposed. We identified three disability types and developed solutions for each type. We developed a remote-control operation voice interface for blind people and a voice output interface applying the selective focusing technique for low-vision people. Finally, we developed a gaze-tracking and voice-command interface for GUI operations for people with upper-limb disability.

Deep Learning-based Real-time Heart Rate Measurement System Using Mobile Facial Videos (딥러닝 기반의 모바일 얼굴 영상을 이용한 실시간 심박수 측정 시스템)

  • Ji, Yerim;Lim, Seoyeon;Park, Soyeon;Kim, Sangha;Dong, Suh-Yeon
    • Journal of Korea Multimedia Society
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    • v.24 no.11
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    • pp.1481-1491
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    • 2021
  • Since most biosignals rely on contact-based measurement, there is still a problem in that it is hard to provide convenience to users by applying them to daily life. In this paper, we present a mobile application for estimating heart rate based on a deep learning model. The proposed application measures heart rate by capturing real-time face images in a non-contact manner. We trained a three-dimensional convolutional neural network to predict photoplethysmography (PPG) from face images. The face images used for training were taken in various movements and situations. To evaluate the performance of the proposed system, we used a pulse oximeter to measure a ground truth PPG. As a result, the deviation of the calculated root means square error between the heart rate from remote PPG measured by the proposed system and the heart rate from the ground truth was about 1.14, showing no significant difference. Our findings suggest that heart rate measurement by mobile applications is accurate enough to help manage health during daily life.