• Title/Summary/Keyword: java technology

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An Implementation of Java based MPEG-4 System (Java기반의 MPEG-4 시스템 구현)

  • Kang, Ki-Joung;Hong, Choong-Seon;Lee, Dae-Young
    • The KIPS Transactions:PartC
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    • v.9C no.5
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    • pp.637-646
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    • 2002
  • In this paper, an implementation example of Java based MPEG-4 system that follows MPEG-4 standard protocols in order to provide multimedia-messaging service is introduced. The multimedia-messaging service is a wireless LAN based wired and wireless service that delivers multimedia contents including video and audio information. Detailed Methods to develop a MPEG-4 system like technology of MPEG-4 system implementation, definition for wired and wireless multimedia service, DMIF implementation, and mp4 file Parsing are described.

Conceptual Study of the Application Software Manager Using the Xlet Model in the Nuclear Fields (원자력 관점에서의 Xlet 모델을 이용한 응용 소프트웨어 관리자 개념 연구)

  • Joon-Koo Lee;Hee-Seok Park;Heui-Youn Park;In-Soo Koo
    • Proceedings of the Korea Society for Simulation Conference
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    • 2003.11a
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    • pp.59-65
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    • 2003
  • In order to reduce the cost of software maintenance including software modification, we suggest the object oriented program with checking the version of application program using the Java language and the technique of executing the downloaded application program via network using the application manager. In order to change the traditional scheduler to the application manager we have adopted the Xlet concept in the nuclear fields using the network. In usual Xlet means a Java application that runs on the digital television receiver. The Java TV Application Program Interface(API) defines an application model called the Xlet application lifecycle. Java applications that use this lifecycle model are called Xlets. The Xlet application lifecycle is compatible with the existing application environment and virtual machine technology. The Xlet application lifecycle model defines the dialog(protocol) between an Xlet and its environment

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JavaScript Error Detection System Using Node.js (Node.js를 이용한 자바스크립트 에러 감지 시스템)

  • Ju-Hwan Park;Sung Jin Kim;Young Hyun Yoon;Jai Soon Baek
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.263-264
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    • 2023
  • 본 연구에서는 JavaScript와 Node.js를 활용하여 대용량 트래픽을 처리하는 웹 에러 모니터링 시스템을 개발했다. Node.js의 비동기식 I/O 처리와 이벤트 기반 아키텍처를 활용하여 높은 처리량과 확장성을 제공하며, Express 프레임워크를 사용하여 개발 편의성을 높였다. 에러 내용은 MySQL 데이터베이스에 저장되고, 클라이언트에서 요청할 때 JavaScript를 삽입하여 에러 정보를 전송한다. 이를 통해 웹 에러 모니터링 시스템은 실시간으로 에러를 분석하고 모니터링할 수 있다. 또한, Chart.js를 활용하여 시각화된 에러 현황을 사용자에게 제공한다. 이를 통해 개발자들은 웹사이트의 안정성을 향상시키고 사용자들에게 원활한 경험을 제공할 수 있게 되었다.

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Applications of Java Computing Technology to GPS/GIS-based AVL(Automated Vehicle Location) System

  • Kim, Kwang-Soo;Kim, Min-Soo;Lee, Jae-Yeon;Lee, Ki-Won;Lee, Jong-Hun
    • Proceedings of the KSRS Conference
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    • 1998.09a
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    • pp.149-152
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    • 1998
  • Nowadays, GIS, as multi-discipline information system, is closely linked with GPS application in conjunction with GIS-T or Logistics GIS. With this R&D trend. CPS/GIS application system for AVL is newly developed in this study. This AVL is designed and implemented by using pure Java computing technology towards com ing Car-equipped wireless Internet PC age, and main features of Java are included at this system: Platform independence, Multi-thread processing, and Object-oriented paradigm. While, because core modules of this AVL are based on GIS spatial engine, unlike other commercial AVLs, large spatial database problem handling digital image/spatial information and attribute information and direct access problem of GIS data is easily dealt with. this system can directly access external database by using JDBC: MS Access for desktop version and Oracle for W/S version. Finally, it is thought that Java-based AVL, one of CPS/CIS applications, can be easily extended into other prospective GIS applications: Land surveyor supporting system, Flight tracking system, 3D facility management system with CPS, and so forth.

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Development of a Web-based Java Applets for Understanding the Principles of Digital Logic Systems (디지털 논리 시스템의 개념학습을 위한 웹기반 자바 애플릿의 개발)

  • Kim Dong-Sik;Seo Ho-Joon
    • Journal of Engineering Education Research
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    • v.4 no.2
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    • pp.35-44
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    • 2001
  • Recently, according to the appearance of various virtual websites using multimedia technologies for engineering education, the internet applications in engineering education have drawn much interests. But unidirectional communication, simple text/image-based webpages and tedious learning process without motivation etc. have made the lowering of educational efficiency in cyberspace. Thus, to cope with these difficulties this paper presents a web-based educational Java applets for understanding the principles or conceptions of digital logic systems. The proposed Java applets provides the improved learning methods which can enhance the interests of learners. The results of this paper can be widely used to improve the efficiency of cyberlectures in the cyber university. Several sample Java applets are illustrated to show the validity of the proposed learning method.

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JarBot: Automated Java Libraries Suggestion in JAR Archives Format for a given Software Architecture

  • P. Pirapuraj;Indika Perera
    • International Journal of Computer Science & Network Security
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    • v.24 no.5
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    • pp.191-197
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    • 2024
  • Software reuse gives the meaning for rapid software development and the quality of the software. Most of the Java components/libraries open-source are available only in Java Archive (JAR) file format. When a software design enters into the development process, the developer needs to select necessary JAR files manually via analyzing the given software architecture and related JAR files. This paper proposes an automated approach, JarBot, to suggest all the necessary JAR files for given software architecture in the development process. All related JAR files will be downloaded from the internet based on the extracted information from the given software architecture (class diagram). Class names, method names, and attribute names will be extracted from the downloaded JAR files and matched with the information extracted from the given software architecture to identify the most relevant JAR files. For the result and evaluation of the proposed system, 05 software design was developed for 05 well-completed software project from GitHub. The proposed system suggested more than 95% of the JAR files among expected JAR files for the given 05 software design. The result indicated that the proposed system is suggesting almost all the necessary JAR files.

An Implementation of Web-based Client/Server Architecture using Distributed Objects (분산 객체를 이용한 웹기반 클라이언트 / 서버 구조의 구현)

  • 박희창;이태공
    • Journal of the military operations research society of Korea
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    • v.23 no.2
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    • pp.25-44
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    • 1997
  • Internet users been rapidly increased due to the convenient GUI environment. Current Web-based HTTP/CGI client/server architecture has several problems such as the CGI bottleneck, no maintaince of state, and no load balancing. However, with Java and CORBA technologies called“Object Web technology”, we can solve them because Java is not only a mobile code but also a platform-independent code, and CORBA has ability to build distributed object and language-independent object model. The goal of “Object Web technology”is to create multivendor, multiOS, multilanguage“legoware”using objects. This paper implement“Book Search System”which is Web-based client/server architecture using distributed objects. Environments of this implementation are Hangul Windows NT(included IIS) server, Hangul Windows 95 client, Visigenic's VisiBroker for Java 1.2 which is a product of CORBA 2.0, HTTP protocol on TCP-IP-based, Sybase SQL Anywhere 5.0 database server, and the interface between application server and database is JDBC-ODBC bridge middleware.

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A design and implementation of Java based network game environments design and implementation for Internet community (인터넷 커뮤니티를 위한 JAVA 기반의 네트워크 게임 환경 설계 및 구현)

  • Kim, Jong-Soo;Kim, Tea-Suk;Choe, Gil-Rim;Kim, Sam-Ryung
    • Annual Conference of KIPS
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    • 2003.05b
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    • pp.1071-1074
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    • 2003
  • Now internet is very popular. Many company services various contents in Web. One of the best way for internet community is network game service for internet member. There are some company to service high quality network game for gathering members. Those company make success for getting fee from their member. Global on-line game market is small but stability growing. Thus Microsoft invest on line game. On this paper, one of a java network turn game system called by "Hoola" is designed and implemented. This Application consist of Client/Server and Database module and multi-tier Architecture, because of easily translation to PDA or mobile phone.

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Design and implementation of Mobile Electronic Payment Gateway System based on M-Commerce Security Platform (M-Commerce 보안 플랫폼상의 무선 전자지불시스템 설계 및 구현)

  • 김성한;이강찬;민재홍
    • The Journal of Society for e-Business Studies
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    • v.7 no.1
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    • pp.35-50
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    • 2002
  • Recently, payment method is one of the most hot issues for transaction of contents in mobile and internet markets. Many kinds of mobile contents services are rapidly growing with the combination of internet application services. Payment method algorithms are demanded for the stable transaction between producer and consumer. Security protocol algorithms are widely adapted for mobile Platform terminals. In this Paper, we described security mechanism for the current wireless internet services and compared with the performance result. There are security protocols that based on java machine platform or WAP protocols. The system is based on J2ME technology for the java mobile platform. Based on this technology, a security system is proposed for the service of mobile commerce electronic payment. The system is designed for the stability of transaction so that it enables to apply into many kinds of internet payment system.

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A Study on Authentication Server of Dynamic Signature Verification System (동적 서명인증시스템의 인증 서버에 관한 연구)

  • Kim Jin-Whan;Cho Hyuh-Gyu;Cha Eui-Young
    • The Journal of Society for e-Business Studies
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    • v.10 no.3
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    • pp.49-65
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    • 2005
  • This paper is a research on the dynamic signature verification of error rate which are false rejection rate and false acceptance rate, the size of signature verification engine, the size of the characteristic vectors of a signature, the ability to distinguish similar signatures, and so on. We suggest feature extraction and comparison method of the advanced signature verification. Also, we have implemented web authentication server with Java technology for supporting various OS Platforms and designed for more efficient user interfaces.

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