• 제목/요약/키워드: internet program

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Make-up Coordination의 Simulation 개발에 관한 연구 (A Study on the Development of Simulation for Make-up Coordination)

  • 김효숙;강인애
    • 대한가정학회지
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    • 제39권12호
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    • pp.65-77
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    • 2001
  • The purpose of this study is to propose development of simulation for make-up coordination by computer graphics and web animation program. In the 20th century, the power of the internet and www has been growing at such a rapid speed and also has provided the possibility of numerous market. Especially the internet marketing of womens products like cosmetics come into the spotlight as the way of sales. Many companies advertise their new products and give useful guidline of make-up technic on the website. So the contents of the website is one of the important thing to lead customer to purchasing. For the reason, this study tries develope a simulation of model in which customer can select their shape of face, color and theme whatever necessary. The model, color, theme palletes were designed by 'PHOTOSHOP 6.0'and the web image of simulation was made by 'FLASH ANIMATION 5.0'. As a result of this study is 1. It can give the chance to customer to make their own image of shape, color and theme through the simulation more speedly and exactly. 2. It can help company to advertise their new products, offer service for customers and lead customers to purchasing. 3. By accummulating the database, it can help to develop educational make-up system.

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XML을 이용한 Web 기반 공구정보 시스템 개발 (Development of Web Based Machining Tool Data System Using XML(eXtensible Markup Language))

  • 김영진;양영모
    • 산업공학
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    • 제16권1호
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    • pp.8-15
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    • 2003
  • With rapid growth of internet technology, companies have developed an information system such as the electronic catalog for product data in the E-Business. Due to the heuristic nature of the catalog search for proper tools in the specific process, the intelligent and user friendly methods residing in the search process give a comfortable environment even for the beginners in the field. In this paper, we develop a web based catalog for machining tools especially in Milling process. It has two distinct procedures for the users of the catalog; Search and Analysis. The Search is to select a proper cutter, insert, component combination in the developed relational database based on the cutting process and material. The Analysis is to suggest a recommended optimal cutting conditions based on the machining tools and selected materials. All of these procedures are stored in a server with a program based on the ASP and Java Script where the procedure is initiated by the client using the internet which is accessed through insert. With the success on implementing the above engineering database in the internet, we can provide the foundation for developing PDM with heuristic procedure.

실내디자인 트랜드 검색 프로그램에 관한 연구 - 아파트 주거공간을 중심으로 - (A Study on the Searching Program of Interior Design Trends Based on Apartment House)

  • 한영호;장중식;이미경
    • 한국실내디자인학회논문집
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    • 제32호
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    • pp.131-137
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    • 2002
  • The development of fast information network connections and the information highway of todays society have made consumers to demand various services in interior design. The media influencing consumer behavior is with no doubt, the Internet. The exponential growth in Internet users in Korea is surprised to all other countries. At this time where new businesses and events on the Internet are developing successfully, the educational and cultural benefits to consumers, which is quite different from the time when consumers only depended on television and newspaper, are enabling consumer demand to grow together with the abundant floods of information. This implies that consumer choice is shifting from needs-based to wants-based products and services. In the past where only the necessities were mass-produced and there was a lack in goods in general, there just werent enough products or varieties for consumers to either compare or evaluate. Today, comparing and evaluating has become natural with the access to information, and consumers have teamed to choose interior products that fit their preferences. In other words, this means that consumers are now at a transition point where they are moving from the simple everyday needs of the past to wants of the present that allows them to form a standard for selecting products of their own preference.

유아의 인터넷 게임 이용 현황 연구 (The Analysis of Full 5 Years Old Children's the Actual Conditions of Enjoying the Internet Games)

  • 정아란;이정기;이준
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2006년도 춘계종합학술대회
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    • pp.821-824
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    • 2006
  • 현대의 일상적인 삶에 필수적 매체인 컴퓨터는 부모들의 뜨거운 교육열에 힘입어 청소년들의 94% 이상이 컴퓨터를 보유하고 있을 정도로 보편화되었다. 이러한 시대적 흐름에 부응하여 유아 교육기관 내에도 컴퓨터영역을 두어 유아 스스로 자연스럽게 컴퓨터게임을 통해서 컴퓨터에 흥미를 갖는 것은 컴퓨터 학습에 중요한 요소로 보고 있다. 본 논문에서는 유아기 컴퓨터게임 과몰입 예방프로그램을 모색하기 위한 기초자료로써 유치원에 재원중인 만 5세 유아의 컴퓨터게임 이용실태를 파악하는데 중점을 두었다. 유아들의 인터넷게임 이용 현황을 인적환경, 이용시간, 선호도에 따라 분석하도록 하였다.

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남자 중학생들의 게임중독 결정요인 -여가와 가족환경요인을 중심으로- (Determinants of Game Addiction among Middle School Boys focused on Leisure and Family-Environmental Factors)

  • 오지영;김석환
    • 한국학교ㆍ지역보건교육학회지
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    • 제16권1호
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    • pp.39-50
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    • 2015
  • Objectives: A large number of teenagers are addicted to Internet games. The purpose of this study is to analyze the influence of leisure and family factors affecting internet game addiction among middle school boys. Methods: The data was used from 'Survey on the Online Game and Family Leisure Activities of Youth and Children in 2009' conducted by Korea Youth Policy Institute. Data were obtained from 1,681 middle school boys and analyzed by using the SPSS(version 20) program. Factors affecting game addiction were analyzed by ANOVA, Multiple Regression Analysis. Results: The results of this study revealed that the following variables have significant effects on game addition among middle school boys; psychology disorder about leisure, preference and participation disorder about leisure, father-child open communication, mother-child problem communication. Conclusions: Based on these results, we suggested leisure facility and programs to participate leisure life and activate communication with parents. Finally, limitations of this study and suggestions for future research were discussed.

SD&S 기반 iPG XML 생성 및 전송 시스템 (A System of iPG XML creation and transmission based on SD&S)

  • 최봉규;김태현;정회경
    • 한국정보통신학회논문지
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    • 제11권7호
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    • pp.1260-1266
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    • 2007
  • 정보통신기술이 발전하면서 방송 통신 융합(Convergence)의 시대가 되었다. 방송 통신 융합의 대표적인 서비스로 iCOD(internet Contents On Demand)가 있다. 이는 초고속 인터넷을 이용하여 정보 서비스, 동영상 콘텐츠 및 방송 등을 텔레비전 수상기로 제공하는 서비스이다. 그러나 이 서비스는 다른 채널의 방송 정보를 검색 하려면 다른 방송의 스트림을 다시 분석해야 한다는 문제점이 있다. 이에 본 논문에서는 iCOD 방송 서비스를 단말에서 효율적으로 검색하고 선택하는 것을 지원하기 위하여 iCOD 용 방송 스트림으로부터 SI(Service Information) 정보를 추출하여 SD&S(Service Discovery and Selection) 기반 iPG(internet Program Guide) XML문서를 생성하고 멀티 캐스트로 전송하는 시스템을 설계 및 구현하였다.

Analysis of Chinese Video Website Barrage Language Based On the Influence Of The ACGN Culture

  • Yan, JiHui;Pan, Yang;Yun, Taesoo
    • International Journal of Internet, Broadcasting and Communication
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    • 제13권2호
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    • pp.195-207
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    • 2021
  • In recent years, with the rapid growth of China's animation industry, the two-dimensional culture and consumption have been immersed in the daily lives of young people. The two-dimensional culture that mainly exists on young people is gradually entering the public's field of vision, making the two-dimensional culture not It is only restricted to the fixed fan circle, but is known to more people outside the circle. At the same time, the "barrage" (screen text) cultures in video websites has become popular with some film and television works, Internet terms, etc., and has attracted the attention on mainstream culture. On the one hand, its cultural products have appeared on traditional mainstream video websites and advertisements on provincial satellite TV. And in the program, on the other hand, a small part of the screen text and cultural terms are also used by some celebrities and other ordinary people who don't understand the meaning of the terms at all, and have caused widespread dissemination. Sometimes the video website itself is also mentioned, which obviously shows a difference. The tendency towards a kind of screen texts subculture to penetrate the mainstream culture.

Influences of Financial Inclusion on Sustainable Development of India: Using Internet Subscribers as a Moderator

  • Swapnil Singh, THAKUR;Rahul Singh, GAUTAM;Ajay Kumar, YADAV;Hitesh, PATOLE;Aashi, RAWAL;Shailesh, RASTOGI
    • The Journal of Asian Finance, Economics and Business
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    • 제10권2호
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    • pp.29-39
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    • 2023
  • The goal of this study is to understand how financial inclusion (FI) as influenced by Internet subscribers in India, affects India's Sustainable Development Goals (SDG). This study makes use of secondary data that was collected from 16 Indian states and one Union Territory between the fiscal years of 2018 and 2020. The goal of this study has been investigated using panel data regression analysis (PDR). And the study's findings indicate that wages received through MNREGA accounts and post office operating accounts under the supervision of Internet subscribers have a significant negative impact on India's SDGs, demonstrating how financial inclusion is harming the country's efforts to achieve sustainable development. This study suggests that it is important to pay attention to rural areas' access to the digital environment and their degree of digital literacy. These findings imply that improving the MGNREGA program and employees' pay might help the government alleviate poverty in India. Financial inclusion also depends heavily on financial literacy. The government should improve its digital infrastructure in rural and urban areas so that people there may better understand and utilize it given that it promotes financial inclusion, digitalization, economic advancement, rural development, and poverty reduction.

다문화가정 청소년의 자살생각 영향요인: 행복감의 매개효과 (Factors Affecting Suicidal Ideation in Multicultural Adolescents: The Mediating Role of Happiness)

  • 남경아;조헌하
    • 지역사회간호학회지
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    • 제33권2호
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    • pp.228-236
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    • 2022
  • Purpose: The purpose of this study is to demonstrate the mediating effect of happiness in the relationship between internet addiction, depression and suicidal ideation among adolescents from multicultural families. Methods: 1,065 adolescents from multicultural families who participated in the 16th (2020) Adolescent Health Behavior Survey were selected as the final subjects for the study, and were analyzed with descriptive statistics, independent t-test, ANOVA, Pearson's correlation coefficient, and stepwise multiple regression. Results: There was a fully mediating effect of happiness in the relationship between internet addiction and suicidal ideation of the adolescents from multicultural families (F=6.65, p<.001). There was a partial mediating effect of happiness in the relationship between depression and suicidal ideation of the adolescents from multicultural families (F=10.01, p<.001). Conclusion: To mitigate the suicidal ideation of adolescents from multicultural families, it is necessary to develop and apply a positive psychological treatment program that enhances happiness for adolescents from multicultural families who are experiencing internet addiction and depression.

Big Data Analytics Applied to the Construction Site Accident Factor Analysis

  • KIM, Joon-soo;Lee, Ji-su;KIM, Byung-soo
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.678-679
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    • 2015
  • Recently, safety accidents in construction sites are increasing. Accordingly, in this study, development of 'Big-Data Analysis Modeling' can collect articles from last 10 years which came from the Internet News and draw the cause of accidents that happening per season. In order to apply this study, Web Crawling Modeling that can collect 98% of desired information from the internet by using 'Xml', 'tm', "Rcurl' from the library of R, a statistical analysis program has been developed, and Datamining Model, which can draw useful information by using 'Principal Component Analysis' on the result of Work Frequency of 'Textmining.' Through Web Crawling Modeling, 7,384 out of 7,534 Internet News articles that have been posted from the past 10 years regarding "safety Accidents in construction sites", and recognized the characteristics of safety accidents that happening per season. The result showed that accidents caused by abnormal temperature and localized heavy rain, occurred frequently in spring and winter, and accidents caused by violation of safety regulations and breakdown of structures occurred frequently in spring and fall. Plus, the fact that accidents happening from collision of heavy equipment happens constantly every season was acknowledgeable. The result, which has been obtained from "Big-Data Analysis Modeling" corresponds with prior studies. Thus, the study is reliable and able to be applied to not only construction sites but also in the overall industry.

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