• Title/Summary/Keyword: internet program

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Verification of Effectiveness and Satisfaction Survey for the Korean Computer-based Cognitive Rehabilitation Programs(CoTras)

  • Chae, Soo-Gyung
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.230-242
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    • 2022
  • The purpose of this study was to verify the effectiveness of the computerized cognitive rehabilitation program in which areas and to suggest effective ways to utilize the program in the future, being conducted for 20 college students. We lasted this study from May 3 to 23, 2021. As a result of analyzing the groups using the Computer-based Cognitive Rehabilitation Program (CoTras), in terms of the difference in accuracy for the case of visual perception group B was statistically significantly improved than group C(p<0.05). In the case of attention, memory, and orientation, there was no significant difference between groups(p>0.05). In the case of reaction time difference, there was no significant difference between groups in visual perception, concentration, memory, and orientation(p>0.05). And in order to improve attention and visual perception, it is recommended to conduct the program three times with a duration of 20 minutes, and in order to improve orientation and memory, it can be said that it is helpful to conduct one experiment for at least 30 minutes rather than conducting short and frequent experiments. Through this study, we found that it is effective to apply different times according to each area to improve cognitive function. In other words, depending on the purpose of which cognitive function is to be improved, the duration of the program should be applied differently.

An AI-Based Prevention Program to Protect Youth from Cybergrooming

  • Kee Jeong Kim;Lifu Huang;Jin-Hee Cho
    • Journal of Internet Computing and Services
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    • v.24 no.5
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    • pp.67-73
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    • 2023
  • The Digital Age calls for improvement of information literacy particularly among children and youth who are vulnerable to cybergrooming. Taking an interdisciplinary approach by leveraging our team's expertise including child and adolescent development, data analytics, and cybersecurity, this study proposes an interactive artificial intelligence (AI)-based preventive simulation program that raises youth knowledge and awareness about the risk of cybergrooming as well as increases resilient self-efficacy in their cybersecurity-relevant skills. The primary purpose of this project is to evaluate the effectiveness of the simulation program on preventing cybergrooming. More specifically, this study is designed to examine developmental changes in self-efficacy of cybersecurity-relevant skills among youth participants as a function of the preventive simulation program. Further, this study will identify risk and protective factors that explain interindividual differences in the ability of children and youth either to fall victim to advances from a cyber predator or to recognize and deter such threats. The preliminary data will help improve the effectiveness of the preventive simulation program as well as the methods of implementation to large groups of youth. The findings from the proposed study will contribute to making specific recommendations to parents, educators, practitioners, and policy makers for the prevention of cybergrooming.

The Influence of the repeated learning of moving picture materials applying 'the development of mathematical power' program on The Self-Directed Learning (수학적 힘의 신장 프로그램을 적용한 교실 수업 동영상 자료 반복 학습이 자기 주도적 학습에 미치는 영향 - 수학 I 을 중심으로 -)

  • Byun Kyung-Hae
    • Communications of Mathematical Education
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    • v.20 no.2 s.26
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    • pp.295-326
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    • 2006
  • Despite the importance of mathematics education, many students in high school have lost their interests and felt difficulties and they don't have 'mathematical' experience with meanings attached because of the entrance examination. This paper attempted to resolve these problems and find the teaching-method with which students can study by themselves with more confidence. Nowadays students' use of Internet is very popular. After develop 'the development of mathematical power' program based on mathematics history, history, science, the application of problems in real world, and self-evaluation, I made students repeat them after making teaching lessons in classroom as moving pictures. Through this processes, I attempted to develop the Self-Directed Learning' ability by making public education substantial. First of all I analyzed the actual conditions on 'Self-Directed Learning' ability in mathematics subject, the conditions of seeing and hearing in Internet learning program, and students' and their parents' interests in Internet education. By analyzing the records, I observed the significance of the introducing mathematics history in mathematics subject in early stager, cooperative-learning, leveled-learning, self-directed learning, and Internet learning. Actually in aspect of applying 'the development of mathematical power' program, at first I made up the educational conditions to fix the program, collected the teaching materials, established the system of teaching-learning model, developed materials for the learning applying Internet mail and instruments of classroom, and carried out instruction to establish and practice mathematics learning plan. Then I applied the teaching-learning model of leveled cooperation and presentation loaming and at the same time constructed and used the leveled learning materials of complementary, average, and advanced process and instructed to watch teaching moving pictures through Internet mail and in the classroom. After that I observed how effective this program was through the interest arid attitude toward mathematics subject, learning accomplishment, and the change of self-directed learning. Finally, I wrote the conclusion and suggestion on the preparation of conditions fur the students' voluntary participation in mathematics learning and the project and application on 'the development of mathematical power' program and repeated learning with the materials of moving pictures in classroom.

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Factors on Internet Game Addiction among Adolescents (청소년의 인터넷게임 중독 영향 요인)

  • Park, Hyun-Sook;Kwon, Yun-Hee;Park, Kyung-Min
    • Journal of Korean Academy of Nursing
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    • v.37 no.5
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    • pp.754-761
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    • 2007
  • Purpose: The purpose of this study was to explore factors related to internet game addiction for adolescents. Method: This study was a cross-sectional survey, and data was collected through self-report questionnaires. Data was analyzed using the SPSS program. Results: In logistic regression analysis, the risk of being addicted to internet games was 2.22 times higher in males than females. Adolescents with low and middle academic performance also had a higher risk(2.08 times and 2.54 times) to become addicted to internet games. For the location of the computer, the risk of becoming addicted to internet games were .01 times lower in the living room or brother or sisters' room than in their own room. The risk of becoming addicted to internet games was 1.18 times higher in the higher usage time of internet games. The risk of becoming addicted to internet games was .49 times lower in the more accepting and autonomic parents' rearing attitude and .02 times lower in the high self-efficacy group than the low group. Conclusion: The result of this study suggests that there are noticeable relationships between internet game addiction and gender, academic performance, location of computer, usage time of internet games, parents' rearing attitude, and self efficacy.

A Development of Multimedia Materials with JAVA for Mathematics Instruction of Middle School (Java로 배우는 중학교 수학과 교육매체 개발)

  • 박달원;김승동;김응환
    • School Mathematics
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    • v.1 no.1
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    • pp.235-243
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    • 1999
  • This article is that we develop a learning materials using on the internet with JAVA in middle school mathematics. we construct the learning instruction simulation java program that students can use the applet on the internet for understanding the concepts of mathematics. We service the homepage at internet address. [http://edupark.kongiu.ac.kr]

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Algorithm of Remote control service against Denial of Service Attacks (인터넷 서비스거부공격을 방지한 원격 제어 서비스 알고리즘)

  • 권용성
    • Proceedings of the IEEK Conference
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    • 2002.06c
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    • pp.181-184
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    • 2002
  • This paper describes remote control RS232 communication using internet service, safety of exchange data and internet traffic by Denial of Service Attacks. In case of Denial of service Attacks, it makes connection of internet service failed. So in this Paper, this solution was examined and implemented for receiving data in safety against Denial of Service Attacks by LabVIEW program of National Instruments.

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Development of Remote Experimental Laboratory Based on Internet (인터넷기반의 원격 계측 실험실 구축에 관한 연구)

  • Kwak Moon-K.;Chung Kyung-Kwon;Shin Jae-Ho
    • Journal of Engineering Education Research
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    • v.3 no.2
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    • pp.14-23
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    • 2000
  • This paper is concerned with the development of remote engineering laboratory using the internet. Recently, various virtual laboratories are introduced using the multimedia technologies but the internet laboratory using the real hardware system is not present. In this study, we developed the remote engineering laboratory by combining the GPIB program which controls the hardwares with the web programming which controls the internet. The function generator, LCR meter, and oscilloscope were considered as the measurement devices. The client program includes the user-interface which carry out experiment remotely. Several electrical experiments were set up to verify the experimental process. It has been found that the remote engineering experiments are feasible and valid. The methodologies will be discussed in detail.

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Factors Influencing Internet Addiction among Adolescents in an Area (일부 지역 청소년의 인터넷 중독에 영향을 미치는 요인)

  • Shin, Seung-Bae;Lee, Ju-Yul;Kim, Seok-Hwan
    • The Journal of Korean Society for School & Community Health Education
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    • v.12 no.1
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    • pp.45-58
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    • 2011
  • Objectives: The purpose of this study is to analyze the fators affecting Internet addiction among adolescents in an area. Methods: By using cluster sampling, 2,479 participants representing 22 elementary school, 11 middle school, 7 high school students in a county of the Chungcheongnam-do. Data was analyzed by SPSS 12.0. using t-test, F-test, chi-square test, Pearson correlation coefficient and multiple regression. Results: Internet addiction positively correlated with high school students(dummy variable), Internet-connected computers in PC Game Room(dummy variable), Internet using time(weekday) and Internet using time(weekend). Internet addiction negatively correlated with Internet-connected computers in school(dummy variable), Internet-connected computers in friend's house(dummy variable). For the male students, Significant factors affecting Internet addiction were eating habits, Internet-connected computers in friend's house, Internet using time(weekend). For the female students, Internet using time(weekday) and Internet using time(weekend) were significant. For the elementary school students, Significant factors affecting Internet addiction were Internet using tine(weekday) and Internet using time(weekend). In the case of the middle school students, Internet using tine(weekday), Internet using time(weekend) and eating habits were significant. but, the high school students, Internet using time(weekend) was significant. Conclusions: Students who spend more time in the internet have higher tendency to become addicted to the internet. Therefore, it would be necessary to develop program to prevent internet addiction.

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Social network analysis on consumers' seeking behavior of health information via the Internet and mobile phones

  • An, Ji-Young;Jang, Haeran;Paik, Jinkyung
    • Journal of Korea Multimedia Society
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    • v.17 no.8
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    • pp.995-1011
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    • 2014
  • In consideration of the rapid changes in the so-called information society of the $21^{st}$ century, about 80% of a total population in Korea has used the Internet. However, the social effect of the Internet and related devices has not been yet systematically studied in the literature. In healthcare as well, consumers' efficient use of the Internet for their positive health outcomes is becoming an issue. The purpose of this study was to analyze the medical subject headings keywords of the selected studies on consumers' use of Internet and mobile health information. For the analysis, social network analysis was used to provide basic information to present directions for future research on the field of interest.

Realization of Internet Supercomputing Technology (인터넷 수퍼컴퓨팅 기술의 구현)

  • 김승조
    • 한국전산유체공학회:학술대회논문집
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    • 2000.10a
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    • pp.1-8
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    • 2000
  • In this work, Internet Supercomputing methodology is introduced and the concept is materialized for large-scale finite element analysis. The primary resources of Internet Supercomputing are numerous idling PCs connected by Internet with no regards to their locations. Therefore, it becomes one of the most affordable ways to achieve supercomputing power unlimitedly if the appropriate parallel algorithm and the operating program are developed for this slow network environment. Under the above concept, virtual supercomputing system InterSup I is constructed and tested. To establish the InterSup I system, 64 CPU nodes, which are located in several places and connected by Internet, are conscripted, and parallel finite element software is developed for linear static analysis of structures based on the parallel multi-frontal algorithm. By the established InterSup I system, analysis of finite element structural model having around five million DOFs are solved to check the affordability and effectiveness of Internet Supercomputing.

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