• Title/Summary/Keyword: international communication

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A Study on the Subjective Perception Types of the Competencies Required of Airline Cabin Crew Members (항공사 객실승무원에게 요구되는 역량에 대한 객실승무원들의 주관적 인식 유형 연구)

  • Hye Jung Park;Hyun Been Park;Yeon Sook Lee
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.2
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    • pp.257-266
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    • 2024
  • This study analyzed the characteristics of each type of subjective perception of cabin crew by applying Q-methodology to understand the competencies required of airline cabin crew. As a result of analyzing 33 Q-samples and 33 P-samples using the Ken-Q Analysis program, four types were identified: "Physical strength and appearance quality-oriented", "job performance-oriented", "communication ability-oriented", and "job consciousness-oriented". Most types showed high agreement on physical factors, ability to cope with emergency situations and work responsibility. The results can be used as basic data to develop effective curriculum for airline training course and airline service majors, and it can be a reference material to help job seekers understand the job and cultivate necessary competencies.

Interaction Effects of Purchase Cycle and Bundle Type on Promotion Effectiveness (제품구매주기와 번들유형이 프로모션 효과에 미치는 영향)

  • Sungmi Lee
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.2
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    • pp.181-185
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    • 2024
  • The purpose of this research is to investigate how purchase cycle of a product and bundle frame influence consumers' responses to the bundle promotion. In order to test hypotheses of this study, we conducted an experimental study that was a 2(Purchase cyle: Long vs. Short) X 2(Bundle frame: 1+1 vs. Buy2 and 50% off) between-subjects design. The reseults of this study showed the interaction effects of purchase cycle of product and bundle frame on perceived level of discount and product attitude. Based on the results, we provide theoretical implcations to extent the existing research regarding bundling promotion. Moreover, the results of this study suggest some practical implications and a new aspect about bunle promotions.

A Case Study on the Brand Development of Odor-reducing Feed Additives

  • Gok Mi Kim
    • International journal of advanced smart convergence
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    • v.13 no.1
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    • pp.194-200
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    • 2024
  • In the past, antibiotics and antimicrobial substances have been used for the purpose of promoting the growth of livestock or treating livestock, but various problems such as the presence of livestock products or resistant bacteria have emerged. Recently, regulations on the use of antibiotics have been strengthened worldwide, and probiotics are attracting attention as an alternative. Probiotic microorganisms have already been used for human use, such as intestinal abnormal fermentation, diarrhea, and indigestion. In livestock, beneficial microorganisms are increasing in use for the purpose of improving productivity, such as promoting livestock development and preventing diarrhea. Therefore, it is advisable to understand livestock probiotics in deeper and think about effective uses. The role of probiotics in the livestock sector is made with microorganisms themselves, so it is a substance that promotes livestock growth and improves feed efficiency by settling in the intestines of livestock, suppressing the growth of other harmful microorganisms, helping digestion and absorption of ingested feed, and helping to synthesize other nutrients. There is a need for a probiotic that suppresses intestinal bacteria by supplying probiotics used as a means to minimize the effects of stress in livestock management, thereby suppressing disease outbreaks by maintaining beneficial microorganisms and suppressing pathogenic microorganisms. The purpose of this paper is to develop a brand of feed additive probiotics to improve health conditions due to increased feed intake, improve the efficiency of use of feed nutrients, inhibit the decomposition and production of toxic substances, increase immunity, reduce odor in livestock, and improve the environment. We investigated and analyzed feed additive probiotics already on the market, and developed the naming and logo of suitable feed additive probiotic brands in livestock. We hoped that the newly developed product will be used in the field and help solve problems in the livestock field.

A Study on the Installation and Abolition of Convergence Department in University (한국 대학의 융합학과 설치와 폐과 현황 분석)

  • Oh Dayyoung
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.111-119
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    • 2024
  • This study analyzed the current status of the convergence departments of universities from 2019 to 2023. The number of installation increased from 430 in 2019 to 649 in 2023. The accumulated number of abolition increased from 177 to 509 at the same period. Many were suddenly installed without enough readiness. The convergence department bubble phenomenon began to extinguish in 2022. The number of the convergence departments in academic division was more in the order of engineering, humanities and social sciences, natural sciences, and arts and sports every year. The proportion of engineering decreased and that of humanities and social sciences increased. The number of sub-division installing convergence departments increased from 65 to 81 during 5 years. Convergence education was in the process of gradually spreading to various fields.

Inplementation of a Hydrogen Leakage Simulator with HyRAM+ (HyRAM+를 이용한 수소 누출 시뮬레이터 구현)

  • Sung-Ho Hwang
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.551-557
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    • 2024
  • Hydrogen is a renewable energy source with various characteristics such as clean, carbon-free and high-energy, and is internationally recognized as a "future energy". With the rapid development of the hydrogen energy industry, more hydrogen infrastructure is needed to meet the demand for hydrogen. However, hydrogen infrastructure accidents have been occurring frequently, hindering the development of the hydrogen industry. HyRAM+, developed by Sandia National Laboratories, is a software toolkit that integrates data and methods related to hydrogen safety assessments for various storage applications, including hydrogen refueling stations. HyRAM+'s physics mode simulates hydrogen leak results depending on the hydrogen refueling station components, graphing gas plume dispersion, jet frame temperature and trajectory, and radiative heat flux. In this paper, hydrogen leakage data was extracted from a hydrogen refueling station in Samcheok, Gangwon-do, using HyRAM+ software. A hydrogen leakage simulator was developed using data extracted from HyRAM+. It was implemented as a dashboard that shows the data generated by the simulator using a database and Grafana.

Exploratory Study on Application of PBL at Global TVET (글로벌 TVET에서의 PBL 적용에 대한 탐색적 연구)

  • Mi Hwa Kim
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.571-577
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    • 2024
  • This study was conducted to explore the effectiveness of PBL application at Technical and Vocational Education and Training. PBL was applied to the course of the A University's global TVET and these PBL classes were organized and operated for 8 weeks. After that, written interviews and surveys were conducted and the results were analyzed. Learners responded positively to their satisfaction and engagement to the PBL experience and also presented that they felt that communication skills and problem-solving skills were cultivated through self-directed learning process and team activities. Through the above research results, the precedence of content analysis and learner analysis, related support for the spread of PBL application in TVET, and support to strengthen teaching competency on PBL at TVET were proposed.

The Research on the Use of ChatGPT in Jewelry Industry (주얼리 산업에서의 챗GPT 활용연구)

  • Hye-Rim Kang
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.211-216
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    • 2024
  • The purpose of this study is to examine the functional aspects linked to the productivity innovation of ChatGPT, which emerged as a result of the rapid development of AI technology, and to identify ways to apply it in the jewelry industry. By analyzing the definition of ChatGPT and its features that improve productivity, I identify the scope of its application in the jewelry production process and derive meaningful implications. ChatGPT has the characteristics of 'learning', 'communication', and 'generative'. It enhances productivity by applying it to the jewelry industry. Social issues arise from the paradigm shift in the creation methods of generative AI. The version of ChatGPT is continuously upgraded along with the expansion of parameters. Accordingly, we would like to discuss ways to strengthen the competitiveness of the jewelry industry by conducting continuous research.

Covid-19 Occupational Risk Incidence and Working Sectors Involved During the Pandemic in Italy

  • Fabio Boccuni;Bruna M. Rondinone;Giuliana Buresti;Adelina Brusco;Andrea Bucciarelli;Silvia D'Amario;Benedetta Persechino;Sergio Iavicoli;Alessandro Marinaccio
    • Safety and Health at Work
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    • v.14 no.4
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    • pp.398-405
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    • 2023
  • Background: Starting from March 2020 until December 2021, different phases of Covid-19 pandemic have been identified in Italy, with several containing/lifting measures progressively enforced by the National government. In the present study, we investigate the change in occupational risk during the subsequent pandemic phases and we propose an estimate of the incidence of the cases by economic sector, based on the analysis of insurance claims for compensation for Covid-19. Methods: Covid-19 epidemiological data available for the general population and injury claims of workers covered by the Italian public insurance system in 2020-2021 were analyzed. Monthly Incidence Rate of Covid-19 compensation claims per 100,000 workers (MIRw) was calculated by the economic sector and compared with the same indicator for general population in different pandemic periods. Results: The distribution of Covid-19 MIRw by sector significantly changed during the pandemic related to both the strength of different waves and the mitigation/lifting strategies enforced. The level of occupational fraction was very high at the beginning phase of the pandemic, decreasing to 5% at the end of 2021. Healthcare and related services were continuously hit but the incidence was significantly decreasing in 2021 in all sectors, except for postal and courier activities in transportation and storage enterprises. Conclusion: The analysis of compensation claim data allowed to identify time trends for infection risk in different working sectors. The claim rates were highest for human health and social work activities but the distribution of risk among sectors was clearly influenced by the different stages of the pandemic.

Research on Music Application UI Design and Feature Preferences by MBTI Personality Types (MBTI 성격 유형별 음악 애플리케이션 UI 디자인 및 기능 요구 선호도 연구)

  • Wu Yuhang;Inyong Nam;Bao Wenhua
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.3
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    • pp.437-449
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    • 2024
  • This study analyzed the influence of MBTI (Myers-Briggs Type Indicator) personality types on preferences for user interface (UI) design in music applications. Through an online survey, 535 responses were collected, and data were processed using ANOVA analysis in Python. The analysis revealed that certain MBTI types tend to prefer combinations of warm and neutral color tones, aligning with their artistic sensibilities and emphasis on harmony. Conversely, other MBTI types show a preference for colder color tones or combinations of cold and neutral tones, reflecting their practical and systematic tendencies. Additionally, it was found that UI layout preferences also vary according to personality types. Some MBTI types exhibit a preference for the 'Mostly Fluid' model, reflecting their efficient and systematic nature. These findings underscore the importance of considering users' individual personality types in UI design for music applications.

A Study on the User Experience of Gamification Elements in Mobile Commerce in Korea (국내 모바일 커머스 게임화 요소의 사용자 경험 연구)

  • So Young Lee;Seung In Kim
    • Industry Promotion Research
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    • v.9 no.3
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    • pp.155-161
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    • 2024
  • This study investigates user experiences of reward-based mini-games, gamified elements within the domestic mobile commerce sector. Recently, gamification marketing strategies have been actively employed in mobile commerce services to attract customers, increase dwell time, and enhance revisit rates. Conducting research on user experiences of gamified elements, we quantified evaluations of how users perceive these elements within mobile commerce. Using enjoyment, immersion, rewards, value, and utility as criteria, we designed a questionnaire and conducted surveys, followed by 1:1 in-depth interviews with users aged 20 to 40. The experimental results highlight the need for strategies to increase user satisfaction in terms of enjoyment and immersion, as well as the necessity to enhance user experiences related to predictable reward systems and product exploration to facilitate product purchases. It is hoped that this study will provide insights for companies seeking to incorporate gamified elements into their marketing strategies and improve user experiences.