• 제목/요약/키워드: interface graphic

검색결과 831건 처리시간 0.027초

NC 선반 가공의 프로그래밍을 위한 대화형 그래픽 시스템 TIG

  • 이재원;조경래
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1991년도 춘계학술대회 논문집
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    • pp.243-250
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    • 1991
  • This paper concerns the development of NC programming system TIG (Turning with Interactive Graphics) with interactive graphics for turning operation. The system cosists of the processor, the post-processor and the system-user interface. Different from previous segment contour based NC graphic programming systems, the frliability and efficiencyof programming is realized by using Boolean operation with block unit based ICONs for the geometry definition. The tool motion can be also displayed on the screen together with the part contour. The system calculate automatically the number of passes based on the user specified cutting conditions.

충돌 회피를 위한 로봇 시뮬레이터의 개발에 관한 연구 (A Study on Development of Robot Simulator for Collision Avoidance)

  • 이주형
    • 수산해양기술연구
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    • 제32권3호
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    • pp.321-328
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    • 1996
  • This paper presents a robot simulator which can automatically generate a smooth collision free path. This simulator has the characterstisc of the object - oriented programming which is coded in Borland C+ +. Using General Inverse Algorithm, the inverse kinematics solutions of any kind of robots can be found generally. This simulator also uses Bezier Functions for the description of a smooth collision - free path. In addition, GUI(Graphic User Interface)technique is employed for user's convenience.

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RAN-aCGH: R GUI Tools for Analysis and Visualization of an Array-CGH Experiment

  • Kim, Sang-Cheol;Kim, Byung-Soo
    • Genomics & Informatics
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    • 제5권3호
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    • pp.137-139
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    • 2007
  • RAN-aCGH is an R GUI tool for the analysis and visualization of array comparative genomic hybridization (array-CGH) experiments. The tool consists of data-loading, preprocessing for missing data, several methods for statistical identification of DNA copy number aberration, and visualization of the copy number change. RAN-aCGH requires a single input format, provides various visualizations, and allows the addition of a new statistical method, all in a user-friendly graphic user interface (GUI).

On the Development of LCD Simulator: ProLCD

  • Lee, Han-Yong;Pang, Se-Chung;Kim, Hyun-Suk;Yu, Mi;Oh, Jun-Sik
    • 한국정보디스플레이학회:학술대회논문집
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    • 한국정보디스플레이학회 2000년도 제1회 학술대회 논문집
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    • pp.59-60
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    • 2000
  • We have developed the LCD Simulator, which is called "ProLCD", in order to reduce time and efforts for the design and analysis of LCDs. We describe the numerical models implementing the computation of LC directors and electro-optics, the graphic user interface and the visualization modules. Many applications show that ProLCD is a very useful, interactive design tool with good reliability.

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전차선로의 전류분포분석 프로그램 개발 (Development of Current Distribution Analysis Program for Railway Electrification System)

  • 이욱화;김정훈;홍재승;오광해;창상훈
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 1999년도 춘계학술대회 논문집
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    • pp.336-343
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    • 1999
  • This paper presents development of the program which calculates the electric quantities such as current, voltage at each pan of railway electrification system in static state. The purpose of this program is to estimate the adequacy of railway electrification system through simulations. And it contributes the estimations for optimal railway electrification system by calculating the maximum of current and voltage. The results are represented through GUI(Graphic User Interface) for user to understand easily.

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교류 급전시스템 해석을 위한 윈도우즈 기반 시뮬레이터 개발 (Development of Simulator for AC Traction Power Supply System)

  • 김주락;이장무;창상훈;김정훈
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2009년도 춘계학술대회 논문집
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    • pp.411-417
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    • 2009
  • This paper describes the development of integrated simulator for traction power supply system with GUI (Graphic User Interface). This simulator consists of a lot of calculation modules such as TPS, time table, line constant, and power supply system analysis. Each module has input and output structure respectively. The proposed simulator is tested on both high speed railway line and metropolitan subway line. The test has confirmed the function of the developed simulator.

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철근 콘크리트 구조의 초기 구조설계 시스템 개발 (Development of Preliminary Structural Design System for Reinforced Concrete Structures)

  • 안은경;김남희;이병해
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 1997년도 가을 학술발표회 논문집
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    • pp.197-204
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    • 1997
  • The development of computer-integrated design systems that fully support structural design process needs the computerization of structural design at the preliminary design stage. The objective of this paper is to develop a prototype system for preliminary design of reinforced concrete structures. This study focuses on the development of a natural design process oriented GUI(Graphic User Interface) and a representation of an experienced knowledge. The prototype system has been currently implemented using the objected-oriented programming concepts, the program language(i.e.,Visual C++) and the expert shell(i.e., Intelligent Rules Element).

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데이터베이스를 이용한 객체지향 유출해석(관개배수 \circled1) (Object-Oriented Runoff Analysis Using DataBase)

  • 김상민;박승우
    • 한국농공학회:학술대회논문집
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    • 한국농공학회 2000년도 학술발표회 발표논문집
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    • pp.126-131
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    • 2000
  • This paper presents a framework for developing an object-oriented system for runoff analysis. The objects include rainfall, meterorologic, watershed, reservoir, stream, DB management, and GUI. Data and method of each object were analyzed and defined. The database for runoff analysis were designed and DBMS MS-Access was chosen. The system design features and implementation are described, and an graphic user interface for flood runoff is presented

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시각화-시뮬레이션방법을 이용한 단거리미사일시스템의 성능산정모델 (Short-Range Missile system Performance Evaluation model Using GUI-Type Simulation)

  • 황흥석
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2000년도 춘계학술대회 논문집
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    • pp.148-152
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    • 2000
  • 본 연구는 사용자 인터페이스를 고려한 시뮬레이션 방법을 이용한 단거리 미사일시스템의 성능 평가모델의 연구이다. 주요 접근 방법으로 먼저 시스템성능산정을 위한 시뮬레이션 방법을 제시하였으며 이는 관련 Data를 수집하고 이로부터 미사일의 폭발지점을 산정하고 표적의 피해산출을 위한 방법과 종합표적살상확률을 산정하는 방법 등을 포함하였다. 다음 단계로 사용자를 위한 그래픽 사용자 인터페이스(Graphic User Interface)를 고려한 입출력과정을 시각화환경으로 구현하였다. 본 연구를 위하여 전산프로그램을 개발하고 가상 Data를 이용한 예를 들고 결과를 보였다.

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헵틱 피드백을 갖는 가상현실 응용 사례 (Virtual Reality Applications with Haptic Feedback)

  • Yoon-Sang Kim;Do-Hoe Kim
    • 산업경영시스템학회지
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    • 제25권6호
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    • pp.12-16
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    • 2002
  • Virtual reality (VR) opened the possibility of moving beyond the 2-D world of conventional desktop systems to an immersive, multi-sensory environment generated by computer graphics. Haptic feedback (Haptics) is now starting to get recognition and use in intensive applications for manipulation, while smell and taste feedback are at the stage of early research. This paper reviews some current works on increased haptic feedback augmentation in virtual reality applications.