• Title/Summary/Keyword: interaction network

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Analysis on Continuous Usage Intention of Chinese Mobile Games from the Perspective of Experiential Marketing and Network Externality

  • Lei, Bo;Lee, Jungmann
    • Journal of Information Technology Applications and Management
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    • v.27 no.6
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    • pp.197-224
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    • 2020
  • Mobile games have become one of the most important driving forces of the game industry. We focus on the continuous intention to use Chinese mobile games from the perspective of experiential marketing and network externalities. We integrate user experience, network externalities and flow theory into expectation confirmation model and explore the influencing factors of continuous usage intention of Chinese mobile game and propose a research model. Game experience, service experience, perceived enjoyment, social interaction, challenge, perceived number of users and perceived number of peers were employed as independent variables, while flow, perceived value and satisfaction as mediating variables and continuous intention as the dependent variable. After surveying 426 samples, the model is tested with structural equation model. The results reveal that perceived enjoyment significantly positively influences perceived value, flow, satisfaction, and continuous intention. The greater the enjoyment of the game, the greater the satisfaction of the game and the greater the willingness to use it continuously. Game experience has a significant direct effect on continuous intention, which indicates that a better game experience can retain more users. Service experience and perceive number of peers positively influence satisfaction. Another finding is that social interaction and perceived number of users positively influence perceived value and flow, which indicate that social attributes are critical roles for retaining users. Game challenge also positively influences flow. The proper level of challenge is more likely to cause users to enter the state of flow. Flow indirectly influences continuous usage intention through the satisfaction of the game, which indicates that satisfaction is driven by flow experience and further retaining users. Empirical results implied that mobile game companies need to focus on improving user experience, expectation satisfaction and extending network externalities to improve the continuous intention of using mobile game.

Study of the therapeutic mechanism of Zuojin Pill about functional dyspepsia through network pharmacology research (네트워크 약리학 연구를 통한 좌금환의 기능성 소화불량증 치료기전 연구)

  • Ju eun Lee;Na Ri Choi;Seung Hyeon Koo;Woo Gyun Choi;Byung Joo Kim
    • Herbal Formula Science
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    • v.32 no.3
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    • pp.247-261
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    • 2024
  • Objectives : Zuojin Pill, recognized as an effective herbal remedy, has undergone investigation for its potential in alleviating symptoms like indigestion, vomiting, and abdominal distension. The purpose of this study was to investigate the mechanism of digestive function activation through network pharmacology, particularly focused on improving functional dyspepsia. Methods : The two components, Coptidis Rhizoma and Evodiae Fructus, constituting Zuojin Pill were analyzed based on broad information on chemical and pharmacological properties, confirming 40 active compounds and 115 digestive-related molecular targets. Concentration analysis revealed impacts on various pathways related to digestive functions. Results : According to network pharmacological analysis of Zuojin Pill, quercetin and beta-sitosterol were exhibited relatively numerous targets, suggesting their potential significance in the therapeutic activity of Zuojin Pill and by a Protein-Protein Interaction (PPI) network, JUN, RELA, MAPK1, HSP90AA1, TP53, TNF, AKT1, IL6, MAPK14, ESR1, FOS, MYC were identified. Also, berberine exhibited the highest contribution index (92.58%), indicating that this compound may be a major contributor to the digestive activity of Zuojin Pill. Additionally, functional interaction analysis by GeneMANIA indicated that targets of Zuojin Pill could functionally interact through various mechanisms, implying similarities in pharmacological roles. Conclusions : These findings contribute valuable insights into the digestive function activation mechanism and highlight the therapeutic potential of Zuojin Pill in improving functional dyspepsia.

Predictive System Evaluation of Residual Stresses of Plate Butt Welding Using Neural Network (신경회로망을 이용한 평판 맞대기용접의 잔류응력 예측시스템 개발)

  • 차용훈;성백섭;이연신
    • Journal of Welding and Joining
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    • v.21 no.1
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    • pp.80-86
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    • 2003
  • This study develops a system for effective prediction of residual stresses by the backpropagation algorithm using the neural network. To achieve this goal, a series of experiments were carried out to and measured the residual stresses using the sectional method. With the experimental results, the optional control algorithms using a neural network could be developed in order to reduce the effect of the external disturbances during GMA welding processes. Then the results obtained from this study were compared between the measured and calculated results, weld guality might be controlled by the neural network based on backpropagation algorithm.. This system can not only help to understand the interaction between the process parameters and residual stress, but also improve the quantity control for welded structures.

Network externality, 기술 확산과 소셜 네트워크

  • Jin, Yeong-Mi
    • Information and Communications Magazine
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    • v.29 no.7
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    • pp.82-88
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    • 2012
  • 새로운 정보나 기술 확산에 대한 연구가 소설네트워크의 발전과 함께 많은 관심을 받고 있다. 정보와 기술 확산에는정보/기술의 품질과 함께 얼마나 많은 사람이 정보/기술을 선택했는지도 중요한 영향을 미친다. 동일한 정보/기술을 선택한 사람들 수를 network exteranlity라고 한다. 일반적으로 사람들이 의사결정을 할때에는 본인의 가족,친구등에 의해 많은 영향을 받기 때문에 사회적 관계도 또한 network externality는 단순히 동일한 선택을 한 사람수가 아닌 사회적인 관계가 있은 사람들 안에서 얼마나 많은 사람들이 동일한 선택을 하는지가 중요하게 된다. 이러한 사회적 관계는 그래프로 나타낼 수 있다. 사회적 관계에 의한 영향들은 사람과 사람들간의 local interaction에 의해 결정된다. 본 고에서는 network 상에서 정보/기술이 확산 연구의 전반적인 주제들을 network externality 관점에서 살펴보고, 현재 활발하게 진행중인 연구 주제들을 알아본다.

Intervenient Stackelberg Game based Bandwidth Allocation Scheme for Hierarchical Wireless Networks

  • Kim, Sungwook
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.12
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    • pp.4293-4304
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    • 2014
  • In order to ensure the wireless connectivity and seamless service to mobile users, the next generation network system will be an integration of multiple wireless access networks. In a heterogeneous wireless access system, bandwidth allocation becomes crucial for load balancing to avoid network congestion and improve system utilization efficiency. In this article, we propose a new dynamic bandwidth allocation scheme for hierarchical wireless network systems. First, we derive a multi-objective decision criterion for each access point. Second, a bargaining strategy selection algorithm is developed for the dynamic bandwidth re-allocation. Based on the intervenient Stackelberg game model, the proposed scheme effectively formulates the competitive interaction situation between several access points. The system performance of proposed scheme is evaluated by using extensive simulations. With a simulation study, it is confirmed that the proposed scheme can achieve better performance than other existing schemes under widely diverse network environments.

A Study on the Prediction of Welding Residual Stresses and the Selection of Optimal Welding Condition using Neural Network (신경회로망을 이용한 용접잔류응력 예측 및 최적의 용접조건 선정에 관한 연구)

  • 차용훈;이연신;성백섭
    • Journal of the Korean Society of Safety
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    • v.16 no.4
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    • pp.58-64
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    • 2001
  • In this study, it is developed that the system for effective prediction of residual stresses by the back-propagation algorithm using the neural network. To achieve This goal, the series experiment were carried out and measured the residual stresses using the sectional method. Using the experimental results, the optional control algorithms using a neural network should be developed in order to reduce the effect of the external disturbances during GMA welding processes. Then the results obtained from this study were compared between the measured and calculated results, weld guality might be controlled by the neural network based on backpropagation algorithm. This system can no only help to understand the interaction between the process parameters and residual stress, but also improve the quantity control for welded structures.

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网络流行语"X+人"探析 - 从"打工人", "尾款人", "工具人"等谈起

  • Yu, Cheol
    • 중국학논총
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    • no.71
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    • pp.41-59
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    • 2021
  • With the progress of social economy and science and technology, network media technology has developed rapidly, China has ushered in the network information age, and the network buzzwords emerged to reflect the interaction and influence between language and society. The network buzzwords of "X+ ren "indirectly show the social psychology and value orientation of modern people with their unique structural characteristics, semantic connotation and cultural deposits, and so on. Based on this, we have conducted a multi-angle investigation on the network buzzwords "X+ ren". This paper first analyzes the structure types and syntactic functions of the lexical model of "X+ ren ", then makes a semantic analysis of the lexical model of "X+ Ren ", and finally investigates the causes and influences of the popularity of "X+ ren ". Through the investigation, we believe that "X+ ren "will continue to grow, and "X+ ren" will continue to attract the attention of the academic community.

Development and Evaluation of a Video Discharge Education Program focusing on Mother-infant Interaction for Mothers of Premature Infants

  • Ra, Jin Suk;Lim, Jiyoung
    • Journal of Korean Academy of Nursing
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    • v.42 no.7
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    • pp.936-946
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    • 2012
  • Purpose: This study was done to develop a video discharge education program focusing on mother-infant interaction to facilitate the development of maternal role confidence for mothers of premature infants. Methods: The process of the program was based on the Network-based Instructional System Design suggested by Jung (1999). For the content of the program, needs and concerns of mothers of premature infants found on web sites and existing literature were analyzed. Based on this content, the scenario and the video were developed. Nurses and mothers of premature infants participated in the process of testing the content validity, scenario development, and evaluation of final video production. The final video has two parts and lasts 21 minutes. The first part focuses on mother-premature infant interaction and the second part focuses on health management of infants. Results: Eleven mothers of premature infants participated in the evaluation of the appropriateness of the video as a teaching method and for educational content. They reported that the content on mother-infant interaction, maternal sensitivity, and maternal role confidence was especially beneficial. Conclusion: The findings indicate that video program is effective for education on maternal-premature infant interaction and the use of video in practical settings is strongly recommended.

The Social Support Network and The Life Satisfaction of Elderly -The Comparison of The Urban and The Rural Elderly- (사회적 지원망과 노인의 생활만족도)

  • 서병숙
    • Journal of the Korean Home Economics Association
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    • v.33 no.3
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    • pp.43-57
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    • 1995
  • The purpose of this study is to explore the characteristics of interaction between the social support network and the korean eldery and to provide information on the structure and function of the social network which influences the life satisfaction in the aged. The sample of this study was selected from the elderly living in korean urban and rural areas. 213 out of urban respondent and 350 out of rural respondent were selected as data sources. The methodological instrument was the questionnaire. The major findings of this study can be summarized as follows : 1. most of the elderly had the relationship with all kinds of social support network-family, kin, neighbors and friends. 2. the elderly having contact with all kinds of the social support network showed the highest life satisfaction. 3. the size, the frequency and the distance weren't important factors in influencing the family, the kin and the neighbors support network in the urban elderly. In the rural elderly the size was an important factor in all the support network. Also the frequency had effect upon all networks except the neighbors and the distance had significant effect upon the family support network. 4. In the urban elderly the friends support network had the positive correlation with life satisfaction. the rural elderly having contact with all kinds of the social support network showed high life satisfaction.

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The Issue-network: A Study of New User Research Method in the Context of a Car Navigation Design (이슈 네트워크를 활용한 사용자 조사 방법론: 자동차 내비게이션 디자인을 중심으로)

  • Kim, Dongwhan;Lee, Dongmin;Ha, Seyong;Lee, Joonhwan
    • Journal of Korea Multimedia Society
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    • v.22 no.4
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    • pp.502-514
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    • 2019
  • Existing user research methods are subject to a variety of research conditions such as the amount and variety of data collected and the expertise of the facilitator of a group research session. In this study, we propose a new user research methodology using an 'Issue-Network' system, which is developed based on the theory and methods of social network analysis. The Issue-Network is designed to define problem spaces from the issues raised by users in a group research session in a form of an interactive network graph. The system helps to break out of ordinary perspectives of looking into problem spaces by enabling an alternative and more creative way to connect issues in the network. In this study, we took a case study of generating the Issue-Network on behalf of the problems raised by users in various driving-related situations. We were able to draw three navigation usage scenarios that cover relatively important problem spaces: safety and being ready for the unexpected, smart navigation and notifications, making use of the spare time. In the future, the Issue-Network system is expected to be used as a tool to identify problems and derive solutions in group research sessions involving a large number of users.