• Title/Summary/Keyword: information retrieval.

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A Study on the Research Trends in Library & Information Science in Korea using Topic Modeling (토픽모델링을 활용한 국내 문헌정보학 연구동향 분석)

  • Park, Ja-Hyun;Song, Min
    • Journal of the Korean Society for information Management
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    • v.30 no.1
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    • pp.7-32
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    • 2013
  • The goal of the present study is to identify the topic trend in the field of library and information science in Korea. To this end, we collected titles and s of the papers published in four major journals such as Journal of the Korean Society for information Management, Journal of the Korean Society for Library and Information Science, Journal of Korean Library and Information Science Society, and Journal of the Korean BIBLIA Society for library and Information Science during 1970 and 2012. After that, we applied the well-received topic modeling technique, Latent Dirichlet Allocation(LDA), to the collected data sets. The research findings of the study are as follows: 1) Comparison of the extracted topics by LDA with the subject headings of library and information science shows that there are several distinct sub-research domains strongly tied with the field. Those include library and society in the domain of "introduction to library and information science," professionalism, library and information policy in the domain of "library system," library evaluation in the domain of "library management," collection development and management, information service in the domain of "library service," services by library type, user training/information literacy, service evaluation, classification/cataloging/meta-data in the domain of "document organization," bibliometrics/digital libraries/user study/internet/expert system/information retrieval/information system in the domain of "information science," antique documents in the domain of "bibliography," books/publications in the domain of "publication," and archival study. The results indicate that among these sub-domains, information science and library services are two most focused domains. Second, we observe that there is the growing trend in the research topics such as service and evaluation by library type, internet, and meta-data, but the research topics such as book, classification, and cataloging reveal the declining trend. Third, analysis by journal show that in Journal of the Korean Society for information Management, information science related topics appear more frequently than library science related topics whereas library science related topics are more popular in the other three journals studied in this paper.

Feature-based Image Analysis for Object Recognition on Satellite Photograph (인공위성 영상의 객체인식을 위한 영상 특징 분석)

  • Lee, Seok-Jun;Jung, Soon-Ki
    • Journal of the HCI Society of Korea
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    • v.2 no.2
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    • pp.35-43
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    • 2007
  • This paper presents a system for image matching and recognition based on image feature detection and description techniques from artificial satellite photographs. We propose some kind of parameters from the varied environmental elements happen by image handling process. The essential point of this experiment is analyzes that affects match rate and recognition accuracy when to change of state of each parameter. The proposed system is basically inspired by Lowe's SIFT(Scale-Invariant Transform Feature) algorithm. The descriptors extracted from local affine invariant regions are saved into database, which are defined by k-means performed on the 128-dimensional descriptor vectors on an artificial satellite photographs from Google earth. And then, a label is attached to each cluster of the feature database and acts as guidance for an appeared building's information in the scene from camera. This experiment shows the various parameters and compares the affected results by changing parameters for the process of image matching and recognition. Finally, the implementation and the experimental results for several requests are shown.

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A Model for Ranking Semantic Associations in a Social Network (소셜 네트워크에서 관계 랭킹 모델)

  • Oh, Sunju
    • The Journal of Society for e-Business Studies
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    • v.18 no.3
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    • pp.93-105
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    • 2013
  • Much Interest has focused on social network services such as Facebook and Twitter. Previous research conducted on social network often emphasized the architecture of the social network that is the existence of path between any objects on network and the centrality of the object in the network. However, studies on the semantic association in the network are rare. Studies on searching semantic associations between entities are necessary for future business enhancements. In this research, the ontology based social network analysis is performed. A new method to search and rank relation sequences that consist of several relations between entities is proposed. In addition, several heuristics to measure the strength of the relation sequences are proposed. To evaluate the proposed method, an experiment was performed. A group of social relationships among the university and organizations are constructed. Some social connections are searched using the proposed ranking method. The proposed method is expected to be used to search the association among entities in ontology based knowledge base.

Emotion Transition Model based Music Classification Scheme for Music Recommendation (음악 추천을 위한 감정 전이 모델 기반의 음악 분류 기법)

  • Han, Byeong-Jun;Hwang, Een-Jun
    • Journal of IKEEE
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    • v.13 no.2
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    • pp.159-166
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    • 2009
  • So far, many researches have been done to retrieve music information using static classification descriptors such as genre and mood. Since static classification descriptors are based on diverse content-based musical features, they are effective in retrieving similar music in terms of such features. However, human emotion or mood transition triggered by music enables more effective and sophisticated query in music retrieval. So far, few works have been done to evaluate the effect of human mood transition by music. Using formal representation of such mood transitions, we can provide personalized service more effectively in the new applications such as music recommendation. In this paper, we first propose our Emotion State Transition Model (ESTM) for describing human mood transition by music and then describe a music classification and recommendation scheme based on the ESTM. In the experiment, diverse content-based features were extracted from music clips, dimensionally reduced by NMF (Non-negative Matrix Factorization, and classified by SVM (Support Vector Machine). In the performance analysis, we achieved average accuracy 67.54% and maximum accuracy 87.78%.

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Automated Development of Rank-Based Concept Hierarchical Structures using Wikipedia Links (위키피디아 링크를 이용한 랭크 기반 개념 계층구조의 자동 구축)

  • Lee, Ga-hee;Kim, Han-joon
    • The Journal of Society for e-Business Studies
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    • v.20 no.4
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    • pp.61-76
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    • 2015
  • In general, we have utilized the hierarchical concept tree as a crucial data structure for indexing huge amount of textual data. This paper proposes a generality rank-based method that can automatically develop hierarchical concept structures with the Wikipedia data. The goal of the method is to regard each of Wikipedia articles as a concept and to generate hierarchical relationships among concepts. In order to estimate the generality of concepts, we have devised a special ranking function that mainly uses the number of hyperlinks among Wikipedia articles. The ranking function is effectively used for computing the probabilistic subsumption among concepts, which allows to generate relatively more stable hierarchical structures. Eventually, a set of concept pairs with hierarchical relationship is visualized as a DAG (directed acyclic graph). Through the empirical analysis using the concept hierarchy of Open Directory Project, we proved that the proposed method outperforms a representative baseline method and it can automatically extract concept hierarchies with high accuracy.

The Online Game Coined Profanity Filtering System by using Semi-Global Alignment (반 전역 정렬을 이용한 온라인 게임 변형 욕설 필터링 시스템)

  • Yoon, Tai-Jin;Cho, Hwan-Gue
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.113-120
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    • 2009
  • Currently the verbal abuse in text message over on-line game is so serious. However we do not have any effective policy or technical tools yet. Till now in order to cope with this problem, the online game service providers have accumulated a set of forbidden words and applied this list on the textual word used in on-line game, which is called 'Swear filter'. But young on-line game players easily avoid this filtering method by coining another words which is not kept in the list. Especially Korean is very easy to make new variations of a vulgar word. In this paper, we propose one smart filtering algorithm to identify newly coined profanities. Important features of our method include the canonical form transformation of coined profanities, semi-global alignment between in the level of consonant and vowel units. For experiment, we have collected more than 1000 newly coined vulgar words in on-line gaming sites and tested these word against our methods. where our system have successfully filtered more than 90% of those newly coined vulgar words.

Linear Path Query Processing using Backward Label Path on XML Documents (역방향 레이블 경로를 이용한 XML 문서의 선형 경로 질의 처리)

  • Park, Chung-Hee;Koo, Heung-Seo;Lee, Sang-Joon
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.6
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    • pp.766-772
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    • 2007
  • As XML is widely used, many researches on the XML storage and query processing have been done. But, previous works on path query processing have mainly focused on the storage and retrieval methods for a large XML document or XML documents had a same DTD. Those researches did not efficiently process partial match queries on the differently-structured document set. To resolve the problem, we suggested a new index structure using relational table. The method constructs the $B^+$-tree index using backward label paths instead of forward label paths used in previous researches for storing path information and allows for finding the label paths that match the partial match queries efficiently using it when process the queries.

Hangul Component Decomposition in Outline Fonts (한글 외곽선 폰트의 자소 분할)

  • Koo, Sang-Ok;Jung, Soon-Ki
    • Journal of the Korea Computer Graphics Society
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    • v.17 no.4
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    • pp.11-21
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    • 2011
  • This paper proposes a method for decomposing a Hangul glyph of outline fonts into its initial, medial and final components using statistical-structural information. In a font family, the positions of components are statistically consistent and the stroke relationships of a Hangul character reflect its structure. First, we create the component histograms that accumulate the shapes and positions of the same components. Second, we make pixel clusters from character image based on pixel direction probabilities and extract the candidate strokes using position, direction, size of clusters and adjacencies between clusters. Finally, we find the best structural match between candidate strokes and predefined character model by relaxation labeling. The proposed method in this paper can be used for a study on formative characteristics of Hangul font, and for a font classification/retrieval system.

Shader Space Navigator: A Similar Shader Retrieval System (Shader Space Navigator: 유사 쉐이더 검색 시스템)

  • Lee, Jae-Ho;Jang, Min-Hee;Kim, Du-Yeol;Kim, Sang-Wook;Kim, Min-Ho;Choi, Jin-Sung
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.3
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    • pp.58-67
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    • 2008
  • In this paper, we first point out difficulties faced by CG artists in the shading process: (1) a lot of technical details on shaders required, (2) long rendering time, and (3) repeated trials-and-errors. To make them overcome such difficulties, we propose Shader Space Navigator, a system that efficiently searches for shaders similar to a given query shader from a shader database containing a large number of quality shaders. With Shader Space Navigator, CG artists find appropriate shaders from the database that are very close to the final result shader, and thus complete the shading process easily by slightly tuning some attributes of those shaders. Thus, the CG artists can create their final shaders in an intuitive and efficient way without a large number of time-consuming rendering processes. Also, we deal with implementation issues related to Shader Space Navigator and constructing an abundant shader database in detail.

Text Corpus-based Question Answering System (문서 말뭉치 기반 질의응답 시스템)

  • Kim, Han-Joon;Kim, Min-Kyoung;Chang, Jae-Young
    • Journal of Digital Contents Society
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    • v.11 no.3
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    • pp.375-383
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    • 2010
  • In developing question-answering (QA) systems, it is hard to analyze natural language questions syntactically and semantically and to find exact answers to given query questions. In order to avoid these difficulties, we propose a new style of question-answering system that automatically generate natural language queries and can allow to search queries fit for given keywords. The key idea behind generating natural queries is that after significant sentences within text documents are applied to the named entity recognition technique, we can generate a natural query (interrogative sentence) for each named entity (such as person, location, and time). The natural query is divided into two types: simple type and sentence structure type. With the large database of question-answer pairs, the system can easily obtain natural queries and their corresponding answers for given keywords. The most important issue is how to generate meaningful queries which can present unambiguous answers. To this end, we propose two principles to decide which declarative sentences can be the sources of natural queries and a pattern-based method for generating meaningful queries from the selected sentences.