• Title/Summary/Keyword: information granularity

Search Result 124, Processing Time 0.025 seconds

An Algorithm For Load-Sharing and Fault-Tolerance In Internet-Based Clustering Systems (인터넷 기반 클러스터 시스템 환경에서 부하공유 및 결함허용 알고리즘)

  • Choi, In-Bok;Lee, Jae-Dong
    • The KIPS Transactions:PartA
    • /
    • v.10A no.3
    • /
    • pp.215-224
    • /
    • 2003
  • Since there are various networks and heterogeneity of nodes in Internet, the existing load-sharing algorithms are hardly adapted for use in Internet-based clustering systems. Therefore, in Internet-based clustering systems, a load-sharing algorithm must consider various conditions such as heterogeneity of nodes, characteristics of a network and imbalance of load, and so on. This paper has proposed an expanded-WF algorithm which is based on a WF (Weighted Factoring) algorithm for load-sharing in Internet-based clustering systems. The proposed algorithm uses an adaptive granularity strategy for load-sharing and duplicate execution of partial job for fault-tolerance. For the simulation, the to matrix multiplication using PVM is performed on the heterogeneous clustering environment which consists of two different networks. Compared to other algorithms such as Send, GSS and Weighted Factoring, the proposed algorithm results in an improvement of performance by 55%, 63% and 20%, respectively. Also, this paper shows that It can process the fault-tolerance.

An Elementary-Function-Based Refinement Method for Use Cases to Improve Reliability of Use Case Points (유스케이스 점수 측정의 신뢰도 향상을 위한 단위기능 중심의 유스케이스 정제 방법)

  • Heo, Ryoung;Seo, Young-Duk;Baik, Doo-Kwon
    • Journal of KIISE
    • /
    • v.42 no.9
    • /
    • pp.1117-1123
    • /
    • 2015
  • Use The Use Case Points method is a software estimation method that is based on user requirements. When requirement analysts elicit user requirements, they obtain different use cases because different levels of detail are possible for the Use Case, and this affects the Use Case Points. In this paper, we suggest a method to refine the level of detail of the Use Case by using the concept of an elementary function. This refinement method achieves the desired reliability for the Use Case Points because it produces less of a deviation in the Use Case Points for different requirement analysts than other methods that are based on the step, transaction, and narrative of the Use Case.

Adaptive Dynamic Load Balancing Strategies for Network-based Cluster Systems (네트워크 기반 클러스터 시스템을 위한 적응형 동적 부하균등 방법)

  • Jeong, Hun-Jin;Jeong, Jin-Ha;Choe, Sang-Bang
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.28 no.11
    • /
    • pp.549-560
    • /
    • 2001
  • Cluster system provides attractive scalability in terms of compution power and memory size. With the advances in high speed computer network technology, cluster systems are becoming increasingly competitive compared to expensive MPPs (massively parallel processors). Load balancing is very important issue since an inappropriate scheduling of tasks cannot exploit the true potential of the system and can offset the gain from parallelization. In parallel processing program, it is difficult to predict the load of each task before running the program. Furthermore, tasks are interdependent each other in many ways. The dynamic load balancing algorithm, which evaluates each processor's load in runtime, partitions each task into the appropriate granularity and assigns them to processors in proportion to their performance in cluster systems. However, if the communication cost between processing nodes is expensive, it is not efficient for all nodes to attend load balancing process. In this paper, we restrict a processor that attend load balancing by the communication cost and the deviation of its load from the average. We simulate various models of the cluster system with parameters such as communication cost, node number, and range of workload value to compare existing load balancing methods with the proposed dynamic algorithms.

  • PDF

Improved AR-FGS Coding Scheme for Scalable Video Coding (확장형 비디오 부호화(SVC)의 AR-FGS 기법에 대한 부호화 성능 개선 기법)

  • Seo, Kwang-Deok;Jung, Soon-Heung;Kim, Jin-Soo;Kim, Jae-Gon
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.31 no.12C
    • /
    • pp.1173-1183
    • /
    • 2006
  • In this paper, we propose an efficient method for improving visual quality of AR-FGS (Adaptive Reference FGS) which is adopted as a key scheme for SVC (Scalable Video Coding) or H.264 scalable extension. The standard FGS (Fine Granularity Scalability) adopts AR-FGS that introduces temporal prediction into FGS layer by using a high quality reference signal which is constructed by the weighted average between the base layer reconstructed imageand enhancement reference to improve the coding efficiency in the FGS layer. However, when the enhancement stream is truncated at certain bitstream position in transmission, the rest of the data of the FGS layer will not be available at the FGS decoder. Thus the most noticeable problem of using the enhancement layer in prediction is the degraded visual quality caused by drifting because of the mismatch between the reference frame used by the FGS encoder and that by the decoder. To solve this problem, we exploit the principle of cyclical block coding that is used to encode quantized transform coefficients in a cyclical manner in the FGS layer. Encoding block coefficients in a cyclical manner places 'higher-value' bits earlier in the bitstream. The quantized transform coefficients included in the ealry coding cycle of cyclical block coding have higher probability to be correctly received and decoded than the others included in the later cycle of the cyclical block coding. Therefore, we can minimize visual quality degradation caused by bitstream truncation by adjusting weighting factor to control the contribution of the bitstream produced in each coding cycle of cyclical block coding when constructing the enhancement layer reference frame. It is shown by simulations that the improved AR-FGS scheme outperforms the standard AR-FGS by about 1 dB in maximum in the reconstructed visual quality.

An Efficient Query-based XML Access Control Enforcement Mechanism (효율적인 질의 기반 XML 접근제어 수행 메커니즘)

  • Byun, Chang-Woo;Park, Seog
    • Journal of KIISE:Databases
    • /
    • v.34 no.1
    • /
    • pp.1-17
    • /
    • 2007
  • As XML is becoming a de facto standard for distribution and sharing of information, the need for an efficient yet secure access of XML data has become very important. To enforce the fine-level granularity requirement, authorization models for regulating access to XML documents use XPath which is a standard for specifying parts of XML data and a suitable language for both query processing. An access control environment for XML documents and some techniques to deal with authorization priorities and conflict resolution issues are proposed. Despite this, relatively little work has been done to enforce access controls particularly for XML databases in the case of query access. Developing an efficient mechanism for XML databases to control query-based access is therefore the central theme of this paper. This work is a proposal for an efficient yet secure XML access control system. The basic idea utilized is that a user query interaction with only necessary access control rules is modified to an alternative form which is guaranteed to have no access violations using tree-aware metadata of XML schemes and set operators supported by XPath 2.0. The scheme can be applied to any XML database management system and has several advantages over other suggested schemes. These include implementation easiness, small execution time overhead, fine-grained controls, and safe and correct query modification. The experimental results clearly demonstrate the efficiency of the approach.

Collaborative Authoring System using 3D Spatio-Temporal Space (삼차원 시.공간을 이용하는 프레젠테이션 공동저작 시스템)

  • 이도형;성미영
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.9 no.6
    • /
    • pp.623-634
    • /
    • 2003
  • In this paper, we propose a collaborative multimedia authoring system. Our authoring system represents a multimedia presentation in a 3D coordinate system. One axis represents the traditional timeline information (T-zone), and the other two axes represent spatial coordinates (XY-zone). Our system represents a visual media objects as a 3D parallelepipeds and audio media objects as cylinders. This interface allows for simultaneous authoring and manipulation of both the temporal and the spatial aspects of a presentation. Using our system, users can design multimedia presentations collaboratively in the unified spatio-temporal space while freely traversing the spatial domain and the temporal domain without changing the context of authoring. In addition, we suggest an efficient mechanism of concurrency control for shared objects generated by our collaborative writing system. The mechanism is mainly based on the user awareness, the multiple versions, and the access permission of shared objects. Our concurrency control mechanism is designed to keep data consistency by minimizing the collision due to the delay or the failure of network communication and to allow maximum responsiveness for users using optimistic concurrency control. Also, the mechanism maximize the responsiveness by refining the locking granularity and applying different concurrency control mechanisms to each.

Service Identification of Component-Based System for Service-Oriented Architecture (서비스 지향 아키텍처를 위한 컴포넌트기반 시스템의 서비스 식별)

  • Lee, Hyeon-Joo;Choi, Byoung-Ju;Lee, Jung-Won
    • Journal of KIISE:Software and Applications
    • /
    • v.35 no.2
    • /
    • pp.70-80
    • /
    • 2008
  • Today, businesses have to respond with flexibility and speed to ever-changing customer demand and market opportunities. Service-oriented architecture (SOA) is the best methodology for minimizing the complexity and the cost of enterprise-level infrastructure and for maximizing the productivity and the flexibility of an enterprise. Most of the enterprise-level SOA delivery strategies deal with the top-down approach, which organization has to define the business processes, to model business services, and to find the required services or to develop new services. However, a lot of peoples want to maximally reuse legacy component-based systems as well as to deliver SOA into their organizations. In this paper, we propose a bottom-up approach for identifying business services with proper granularity. It can improve the reusability and maintenance of services by considering not data I/O of components of legacy applications but GUI event patterns. Our proposed method is applied to MIS with 129 GUIs and 13 components. As a result, the valiance of the coupling value of components is increased five times and three business services are distinctly exposed. It also provides a 49% improvement in reducing the relationship problems between services over a service identification method using only partitioning information of components.

A Utility-Based Hybrid Error Recovery Scheme for Multimedia Transmission over 3G Cellular Broadcast Networks (3G 방송망에서의 효율적인 멀티미디어 전송을 위한 유틸리티 기반 하이브라드 에러 복구기법)

  • Kang Kyung-Tae;Cho Yong-Jin;Cho Yong-Woo;Cho Jin-Sung;Shin Heon-Shik
    • Journal of KIISE:Information Networking
    • /
    • v.33 no.4
    • /
    • pp.333-342
    • /
    • 2006
  • The cdma2000 lxEV - DO mobile communication system provides broadcast and multicast services (BCMCS) to meet an increasing demand from multimedia data services. The servicing of video streams over a BCMCS network must, however, face a challenge from the unreliable and error-prone nature of the radio channel. The BCMCS network uses Reed-Solomon coding integrated with the MAC protocol for error recovery. We analyze this coding technique and show that it is not effective in the case of slowly moving mobiles. To improve the playback quality of an MPEG-4 FGS video stream, we propose the Hybrid error recovery scheme, which combines Reed-Solomon with ARQ, using slots which are saved by reducing the Reed-Solomon coding overhead. The target packets to be retransmitted are prioritized by a utility function to reduce the packet error rate in the application layer within a fixed retransmission budget. This is achieved by considering of the map of the error control block at each mobile node. The proposed Hybrid error recovery scheme also uses the characteristics of MPEG-4 FGS (fine granularity scalability) to improve the video quality even when conditions are adverse: slow-moving nodes and a high error rate in the physical channel.

Development of Customizable Fluorescence Detection System using 3D Printer (3D 프린터를 활용한 맞춤형 휴대용 형광측정 장치 개발)

  • Cho, Kyoung-rae;Seo, Jeong-hyeok;Choe, Se-woon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2019.05a
    • /
    • pp.278-280
    • /
    • 2019
  • Flow cytometer is one of the instrument that can measure various optical properties of a single cell or microparticle. These parameters including size, granularity, and fluorescence intensity are determined by the physical and optical interaction of the cells with excitation light source. However, users have some difficulties such as high cost, size of instrument, and limited fluorescence selectivity. In addition, abundant data is also unintentionally acquired even though user wants to have a single optical parameter. For these reasons, the use of flow cytometer is more challenging for researchers to apply their study. Therefore, the proposed study aims to develop a low-cost portable fluorescence acquisition system using a commercially available light-emitting diode and photodiode. It is designed by a 3D printer, and fluorescence selectivities are increased by changing of the light source / optical filter / detection sensor. Various number sets of fluorescently labeled cells were measured, and its feasibility was evaluated through the proposed system. As a result, acquried fluorescence intensities were proportional to the concentration of the cells and showed high linearity.

  • PDF

Partitioning and Merging an Index for Efficient XML Keyword Search (효율적 XML키워드 검색을 인덱스 분할 및 합병)

  • Kim, Sung-Jin;Lee, Hyung-Dong;Kim, Hyoung-Joo
    • Journal of KIISE:Databases
    • /
    • v.33 no.7
    • /
    • pp.754-765
    • /
    • 2006
  • In XML keyword search, a search result is defined as a set of the smallest elements (i.e., least common ancestors) containing all query keywords and a granularity of indexing is an XML element instead of a document. Under the conventional index structure, all least common ancestors produced by the combination of the elements, each of which contains a query keyword, are considered as a search result. In this paper, to avoid unnecessary operations of producing the least common ancestors and reduce query process time, we describe a way to construct a partitioned index composed of several partitions and produce a search result by merging those partitions if necessary. When a search result is restricted to be composed of the least common ancestors whose depths are higher than a given minimum depth, under the proposed partitioned index structure, search systems can reduce the query process time by considering only combinations of the elements belonging to the same partition. Even though the minimum depth is not given or unknown, search systems can obtain a search result with the partitioned index, which requires the same query process time to obtain the search result with non-partitioned index. Our experiment was conducted with the XML documents provided by the DBLP site and INEX2003, and the partitioned index could reduce a substantial amount of query processing time when the minimum depth is given.