• Title/Summary/Keyword: immersion-type

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A Study on Leisure Type, Daily Life Stress, and Studying Immersion of Middle School Students in DaeJeon (대전지역 중학생의 여가활동유형과 생활스트레스 및 학습몰입에 관한 연구)

  • Song, Jin-Suk;Lee, Young-Kwan
    • Journal of Korean Home Economics Education Association
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    • v.20 no.4
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    • pp.43-57
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    • 2008
  • The purpose of this study was to analyze a relationship of adolescent's leisure's type, daily life stress, and studying immersion in middle school students. Subjects were 200 middle school students. Instrumentation were questionnaires from the leisure's type scale, daily life stress scale, and studying immersion scale. Data analysis was by mean, percentile, oneway-ANOVA, Pearson correlation, and multiple regression. The major findings of this study were as follow; First, there was a significant difference between adolescent's leisure's type and daily life stress. Second, there was a significant difference between adolescent's leisure's type and studying immersion. Third, there was a positive or negative relation among adolescent's leisure's type, daily life stress, and studying immersion. Fourth, studying and family problem in daily life stress, and educational oriented leisure in adolescent's leisure type was the most predicting variable in adolescent's studying immersion.

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A Study on the Effects of R&D Employee's Personality Type(MBTI) and Working Conditions on Organizational Effectiveness : Personality Type(MBTI) Focused on Actions (연구개발 인력의 성격유형(MBTI)과 근무환경이 조직유효성에 미치는 영향에 관한 연구 : 성격유형(MBTI)중 행동유형을 중심으로)

  • Park, Jung-Oun;Lee, Maeng-Jeon;Chung, Young-Bae
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.35 no.3
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    • pp.136-147
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    • 2012
  • The human resources of an enterprise is very important to survive in these days of business environment. This study investigates the influence of four behavioral types in MBTI (Myer-Briggs Type Indicator) and working conditions on organizational effectiveness. Job satisfaction and immersion have been regarded as a key conception of organizational effectiveness. The focus of this study is to investigate the effects of R&D employee's four behavioral types in MBTI and working conditions on organizational effectiveness. The results of this study show that organizational effectiveness is influenced by personality types and working conditions. According to the result, First, about the analysis of differences in job satisfaction, EP (Extraversion Perceiving)-type (3.56) and EJ (Extraversion Judging)-type (3.43) are higher than IJ (Introversion Judging)-type (3.07) and IP (Introversion Perceiving)-type (3.03) of four behavioral types in MBTI. So an enterprise makes various efforts to enhance job satisfaction for IJ (Introversion Judging)-type and IP (Introversion Perceiving)-type. Second, For improving the organizational effectiveness that is job satisfaction and immersion, an enterprise must make favorable working conditions to each four behavioral types in MBTI of R&D employees. In order to improve job satisfaction, the enterprise will provide IJ (Introversion Judging)-type with support for collegiality and IP (Introversion Perceiving)-type with good relationships with superiors. and also the enterprise gives autonomic authority to EJ (Extraversion Judging)-type. Finally, in the case of EP (Extraversion Perceiving)-type, the enterprise must admit failure for efforts. In order to improve job immersion, the enterprise will provide IP (Introversion Perceiving)-type with good relationships with superiors, the vision of company and compensation for creative work. and also the enterprise gives autonomic authority to EJ (Extraversion Judging)-type.

The Effect of Virtual Reality Content Production Types on Customer Satisfaction (Virtual Reality 콘텐츠 제작 유형이 고객 만족에 미치는 영향)

  • Lee, Dongseon;Lim, Daehyun;Kim, Kyonghwan;Choi, Jeongil
    • Journal of Korean Society for Quality Management
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    • v.48 no.3
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    • pp.433-451
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    • 2020
  • Purpose: The purpose of this study is to investigate how the type of virtual reality content production affects the interaction and immersion that is a virtual reality characteristic, and to provide the platform companies and content producers with the basic information necessary to provide the production and service of content suitable for VR characteristics. Methods: Based on the data collected in the survey, multiple regression analysis and hierarchical regression analysis were used. The measurement tools used in this study were studied through three-dimensional composition, including the characteristics and interaction and immersion of content produced in 2D, 3D and 360°, which are elements of virtual reality characteristics. Results: The results of this study are as follows. Among the types of content production, content produced with 2D and 360 technologies was found to affect immersion, while content produced in 3D affected interaction. Motion sickness has been investigated to affect both immersion and interaction. Conclusion: Service-provided platform enterprises and content-making enterprises should consider content-making and providing services that suit service characteristics and purposes, taking into account the characteristics of interaction and immersion in content-making investment and service delivery.

Classification and Characteristics of Augmented Reality Contents of Fashion Brands (패션 브랜드의 증강현실(AR) 콘텐츠 유형 및 특성)

  • Lee, Hyun-Jin;Ku, Yang-Suk
    • Fashion & Textile Research Journal
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    • v.22 no.3
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    • pp.310-322
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    • 2020
  • This study investigated the classification and characteristics of augmented reality (AR) content of fashion brands. The AR contents of fashion brands were classified according to user participation space and content delivery method. Based on these types, eight case studies were conducted, along with a discussion of AR characteristics in terms of presence, interactivity, and immersion. The results showed that AR content could be divided into four types: offline visit-external information type, offline visit-internal experience type, online utilization-external information type, and online utilization-internal experience type. It was also found that there were differences in characteristics for each type of AR content. First, the offline visit-external information type requires various new content that can provide entertainment immersion to users. Second, the offline visit-internal experience type requires a powerful inducement for users to visit a specific space providing AR content and to participate in augmented environments. Third, the online utilization-external information type needs a series of AR content that can consistently incite users' curiosity about brands and products. Fourth, the online utilization-internal experience type needs effective content to improve users' shopping experience with the virtual fitting of fashion accessories, such as eyewear, hats, jewelry, and watches. Accordingly, fashion companies should create contents that can provide appropriate presence, interactivity, and immersion by AR type.

Durability Test on E-Glass Fiber Reinforced Composites of Strand Type in Specific Environment (스트란드형 유리섬유 강화 복합재료의 특수환경에 대한 내구성 시험)

  • Lee Seong-Ryul;Kim By-An;Moon Chang-Kwon
    • Journal of Ocean Engineering and Technology
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    • v.20 no.2 s.69
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    • pp.52-58
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    • 2006
  • The effect of various environmental conditions on the durability of E-glass fiber/vinylester resin composites have been investigated using the tensile test specimen of strand type. It was found that the durability test method performed by the stand type specimen was more convenient and reliable than other conventional test method. The weight gains increased with the immersion time in both water and alkaline solution, and the Weight gains at $50^{\circ}C$. were much bigger than those at $20^{\circ}C$ in both conditions. The tensile strength decreased with the pass of immersion time in all aqueous solution, and the tensile strength at $80^{\circ}C$ in alkaline solution decreased very steeply at beginning of immersion time. The decrement of tensile strength according to the immersion time in various environmental conditions was mainly caused by the degradation of interface and the damage of glass fiber surface.

The Study of Visual Immersion of Interactive Type of VR Action Contents (VR체감형 액션콘텐츠의 시각적 몰입감)

  • Lee, Young-Woo
    • The Journal of the Korea Contents Association
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    • v.20 no.7
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    • pp.525-533
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    • 2020
  • In recent years, the VR-interactive action contents industry, which utilizes five senses of human bodies, has continued to grow through areas such as games, tourism, movies, performances and exhibitions, but it has reached to breaking point by unrealistic visual elements. Therefore, the purpose of this study is to analyze the effect of each evaluation factor based on visual immersion of interactive type of VR action contents to overcome the limitations. For this study, firstly, prior research is reviewed. Secondly, the evaluation factors of visual immersion of interactive type of VR action contents and hypothesis are to be derived. Research finding is that there is no difference to recognize proximity, three-dimensionality, visibility and immersion by gender. Also, in order to influence visual immersion, it is important that 3D modeling of characters and objects must be sophisticated to be fit in with their surroundings and lighting. This makes user to be confused where they are actually in.

Concentration Measurement of Alcohol Solution Using Immersion-Type On-Line Refractometer (침적식 온라인 굴절계를 이용한 알코올 농도의 측정)

  • 정옥진;김영한
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.6
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    • pp.473-477
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    • 2003
  • An immersion-type on-line refractometer useful for the in-situ measurement of chemical composition and temperature is developed, and its performance is examined by applying the refractometer to known alcohol solution having concentrations between 0 vol. % and 25 vol. %. Because refractive index and temperature are measured simultaneously, it is possible to compensate the effect of temperature for fast and direct measurement. The outcome of composition measurement for the different concentrations of alcohol solution indicates that the device is suitable for the chemical composition measurement by yielding stable and reproducible reading.

Effects of Brine Immersion Ohmic Thawing Process on Physico-Chemical Properties of Frozen Pork

  • Hong, Geun-Pyo;Park, Sung-Hee;Kim, Jee-Yeon;Ko, Se-Hee;Lee, Sung;Min, Sang-Gi
    • Proceedings of the Korean Society for Food Science of Animal Resources Conference
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    • 2006.05a
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    • pp.214-218
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    • 2006
  • In the current study, ohmic combined with brine immersion thawing increased thawing time than plate contact type ohmic thawing even at low voltage. Moreover, rapid thawing resulted in high WHC and improved meat tenderness. The result indicated if the problems in safety would be solved, brine immersion type ohmic thawing could reduce processing time in industrial application promising both improved meat qualities and successful application in meat industry, and further works were needed.

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