• Title/Summary/Keyword: image-based lighting

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A New 3D Active Camera System for Robust Face Recognition by Correcting Pose Variation

  • Kim, Young-Ouk;Jang, Sung-Ho;Park, Chang-Woo;Sung, Ha-Gyeong;Kwon, Oh-Yun;Paik, Joon-Ki
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1485-1490
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    • 2004
  • Recently, we have remarkable developments in intelligent robot systems. The remarkable features of intelligent robot are that it can track user, does face recognition and vital for many surveillance based systems. Advantage of face recognition when compared with other biometrics recognition is that coerciveness and contact that usually exist when we acquire characteristics do not exist in face recognition. However, the accuracy of face recognition is lower than other biometric recognition due to decrease in dimension from of image acquisition step and various changes associated with face pose and background. Factors that deteriorate performance of face recognition are many such as distance from camera to face, lighting change, pose change, and change of facial expression. In this paper, we implement a new 3D active camera system to prevent various pose variation that influence face recognition performance and propose face recognition algorithm for intelligent surveillance system and mobile robot system.

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Development of High Dynamic Range Panorama Environment Map Production System Using General-Purpose Digital Cameras (범용 디지털 카메라를 이용한 HDR 파노라마 환경 맵 제작 시스템 개발)

  • Park, Eun-Hea;Hwang, Gyu-Hyun;Park, Sang-Hun
    • Journal of the Korea Computer Graphics Society
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    • v.18 no.2
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    • pp.1-8
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    • 2012
  • High dynamic range (HDR) images represent a far wider numerical range of exposures than common digital images. Thus it can accurately store intensity levels of light found in the specific scenes generated by light sources in the real world. Although a kind of professional HDR cameras which support fast accurate capturing has been developed, high costs prevent from employing those in general working environments. The common method to produce a HDR image with lower cost is to take a set of photos of the target scene with a range of exposures by general purpose cameras, and then to transform them into a HDR image by commercial softwares. However, the method needs complicate and accurate camera calibration processes. Furthermore, creating HDR environment maps which are used to produce high quality imaging contents includes delicate time-consuming manual processes. In this paper, we present an automatic HDR panorama environment map generating system which was constructed to make the complicated jobs of taking pictures easier. And we show that our system can be effectively applicable to photo-realistic compositing tasks which combine 3D graphic models with a 2D background scene using image-based lighting techniques.

A Study on Face Recognition Method based on Binary Pattern Image under Varying Lighting Condition (조명 변화 환경에서 이진패턴 영상을 이용한 얼굴인식 방법에 관한 연구)

  • Kim, Dong-Ju;Sohn, Myoung-Kyu;Lee, Sang-Heon
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.49 no.2
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    • pp.61-74
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    • 2012
  • In this paper, we propose a illumination-robust face recognition system using MCS-LBP and 2D-PCA algorithm. A binary pattern transform which has been used in the field of the face recognition and facial expression, has a characteristic of robust to illumination. Thus, this paper propose MCS-LBP which is more robust to illumination than previous LBP, and face recognition system fusing 2D-PCA algorithm. The performance evaluation of proposed system was performed by using various binary pattern images and well-known face recognition features such as PCA, LDA, 2D-PCA and ULBP histogram of gabor images. In the process of performance evaluation, we used a YaleB face database, an extended YaleB face database, and a CMU-PIE face database that are constructed under varying lighting condition, and the proposed system which consists of MCS-LBP image and 2D-PCA feature show the best recognition accuracy.

A Boundary-based Marker Binary Coding Method for Augmented Reality Games (증강현실 게임을 위한 경계선 기반 마커 이진화 방법)

  • Yun, Yo-Seop;Kim, Tae-Young
    • Journal of Korea Game Society
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    • v.10 no.4
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    • pp.63-71
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    • 2010
  • In this paper, we propose a boundary based marker binary coding method for augmented reality games, which enables the marker-area to be binary coded well in any lighting environments. First, it detects the boundary after transforming an original marker image to a gray scale image, and it executes 4 way pixel extensions for all boundary pixels in order to make the boundary to closed area. Next, for all boundary pixels it compares the brightness of right and left ones of each pixel and allocates black for the lower side and white for the higher side by filling inside area thru the seeded region growing. Experimental results showed that our proposed method produces a good binary marker image recognizable in various light environments. In addition, it showed the possibility of real-time calculation by considering the result of operation speed which is 51 fps for VGA image.

A study on real time inspection of OLED protective film using edge detecting algorithm (Edge Detecting Algorithm을 이용한 OLED 보호 필름의 Real Time Inspection에 대한 연구)

  • Han, Joo-Seok;Han, Bong-Seok;Han, Yu-Jin;Choi, Doo-Sun;Kim, Tae-Min;Ko, Kang-Ho;Park, Jung-Rae;Lim, Dong-Wook
    • Design & Manufacturing
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    • v.14 no.2
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    • pp.14-20
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    • 2020
  • In OLED panel production process, it is necessary to cut a part of protective film as a preprocess for lighting inspection. The current method is to recognize only the fiducial mark of the cut-out panel. Bare Glass Cutting does not compensate for machining cumulative tolerances. Even though process defects still occur, it is necessary to develop technology to solve this problem because only the Align Mark of the panel that has already been cut is used as the reference point for alignment. There is a lot of defective lighting during panel lighting test because the correct protective film is not cut on the panel power and signal application pad position. In laser cutting process to remove the polarizing film / protective film / TSP film of OLED panel, laser processing is not performed immediately after the panel alignment based on the alignment mark only. Therefore, in this paper, we performed real time inspection which minimizes the mechanism tolerance by correcting the laser cutting path of the protective film in real time using Machine Vision. We have studied calibration algorithm of Vision Software coordinate system and real image coordinate system to minimize inspection resolution and position detection error and edge detection algorithm to accurately measure edge of panel.

HAND GESTURE INTERFACE FOR WEARABLE PC

  • Nishihara, Isao;Nakano, Shizuo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.664-667
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    • 2009
  • There is strong demand to create wearable PC systems that can support the user outdoors. When we are outdoors, our movement makes it impossible to use traditional input devices such as keyboards and mice. We propose a hand gesture interface based on image processing to operate wearable PCs. The semi-transparent PC screen is displayed on the head mount display (HMD), and the user makes hand gestures to select icons on the screen. The user's hand is extracted from the images captured by a color camera mounted above the HMD. Since skin color can vary widely due to outdoor lighting effects, a key problem is accurately discrimination the hand from the background. The proposed method does not assume any fixed skin color space. First, the image is divided into blocks and blocks with similar average color are linked. Contiguous regions are then subjected to hand recognition. Blocks on the edges of the hand region are subdivided for more accurate finger discrimination. A change in hand shape is recognized as hand movement. Our current input interface associates a hand grasp with a mouse click. Tests on a prototype system confirm that the proposed method recognizes hand gestures accurately at high speed. We intend to develop a wider range of recognizable gestures.

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TheReviser : A Gesture-based Editing System on a Digital Desk (TheReviser : 가상 데스크 상의 제스처 기반 문서 교정 시스템)

  • Jung, Ki-Chul;Kang, Hyun
    • The KIPS Transactions:PartB
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    • v.11B no.4
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    • pp.527-536
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    • 2004
  • TheReviser is a digital document revision application on a projection display, which allows us to interact a digital document with the same gestures used for paper documents revision. To enable these interactions, TheReviser should detect foreground objects such as hands or pens on a projection display, and should spot and recognize gesture commands from continuous movements of a user. To detect foreground objects from a complex background in various lighting conditions, we perform geometry and color calibration between a captured image and a frame buffer image. TheReviser uses an HMM-based gesture recognition method Experimental results show that the proposed application recognizes user's gestures on average 93.22% in test gesture sequences.

Dark Field Digital Holographic Microscopy Based on Two-lens 360-degree Oblique Illumination

  • Zhang, Xiuying;Zhao, Yingchun;Yuan, Caojin;Feng, Shaotong;Wang, Lin
    • Current Optics and Photonics
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    • v.4 no.3
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    • pp.193-199
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    • 2020
  • In this paper we propose a dark-field digital holographic microscopy system based on 360-degree oblique illumination. This setup is constructed without using a dark-field objective. The principle of 360-degree oblique illumination of vortex beam and dark-field digital holographic microscopy are introduced theoretically and experimentally. By analyzing the reconstructed image of a dark-field digital hologram of a USAF 1951 target, it is proved that the imaging resolution can be improved by this method. And also, comparison and analysis are made on the reconstructed image of a bright-dark field digital hologram of a pumpkin stem slice, the result shows that the imaging contrast is also enhanced with this method, and it is effective for dark-field digital holographic microscopy imaging of large transparent biological samples.

Face Detection in Near Infra-red for Human Recognition (휴먼 인지를 위한 근적외선 영상에서의 얼굴 검출)

  • Lee, Kyung-Sook;Kim, Hyun-Deok
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.189-195
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    • 2012
  • In this paper, face detection method in NIR(Near-InfraRed) images for human recognition is proposed. Edge histogram based on edge intensity and its direction, has been used to detect effectively faces on NIR image. The edge histogram descripts and discriminates face effectively because it is strong in environment of lighting change. SVM(Support Vector Machine) has been used as a classifier to detect face and the proposed method showed better performance with smaller features than in ULBP(Uniform Local Binary Pattern) based method.

Face Detection based on Pupil Color Distribution Maps with the Frequency under the Illumination Variance (빈도수를 고려한 눈동자색 분포맵에 기반한 조명 변화에 강건한 얼굴 검출 방법)

  • Cho, Han-Soo
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.5
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    • pp.225-232
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    • 2009
  • In this paper, a new face detection method based on pupil color distribution maps with the frequency under the illumination variance is proposed. Face-like regions are first extracted by applying skin color distribution maps to a color image and then, they are reduced by using the standard deviation of chrominance components. In order to search for eye candidates effectively, the proposed method extracts eye-like regions from face-like regions by using pupil color distribution maps. Furthermore, the proposed method is able to detect eyes very well by segmenting the eye-like regions, based on a lighting compensation technique and a segmentation algorithm even though face regions are changed into dark-tone due to varying illumination conditions. Eye candidates are then detected by means of template matching method. Finally, face regions are detected by using the evaluation values of two eye candidates and a mouth. Experimental results show that the proposed method can achieve a high performance.

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