• Title/Summary/Keyword: image disparity

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Distorted perception of 3D slant caused by disjunctive-eye-movements (반향 눈 운동에 의한 3차원 경사의 왜곡된 지각)

  • 이형철;감기택;김은수;윤장한
    • Korean Journal of Cognitive Science
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    • v.13 no.2
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    • pp.37-45
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    • 2002
  • Despite dynamical retinal image changes caused by pursuit eye movements, we usually perceive the stable spatial properties of the environment suite successfully Helmholtz and his followers have suggested that the visual system coordinates the retinal and extraretinal eye position information to represent the spatial properties of the environment. However. there have been a significant amount of researches showing that this kind of mechanism may not operate perfectly, and the pursuit eye movement employed in those researches were limited to conjugate eye movements. When an observer tracks an object moving away from the observer with his/her eyes. the two eyes rotate in opposite direction. and this kind of disjunctive eye movement may produce undesirable binocular disparities for the objects in the background. The present study examined whether the visual system compensated for the undesirable binocular disparities caused by disjunctive eye movements with extraretinal eye position information. Although the target object was presented frontoparellely to the subjects. the subjects reported that the object was slanted toward (or alway from) them in consistent with the undesirable binocular disparities produced by the disjunctive eye movements. These results imply that the visual system may not perfectly compensate for the undesirable binocular disparities with extraretinal eye position information.

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Heuristic Designs of SAD Correlation Algorithm for Vision System (비전 시스템 구현을 위한 SAD 정합 알고리즘의 변형)

  • Yi, Jong-Su;Kim, Jun-Seong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.5
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    • pp.61-66
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    • 2010
  • A stereo vision, which is based on two or more images taken from different view points, is able to build three dimensional maps of its environment having various applications including robots and home networks. SAD algorithm, which is based on area-based correlation, is widely used since its regular structure provide abundant parallelism. In this paper, we present heuristic designs of SAD algorithm to meet the demands on accuracy and resource usages in various applications. The disparity abridgement and the window abridgement algorithms can be used for vision systems in low cost and small size. The window shape algorithm can be applicable when object are in specific shapes. The adaptive window algorithm work well when accuracy is the primary concern.

Development of a real-time crop recognition system using a stereo camera

  • Baek, Seung-Min;Kim, Wan-Soo;Kim, Yong-Joo;Chung, Sun-Ok;Nam, Kyu-Chul;Lee, Dae Hyun
    • Korean Journal of Agricultural Science
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    • v.47 no.2
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    • pp.315-326
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    • 2020
  • In this study, a real-time crop recognition system was developed for an unmanned farm machine for upland farming. The crop recognition system was developed based on a stereo camera, and an image processing framework was proposed that consists of disparity matching, localization of crop area, and estimation of crop height with coordinate transformations. The performance was evaluated by attaching the crop recognition system to a tractor for five representative crops (cabbage, potato, sesame, radish, and soybean). The test condition was set at 3 levels of distances to the crop (100, 150, and 200 cm) and 5 levels of camera height (42, 44, 46, 48, and 50 cm). The mean relative error (MRE) was used to compare the height between the measured and estimated results. As a result, the MRE of Chinese cabbage was the lowest at 1.70%, and the MRE of soybean was the highest at 4.97%. It is considered that the MRE of the crop which has more similar distribution lower. the results showed that all crop height was estimated with less than 5% MRE. The developed crop recognition system can be applied to various agricultural machinery which enhances the accuracy of crop detection and its performance in various illumination conditions.

Recognition method using stereo images-based 3D information for improvement of face recognition (얼굴인식의 향상을 위한 스테레오 영상기반의 3차원 정보를 이용한 인식)

  • Park Chang-Han;Paik Joon-Ki
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.3 s.309
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    • pp.30-38
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    • 2006
  • In this paper, we improved to drops recognition rate according to distance using distance and depth information with 3D from stereo face images. A monocular face image has problem to drops recognition rate by uncertainty information such as distance of an object, size, moving, rotation, and depth. Also, if image information was not acquired such as rotation, illumination, and pose change for recognition, it has a very many fault. So, we wish to solve such problem. Proposed method consists of an eyes detection algorithm, analysis a pose of face, md principal component analysis (PCA). We also convert the YCbCr space from the RGB for detect with fast face in a limited region. We create multi-layered relative intensity map in face candidate region and decide whether it is face from facial geometry. It can acquire the depth information of distance, eyes, and mouth in stereo face images. Proposed method detects face according to scale, moving, and rotation by using distance and depth. We train by using PCA the detected left face and estimated direction difference. Simulation results with face recognition rate of 95.83% (100cm) in the front and 98.3% with the pose change were obtained successfully. Therefore, proposed method can be used to obtain high recognition rate with an appropriate scaling and pose change according to the distance.

3D Reconstruction of an Indoor Scene Using Depth and Color Images (깊이 및 컬러 영상을 이용한 실내환경의 3D 복원)

  • Kim, Se-Hwan;Woo, Woon-Tack
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.53-61
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    • 2006
  • In this paper, we propose a novel method for 3D reconstruction of an indoor scene using a multi-view camera. Until now, numerous disparity estimation algorithms have been developed with their own pros and cons. Thus, we may be given various sorts of depth images. In this paper, we deal with the generation of a 3D surface using several 3D point clouds acquired from a generic multi-view camera. Firstly, a 3D point cloud is estimated based on spatio-temporal property of several 3D point clouds. Secondly, the evaluated 3D point clouds, acquired from two viewpoints, are projected onto the same image plane to find correspondences, and registration is conducted through minimizing errors. Finally, a surface is created by fine-tuning 3D coordinates of point clouds, acquired from several viewpoints. The proposed method reduces the computational complexity by searching for corresponding points in 2D image plane, and is carried out effectively even if the precision of 3D point cloud is relatively low by exploiting the correlation with the neighborhood. Furthermore, it is possible to reconstruct an indoor environment by depth and color images on several position by using the multi-view camera. The reconstructed model can be adopted for interaction with as well as navigation in a virtual environment, and Mediated Reality (MR) applications.

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Probabilistic Anatomical Labeling of Brain Structures Using Statistical Probabilistic Anatomical Maps (확률 뇌 지도를 이용한 뇌 영역의 위치 정보 추출)

  • Kim, Jin-Su;Lee, Dong-Soo;Lee, Byung-Il;Lee, Jae-Sung;Shin, Hee-Won;Chung, June-Key;Lee, Myung-Chul
    • The Korean Journal of Nuclear Medicine
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    • v.36 no.6
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    • pp.317-324
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    • 2002
  • Purpose: The use of statistical parametric mapping (SPM) program has increased for the analysis of brain PET and SPECT images. Montreal Neurological Institute (MNI) coordinate is used in SPM program as a standard anatomical framework. While the most researchers look up Talairach atlas to report the localization of the activations detected in SPM program, there is significant disparity between MNI templates and Talairach atlas. That disparity between Talairach and MNI coordinates makes the interpretation of SPM result time consuming, subjective and inaccurate. The purpose of this study was to develop a program to provide objective anatomical information of each x-y-z position in ICBM coordinate. Materials and Methods: Program was designed to provide the anatomical information for the given x-y-z position in MNI coordinate based on the Statistical Probabilistic Anatomical Map (SPAM) images of ICBM. When x-y-z position was given to the program, names of the anatomical structures with non-zero probability and the probabilities that the given position belongs to the structures were tabulated. The program was coded using IDL and JAVA language for 4he easy transplantation to any operating system or platform. Utility of this program was shown by comparing the results of this program to those of SPM program. Preliminary validation study was peformed by applying this program to the analysis of PET brain activation study of human memory in which the anatomical information on the activated areas are previously known. Results: Real time retrieval of probabilistic information with 1 mm spatial resolution was archived using the programs. Validation study showed the relevance of this program: probability that the activated area for memory belonged to hippocampal formation was more than 80%. Conclusion: These programs will be useful for the result interpretation of the image analysis peformed on MNI coordinate, as done in SPM program.

Forward Vehicle Detection Algorithm Using Column Detection and Bird's-Eye View Mapping Based on Stereo Vision (스테레오 비전기반의 컬럼 검출과 조감도 맵핑을 이용한 전방 차량 검출 알고리즘)

  • Lee, Chung-Hee;Lim, Young-Chul;Kwon, Soon;Kim, Jong-Hwan
    • The KIPS Transactions:PartB
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    • v.18B no.5
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    • pp.255-264
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    • 2011
  • In this paper, we propose a forward vehicle detection algorithm using column detection and bird's-eye view mapping based on stereo vision. The algorithm can detect forward vehicles robustly in real complex traffic situations. The algorithm consists of the three steps, namely road feature-based column detection, bird's-eye view mapping-based obstacle segmentation, obstacle area remerging and vehicle verification. First, we extract a road feature using maximum frequent values in v-disparity map. And we perform a column detection using the road feature as a new criterion. The road feature is more appropriate criterion than the median value because it is not affected by a road traffic situation, for example the changing of obstacle size or the number of obstacles. But there are still multiple obstacles in the obstacle areas. Thus, we perform a bird's-eye view mapping-based obstacle segmentation to divide obstacle accurately. We can segment obstacle easily because a bird's-eye view mapping can represent the position of obstacle on planar plane using depth map and camera information. Additionally, we perform obstacle area remerging processing because a segmented obstacle area may be same obstacle. Finally, we verify the obstacles whether those are vehicles or not using a depth map and gray image. We conduct experiments to prove the vehicle detection performance by applying our algorithm to real complex traffic situations.

Distance Measurement of Small Moving Object using Infrared Stereo Camera (적외선 스테레오 카메라를 이용한 소형 이동체의 거리 측정)

  • Oh, Jun-Ho;Lee, Sang-Hwa;Lee, Boo-Hwan;Park, Jong-Il
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.49 no.3
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    • pp.53-61
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    • 2012
  • This paper proposes a real-time distance measurement system of high temperature and high speed target using infrared stereo camera. We construct an infrared stereo camera system that measure the difference between target and background temperatures for automatic target measurement. First, the proposed method detects target region based on target motion and intensity variation of local region using difference between target and background temperatures. Second, stereo matching by left and right target information is used to estimate disparity about real-time distance of target. In the proposed method using infrared stereo camera system, we compare distances in three dimension trajectory measuring instrument and in infrared stereo camera measurement. In this experiment from three video data, the result shows an average 9.68% distance error rate. The proposed method is suitable for distance and position measurement of varied targets using infrared stereo system.

The New Design Concept Paradigm for the 21st Korea Optical Industry (21세기 한국 안경 산업에 있어서 새로운 Design Concept의 전환)

  • Park, S.O.
    • Journal of Korean Ophthalmic Optics Society
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    • v.7 no.1
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    • pp.45-50
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    • 2002
  • The 'hands-on' craftsmanship of the 20th century has came and gone. Today, we are dealing with whole new, 'cerebral approach,' to concept and design with this new approach, design and function are very much dependant upon planning, sales, promotion, and the formative technique of the design industry. The innovative process of design constantly change as it reflects the needs and wants of society. It is and industry that constantly change as it reflects the needs and wants of society. It is and industry that constantly remakes and reshapes itself to suit current trend and outlook. The current idea being that consumers are looking for quality over quantity. Due to the 20th centuries dominant philosophy of functionalism, production intended to standardize the individual's purchasing choice. Aesthetic, or philosophic qualities played a second fiddle to the functional bias of a product, With production, Marketing, and research and development are integrated into the management process. This translates as good which include efficiency, quality, durability, and credibility an trademark and style. There is a definite 'post-modernist' movement and style in 21st century. Every possibility is available as the old boundaries of the 20th century are laid aside. There is a new, transformative quality to the current paradigm of design. The old "should" and "should not" of design no longerapplies. The integrated rative of design solves the usual disparity between aesthetic qualities and production. Design and profirability need not be stranger to one another. It can differentiate the image perceived of both enterprises and consumers by making use of integrated goods services. With an integrated system. both producers and designers win. While design gets full access to design in turn. All consumers make decisions based upon the evaluation of quality, service, and image ; even though it may not be a conscious decision to do so. Consumers are fully integrated human beings ; therefore producers who apply the new, integrated paradigmatic approach to concept, design, and production will reap the harvest of making a true relationship with individual buyer.

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The study of stereoscopic editing process with applying depth information (깊이정보를 활용한 입체 편집 프로세스 연구)

  • Baek, Kwang-Ho;Kim, Min-Seo;Han, Myung-Hee
    • Journal of Digital Contents Society
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    • v.13 no.2
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    • pp.225-233
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    • 2012
  • The 3D stereoscopic image contents have been emerging as the blue chip of the contents market of the next generation since the . However, all the 3D contents created commercially in the country have failed to enter box office. It is because the quality of Korean 3D contents is much lower than that of overseas contents and also current 3D post production process is based on 2D. Considering all these facts, the 3D editing process has connection with the quality of contents. The current 3D editing processes of the production case of are using the way that edits with the system on basis of 2D, followed by checking with 3D display system and modifying, if there are any problems. In order to improve those conditions, I suggest that the 3D editing process contain more objectivity by visualizing the depth data applied in some composition work such as Disparity map, Depth map, and the current 3D editing process. The proposed process has been used in the music drama , comparing with those of the film . The 3D values could be checked among cuts which have been changed a lot since those of , while the 3D value of drew an equal result in general. Since the current process is based on an artist's subjective sense of 3D, it could be changed according to the condition and state of the artist. Furthermore, it is impossible for us to predict the positive range, so it is apprehended that the cubic effect of space might be perverted by showing each different 3D value according to cuts in the same space or a limited space. On the other hand, the objective 3D editing by applying the visualization of depth data can adjust itself to the cubic effect of the same space and the whole content equally, which will enrich the 3D contents. It will even be able to solve some problems such as distortion of cubic effect and visual fatigue, etc.