• Title/Summary/Keyword: image/video coding

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Adaptive Video Coding by Wavelet Transform (웨이브렛 변환에 의한 적응적 동영상 부호화)

  • 김정일;김병천
    • Journal of the Korea Society of Computer and Information
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    • v.4 no.2
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    • pp.141-146
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    • 1999
  • In this paper, picture set filter is proposed for preserving compression ratio and video qualify. This filter controls the compression ratio of each frame depending on the correlation to the reference frame by selectively eliminating less important high-resolution areas. Consequently, video quality can be preserved and bit rate can be controlled adaptively. In the simulation, to test the performance of the proposed coding method, comparisons with the full search block matching algorithm and the differential image coding algorithm are made. In the former case, video quality, compression ratio and encoding time is improved. In the latter case, video quality is degraded, but compression ratio and encoding time is improved. Consequently. the proposed method shows a reasonably good performance over existing ones.

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An Improvement of Still Image Quality Based on Error Resilient Entropy Coding for Random Error over Wireless Communications (무선 통신상 임의 에러에 대한 에러내성 엔트로피 부호화에 기반한 정지영상의 화질 개선)

  • Kim Jeong-Sig;Lee Keun-Young
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.3 s.309
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    • pp.9-16
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    • 2006
  • Many image and video compression algorithms work by splitting the image into blocks and producing variable-length code bits for each block data. If variable-length code data are transmitted consecutively over error-prone channel without any error protection technique, the receiving decoder cannot decode the stream properly. So the standard image and video compression algorithms insert some redundant information into the stream to provide some protection against channel errors. One of redundancies is resynchronization marker, which enables the decoder to restart the decoding process from a known state in the event of transmission errors, but its usage should be restricted not to consume bandwidth too much. The Error Resilient Entropy Code(EREC) is well blown method which can regain synchronization without any redundant information. It can work with the overall prefix codes, which many image compression methods use. This paper proposes EREREC method to improve FEREC(Fast Error-Resilient Entropy Coding). It first calculates initial searching position according to bit lengths of consecutive blocks. Second, initial offset is decided using statistical distribution of long and short blocks, and initial offset can be adjusted to insure all offset sequence values can be used. The proposed EREREC algorithm can speed up the construction of FEREC slots, and can improve the compressed image quality in the event of transmission errors. The simulation result shows that the quality of transmitted image is enhanced about $0.3{\sim}3.5dB$ compared with the existing FEREC when random channel error happens.

Edge-Based Fast Intra Mode Decision in HEVC

  • Na, Sangkwon;Lee, Wonjae;Lee, Kyohyuk;Yoo, Kiwon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2013.06a
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    • pp.180-181
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    • 2013
  • High efficiency video coding (HEVC) appears due to the demand on high compression video coding beyond H.264/AVC in ultra-high definition (UHD) videos. As for intra prediction, HEVC has 35 prediction modes while H.264/AVC has 9 intra modes. To exploit the spatial correlation, we adopt an edge detection method, establish the edge map, and adaptively select the candidate modes using the acquired edge information in a block. The number of the candidate modes is determined through trade-off between computational complexity and coding efficiency. Besides, the range of coding unit sizes is determined using the uniqueness of the edge directions for the given image block. As a result, we reduced the encoding time by 56.8% at the cost of 2.5% BD-BR increase on average compared to Full modes at the HEVC reference software (HM 6.0 [1]).

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Analysis of Affine Motion Compensation for Light Field Image Compression (라이트필드 영상 압축을 위한 Affine 움직임 보상 분석)

  • Huu, Thuc Nguyen;Duong, Vinh Van;Xu, Motong;Jeon, Byeungwoo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.06a
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    • pp.216-217
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    • 2019
  • Light Field (LF) image can be understood as a set of images captured by a multi-view camera array at the same time. The changes among views can be modeled by a general motion model such as affine motion model. In this paper, we study the impact of affine coding tool of Versatile Video Coding (VVC) on LF image compression. Our experimental results show a small contribution by affine coding tool in overall LF image compression of roughly 0.2% - 0.4%.

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Image Resizing in an Arbitrary Block Transform Domain Using the Filters Suitable to Image Signal (임의의 직교 블록 변환 영역에서 영상 특성에 적합한 필터를 사용한 영상 해상도 변환)

  • Oh, Hyung-Suk;Kim, Won-Ha;Koo, Jun-Mo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.5
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    • pp.52-62
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    • 2008
  • In this paper, we develop a method that changes the resolutions of images in an arbitrary block transform domain by using a filter that suits to the characteristics of the underlying images. To accomplish this, we represent each procedure resizing images in an arbitrary transform domain as matrix multiplications and we derive the matrix that scales the image resolutions from the matrix multiplications. The resolution scaling matrix is also designed to be able to select the up/down-sampling filter that suits the characteristics of the image. Experiments show that the proposed method produces the reliable performances when it is applied to various transforms and to images that are mixed with predicted and non-predicted blocks which are generated during video coding.

Bit-plane based Lossless Depth Map Coding Method (비트평면 기반 무손실 깊이정보 맵 부호화 방법)

  • Kim, Kyung-Yong;Park, Gwang-Hoon;Suh, Doug-Young
    • Journal of Broadcast Engineering
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    • v.14 no.5
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    • pp.551-560
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    • 2009
  • This paper proposes a method for efficient lossless depth map coding for MPEG 3D-Video coding. In general, the conventional video coding method such as H.264 has been used for depth map coding. However, the conventional video coding methods do not consider the image characteristics of the depth map. Therefore, as a lossless depth map coding method, this paper proposes a bit-plane based lossless depth mar coding method by using the MPEG-4 Part 2 shape coding scheme. Simulation results show that the proposed method achieves the compression ratios of 28.91:1. In intra-only coding, proposed method reduces the bitrate by 24.84% in comparison with the JPEG-LS scheme, by 39.35% in comparison with the JPEG-2000 scheme, by 30.30% in comparison with the H.264(CAVLC mode) scheme, and by 16.65% in comparison with the H.264(CABAC mode) scheme. In addition, in intra and inter coding the proposed method reduces the bitrate by 36.22% in comparison with the H.264(CAVLC mode) scheme, and by 23.71% in comparison with the 0.264(CABAC mode) scheme.

A Packet-Loss Resilient Packetization and Associated Video Coding Methods for the Internet Video Transmission (인터넷 동영상 전송을 위한 패킷손실에 강인한 패킷화 및 동영상부호화 기법)

  • Yoo Kook-yeol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.11C
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    • pp.1068-1075
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    • 2005
  • In this paper we propose a video coding method and associated packetization and decoding methods for error resilient transmission over the Internet. The proposed method re-organizes the input image into several mutually similar subimages. For this case, if the one of the subimage is lost in the network, the lost one is recovered by the proposed error concealment method which uses the correctly received other subimages. The performance of the proposed method is confirmed by the empirical results. The proposed method is not limited to the Internet communications but is applicable to the other packet-based networks.

Improved Prediction Structure and Motion Estimation Method for Multi-view Video Coding (다시점 비디오 부호화를 위한 개선된 예측 구조와 움직임 추정 기법)

  • Yoon, Hyo Sun;Kim, Mi Young
    • Journal of KIISE
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    • v.41 no.11
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    • pp.900-910
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    • 2014
  • Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. The computational complexity of multi view video coding increases in proportion to the number of cameras. To reduce computational complexity and maintain the image quality, improved prediction structure and motion estimation method is proposed in this paper. The proposed prediction structure exploits an average distance between the current picture and its reference pictures. The proposed prediction structure divides every GOP into several groups to decide the maximum index of hierarchical B layer and the number of pictures of each B layer. And the proposed motion estimation method uses a hierarchical search strategy. This strategy method consists of modified diamond search pattern, progressive diamond search pattern and modified raster search pattern. Experiment results show that the complexity reduction of the proposed prediction structure and motion estimation method over JMVC (Joint Multiview Video Coding) reference model using hierarchical B pictures of Fraunhofer-HHI and TZ search method can be up to 40~70% while maintaining similar video quality and bit rates.

Temporal Prediction Structure for Multi-view Video Coding (다시점 비디오 부호화를 위한 시간적 예측 구조)

  • Yoon, Hyo-Sun;Kim, Mi-Young
    • Journal of Korea Multimedia Society
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    • v.15 no.9
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    • pp.1093-1101
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    • 2012
  • Multi-view video is obtained by capturing one three-dimensional scene with many cameras at different positions. Multi-view video coding exploits inter-view correlations among pictures of neighboring views and temporal correlations among pictures of the same view. Multi-view video coding which uses many cameras requires a method to reduce the computational complexity. In this paper, we proposed an efficient prediction structure to improve performance of multi-view video coding. The proposed prediction structure exploits an average distance between the current picture and its reference pictures. The proposed prediction structure divides every GOP into several small groups to decide the maximum index of hierarchical B layer and the number of pictures of each B layer. Experimental results show that the proposed prediction structure shows good performance in image quality and bit-rates. When compared to the performance of hierarchical B pictures of Fraunhofer-HHI, the proposed prediction structure achieved 0.07~0.13 (dB) of PSNR gain and was down by 6.5(Kbps) in bitrate.

APBT-JPEG Image Coding Based on GPU

  • Wang, Chengyou;Shan, Rongyang;Zhou, Xiao
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.4
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    • pp.1457-1470
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    • 2015
  • In wireless multimedia sensor networks (WMSN), the latency of transmission is an increasingly problem. With the improvement of resolution, the time cost in image and video compression is more and more, which seriously affects the real-time of WMSN. In JPEG system, the core of the system is DCT, but DCT-JPEG is not the best choice. Block-based DCT transform coding has serious blocking artifacts when the image is highly compressed at low bit rates. APBT is used in this paper to solve that problem, but APBT does not have a fast algorithm. In this paper, we analyze the structure in JPEG and propose a parallel framework to speed up the algorithm of JPEG on GPU. And we use all phase biorthogonal transform (APBT) to replace the discrete cosine transform (DCT) for the better performance of reconstructed image. Therefore, parallel APBT-JPEG is proposed to solve the real-time of WMSN and the blocking artifacts in DCT-JPEG in this paper. We use the CUDA toolkit based on GPU which is released by NVIDIA to design the parallel algorithm of APBT-JPEG. Experimental results show that the maximum speedup ratio of parallel algorithm of APBT-JPEG can reach more than 100 times with a very low version GPU, compared with conventional serial APBT-JPEG. And the reconstructed image using the proposed algorithm has better performance than the DCT-JPEG in terms of objective quality and subjective effect. The proposed parallel algorithm based on GPU of APBT also can be used in image compression, video compression, the edge detection and some other fields of image processing.