• Title/Summary/Keyword: illuminant

Search Result 85, Processing Time 0.022 seconds

Actual Conditions on the Illumination Environment of the Study Rooms in the Youth of an Agriculture Village (농촌 청소년 공부방의 조명환경 실태조사)

  • Kim, Hyun-Ji;Jun, Kyoung-Sun;Lee, In-Hyo;An, Ok-Hee
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
    • /
    • v.23 no.4
    • /
    • pp.1-7
    • /
    • 2009
  • This study investigated the actual conditions of the illumination environment from agricultural youth study room. The result, average space of the study room was 11.42[$m^2$]. The illuminant uses the fluorescent lamp mainly, Method of using illumination was only general illumination the case which uses 73.8[%]. Method of light distribution was a direct lighting mainly. The house which has a stand illumination was also 45.7[%], The percentage using the stand illumination which was a local illumination was nothing but in 20[%] of the whole subject of investigation, therefore eye work could not effective. The internal illuminance was average 131.82[lx], the desk illuminance was 253.64[lx] which was the minimum permitted limit and poor. Uniformity ratio of illuminance appeared with average 35.61[%]. The satisfaction with 3.93 points to be high for illumination environment, therefore it was thought that the recognition of illumination was very insufficient.

Analysis of Color Constancy Methods for Recovering Skin Color Independent of Illuminants (광원에 독립적인 피부색 복원을 위한 색 항등성 기법 분석)

  • Lee, Woo-Ram;Hwang, Dong-Guk;Jun, Byoung-Min
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.36 no.10C
    • /
    • pp.621-628
    • /
    • 2011
  • The skin color has been used as important cues in the systems for detecting or recognizmg the face. However, the color difference in images under different illuminants makes it difficult to find out the skin in these systems. For solving the problem, this paper proposes a method of recovering skin colors based on well-known color constancy approaches, such as Retinex, Gray World, White Patch, and Simplified Horn. To acquire experimental images under the colored scene illumination, the effects of colored illuminants were added to source images. Next, result images, having the corrected skin color by the constancy methods, were derived from the source images. The experiment results showed that most of the skin colors in our experiments were recovered into some steady range in the color space, and that Gray World had higher performance than the other methods compared.

Enhancement of Faded Images Using Integrated Compensation Coefficients Based on Multi-Scale Gray World Algorithm (다중크기 회색계 알고리즘 기반의 통합된 보정 계수를 이용한 바랜 영상 개선)

  • Kyung, Wang-Jun;Kim, Dae-Chul;Ha, Yeong-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.39A no.8
    • /
    • pp.459-466
    • /
    • 2014
  • Fading effect of old pictures and printings is shown up differently according to the ink property, temperature, humidity, illuminants, and so on. Faded image enhancement techniques based on illuminant estimation are proposed such as the gray world algorithm and white patch retinex methods. However, conventional simple operators are not suitable for enhancing faded images because partial fading effect is appeared differently. Thus, this paper presents a color enhancement algorithm based on integrating correction coefficients for faded images. First, the proposed method adopts local process by using multi-scale average mask. The coefficients for each multi-scale average mask are obtained to apply the gray world algorithm. Then, integrating the coefficients with weights is performed to calculate correction ratio for red and blue channels in the gray world assumption. Finally, the enhanced image is obtained by applying the integrated coefficients to the gray world algorithm. In the experimental results, the proposed method reproduces better colors for both wholly and partially faded images compared with the previous methods.

Perceived color shift of ceramics according to the change of illuminating light with spectroradiometer

  • Cha, Hyun-Suk;Yu, Bin;Lee, Yong-Keun
    • The Journal of Advanced Prosthodontics
    • /
    • v.5 no.3
    • /
    • pp.262-269
    • /
    • 2013
  • PURPOSE. Perceived color of ceramics changes by the spectral power distribution of ambient light. This study aimed to quantify the amount of shifts in color and color coordinates of clinically simulated seven all-ceramics due to the switch of three ambient light sources using a human vision simulating spectroradiometer. MATERIALS AND METHODS. CIE color coordinates, such as $L^*$, $a^*$ and $b^*$, of ceramic specimens were measured under three light sources, which simulate the CIE standard illuminant D65 (daylight), A (incandescent lamp), and F9 (fluorescent lamp). Shifts in color and color coordinate by the switch of lights were determined. Influence of the switched light (D65 to A, or D65 to F9), shade of veneer ceramics (A2 or A3), and brand of ceramics on the shifts was analyzed by a three-way ANOVA. RESULTS. Shifts in color and color coordinates were influenced by three factors (P<.05). Color shifts by the switch to A were in the range of 5.9 to 7.7 ${\Delta}E{^*}_{ab}$ units, and those by the switch to F9 were 7.7 to 10.2; all of which were unacceptable (${\Delta}E{^*}_{ab}$ > 5.5). When switched to A, CIE $a^*$ increased (${\Delta}a^*$: 5.6 to 7.6), however, CIE $b^*$ increased (${\Delta}b^*$: 4.9 to 7.8) when switched to F9. CONCLUSION. Clinically simulated ceramics demonstrated clinically unacceptable color shifts according to the switches in ambient lights based on spectroradiometric readings. Therefore, shade matching and compatibility evaluation should be performed considering ambient lighting conditions and should be done under most relevant lighting condition.

Effect of polishing and glazing on the color and spectral distribution of monolithic zirconia

  • Kim, Hee-Kyung;Kim, Sung-Hun;Lee, Jai-Bong;Han, Jung-Suk;Yeo, In-Sung
    • The Journal of Advanced Prosthodontics
    • /
    • v.5 no.3
    • /
    • pp.296-304
    • /
    • 2013
  • PURPOSE. The aim of this study was to evaluate the effect of polishing and glazing on the color and spectral distribution of monolithic zirconia. MATERIALS AND METHODS. Forty-five monolithic zirconia specimens ($16.3mm{\times}16.4mm{\times}2.0mm$) were fabricated and divided into 5 groups according to the number of A2-coloring liquid applications (Group I to V). Each group was divided into 3 subgroups according to the method of surface treatments (n=3): N: no treatment; P: polishing; G: glazing. Color and spectral distribution of five different areas of each specimen were measured according to CIELAB color space in the reflectance mode relative to the standard illuminant D65 on a reflection spectrophotometer. Data were analyzed using one-way ANOVA followed by Tukey's HSD test, Pearson correlation and regression analysis (${\alpha}$=.05). RESULTS. There was a significant difference in CIE $L^*$ between Subgroup N and P, and in CIE $b^*$ between Subgroup P and G in each group. Spectral reflectance generally decreased in Subgroup P and G in comparison with Subgroup N. Color differences between Subgroup P and G were within the perceptibility threshold (${\Delta}E{^*}_{ab}$ < 3.7) in most groups. Highly significant correlation was found between CIE $b^*$ and each subgroups as the number of coloring liquid applications increased ($R^2$ >0.88, P<.001). CONCLUSION. A perceptible color difference can be detected after polishing of monolithic zirconia. Polishing decreases the lightness, and glazing also decreases the lightness, but increases the yellowness of monolithic zirconia.

Ray Tracing Method Based on Spectral Distribution for Reproducing a Realistic Image (실사영상 재현을 위한 분광분포 기반의 광선추적기법)

  • Lee Myong-Young;Lee Cheol-Hee;Lee Ho-Keun;Ha Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
    • /
    • v.41 no.1
    • /
    • pp.37-46
    • /
    • 2004
  • In this paper, we propose an improved reproduction algorithm for a realistic image of the real scene based on the spectral distribution of lights and objects. The proposed method for the realistic image is focused on a more accurate reproduction of an image incident on the sight of the viewer. At first, to reproduce an image accurately incident on a sight of viewer, we used the backward ray tracing method based on spectral distribution of object and illuminant representing its physical characteristic used in real. Next, we propose utilizing the improved shading model of the reproduction algorithm of realistic image by applying Bouguer-Beer's law to consider an optical absorptive property of transparent objects. We also define a new ambient light term which is considered the diffuse reflection of neighboring objects instead of constant ambient light. The simulation results show that the proposed algorithm can reproduce the visually similar image with a scene incident on a sight of viewer.

Linear Regression-based 1D Invariant Image for Shadow Detection and Removal in Single Natural Image (단일 자연 영상에서 그림자 검출 및 제거를 위한 선형 회귀 기반의 1D 불변 영상)

  • Park, Ki-Hong
    • Journal of Digital Contents Society
    • /
    • v.19 no.9
    • /
    • pp.1787-1793
    • /
    • 2018
  • Shadow is a common phenomenon observed in natural scenes, but it has a negative influence on image analysis such as object recognition, feature detection and scene analysis. Therefore, the process of detecting and removing shadows included in digital images must be considered as a pre-processing process of image analysis. In this paper, the existing methods for acquiring 1D invariant images, one of the feature elements for detecting and removing shadows contained in a single natural image, are described, and a method for obtaining 1D invariant images based on linear regression has been proposed. The proposed method calculates the log of the band-ratio between each channel of the RGB color image, and obtains the grayscale image line by linear regression. The final 1D invariant images were obtained by projecting the log image of the band-ratio onto the estimated grayscale image line. Experimental results show that the proposed method has lower computational complexity than the existing projection method using entropy minimization, and shadow detection and removal based on 1D invariant images are performed effectively.

Uncertainty Evaluation of Color Measurement on Light Sources and Display Devices (광원 및 디스플레이 기기의 색특성 측정의 불확도 평가)

  • Park, Seong-Chong;Lee, Dong-Hoon;Kim, Yong-Wan;Park, Seung-Nam
    • Korean Journal of Optics and Photonics
    • /
    • v.20 no.2
    • /
    • pp.110-117
    • /
    • 2009
  • This work introduces the uncertainty evaluation formulation on color measurement of light sources and display devices, such as CIE 1931 (x, y) chromaticity, CIE 1960 (u, v) chromaticity, correlated color temperature, and distribution temperature. All the mentioned quantities are reduced from spectral data in the visible range, for which uncertainties are strongly correlated between different wavelengths. Using matrix algebra we have formulated the uncertainty propagation from the SI- traceable spectral irradiance standard to the individual color related measurement quantities taking the correlation between wavelengths into account. As a result, we have demonstrated uncertainty evaluation examples of 3 types of light sources: CIE illuminant A, LED white light, and LCD white light. This method can be applied to any other quantities based on spectral measurement such as solar irradiance, material color measurement, etc.

Face Relighting Based on Virtual Irradiance Sphere and Reflection Coefficients (가상 복사조도 반구와 반사계수에 근거한 얼굴 재조명)

  • Han, Hee-Chul;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
    • /
    • v.13 no.3
    • /
    • pp.339-349
    • /
    • 2008
  • We present a novel method to estimate the light source direction and relight a face texture image of a single 3D model under arbitrary unknown illumination conditions. We create a virtual irradiance sphere to detect the light source direction from a given illuminated texture image using both normal vector mapping and weighted bilinear interpolation. We then induce a relighting equation with estimated ambient and diffuse coefficients. We provide the result of a series of experiments on light source estimation, relighting and face recognition to show the efficiency and accuracy of the proposed method in restoring the shading and shadows areas of a face texture image. Our approach for face relighting can be used for not only illuminant invariant face recognition applications but also reducing visual load and Improving visual performance in tasks using 3D displays.

An Study on Priority Determining for Development Strategies of Plant Factory Using Analytic Hierarchy Process and Likert Scale (식물공장 발전방향 설정을 위한 정책 우선순위 도출)

  • Kim, Yean-Jung;Han, Hye-Sung;Kim, Bae-Sung
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.14 no.11
    • /
    • pp.5570-5575
    • /
    • 2013
  • This study was carried out to find prioritization and evaluation of importance factor for plant factory development direction. According to the results, experts have put profitability secure at the top of development of plant factory industry. It is urgently needed in economic sector that products from plants factory secure the market and adjust the shipping date through contract cultivation and year-round production. Also, illuminant technology is also important in technology development section and R&D. On the other hand, consumers do not yet fully understand the benefits of the plant factory, and this will lead to continued slow sales. Therefore, the government needs to draw up measures to support producers who cultivated agricultural products from plant factory.