• Title/Summary/Keyword: human right recognition

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Gesture Recognition by Analyzing a Trajetory on Spatio-Temporal Space (시공간상의 궤적 분석에 의한 제스쳐 인식)

  • 민병우;윤호섭;소정;에지마 도시야끼
    • Journal of KIISE:Software and Applications
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    • v.26 no.1
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    • pp.157-157
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    • 1999
  • Researches on the gesture recognition have become a very interesting topic in the computer vision area, Gesture recognition from visual images has a number of potential applicationssuch as HCI (Human Computer Interaction), VR(Virtual Reality), machine vision. To overcome thetechnical barriers in visual processing, conventional approaches have employed cumbersome devicessuch as datagloves or color marked gloves. In this research, we capture gesture images without usingexternal devices and generate a gesture trajectery composed of point-tokens. The trajectory Is spottedusing phase-based velocity constraints and recognized using the discrete left-right HMM. Inputvectors to the HMM are obtained by using the LBG clustering algorithm on a polar-coordinate spacewhere point-tokens on the Cartesian space .are converted. A gesture vocabulary is composed oftwenty-two dynamic hand gestures for editing drawing elements. In our experiment, one hundred dataper gesture are collected from twenty persons, Fifty data are used for training and another fifty datafor recognition experiment. The recognition result shows about 95% recognition rate and also thepossibility that these results can be applied to several potential systems operated by gestures. Thedeveloped system is running in real time for editing basic graphic primitives in the hardwareenvironments of a Pentium-pro (200 MHz), a Matrox Meteor graphic board and a CCD camera, anda Window95 and Visual C++ software environment.

The Effects of Technology Readiness Index of Artificial Intelligence and Internet of Things on the Recognition of Substitute Employment of Medical Personnel (인공지능, 사물인터넷의 기술준비도가 의료인력 고용대체인지도에 미치는 영향)

  • Kang, Han Seom;Kim, Young Hoon
    • Korea Journal of Hospital Management
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    • v.23 no.2
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    • pp.54-66
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    • 2018
  • Purpose: This study was to figure out relationships of perceived Technology Readiness Index(TRI), usefulness, acceptance intension, and the recognition of substitute employment of medical personnel on the artificial intelligence (AI) and internet of things (IoT) among main technologies. Methodology: To achieve the purpose, this study utilized structured survey tools to conduct a questionnaire survey of nursing, administrative and medical technology professionals at six university hospitals in Korea metropolitan area. A PLS(Partial Least Square) Path analysis was utilized To analyze the material. Findings: In the relation with the technology readiness and perceived usefulness, it had a positive influence to the perceived usefulness when the optimism and innovativeness were higher and the discomfort was lower. In the relation with the technology readiness and acceptance intension, it showed a positive influence when the innovativeness was higher and the discomfort was lower. In the relation with the perceived usefulness and acceptance intension, it had a positive influence to the acceptance intension when the perceived usefulness was higher. In the relation with the acceptance intension and the recognition of substitute employment, it showed a positive influence to the recognition of substitute employment when the acceptance intension was higher. Practical Implications: Judging based on the above study results and reference reviews, it confirmed that it is necessary to prepare in the level of hospital organization in the $4^{th}$ Industrial Revolution. They should increase the efficiency of human resources through the technological factors or changes of employment types for the additional demands of human resources to handle increasing medical demands or induce to secure necessary abilities which are changing at the right time by performing the $4^{th}$ Industrial Revolution related re-training continuously to develop the value of existing human resources.

A study of access control using fingerprint recognition for Electronic Medical Record System (지문인식 기반을 이용한 전자의무기록 시스템 접근제어에 관한 연구)

  • Baek, Jong Hyun;Lee, Yong Joon;Youm, Heung Youl;Oh, Hae Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.3
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    • pp.127-133
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    • 2009
  • The pre-existing medical treatment was done in person between doctors and patients. EMR (Electronic Medical Record) System computerizing medical history of patients has been proceed and has raised concerns in terms of violation of human right for private information. Which integrates "Identification information" containing patients' personal details as well as "Medical records" such as the medical history of patients and computerizes all the records processed in hospital. Therefore, all medical information should be protected from misuse and abuse since it is very important for every patient. Particularly the right to privacy of medical record for each patient should be surely secured. Medical record means what doctors put down during the medical examination of patients. In this paper, we applies fingerprint identification to EMR system login to raise the quality of personal identification when user access to EMR System. The system implemented in this paper consists of embedded module to carry out fingerprint identification, web server and web site. Existing carries out it in client. And the confidence of hospital service is improved because login is forbidden without fingerprint identification success.

Robust Finger Shape Recognition to Shape Angle by using Geometrical Features (각도 변화에 강인한 기하학적 특징 기반의 손가락 인식 기법)

  • Ahn, Ha-Eun;Yoo, Jisang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.7
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    • pp.1686-1694
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    • 2014
  • In this paper, a new scheme to recognize a finger shape in the depth image captured by Kinect is proposed. Rigid transformation of an input finger shape is pre-processed for its robustness against the shape angle of input fingers. After extracting contour map from hand region, observing the change of contour pixel location is performed to calculate rotational compensation angle. For the finger shape recognition, we first acquire three pixel points, the most left, right, and top located pixel points. In the proposed algorithm, we first acquire three pixel points, the most left, right, and top located pixel points for the finger shape recognition, also we use geometrical features of human fingers such as Euclidean distance, the angle of the finger and the pixel area of hand region between each pixel points to recognize the finger shape. Through experimental results, we show that the proposed algorithm performs better than old schemes.

User Recognition Method using Human Body Impulse Response Signals (인체의 임펄스 응답 신호를 이용한 사용자 인식 방법)

  • Park, Beom-Su;Kang, Eun-Jung;Kang, Taewook;Lee, Jae-Jin;Kim, Seong-Eun
    • Journal of IKEEE
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    • v.24 no.1
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    • pp.120-126
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    • 2020
  • We present a user recognition method using human body impulse response signals. The body compositions vary from person to person depending on the portion of water, muscle, and fat. In the body communication study, the body has been interpreted circuit models using capacitance and resistances, and its characteristics are determined by the body compositions. Therefore, the individual body channel is unique and can be used for user recognition. In this paper, we applied pseudo impulse signals to the left hand and recorded received signals from the right hand. The empirical mode decomposition (EMD) method removed noise from the received signals and 10 peak values are extracted. We set the differences between peak amplitudes as a key feature to identify individuals. We collected data from 6 subjects and achieved accuracy of 97.71% for the user recognition application.

An Anti-apoptotic Protein Human Survivin is a Direct Inhibitor of Caspase-3 and -7

  • Sejeong Shin;Oh, Byung-Ha
    • Proceedings of the Korean Biophysical Society Conference
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    • 2001.06a
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    • pp.34-34
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    • 2001
  • Survivin, an apoptosis inhibitor/cell-cycle regulator, is critically required for suppression of apoptosis and ensuring normal cell division in the G2/M phase of the cell cycle. It is highly expressed in a cell cycle-regulated manner and localizes together with caspase-3 on microtubules within centrosomes. Whether survivin is a physiologically relevant caspase inhibitor has been unclear due to the difficulties with obtaining correctly folded survivin and finding right conditions for inhibition assay.(omitted)

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Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands

  • Chun, Jun-Chul;Lee, Byung-Sung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.4 no.4
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    • pp.618-632
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    • 2010
  • This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is known that one of the promising ways to develop a marker-less AR system is using human's body such as hand or face for replacing traditional fiducial markers. This paper introduces a real-time method to manipulate the overlaid virtual objects dynamically in a marker-less AR system using both hands with a single camera. The left bare hand is considered as a virtual marker in the marker-less AR system and the right hand is used as a hand mouse. To build the marker-less system, we utilize a skin-color model for hand shape detection and curvature-based fingertip detection from an input video image. Using the detected fingertips the camera pose are estimated to overlay virtual objects on the hand coordinate system. In order to manipulate the virtual objects rendered on the marker-less AR system dynamically, a vision-based hand control interface, which exploits the fingertip tracking for the movement of the objects and pattern matching for the hand command initiation, is developed. From the experiments, we can prove that the proposed and developed system can control the objects dynamically in a convenient fashion.

Design and Implementation of Safety system to prevent human accidents caused by low-speed vehicles (저속 주행 자동차에 의한 인명 사고 예방을 위한 안전 시스템의 설계 및 구현)

  • Kim, Hongsan;Mun, Taeeun;Paik, Seungmin;Jeong, Jongpil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.19 no.4
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    • pp.55-63
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    • 2019
  • Proximity sensors and rearview cameras for automobile safety are common, but many accidents are still occurring. Using the All Around View and object recognition algorithm to show the front, back, left, right and bottom of the vehicle, the sensor detects the presence of a living body when the vehicle starts or parks, and displays the outside of the vehicle on the screen. In addition, the object recognition algorithm is used to visualize the object by expressing the position of the object. In this way, we propose a strong safety system that can prevent human accidents caused by the vehicle by sensing, screen, and expression.

A Study of an MEMS-based finger wearable computer input devices (MEMS 기반 손가락 착용형 컴퓨터 입력장치에 관한 연구)

  • Kim, Chang-su;Jung, Se-hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2016.05a
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    • pp.791-793
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    • 2016
  • In the development of various types of sensor technology, the general users smartphone, the environment is increased, which can be seen in contact with the movement recognition device, such as a console game machine (Nintendo Wii), an increase in the user needs of the action recognition-based input device there is a tendency to have. Mouse existing behavior recognition, attached to the outside, is mounted in the form of mouse button is deformed, the left mouse was the role of the right button and a wheel, an acceleration sensor (or a gyro sensor) inside to, plays the role of a mouse cursor, is to manufacture a compact, there is a difficulty in operating the button, to apply a motion recognition technology is used to operate recognition technology only pointing cursor is limited. Therefore, in this paper, using a MEMS-based motion-les Koguni tion sensor (Motion Recognition Sensor), to recognize the behavior of the two points of the human body (thumb and forefinger), to generate the motion data, and this to the foundation, compared to the pre-determined matching table (moving and mouse button events cursor), and generates a control signal by determining, were studied the generated control signal input device of the computer wirelessly transmitting.

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Human-Computer Interface using sEMG according to the Number of Electrodes (전극 개수에 따른 근전도 기반 휴먼-컴퓨터 인터페이스의 정확도에 대한 연구)

  • Lee, Seulbi;Chee, Youngjoon
    • Journal of the HCI Society of Korea
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    • v.10 no.2
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    • pp.21-26
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    • 2015
  • NUI (Natural User Interface) system interprets the user's natural movement or the signals from human body to the machine. sEMG (surface electromyogram) can be observed when there is any effort in muscle even without actual movement, which is impossible with camera and accelerometer based NUI system. In sEMG based movement recognition system, the minimal number of electrodes is preferred to minimize the inconvenience. We analyzed the decrease in recognition accuracy as decreasing the number of electrodes. For the four kinds of movement intention without movement, extension (up), flexion (down), abduction (right), and adduction (left), the multilayer perceptron classifier was used with the features of RMS (Root Mean Square) from sEMG. The classification accuracy was 91.9% in four channels, 87.0% in three channels, and 78.9% in two channels. To increase the accuracy in two channels of sEMG, RMSs from previous time epoch (50-200 ms) were used in addition. With the RMSs from 150 ms, the accuracy was increased from 78.9% to 83.6%. The decrease in accuracy with minimal number of electrodes could be compensated partly by utilizing more features in previous RMSs.