• Title/Summary/Keyword: human character

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An Implementation Method for The Phonemic and Syllabic Character Attributes of Hangul Character (한글 문자의 음소 및 음절 문자 특성의 구현 방안)

  • Byun, Jeong-Yong;Kang, Jin-Gon
    • Annual Conference on Human and Language Technology
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    • 1994.11a
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    • pp.288-294
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    • 1994
  • 훈민정음 해례에 따르면 한글문자는 음소 및 음절 문자 특성을 가지고 있다. 이러한 특성들을 컴퓨터 시스템에서 구현함에 있어서 야기되어 왔던 각종 문제를 분석한 다음 이들 문제들에 대하여 한글문자의 특성을 제약함이 없이 컴퓨터에 대한 기술을 개발함으로써 해결책을 모색한다. 본 논문은 훈민정음 해례에서 밝힌 한글 문자의 음소 및 음절 문자 특성에 따라서 기존의 코드 체계를 평가하며, 그리고 이들에 대한 구현 방안을 제시하고자 한다. 또한 이러한 특성을 반영한 한글 입출력들인 '셔블'을 개발하고 이에 대한 검증을 시도하였다.

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Understanding of Sasang Constitutions using DNA chip Analysis (DNA chip을 이용한 사상체질의 연구)

  • 유호룡;임종순;김윤식;설인찬
    • The Journal of Korean Medicine
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    • v.25 no.1
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    • pp.72-84
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    • 2004
  • Objectives : he purpose of this study was to examine the genetic variations and changes of gene expression in the human constitutions. Methods : To analysis variations of individual gene expression, we had selected three groups of volunteers. In each group have a typical constitutional characteristics. By this rime we are analyzed their gene expression patterns by using DNA chip. Results : we can acquire a new information of standard for human constitutions. 1. The 21 genes under express and 3 genes over express in So-Yang constitution 2. The 18 genes under express and 18 genes over express in So-Eum constitution 3. The 16 genes under express and 2 genes over express in Tae-Eum constitution Conclusions : Constitution, QSCCII, Character, Genome, DNA chip.

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Recognition of global character type in initial phase of hangul character identification (한글 인식 초기과정의 글자유형 분류처리)

  • Kim, Mi-Hyun;Lee, Mann-Young
    • Annual Conference on Human and Language Technology
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    • 1992.10a
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    • pp.525-532
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    • 1992
  • 본 연구는 한글 글자를 지각하는데 있어서 인식의 초기 단계에 사람들이 글자의 유형을 처리하는지 알아보기 위하여 시행되었다. 글자인식의 초기 단계에서 유형 분류를 한다는 것은 이미 인공시각 연구자들에 의해 시뮬레이션을 통해 검증된 바 있으나, 그것이 심리학적으로 실재성을 가지는지에 대한 검토는 없었으므로 본 연구를 실시하게 된 것이다. 먼저 예비실험을 통해 본 실험에서 쓸 자극제시시간을 구했으며, 실험은 한글 글자 중 낱자 수가 두 개인 유형 1, 2 의 글자를 자극으로 쓰는 경우와, 낱자 수가 세개인 유형 3, 4, 5 의 글자를 자극으로 쓰는 경우를 나누어서 실시하였다. 실험 1 과 실험 2 의 결과는 모두 가설을 강력히 지지하는 것으로 나왔다. 즉 자극제시시간을 역치하로 했을 경우 글자의 정답율과 유형의 정답율을 비교해 보았을 때 유형의 정답율이 유의하게 높았으며, 이는 아직 글자의 의미처리가 일어나기 전인 인식의 초기 단계에서 이미 글자의 유형에 대한 처리가 일어났음을 시사해 주는 것이다.

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Category Comparison between Thousand-Character Text and Roget's Thesaurus (천자문과 로제 시소러스 범주체계 비교)

  • Kim, Sang-Rak;Yang, Jae-Gyun;Bae, Jae-Hak J.
    • Annual Conference on Human and Language Technology
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    • 2008.10a
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    • pp.85-89
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    • 2008
  • 본 논문에서는 천자문과 로제 시소러스의 어휘 분류체계를 분석하였다. 전처리 작업으로서 천자문과 로제 시소러스를 데이터베이스화 하였다. 그리고 분석 작업의 용이성과 연구의 효율성을 높이기 위해서 천자문 대응 로제 시소러스 검색 시스템을 개발하였다. 연구결과 로제 시소러스 총 39개 과(Section) 가운데에서 'Creative Thought' 과를 제외하고 대부분의 과가 천자문 한자와 관련성을 가지는 것으로 나타났다. 'Space in General', 'Dimensions', 'Matter in General' 3개의 과가 가장 높은 대응률을 보였다. 상관계수값도 약 0.94로 나타나 천자문 한자와 로제 시소러스의 범주 관련성이 아주 높다는 사실을 발견하였다.

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A Study on the Emotional Tendency Expressed in Children's Hospital (어린이 병원 실내디자인에 나타난 감성적 표현 경향에 관한 연구)

  • Ha, Se-Kang;Choi, Sang-Hun
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2005.10a
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    • pp.134-138
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    • 2005
  • 'Emotional Design' is appeared recently as one of the important issues in design field. Emotional Design is understanded from a interactive point of view, human and interior space. Child's formation of character grows in human, environment, space all. At all, growth process itself who develop infant's formation of character can speak that have function of emotional communication. Therefore, this study wishes to recognize how element of emotional design was reflected through analysis of children's hospital considering child's emotion reacting most sensitively about effect of surrounding environment. As result, Various sensitivity element through senses that can rouse interest in more child's emotion in children's hospital design is mayhave to reflected.

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A Study on the Face Ratio of Mammals Based on Principal Components Analysis (PCA) - Focus on 20 Species of Animals and Humans (주성분분석(PCA)기반 포유류의 얼굴 비율 연구 - 인간과 동물 20종을 중심으로)

  • Lee, Young-suk;Ki, Dae Wook
    • Journal of Korea Multimedia Society
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    • v.23 no.12
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    • pp.1586-1593
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    • 2020
  • This study was conducted on the face ratio of mammals. It can also be applied to character automation by checking factors about the difference between animal and human face shapes. This paper used the face and face area data generated for Deep Learning learning. In detail, the proportion factors of the area comprising the faces of 20 species of animals and humans were defined and the average ratio was calculated. Next, the proportion of each animal was analyzed using the Principal Component Analysis (PCA). Through this, we would like to propose the golden ratio of mammals.

Reflection on the Thinking System of Buddhist Philosophy and Daesoon Philosophy (불교철학과 대순사상의 사유체계에 대한 일고찰 - 우주관·인간관·이상사회관을 중심으로 -)

  • Lee, Duck-Jin
    • Journal of the Daesoon Academy of Sciences
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    • v.20
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    • pp.223-272
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    • 2009
  • Both Daesoon philosophy and Buddhist philosophy have strong aspirations for establishing a world comprised of human-beings. In other words, Daesoon philosophy and Buddhist philosophy put human-beings in the place of 'subject character(主語的 人格)' instead of 'predicate character(述語的 人格).' This is because a human is the master rather than a guest of the universe and the world. In this regard, it is safe to say that both Daesoon philosophy and Buddhist philosophy have a common goal of reaching 'an infinitely open life managed by a human-being, the master.' Daesoon philosophy and Buddhist philosophy also share the idea that everything in the universe is an organistic world that is closely connected, like a network. In this aspect, the two philosophies consider the whole world rather than the individual, and seek ways for people to live together actively while expanding the scope of community to the world. Even if 'the morality of living together (相生)' and 'the realization of mercy(同體大悲)' are completely different languages on the surface, it is not difficult to understand the homogeneity inherent in such expressions. Daesoon philosophy and Buddhist philosophy show endless reliability towards all humans and are declarative and reasonable, but both herald human beings as eligible to become the main characters of the future world and lead to the birth of independent human beings while inducing them to the highest position in the universe by liberating humans from the limitations they find. 'Heaven on Earth' as stated in Daesoon philosophy refers to an ideal society where humans and God harmonize, and God and humans complement each other. Also, the world will achieve political stability and equality, realizing an economically prosperous world. Furthermore, social justice will be realized and cultural and religious conflicts resolved. As humans acknowledge there is a way to live together in a universal nature, the environmental issue no longer becomes the top priority for human beings and a world where the morals of human beings reach the highest level will be established. From the original Buddhist perspective, King Jeonrhyun, the proxy of Buddha, realizes the ideal of Buddhism in the mundane world. The world controlled by King Jeonrhyun can be described as having liberty, equality, peace, justice, prosperity, morality, order, legality, democracy, welfare, etc. Therefore, the ideal Buddhist world is materially prosperous, physically healthy and socially just, as well as a world where moral maturity and mental freedom are achieved.

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H-Anim-based Definition of Character Animation Data (캐릭터 애니메이션 데이터의 H-Anim 기반 정의)

  • Lee, Jae-Wook;Lee, Myeong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.10
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    • pp.796-800
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    • 2009
  • Currently, there are many software tools that can generate 3D human figure models and animations based on the advancement of computer graphics technology. However, we still have problems in interoperability of human data models in different applications because common data models do not exist. To address this issue, the Web3D Consortium and the ISO/IEC JTC1 SC24 WG6 have developed the H-Anim standard. However, H-Anim does not include human motion data formats although it defines the structure of a human figure. This research is intended to obtain interoperable human animation by defining the data for human motions in H- Anim figures. In this paper, we describe a syntactic method to define motion data for the H-Anim figure and its implementation. In addition, we describe a method of specifying motion parameters necessary for generating animations by using an arbitrary character model data set created by a general graphics tool.

${\ll}$영추(靈樞).논용(論勇)${\gg}$ 에 대(對)한 연구(硏究)

  • Lee Nam-Gu;Jang Dae-Won
    • Journal of Korean Medical classics
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    • v.13 no.1
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    • pp.328-344
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    • 2000
  • YoungChu NonYong(靈樞 論勇)seems to be named as such by its explanation in detail about the brave man who can and the coward who cannot stand pain respectively. In the first chapter, it is considered that the factors of diseases are dependent upon the state of skin and flash. In the second chapter, it is put about the problem of standing pain and not. In the third chapter, about the causes of resulting in brave or unbrave man. And in the fourth chapter, about drunken frenzy(酒悖). More concretely speaking, in the first chapter, it is explained that the factors of pathogenesis are related closely with the state of skin and flash, so to speak, though the outer factors which can arouse diseases should exist, the sensitivity of skin and flash which are the first defense tissue in human body, is more important factor. Undoubtedly, the environmental factors existing in physical nature which surrounds human life, have influenced upon human health, especially in ancient times. But, this chapter exhibits some reflections that ultimately the inner conditions of human body decide the attack of diseases. However, this chapter may have some corruptions for it reveals the contents which are not fit with the headline. In the second chapter, it is written that the sensitivity to pain is not only dependent upon the character of bravery but also upon the thickness of skin, the strength of flesh and the speed of response. In this we evidence that the ancient people had the idea that human pain-feeling is more dependent upon the degree of development of sensory neuron of physical body than one's character of bravery. In the third chapter, ti is described that the differences of physical development mainly influence the differences of the degree of mental bravery. In the fourth chapter, the drunken frenzy is explained. The implication is that as civilization has been growing, the drinking culture has made both in dividual and social health affair. The alcohol has the function of pleasing mind improving the quality of human life but it can also destroy both human body and mind when abused. About the harms like this, this part wams by the examples of drunken man's abnormal behaviors.

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