• 제목/요약/키워드: hand interface

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인터렉티브 디지털 사이니지를 위한 손 인식 인터페이스 개발 (Development of Hand Recognition Interface for Interactive Digital Signage)

  • 이정운;차경애;류정탁
    • 한국산업정보학회논문지
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    • 제22권3호
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    • pp.1-11
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    • 2017
  • 카메라 영상을 분석하여 인체의 움직임을 인지하는 모션 인식에 관한 관심이 커짐에 따라, 원거리에서의 손동작만으로 디지털 디바이스를 제어하는 연구가 활발히 이루어지고 있다. 이러한 손을 이용한 인터페이스는 다양한 장소에서 일반인에게 노출되어 광고 효과를 기대하는 디지털 사이니지 산업 영역에서 효과적으로 이용될 수 있다. 즉, 디지털 사이니지 콘텐츠를 비접촉식 손동작을 통해서 간단히 제어할 수 있는 인터페이스를 제공함으로써, 다수를 대상으로 관심 있는 광고 정보를 제공할 수 있으며, 이는 매출로 이어질 수 있는 계기를 마련하게 된다. 따라서 본 논문에서 제안하는 일정 거리에서의 손의 움직임을 통한 디지털 사이니지 콘텐츠 제어 시스템은 인터렉티브 광고 매체 개발에 효과적으로 활용될 수 있을 것이다.

소형 원통형 디스플레이를 위한 사용자 정의 핸드 제스처 (User-Defined Hand Gestures for Small Cylindrical Displays)

  • 김효영;김희선;이동언;박지형
    • 한국콘텐츠학회논문지
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    • 제17권3호
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    • pp.74-87
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    • 2017
  • 본 연구는 아직 제품으로 등장하지 않은 플렉시블 디스플레이 기반의 소형 원통형 디스플레이를 위한 사용자 정의 기반의 핸드 제스처 도출을 목표로 한다. 이를 위하여 먼저 소형 원통형 디스플레이의 크기와 기능을 정의하고, 해당 기능 수행을 위한 태스크를 도출하였다. 이후 가상의 원통형 디스플레이 인터페이스와 이를 조작하기 위한 물리적 오브젝트를 각각 구현하여 사용자들이 실제 원통형 디스플레이를 조작하는 것과 유사한 환경을 제작하였고, 제스처 도출을 위한 태스크를 수행했을 경우 발생하는 결과를 가상의 원통형 디스플레이에 제시하여 사용자들이 해당 조작에 적합하다고 판단되는 제스처를 정의할 수 있도록 하였다. 도출된 각 태스크 별 제스처 그룹에서 빈도수를 토대로 대표 제스처를 선정하였으며, 각 제스처에 대한 의견 일치 점수를 도출하였다. 마지막으로 제스처 분석 및 사용자 인터뷰를 기반으로 제스처 도출에 활용되는 멘탈 모델을 관찰 하였다.

휴대용 화상전송 원격정비 감시시스템의 개발 (A Development of Image Transfer Remote Maintenance Monitoring System for Hand Held Device)

  • 김동완;박성원
    • 전기학회논문지P
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    • 제58권3호
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    • pp.276-284
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    • 2009
  • In this paper, we develop the image transfer remote maintenance monitoring system for hand held device which can compensate defects of human mistake. The human mistakes always happen when the worker communicate information each other to check and maintenance the equipment of the power plant under bad circumstance such as small place and long distance in power plant. A worker couldn't converse with other when in noisy place like Power plant. So, we make some hand device for handy size and able to converse in noisy place. The developed system can have improvement of productivity through increasing plant operation time. And developed system is composed of advanced H/W(hard ware) system and S/W(soft ware)system. The H/W system consist of media server unit, communication equipment with hand held device, portable camera, mike and head set. The advanced s/w system consist of data base system, client pc(personal computer) real time monitoring system which has server GUI(graphic user interface) program, wireless monitoring program and wire ethernet communication program. The client GUI program is composed of total solution program as pc camera program, and phonetic conversation program etc.. We analyzed the required items and investigated applicable part in the image transfer remote maintenance monitoring system with hand held device. Also we investigated linkage of communication protocol for developed prototype, developed software tool of two-way communication and realtime recording skill of voice with image. We confirmed the efficiency by the field test in preventive maintenance of plant power.

5절링크와 짐벌기구로 구성된 병렬형 6자유도 햅틱 핸드컨트롤러의 설계 (Design of a 6-DOF Parallel Haptic Rand Controller Consisting of 5-Bar Linkages and Gimbal Mechanisms)

  • 류동석;손원선;송재복
    • 대한기계학회논문집A
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    • 제27권1호
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    • pp.18-25
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    • 2003
  • A haptic hand controller (HHC) operated by the user’s hand can receive information on position and orientation of the hand and display force and moment generated in the virtual environment to the hand. In this paper, a 3-DOF hand controller is first presented, in which all the actuators are mounted on the fixed base by combining a 5-bar linkage and a gimbal mechanism. The 6-DOF HHC is then designed by connecting these two 3-DOF devices through a handle which consists of a screw and nut. Analysis using performance index is carried out to determine the dimensions of the device. The HHC control system consists of the high-level controller for kinematic and static analysis and the low-level controller for position sensing and motor control. The HHC used as a user interface to control the mobile robot in the virtual environment is given as a simple application.

근전의수의 제어시스템에 관한 연구 (A Study on the Control System of Myoelectric Hand Prosthesis)

  • 최기원;추준욱;최규하
    • 전기학회논문지
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    • 제56권1호
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    • pp.214-221
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    • 2007
  • This paper presents a myoelectric hand prosthesis(MHP) with two degree of freedom(2-DOF), which consists of a mechanical hand, a surface myoelectric sensor(SMES) for measuring myoelectric signal, a control system and a charging battery. The actuation for the 2-DOF hand functions such as grasping and wrist rotation was performed by two DC-motors, and controlled by myoelectric signal measured from the residual forearm muscle. The grip force of the MHP was automatically changed by a mechanical automatic speed reducer mounted on the hand. The skin interface of SMES was composed of the electrodes using the SUS440 metal in order to endure a wet condition due to the sweat. The sensor was embedded with a amplifier and a filter circuit for rejecting the offset voltage caused by power line noises. The control system was composed of the grip force sensor, the slip sensor, and the two controllers. The two controllers were made of a RISC-type microprocessor, and its software was executed on a real-time kernel. The control system used Force Sensing Resistors, FSR, as slip pick-ups at the fingertip of a thumb and the grip force information was obtained from a strain-gauge on the lever of the MHP. The experimental results were showed that the proposed control system is feasible for the MHP.

후속열처리 공정을 이용한 FD Strained-SOI 1T-DRAM 소자의 동작특성 개선에 관한 연구

  • 김민수;오준석;정종완;조원주
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 2009년도 추계학술대회 논문집
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    • pp.35-35
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    • 2009
  • Capacitorless one transistor dynamic random access memory (1T-DRAM) cells were fabricated on the fully depleted strained-silicon-on-insulator (FD sSOI) and the effects of silicon back interface state on buried oxide (BOX) layer on the memory properties were evaluated. As a result, the fabricated 1T-DRAM cells showed superior electrical characteristics and a large sensing current margin (${\Delta}I_s$) between "1" state and "0" state. The back interface of SOI based capacitorless 1T-DRAM memory cell plays an important role on the memory performance. As the back interface properties were degraded by increase rapid thermal annealing (RTA) process, the performance of 1T-DRAM was also degraded. On the other hand, the properties of back interface and the performance of 1T-DRAM were considerably improved by post RTA annealing process at $450^{\circ}C$ for 30 min in a 2% $H_2/N_2$ ambient.

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멀티미디어 시스템의 동영상 노드를 위한 앵커의 인간공학적 설계지침 (Human factors guidelines for designing anchors in the moving pictures on multimedia systems)

  • 한성호;김미정;곽지영
    • 대한산업공학회지
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    • 제22권2호
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    • pp.265-276
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    • 1996
  • Multimedia systems present information by various media, for example, video, sound, music, animation, movie, etc., in addition to the text which has long been used for conveying the information. Among many multimedia applications, the multimedia information retrieval systems commercialized in the forms of multimedia encyclopedia CD-ROMs, benefited from various media for their ability to present information in an efficient and complete way. But using several media, on the other hand, may cause end users' confusion and furthermore, poorly designed user interface often exacerbates the situation. In this study, the multimedia systems were studied from the standpoint of usability. The conceptual framework of the user interface of the multimedia system was newly defined. And 100 initial variables for user interface design of general multimedia systems were suggested through literature survey and expert opinions based upon the framework developed. Among various application areas, the multimedia information retrieval systems were chosen for investigation, and 36 variables particularly relevant to user interface of the multimedia information retrieval systems were selected. According to the sequential research strategy, the variables that were considered to be most important were finally selected through a screening stage. A part of selected variables were verified through a human factors experiment as the first step of sequential research. Based upon the result of the experiment, guidelines for user interface design were provided. For future study, the variables remained will be Investigated and the study will expand to another application areas.

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Tactile Sensation Display with Electrotactile Interface

  • Yarimaga, Oktay;Lee, Jun-Hun;Lee, Beom-Chan;Ryu, Je-Ha
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.145-150
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    • 2005
  • This paper presents an Electrotactile Display System (ETCS). One of the most important human sensory systems for human computer interaction is the sense of touch, which can be displayed to human through tactile output devices. To realize the sense of touch, electrotactile display produces controlled, localized touch sensation on the skin by passing small electric current. In electrotactile stimulation, the mechanoreceptors in the skin may be stimulated individually in order to display the sense of vibration, touch, itch, tingle, pressure etc. on the finger, palm, arm or any suitable location of the body by using appropriate electrodes and waveforms. We developed an ETCS and investigated effectiveness of the proposed system in terms of the perception of roughness of a surface by stimulating the palmar side of hand with different waveforms and the perception of direction and location information through forearm. Positive and negative pulse trains were tested with different current intensities and electrode switching times on the forearm or finger of the user with an electrode-embedded armband in order to investigate how subjects recognize displayed patterns and directions of stimulation.

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A Fully Soft Switched Two Quadrant Bidirectional Soft Switching Converter for Ultra Capacitor Interface Circuits

  • Mirzaei, Amin;Farzanehfard, Hosein;Adib, Ehsan;Jusoh, Awang;Salam, Zainal
    • Journal of Power Electronics
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    • 제11권1호
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    • pp.1-9
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    • 2011
  • This paper describes a two quadrant bidirectional soft switching converter for ultra capacitor interface circuits. The total efficiency of the energy storage system in terms of size and cost can be increased by a combination of batteries and ultra capacitors. The required system energy is provided by a battery, while an ultra capacitor is used at high load power pulses. The ultra capacitor voltage changes during charge and discharge modes, therefore an interface circuit is required between the ultra capacitor and the battery. This interface circuit must have good efficiency while providing bidirectional power conversion to capture energy from regenerative braking, downhill driving and the protecting ultra capacitor from immediate discharge. In this paper a fully soft switched two quadrant bidirectional soft switching converter for ultra capacitor interface circuits is introduced and the elements of the converter are reduced considerably. In this paper, zero voltage transient (ZVT) and zero current transient (ZCT) techniques are applied to increase efficiency. The proposed converter acts as a ZCT Buck to charge the ultra capacitor. On the other hand, it acts as a ZVT Boost to discharge the ultra capacitor. A laboratory prototype converter is designed and realized for hybrid vehicle applications. The experimental results presented confirm the theoretical and simulation results.

드래그 및 방향전환 동작 기반의 상대좌표형 터치 유저 인터페이스 (Touch User Interface of Relative Coordinate Style based on Drag and Diversion Operations)

  • 백정훈;최경순
    • 한국정보통신학회논문지
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    • 제15권1호
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    • pp.89-98
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    • 2011
  • 본 논문에서는 휴대폰이나 TV 등의 터치화면에 한 번의 터치와 터치된 상태에서의 드래그(drag) 및 방향전환 동작만으로 문자를 용이하게 입력할 수 있고, 다층 구조 메뉴를 신속하고 편리하게 검색 및 선택할 수 있는 새로운 터치 유저 인터페이스 방식을 제안한다. 또한, 터치면의 고정된 위치에 고정된 문자를 할당함으로서 한정된 크기의 터치 면에 여러 문자를 중복할당 할 수 밖에 없는 기존의 절대좌표 방식의 한계성을 극복하기 위하여 터치 위치 이동에 따라 상대좌표를 도출하고 상대좌표에 대응되는 문자를 표시함으로서 한정된 터치영역에서 더 많은 문자를 수용할 수 있는 상대좌표 기반의 문자 할당 및 입력방식을 제안한다. 제안된 방식은 IPTV 플랫폼의 리모컨과 셋톱박스로 구현되어 제안 방식의 실용성과 유효성을 입증한다.