• Title/Summary/Keyword: goal tree

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Operation Aiding System for Abnormal Situation in Chemical Plant (화학공정 비정상상황 발생시의 조업자 운전지원 시스템에 관한 연구)

  • Park Kyoung-Chan;An Dae-Myung;Hwang Kyu-Suk
    • Journal of the Korean Institute of Gas
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    • v.1 no.1
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    • pp.64-72
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    • 1997
  • A strategy is proposed for the systematic synthesis of goal-tree to support the operation of abnormal situation in chemical plant. A knowledge base using the heuristics of operators is organized for synthesizing goal tree to take appropriate safety precautions with properties of accident. A computer-based system which utilizes artificial intelligence technique is developed to evaluate the effectiveness of the methodology and applied to the model plant.

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F-Tree : Flash Memory based Indexing Scheme for Portable Information Devices (F-Tree : 휴대용 정보기기를 위한 플래시 메모리 기반 색인 기법)

  • Byun, Si-Woo
    • Journal of Information Technology Applications and Management
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    • v.13 no.4
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    • pp.257-271
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    • 2006
  • Recently, flash memories are one of best media to support portable computer's storages in mobile computing environment. The features of non-volatility, low power consumption, and fast access time for read operations are sufficient grounds to support flash memory as major database storage components of portable computers. However, we need to improve traditional Indexing scheme such as B-Tree due to the relatively slow characteristics of flash operation as compared to RAM memory. In order to achieve this goal, we devise a new indexing scheme called F-Tree. F-Tree improves tree operation performance by compressing pointers and keys in tree nodes and rewriting the nodes without a slow erase operation in node insert/delete processes. Based on the results of the performance evaluation, we conclude that F-Tree indexing scheme outperforms the traditional indexing scheme.

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Design of Structural Models for Constructing a Goal Alternatives Disposition System in Large-Scale R&D Projectsr (대규모 R&D 프로젝트에 있어서 목표대체안 처리시스템의 구축을 위한 구조모형의 설계)

  • Kwon, Cheol-Shin;Cho, Keun-Tae
    • IE interfaces
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    • v.15 no.4
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    • pp.460-473
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    • 2002
  • The objective of this paper is to design a Goal Alternatives Disposition System having three main subsystems for setting, evaluating and selecting goal alternatives. For setting of goal alternatives, System Alternatives Tree(SAT) structure will be developed, which has a computation algorithm for setting decision alternatives by the concept of System Priority Number(SPN). For evaluating and selecting of goal alternatives; First, Normative and Exploratory Priority Indices which consider technical performance to the goal, cost and feasibility are developed respectively. Second, Integrated Priority Index is built up to determine the total priority of the Goal Alternatives Disposition(GAD) system. For the design and verification of the GAD system, technological forecasting structure theory, systems engineering methodology will be used.

Efficient Fuzzy Rule Generation Using Fuzzy Decision Tree (퍼지 결정 트리를 이용한 효율적인 퍼지 규칙 생성)

  • 민창우;김명원;김수광
    • Journal of the Korean Institute of Telematics and Electronics C
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    • v.35C no.10
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    • pp.59-68
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    • 1998
  • The goal of data mining is to develop the automatic and intelligent tools and technologies that can find useful knowledge from databases. To meet this goal, we propose an efficient data mining algorithm based on the fuzzy decision tree. The proposed method combines comprehensibility of decision tree such as ID3 and C4.5 and representation power of fuzzy set theory. So, it can generate simple and comprehensive rules describing data. The proposed algorithm consists of two stages: the first stage generates the fuzzy membership functions using histogram analysis, and the second stage constructs a fuzzy decision tree using the fuzzy membership functions. From the testing of the proposed algorithm on the IRIS data and the Wisconsin Breast Cancer data, we found that the proposed method can generate a set of fuzzy rules from data efficiently.

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Content-Based Indexing and Retrieval in Large Image Databases

  • Cha, Guang-Ho;Chung, Chin-Wan
    • Journal of Electrical Engineering and information Science
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    • v.1 no.2
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    • pp.134-144
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    • 1996
  • In this paper, we propose a new access method, called the HG-tree, to support indexing and retrieval by image content in large image databases. Image content is represented by a point in a multidimensional feature space. The types of queries considered are the range query and the nearest-neighbor query, both in a multidimensional space. Our goals are twofold: increasing the storage utilization and decreasing the area covered by the directory regions of the index tree. The high storage utilization and the small directory area reduce the number of nodes that have to be touched during the query processing. The first goal is achieved by absorbing splitting if possible, and when splitting is necessary, converting two nodes to three. The second goal is achieved by maintaining the area occupied by the directory region minimally on the directory nodes. We note that there is a trade-off between the two design goals, but the HG-tree is so flexible that it can control the trade-off. We present the design of our access method and associated algorithms. In addition, we report the results of a series of tests, comparing the proposed access method with the buddy-tree, which is one of the most successful point access methods for a multidimensional space. The results show the superiority of our method.

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Flash Memory based Indexing Scheme for Embedded Information Devices (내장형 정보기기를 위한 플래시 메모리 기반 색인 기법)

  • Byun, Si-Woo;Roh, Chang-Bae;Huh, Moon-Haeng
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.267-269
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    • 2006
  • Recently, flash memories are one of best media to support portable computer's storages in mobile computing environment. The features of non-volatility, low power consumption, and fast access time for read operations are sufficient grounds to support flash memory as major database storage components of portable computers. However, we need to improve traditional Indexing scheme such as B-Tree due to the relatively slow characteristics of flash operation as compared to RAM memory. In order to achieve this goal, we devise a new indexing scheme called F-Tree. F-Tree improves tree operation performance by compressing pointers and keys in tree nodes and rewriting the nodes without a slow erase operation in node insert/delete processes.

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Electrical Fire Hazards Analysis of Electric Iron and Heater Using Fault Tree Analysis

  • Hong, Sung-Ho
    • International Journal of Safety
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    • v.7 no.1
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    • pp.15-20
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    • 2008
  • The primary goal of this study is to analyze fire hazards of electric home appliances such as electric iron and electric heater using fault tree analysis(FTA). A fault tree(FT) is constructed and used to analyze fire hazards in electric home appliances. The fault tree is built from events that may occur in electric home appliances. The failure rate of basic events are derived from the value of experimental results and reference. And an algorithm analyzing fire in electric home appliances is suggested. We show how fault tree analysis, carried out by means of failure rate, is able to diagnose fire hazards of electric home appliances in a precise manner. We present numerical results such as fire probability of electric home appliances, importance measure, fire cause, etc. It can be helpful in preventing the fire hazards in electric home appliances.

Game AI Agents using Deliberative Behavior Tree based on Utility Theory (효용이론 기반 숙고형 행동트리를 이용한 게임 인공지능 에이전트)

  • Kwon, Minji;Seo, Jinsek
    • Journal of Korea Multimedia Society
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    • v.25 no.2
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    • pp.432-439
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    • 2022
  • This paper introduces deliberative behavior tree using utility theory. The proposed approach combine the strengths of behavior trees and utility theory to implement complex behavior of AI agents in an easier and more concise way. To achieve this goal, we devised and implemented three types of additional behavior tree nodes, which evaluate utility values of its own node or its subtree while traversing and selecting its child nodes based on the evaluated values. In order to validate our approach, we implemented a sample scenario using conventional behavior tree and our proposed deliberative tree respectively. And then we compared and analyzed the simulation results.

A review of tree-based Bayesian methods

  • Linero, Antonio R.
    • Communications for Statistical Applications and Methods
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    • v.24 no.6
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    • pp.543-559
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    • 2017
  • Tree-based regression and classification ensembles form a standard part of the data-science toolkit. Many commonly used methods take an algorithmic view, proposing greedy methods for constructing decision trees; examples include the classification and regression trees algorithm, boosted decision trees, and random forests. Recent history has seen a surge of interest in Bayesian techniques for constructing decision tree ensembles, with these methods frequently outperforming their algorithmic counterparts. The goal of this article is to survey the landscape surrounding Bayesian decision tree methods, and to discuss recent modeling and computational developments. We provide connections between Bayesian tree-based methods and existing machine learning techniques, and outline several recent theoretical developments establishing frequentist consistency and rates of convergence for the posterior distribution. The methodology we present is applicable for a wide variety of statistical tasks including regression, classification, modeling of count data, and many others. We illustrate the methodology on both simulated and real datasets.

A Robust Behavior Planning technique for Mobile Robots (이동 로봇의 강인 행동 계획 방법)

  • Lee, Sang-Hyoung;Lee, Sang-Hoon;Suh, Il-Hong
    • The Journal of Korea Robotics Society
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    • v.1 no.2
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    • pp.107-116
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    • 2006
  • We propose a planning algorithm to automatically generate a robust behavior plan (RBP) with which mobile robots can achieve their task goal from any initial states under dynamically changing environments. For this, task description space (TDS) is formulated, where a redundant task configuration space and simulation model of physical space are employed. Successful task episodes are collected, where $A^*$ algorithm is employed. Interesting TDS state vectors are extracted, where occurrence frequency is used. Clusters of TDS state vectors are found by using state transition tuples and features of state transition tuples. From these operations, characteristics of successfully performed tasks by a simulator are abstracted and generalized. Then, a robust behavior plan is constructed as an ordered tree structure, where nodes of the tree are represented by attentive TDS state vector of each cluster. The validity of our method is tested by real robot's experimentation for a box-pushing-into-a-goal task.

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