• Title/Summary/Keyword: fuzzy rule-based computing

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Design and Evaluation of a Fuzzy Logic based Multi-hop Broadcast Algorithm for IoT Applications (IoT 응용을 위한 퍼지 논리 기반 멀티홉 방송 알고리즘의 설계 및 평가)

  • Bae, Ihn-han;Kim, Chil-hwa;Noh, Heung-tae
    • Journal of Internet Computing and Services
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    • v.17 no.6
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    • pp.17-23
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    • 2016
  • In the future network such as Internet of Things (IoT), the number of computing devices are expected to grow exponentially, and each of the things communicates with the others and acquires information by itself. Due to the growing interest in IoT applications, the broadcasting in Opportunistic ad-hoc networks such as Machine-to-Machine (M2M) is very important transmission strategy which allows fast data dissemination. In distributed networks for IoT, the energy efficiency of the nodes is a key factor in the network performance. In this paper, we propose a fuzzy logic based probabilistic multi-hop broadcast (FPMCAST) algorithm which statistically disseminates data accordingly to the remaining energy rate, the replication density rate of sending node, and the distance rate between sending and receiving nodes. In proposed FPMCAST, the inference engine is based the fuzzy rule base which is consists of 27 if-then rules. It maps input and output parameters to membership functions of input and output. The output of fuzzy system defines the fuzzy sets for rebroadcasting probability, and defuzzification is used to extract a numeric result from the fuzzy set. Here Center of Gravity (COG) method is used to defuzzify the fuzzy set. Then, the performance of FPMCAST is evaluated through a simulation study. From the simulation, we demonstrate that the proposed FPMCAST algorithm significantly outperforms flooding and gossiping algorithms. Specially, the FPMCAST algorithm has longer network lifetime because the residual energy of each node consumes evenly.

Fuzzy Expert System for Detecting Anti-Forensic Activities (안티 포렌식 행위 탐지를 위한 퍼지 전문가 시스템)

  • Kim, Se-Ryoung;Kim, Huy-Kang
    • Journal of Internet Computing and Services
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    • v.12 no.5
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    • pp.47-61
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    • 2011
  • Recently, the importance of digital forensic has been magnified because of the dramatic increase of cyber crimes and the increasing complexity of the investigation of target systems such as PCs, servers, and database systems. Moreover, some systems have to be investigated with live forensic techniques. However, even though live forensic techniques have been improved, they are still vulnerable to anti-forensic activities when the target systems are remotely accessible by criminals or their accomplices. To solve this problem, we first suggest a layer-based model and the anti-forensic scenarios which can actually be applicable to each layer. Our suggested model, the Anti-Forensic Activites layer-based model, has 5 layers - the physical layer, network layer, OS layer, database application layer and data layer. Each layer has possible anti-forensic scenarios with detailed commands. Second, we propose a fuzzy expert system for effectively detecting anti-forensic activities. Some anti-forensic activities are hardly distinguished from normal activities. So, we use fuzzy logic for handling ambiguous data. We make rule sets with extracted commands and their arguments from pre-defined scenarios and the fuzzy expert system learns the rule sets. With this system, we can detect anti-forensic activities in real time when performing live forensic.

New Sequential Clustering Combination for Rule Generation System (규칙 생성 시스템을 위한 새로운 연속 클러스터링 조합)

  • Kim, Sung Suk;Choi, Ho Jin
    • Journal of Internet Computing and Services
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    • v.13 no.5
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    • pp.1-8
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    • 2012
  • In this paper, we propose a new clustering combination based on numerical data driven for rule generation mechanism. In large and complicated space, a clustering method can obtain limited performance results. To overcome the single clustering method problem, hybrid combined methods can solve problem to divided simple cluster estimation. Fundamental structure of the proposed method is combined by mountain clustering and modified Chen clustering to extract detail cluster information in complicated data distribution of non-parametric space. It has automatic rule generation ability with advanced density based operation when intelligent systems including neural networks and fuzzy inference systems can be generated by clustering results. Also, results of the mechanism will be served to information of decision support system to infer the useful knowledge. It can extend to healthcare and medical decision support system to help experts or specialists. We show and explain the usefulness of the proposed method using simulation and results.

S-FDS : a Smart Fire Detection System based on the Integration of Fuzzy Logic and Deep Learning (S-FDS : 퍼지로직과 딥러닝 통합 기반의 스마트 화재감지 시스템)

  • Jang, Jun-Yeong;Lee, Kang-Woon;Kim, Young-Jin;Kim, Won-Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.54 no.4
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    • pp.50-58
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    • 2017
  • Recently, some methods of converging heterogeneous fire sensor data have been proposed for effective fire detection, but the rule-based methods have low adaptability and accuracy, and the fuzzy inference methods suffer from detection speed and accuracy by lack of consideration for images. In addition, a few image-based deep learning methods were researched, but it was too difficult to rapidly recognize the fire event in absence of cameras or out of scope of a camera in practical situations. In this paper, we propose a novel fire detection system combining a deep learning algorithm based on CNN and fuzzy inference engine based on heterogeneous fire sensor data including temperature, humidity, gas, and smoke density. we show it is possible for the proposed system to rapidly detect fire by utilizing images and to decide fire in a reliable way by utilizing multi-sensor data. Also, we apply distributed computing architecture to fire detection algorithm in order to avoid concentration of computing power on a server and to enhance scalability as a result. Finally, we prove the performance of the system through two experiments by means of NIST's fire dynamics simulator in both cases of an explosively spreading fire and a gradually growing fire.

A Implementation of Oriental Medicine U-Healthcare Service Model Using CDSS (CDSS를 이용한 한방 U-Healthcare 서비스 모델 구현)

  • Eun, Sung-Jong;Do, Jun-Hyeong;Kim, Keun-Ho;WhangBo, Taeg-Keun
    • Journal of Internet Computing and Services
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    • v.11 no.5
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    • pp.59-70
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    • 2010
  • The Ubiquitous Healthcare business are growing recently by medical service development. According to this environment, many healthcare service model have been studying and suggested. At the same time, medical world market has been reorganized into a traditional medical science out of the west medical science. But in spite of this trend, domestic U-Healthcare market in traditional medical science is for lack of profit service model. So it is true that the presentation is demanded from oriental medicine U-Healthcare service model these days in oriental field. Thus, in this paper we propose the healthcare service model that can be applied to the oriental field efficiently. Our method is based on fuzzy rule method that analyze the patient data by CDSS processing. In experiment, proposed method is more profitable and efficient than west service model. For future works, we will research about the standardization and security of processed data.

Real-time Fault Detection and Classification of Reactive Ion Etching Using Neural Networks (Neural Networks을 이용한 Reactive Ion Etching 공정의 실시간 오류 검출에 관한 연구)

  • Ryu Kyung-Han;Lee Song-Jae;Soh Dea-Wha;Hong Sang-Jeen
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.7
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    • pp.1588-1593
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    • 2005
  • In coagulant control of water treatment plants, rule extraction, one of datamining categories, was performed for coagulant control of a water treatment plant. Clustering methods were applied to extract control rules from data. These control rules can be used for fully automation of water treatment plants instead of operator's knowledge for plant control. To perform fuzzy clustering, there are some coefficients to be determined and these kinds of studies have been performed over decades such as clustering indices. In this study, statistical indices were taken to calculate the number of clusters. Simultaneously, seed points were found out based on hierarchical clustering. These statistical approaches give information about features of clusters, so it can reduce computing cost and increase accuracy of clustering. The proposed algorithm can play an important role in datamining and knowledge discovery.

A Multimedia Recommender System Using User Playback Time (사용자의 재생 시간을 이용한 멀티미디어 추천 시스템)

  • Kwon, Hyeong-Joon;Chung, Dong-Keun;Hong, Kwang-Seok
    • Journal of Internet Computing and Services
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    • v.10 no.1
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    • pp.111-121
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    • 2009
  • In this paper, we propose a multimedia recommender system using user's playback time. Proposed system collects multimedia content which is requested by user and its user‘s playback time, as web log data. The system predicts playback time.based preference level and related contents from collected transaction database by fuzzy association rule mining. Proposed method has a merit which sorts recommendation list according to preference without user’s custom preference data, and prevents a false preference. As an experimental result, we confirm that proposed system discovers useful rules and applies them to recommender system from a transaction which doesn‘t include custom preferences.

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An Implementation of Lighting Control System using Interpretation of Context Conflict based on Priority (우선순위 기반의 상황충돌 해석 조명제어시스템 구현)

  • Seo, Won-Il;Kwon, Sook-Youn;Lim, Jae-Hyun
    • Journal of Internet Computing and Services
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    • v.17 no.1
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    • pp.23-33
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    • 2016
  • The current smart lighting is shaped to offer the lighting environment suitable for current context, after identifying user's action and location through a sensor. The sensor-based context awareness technology just considers a single user, and the studies to interpret many users' various context occurrences and conflicts lack. In existing studies, a fuzzy theory and algorithm including ReBa have been used as the methodology to solve context conflict. The fuzzy theory and algorithm including ReBa just avoid an opportunity of context conflict that may occur by providing services by each area, after the spaces where users are located are classified into many areas. Therefore, they actually cannot be regarded as customized service type that can offer personal preference-based context conflict. This paper proposes a priority-based LED lighting control system interpreting multiple context conflicts, which decides services, based on the granted priority according to context type, when service conflict is faced with, due to simultaneous occurrence of various contexts to many users. This study classifies the residential environment into such five areas as living room, 'bed room, study room, kitchen and bath room, and the contexts that may occur within each area are defined as 20 contexts such as exercising, doing makeup, reading, dining and entering, targeting several users. The proposed system defines various contexts of users using an ontology-based model and gives service of user oriented lighting environment through rule based on standard and context reasoning engine. To solve the issue of various context conflicts among users in the same space and at the same time point, the context in which user concentration is required is set in the highest priority. Also, visual comfort is offered as the best alternative priority in the case of the same priority. In this manner, they are utilized as the criteria for service selection upon conflict occurrence.

A Control Method for designing Object Interactions in 3D Game (3차원 게임에서 객체들의 상호 작용을 디자인하기 위한 제어 기법)

  • 김기현;김상욱
    • Journal of KIISE:Computing Practices and Letters
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    • v.9 no.3
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    • pp.322-331
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    • 2003
  • As the complexity of a 3D game is increased by various factors of the game scenario, it has a problem for controlling the interrelation of the game objects. Therefore, a game system has a necessity of the coordination of the responses of the game objects. Also, it is necessary to control the behaviors of animations of the game objects in terms of the game scenario. To produce realistic game simulations, a system has to include a structure for designing the interactions among the game objects. This paper presents a method that designs the dynamic control mechanism for the interaction of the game objects in the game scenario. For the method, we suggest a game agent system as a framework that is based on intelligent agents who can make decisions using specific rules. Game agent systems are used in order to manage environment data, to simulate the game objects, to control interactions among game objects, and to support visual authoring interface that ran define a various interrelations of the game objects. These techniques can process the autonomy level of the game objects and the associated collision avoidance method, etc. Also, it is possible to make the coherent decision-making ability of the game objects about a change of the scene. In this paper, the rule-based behavior control was designed to guide the simulation of the game objects. The rules are pre-defined by the user using visual interface for designing their interaction. The Agent State Decision Network, which is composed of the visual elements, is able to pass the information and infers the current state of the game objects. All of such methods can monitor and check a variation of motion state between game objects in real time. Finally, we present a validation of the control method together with a simple case-study example. In this paper, we design and implement the supervised classification systems for high resolution satellite images. The systems support various interfaces and statistical data of training samples so that we can select the most effective training data. In addition, the efficient extension of new classification algorithms and satellite image formats are applied easily through the modularized systems. The classifiers are considered the characteristics of spectral bands from the selected training data. They provide various supervised classification algorithms which include Parallelepiped, Minimum distance, Mahalanobis distance, Maximum likelihood and Fuzzy theory. We used IKONOS images for the input and verified the systems for the classification of high resolution satellite images.