• 제목/요약/키워드: furniture as art

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Role-playing을 적용한 가구 디자인 수업 개발 사례 연구 (Study on Development Process of Furniture Design Class by Applying Role-playing)

  • 인치호
    • 한국가구학회지
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    • 제27권4호
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    • pp.280-290
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    • 2016
  • In design education enhancement of design methodology and creativity can be stimulated through taking on several creative roles within an interactive and enjoyable studio course. To overcome blocks to creativity I developed a intermediate course, 'Furniture Design Studio I' at the sophomore advanced level course. Inventive thinking and a sense of aesthetic are the essential element for all studnets to grow as a professional designer. And to develop their creative thinking skill I introduced a system that utilizes each element into a role-playing type of projects. Students will be able to demonstrate their underlying creativity in a more open environment. Instead of stressing to solve a lot of complicate issues, the main focus is to allow freedom of expression and creativity. Role-playing are executed in a design studio environment rather than in a psychodrama situation. There are two different type of role-playing : Inventor and Designist (Designer + Artist). Students will be able to work in groups, incorporate problem solving into their projects and concentrate on more personal creative form developments. Through this process, students will enhance their problem solving abilities and broaden their scope for innovation. Thus increases the student's participation and creativity. Investigating the problems of domestic design education through these sort of special programs and developing systems that enhance creativity based on the results and the process methods.

Environmental Ethics Policy in Jepara: Optimization of Handicraft Designs from Wood Waste in the Furniture Industry

  • Deni SETIAWAN;Arif HIDAYAT;Supriyadi SUPRIYADI;Wahyu LESTARI
    • Journal of the Korean Wood Science and Technology
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    • 제51권5호
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    • pp.392-409
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    • 2023
  • The amount of wood waste from furniture production is increasing. Wood waste is diverse and ranges from wood-splitting residues to leftovers from furniture production. Wood waste occurs in companies, household-based industries, and other forms of business where waste accumulates; therefore, an environmental and ethical policy is needed. The aim of this study was to identify products created using wood waste and describe government regulations related to environmental policies. We analyzed the management of wood waste for use as a new product so that it is useful, does not become waste, and complies with policies related to environmental ethics. A case study design using qualitative methods was used. This research focused on managing wood waste in Jepara's furniture and crafts industry for the 2010-2021 period, using 23 sources from primary, secondary, and other supporting documents. Data were collected through observation or gathering information related to research needs, conducting closed-door interviews with research sources, documenting data to strengthen research findings, and using online questionnaires to corroborate information related to wood waste management. This article presents wood waste products designed with optimized environmental ethics and awareness of environmental laws in wood-based industries.

융복합시대의 가구디자인에 나타난 변화와 특성에 관한 연구 (Study on Changes and Characteristics in the convergence era furniture design)

  • 황선욱
    • 디지털융복합연구
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    • 제14권9호
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    • pp.437-446
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    • 2016
  • 본 논문은 디지털과 IT로 대변되는 현대의 융복합문화속에서 사회 문화적 요인이 반영된 변화를 요구받는 가구디자인의 특징에 관해 연구하고자 한다. 이를 위한 구체적인 방법으로서 기능주의로 대변된 산업혁명 이후의 디자인과 20세기 이후 다원화된 사회의 모습을 담아냈던 멤피스 그룹의 사례를 보려 하며 이를 토대로 융복합적 가치관이 보편화된 현대사회 속에서 변화를 요구받는 가구디자인의 모습을 조명하려 하였다. 이렇듯 미래의 가구디자인을 예측하는데 있어 사회구성원들의 가치관이 수용된 사회문화적 요인은 반드시 주지해야 할 중요한 요인임을 밝히는데 본 논문의 목적이 있으며 현대가구디자인의 주요 요소가 되었음을 인지하여 이를 바탕으로 폭넓고 깊이 있는 디자인 연구가 이루어져야 할 것이다.

나전장 김봉룡 칠화 작품의 조형 분석 (A Study on Modeling Analysis to Ottchil Painting Made by Najeon Master Bong-Ryong Kim)

  • 임승택
    • 한국가구학회지
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    • 제27권3호
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    • pp.185-196
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    • 2016
  • This study is about watching the changes in Modern and Contemporary ages, through Traditional Ottchil Painting analyzed the formative characteristics presented on 23 pieces of Najeon Master Bong-Ryong Kim. He restored and reproduced the Ottchil Painting Technique by making Najeon ware (lacquer ware inlaid with the mother-of-pearl) on the Korean Modern and Contemporary period. The formative characteristics of his Ottchil Painting Technique are as follows. He used a lot of the Myochilchaehoi Technique as the technique of expression, along with the Najeon Yanggam Technique mixed with Myochilchaehoi Technique. The frame material of Ottchil Painting Ware is handcrafted wood. And in the painting foundation, red is presented more than black. The colors of painting and the pattern drawn on the foundation of Ottchil painting are mainly bright red, blue, yellow, black, and white (five-color). The main pattern used is the dragon, and the subordinate patterns are clouds and Arabesque. Also, the main pattern is solo, and the subordinate pattern is mostly an arrangement combination of radiation symmetry. This style of art was most commonly used for painting fruit trays. As stated above, Bong-Ryong Kim presented various and masterful aesthetic quality based on sincere and exquisite Najeon ware production skills.

어린이 디자인 창의성 개발을 위한 D.I.Y 가구 만들기 프로그램 개발에 관한 연구 (A Study on Furniture Making Program Development for Children's Designing Creativity)

  • 김영주
    • 한국가구학회지
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    • 제26권3호
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    • pp.187-195
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    • 2015
  • School activities which are opened after-school or during a vacation have been social issues as our society is nuclearized and both parents are working, so that elementary school students and middle school students are less taken care of and less concerned by their parents. It is regrettable that students are spending too much time on private academies in the situation where they cannot help but staying alone after school and where frantic fever of private education pervades their lives. For the sake of those students, the Ministry of Education announced, "Each school can open its after-school programs or vacation programs based on students and their parents' demands making it a rule of a student's voluntary participation. After school programs for elementary and middle school students are operated by local communities providing extra courses or programs in addition to regular classes. Those programs are paid by participants or supported by financial aids in order to decrease parents' burdens of costs of private education and to reduce educational gaps between rich and poor children or between the regions. After school programs are either curricular or non-curricular educational activities with students' voluntary participation, and the programs are meant to supplement and strengthen the role of public school education. Non-curricular courses that consist of various programs, in particular, are receiving good reputations by students and parents. Therefore, this study develops and operates "children's making D.I.Y. furniture" program that is one of non-curricular courses and an activity-oriented art program for children to improve their designing creativity and to help them experience their future jobs in advance. The purpose of this study is to analyze advantages and disadvantages of the program using survey and assessment methods and to find out a developmental direction focused on future-oriented and specialized educational programs for children.

이탈리아 현대 가구디자인의 특성 및 그 배경 -1945년부터 현재를 중심으로- (A study of characteristics and historical backgroud of modem furniture design in Italy)

  • 정은미
    • 디자인학연구
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    • 제14권1호
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    • pp.119-134
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    • 2001
  • 이탈리아의 디자인은 자유분방하고 유미주의(唯美主義)와 예술지향적 성향이 강하다고 할 수 있으며 지리조건, 민족성, 문화에 바탕을 둔 그들만의 특징을 양식화 시켰다. 2차 세계대전 이후 이탈리아 건축가들은 전후의 국가재건과 국제시장에서 경쟁력 있는 제품을 창출하려는 노력을 아끼지 않았다. 이탈리아의 가구디자인은 타고난 자원부족을 극복하고자 새로운 소재에 특유의 창조력을 바탕으로 심미적 요소를 가미하였으며 기업이 능력 있는 디자이너를 발굴하고 적극적으로 디자인을 개발하는 등, 가구산업에 특별한 노력을 기울인 결과 오늘날 유수의 가구산업국가로 발돋움할 수 있었다. 이는 모든 분야에서 문제를 인식하고 체계적인 지원을 아끼지 않은 결과라고 볼 수 있다. 본 연구는 이탈리아 가구디자인 발전에 영향을 미친 요인을 분석하고 이러한 요소들이 각 시대별로 이탈리아의 시대적 배경과 결합하면서 어떠한 특성으로 나타났는지 분석하고자 한다. 또한 이탈리아 디자인의 발전과정과 전략을 분석함으로써 우리 나라가 지니고 있는 지리조건, 민족성, 문화 등과 산업여건을 가구디자인 발전에 접목시킬 수 있는 체계적인 관점을 제시하고자 한다.

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알바 알토와 아느 야콥슨의 의자 디자인 특성 비교연구 - 목재성형기법을 이용한 의자 디자인을 중심으로 - (A Comparative Study on the Characteristics of Chair design of Alvar Aalto & Arne Jacobsen - Focusing on the bentwoods chair design -)

  • 한민정;김진우
    • 한국가구학회지
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    • 제14권1호
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    • pp.91-102
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    • 2003
  • Modern design background of Scandinavia counts the Industrial Revolution and functionalism of Deustscher Werkbund and Bauhaus. However, Scandinavian has created their characteristic 'Scandinavian Modern Furniture' as an adaptation to their environment which are organic form based on their nature, affection of natural material, and handicraft tradition. Finish architect Alvar Aalto and Danish architect Arne Jacobsen rendered great contribution to worldwide reputation of Scandinavian furniture design. Both of them have hold tradition shared historically and culturally in common, brought the weighty traditional thoughts enable to develope their unique design. Especially they had continuous experiment of wood shaping and renovation of manufacturing technique so that they could made their chair design -the laminated bentwoods chair and moulded plywood chair- functionally comfortable. In point of view, the purpose of this study is to analyze the characteristics of the chair design of Alvar Aalto and Arne Jacobsen, focusing un their bentwoods chair. For this purpose, the background of bentwoods chair design was investigated and in the philosophical, formative, and technical aspect, their bentwoods chair design were compared and analyzed.

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1인 가구의 소비성향 분석을 통한 홈퍼니싱 제품전략 연구 (A Study of Home-furnishing Products Strategy through the Consumption Tendency Analysis of Single Household)

  • 김태선
    • 한국가구학회지
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    • 제27권3호
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    • pp.237-245
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    • 2016
  • Single households currently account for 26.5% of all households and their number is expected to continue to rise, reaching 34.5% by 2035. An analysis of the consumption trends and needs of single households shows that they are rising as a new consumer group with a focus on investment on the individual and favouring: small but high-tech products: efficient use of limited resources: safety and peace of mind: self-improvement and leisure. Products which meet such demands are having an impact on the growth of home-furnishing market. An analysis of companies in Korea's home-furnishing market, with examples like the lifestyle company IKEA, shows a variety of brands such as SPA brand, furniture specialist, distributor and character products. And yet most are OEM products which lack differentiated product lines and compete with similar display and distribution structure. We needs the Single household consumption tendency of home-furnishing market and differentiation strategy through product analysis. In order to increase the value of companies in the home-furnishing market, in addition to differentiated design, product competitiveness must aspire to higher customer satisfaction with easy assembly, innovation in logistics, innovative sales methods such as virtual-reality simulation for products and space, individually-tailored furniture for the needs of single household and products which combine smart technology. For home-grown home-furnishing brands to have competitiveness, they must leverage on the strengths of the industry, offering differentiated and competitive products in a wider range of areas with convergence functions as well as differentiation in consumer interface and application of advancing technology; in-depth product research is called for.

자녀 연령에 따른 주거공간의 사용 및 가구배치 특성에 관한 연구 - 3침실형 아파트에 거주하는 1자녀 맞벌이 가정을 중심으로 - (A Study on the Characteristics of Residential Space Use and Furniture Arrangements according to Child Age - With Priority Given to One-child Double-income Families in 3 Bed-room Apartments -)

  • 정경숙;강혜연;이은주
    • 한국실내디자인학회논문집
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    • 제25권5호
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    • pp.93-102
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    • 2016
  • Currently, there is a gradual increase in double-income households in our country, and one-child families gradually become the norm as well due to a decrease in the birth rate. The purpose of this study was to examine the characteristics of spatial use and furniture arrangements in the residential spaces of one-child double-income households in an effort to be of use for spatial planning suitable for their living. 30 cases of double-income households whose children's ages ranged from infancy to secondary school years were visited to have in-depth interviews and make on-site inspections. The findings of the study were as follows: First, the most common spatial use pattern for three bedrooms was using one for the parents, another for their child and the third for personal computers and clothing storage. It signified that the parents and their child used one room respectively, and that there were personal computers and clothing in the third room. Second, as for the pattern of using the rooms according to furniture arrangements, there were great disparities in that regard according to child age. It implies that there were differences in their living and needs for furniture arrangements according to their children's growth. The findings of the study made it possible to determine the state of living in the double-income households in detail, and suggest that differentiated house planning is required depending on children's age groups.

공공디자인의 가로시설물에 대한 해외 사례의 조사 연구 (A Study on the Investigation of Overseas Case in Street Furnitures of Public Design)

  • 조원석;김흥기
    • 한국농촌건축학회논문집
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    • 제11권3호
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    • pp.11-18
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    • 2009
  • The purpose of this paper is to find out the investigation of overseas case in Street Furnitures of Public Design. Thus this research regions select among the waterfront cities; Tokyo/Yokohama(Japan), Nies/Cannes(France), Shanghai(China), Vancouver(Canada), in addition to the city of art and romance; Paris. Above all, it is necessary to study concept of public design and definition of street furnitures. The survey data collected from forenamed cities and the items of street furnitures are various installments such as kiosk, bench, bollard, litter-bin, sign board, toilet, bus/taxi station, fence, shelter, lighting column, fountain, telephone-booth, clock-tower, automaton, bicycle stand, playing object etc. In this study street spaces are analysed that is related to regional surroundings and pedestrian's culture. Consequently, design trend of street furniture in foreign case analysis are going into thoroughly modern image as well as checking of form, color, material and maintenance system. According to the above findings, this paper will provide basic data for establishing of the street furniture and improving of public design to the regional citizen, local government officials and regional experts.

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