• Title/Summary/Keyword: frame memory

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Image Data Transmission and Receiving System of KITSAT-3-Performance of initial operation (우리별3호 영상데이터 송수신 시스템 - 초기운용 성능 실험)

  • 신동석;김탁곤;최욱현
    • Korean Journal of Remote Sensing
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    • v.15 no.3
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    • pp.209-216
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    • 1999
  • KITSAT-3, the third satellite of KITSAT series which has been developed for the last four and half years with purely Korean design and implementation technology, was launched successfully at last. All subsystems were tested and validated during the initial operation of the satellite. During the initaial operation phase, the Earth imaging camera on board KITSAT-3 acquisited several tens of scenes all over the world and transmitted the image data to ground station. The quality of images and the reliability of data transmission-reception system were tested qualititively and quantititively, respectively. In this paper, we summarize the camera, data handling, on-board memory, and image data transmission system of KITSAT-3 as well as the image receiving and archiving system in ground station. The error rate of image data transmission and reception was tested during the initial operation phase. The average data transmission error rate satisfied the initial requirement of less than 1%. The error rate will be reduced through the continuous work of test and stabilization of the ground system hardware.

Design of a Simple PCM Encoder Architecture Based on Programmable ROM (프로그래머블 ROM 기반의 심플 PCM 엔코더 설계)

  • Kim, Geon-Hee;Jin, Mi-Hyun;Kim, Bok-Ki
    • Journal of Advanced Navigation Technology
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    • v.23 no.2
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    • pp.186-193
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    • 2019
  • This paper presents and implements a simple programmable PCM encoder structure uisng the commutation method. In the telemetry system, information is required to assign each data to the channel in order to generate a frame format the data acpuired from the sensor. In this case, when the number of state information is large or the data type is various, there is a necessity to input a large amount of information to each channel. However, the more the number of channels and data, the more probability the error will occur. Therefore, in this paper, the channel information is created using the program. And PCM encoder was implemented to store channel information in ROM. The proposed PCM encoder architecture reduces the likelihood of errors. And it can improve the development speed. The validity of proposed structure is proved by simulation.

VDI deployment and performance analysys for multi-core-based applications (멀티코어 기반 어플리케이션 운용을 위한 데스크탑 가상화 구성 및 성능 분석)

  • Park, Junyong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.10
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    • pp.1432-1440
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    • 2022
  • Recently, as Virtual Desktop Infrastructure(VDI) is widely used not only in office work environments but also in workloads that use high-spec multi-core-based applications, the requirements for real-time and stability of VDI are increasing. Accordingly, the display protocol used for remote access in VDI and performance optimization of virtual machines have also become more important. In this paper, we propose two ways to configure desktop virtualization for multi-core-based application operation. First, we propose a codec configuration of a display protocol with optimal performance in a high load situation due to multi-processing. Second, we propose a virtual CPU scheduling optimization method to reduce scheduling delay in case of CPU contention between virtual machines. As a result of the test, it was confirmed that the H.264 codec of Blast Extreme showed the best and stable frame, and the scheduling performance of the virtual CPU was improved through scheduling optimization.

A Descriptive Study on the Function of Emotion in the Context of Eyewitness Testimony (목격자 증언 맥락에서 정서의 기능에 관한 서술적 고찰)

  • Lee, Seungjin
    • Journal of the Korea Convergence Society
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    • v.13 no.5
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    • pp.267-278
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    • 2022
  • This paper was intended to examine the function of emotion that affects the accuracy of statements in the context of eyewitness testimony. The main emotion theories and concepts introduced in previous studies examining the relation between testimony accuracy and negative emotions were examined based on the characteristics of the research method. The results were presented in the order of emotion definition, emotion inducing method, and emotion measurement method. Specifically, the definition of emotion was described based on studies on negative emotions, arousal, stress, and mood. The emotion inducing method was mainly described based on images, virtual reality, and staged events designed by researchers, which have been mainly used in laboratories. Emotion measurement methods were described with respect to the self-report, behavioral checklist, and psychophysiology. In addition, the emotional approach for objective and scientific repeated verification, the importance of effective experimental design and appropriate scientific memory test, and the need for individual difference control were discussed. This paper reinterprets the contradictions shown by previous research by systematically structuring the function of emotion that affects the accuracy of testimony. It was meaningful to provide a frame for comparative analysis of related studies. Ultimately, it is expected that such knowledge will be used as basic documents for judging the reliability of eyewitness testimony in a legal context.

Analysis of the Image Processing Speed by Line-Memory Type (라인메모리 유형에 따른 이미지 처리 속도의 분석)

  • Si-Yeon Han;Semin Jung;Bongsoon Kang
    • Journal of IKEEE
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    • v.27 no.4
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    • pp.494-500
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    • 2023
  • Image processing is currently used in various fields. Among them, autonomous vehicles, medical image processing, and robot control require fast image processing response speeds. To fulfill this requirement, hardware design for real-time processing is being actively researched. In addition to the size of the input image, the hardware processing speed is affected by the size of the inactive video periods that separate lines and frames in the image. In this paper, we design three different scaler structures based on the type of line memories, which is closely related to the inactive video periods. The structures are designed in hardware using the Verilog standard language, and synthesized into logic circuits in a field programmable gate array environment using Xilinx Vivado 2023.1. The synthesized results are used for frame rate analysis while comparing standard image sizes that can be processed in real time.

Video Analysis System for Action and Emotion Detection by Object with Hierarchical Clustering based Re-ID (계층적 군집화 기반 Re-ID를 활용한 객체별 행동 및 표정 검출용 영상 분석 시스템)

  • Lee, Sang-Hyun;Yang, Seong-Hun;Oh, Seung-Jin;Kang, Jinbeom
    • Journal of Intelligence and Information Systems
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    • v.28 no.1
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    • pp.89-106
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    • 2022
  • Recently, the amount of video data collected from smartphones, CCTVs, black boxes, and high-definition cameras has increased rapidly. According to the increasing video data, the requirements for analysis and utilization are increasing. Due to the lack of skilled manpower to analyze videos in many industries, machine learning and artificial intelligence are actively used to assist manpower. In this situation, the demand for various computer vision technologies such as object detection and tracking, action detection, emotion detection, and Re-ID also increased rapidly. However, the object detection and tracking technology has many difficulties that degrade performance, such as re-appearance after the object's departure from the video recording location, and occlusion. Accordingly, action and emotion detection models based on object detection and tracking models also have difficulties in extracting data for each object. In addition, deep learning architectures consist of various models suffer from performance degradation due to bottlenects and lack of optimization. In this study, we propose an video analysis system consists of YOLOv5 based DeepSORT object tracking model, SlowFast based action recognition model, Torchreid based Re-ID model, and AWS Rekognition which is emotion recognition service. Proposed model uses single-linkage hierarchical clustering based Re-ID and some processing method which maximize hardware throughput. It has higher accuracy than the performance of the re-identification model using simple metrics, near real-time processing performance, and prevents tracking failure due to object departure and re-emergence, occlusion, etc. By continuously linking the action and facial emotion detection results of each object to the same object, it is possible to efficiently analyze videos. The re-identification model extracts a feature vector from the bounding box of object image detected by the object tracking model for each frame, and applies the single-linkage hierarchical clustering from the past frame using the extracted feature vectors to identify the same object that failed to track. Through the above process, it is possible to re-track the same object that has failed to tracking in the case of re-appearance or occlusion after leaving the video location. As a result, action and facial emotion detection results of the newly recognized object due to the tracking fails can be linked to those of the object that appeared in the past. On the other hand, as a way to improve processing performance, we introduce Bounding Box Queue by Object and Feature Queue method that can reduce RAM memory requirements while maximizing GPU memory throughput. Also we introduce the IoF(Intersection over Face) algorithm that allows facial emotion recognized through AWS Rekognition to be linked with object tracking information. The academic significance of this study is that the two-stage re-identification model can have real-time performance even in a high-cost environment that performs action and facial emotion detection according to processing techniques without reducing the accuracy by using simple metrics to achieve real-time performance. The practical implication of this study is that in various industrial fields that require action and facial emotion detection but have many difficulties due to the fails in object tracking can analyze videos effectively through proposed model. Proposed model which has high accuracy of retrace and processing performance can be used in various fields such as intelligent monitoring, observation services and behavioral or psychological analysis services where the integration of tracking information and extracted metadata creates greate industrial and business value. In the future, in order to measure the object tracking performance more precisely, there is a need to conduct an experiment using the MOT Challenge dataset, which is data used by many international conferences. We will investigate the problem that the IoF algorithm cannot solve to develop an additional complementary algorithm. In addition, we plan to conduct additional research to apply this model to various fields' dataset related to intelligent video analysis.

Formation of an Intestine-Cartilage Composite Graft for Tracheal Reconstruction (기관 재건을 위한 장과 연골의 복합 이식판 개발)

  • Jheon, Sang-Hoon;Lee, Sub;Jung, Jin-Yong;Kong, Jun-Hyuk;Lim, Jeong-Ok;Kim, Yu-Mi;Jin, Chun-Jin;Park, Tae-In;Lee, jae-Ik;Sung, Seok-Whan;Choh, Joong-Haeng
    • Journal of Chest Surgery
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    • v.37 no.6
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    • pp.474-481
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    • 2004
  • Background: Tracheal transplantation is necessary in patients with extensive tracheal stenosis, congenital lesions and other oncologic conditions but bears. many critical problems compared to other organ transplantations. The purpose of this study was to develop intestine-cartilage composite grafts for potential application in tracheal reconstruction by free intestinal graft. Material and Method: Hyaline cartilage was harvested from trachea of 2 weeks old New Zealand White Rabbits. Chondrocytes were isolated and cultured for 8 weeks. Cultured chondrocytes were seeded in the PLGA scaffolds and mixed in pluronic gel Chondrocyte bearing scaffolds and gel mixture were embedded in submucosal area of stomach and colon of 3 kg weighted New Zealand White Rabbits under general anesthesia. 10 weeks after implantation, bowels were harvested for evaluation. Result: We identified implantation site by gross examination and palpation. Developed cartilage made a good frame for shape memory. Microscopic examinations included special stain s howed absorption of scaffold and cartilage formation even though it was not fully matured. Conclusion: Intestine-cartilage composite graft could be applicable in the future as tracheal substitute and should be further investigated.

A Novel Video Copy Detection Method based on Statistical Analysis (통계적 분석 기반 불법 복제 비디오 영상 감식 방법)

  • Cho, Hye-Jeong;Kim, Ji-Eun;Sohn, Chae-Bong;Chung, Kwang-Sue;Oh, Seoung-Jun
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.661-675
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    • 2009
  • The carelessly and illegally copied contents are raising serious social problem as internet and multimedia technologies are advancing. Therefore, development of video copy detection system must be settled without delay. In this paper, we propose the hierarchical video copy detection method that estimates similarity using statistical characteristics between original video and manipulated(transformed) copy video. We rank according to luminance value of video to be robust to spacial transformation, and choose similar videos categorized as candidate segments in huge amount of database to reduce processing time and complexity. The copy videos generally insert black area in the edge of the image, so we remove rig black area and decide copy or not by using statistical characteristics of original video and copied video with center part of frame that contains important information of video. Experiment results show that the proposed method has similar keyframe accuracy to reference method, but we use less memory to save feature information than reference's, because the number of keyframes is less 61% than that of reference's. Also, the proposed method detects if the video is copied or not efficiently despite expansive spatial transformations such as blurring, contrast change, zoom in, zoom out, aspect ratio change, and caption insertion.

Deinterlacing Method for improving Motion Estimator based on multi arithmetic Architecture (다중연산구조기반의 고밀도 성능향상을 위한 움직임추정의 디인터레이싱 방법)

  • Lee, Kang-Whan
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.44 no.1
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    • pp.49-55
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    • 2007
  • To improved the multi-resolution fast hierarchical motion estimation by using de-interlacing algorithm that is effective in term of both performance and VLSI implementation, is proposed so as to cover large search area field-based as well as frame based image processing in SoC design. In this paper, we have simulated a various picture mode M=2 or M=3. As a results, the proposed algorithm achieved the motion estimation performance PSNR compare with the full search block matching algorithm, the average performance degradation reached to -0.7dB, which did not affect on the subjective quality of reconstructed images at all. And acquiring the more desirable to adopt design SoC for the fast hierarchical motion estimation, we exploit foreground and background search algorithm (FBSA) base on the dual arithmetic processor element(DAPE). It is possible to estimate the large search area motion displacement using a half of number PE in general operation methods. And the proposed architecture of MHME improve the VLSI design hardware through the proposed FBSA structure with DAPE to remove the local memory. The proposed FBSA which use bit array processing in search area can improve structure as like multiple processor array unit(MPAU).

Fast GPU Implementation for the Solution of Tridiagonal Matrix Systems (삼중대각행렬 시스템 풀이의 빠른 GPU 구현)

  • Kim, Yong-Hee;Lee, Sung-Kee
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.11_12
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    • pp.692-704
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    • 2005
  • With the improvement of computer hardware, GPUs(Graphics Processor Units) have tremendous memory bandwidth and computation power. This leads GPUs to use in general purpose computation. Especially, GPU implementation of compute-intensive physics based simulations is actively studied. In the solution of differential equations which are base of physics simulations, tridiagonal matrix systems occur repeatedly by finite-difference approximation. From the point of view of physics based simulations, fast solution of tridiagonal matrix system is important research field. We propose a fast GPU implementation for the solution of tridiagonal matrix systems. In this paper, we implement the cyclic reduction(also known as odd-even reduction) algorithm which is a popular choice for vector processors. We obtained a considerable performance improvement for solving tridiagonal matrix systems over Thomas method and conjugate gradient method. Thomas method is well known as a method for solving tridiagonal matrix systems on CPU and conjugate gradient method has shown good results on GPU. We experimented our proposed method by applying it to heat conduction, advection-diffusion, and shallow water simulations. The results of these simulations have shown a remarkable performance of over 35 frame-per-second on the 1024x1024 grid.