• 제목/요약/키워드: fixed-complexity sphere decoder (FSD)

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A Parallel Collaborative Sphere Decoder for a MIMO Communication System

  • Koo, Jihun;Kim, Soo-Yong;Kim, Jaeseok
    • Journal of Communications and Networks
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    • 제16권6호
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    • pp.620-626
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    • 2014
  • In this paper, we propose a parallel collaborative sphere decoder with a scalable architecture promising quasi-maximum likelyhood performance with a relatively small amount of computational resources. This design offers a hardware-friendly algorithm using a modified node operation through fixing the variable complexity of the critical path caused by the sequential nature of the conventional sphere decoder (SD). It also reduces the computational complexity compared to the fixed-complexity sphere decoder (FSD) algorithm by tree pruning using collaboratively operated node operators. A Monte Carlo simulation shows that our proposed design can be implemented using only half the parallel operators compared to the approach using an ideal fully parallel scheme such as FSD, with only about a 7% increase of the normalized decoding time for MIMO dimensions of $16{\times}16$ with 16-QAM modulation.

하향링크 다중 사용자 MIMO 통신 시스템을 위한 확장형 고정복잡도 스피어 복호기 (An Extendable Fixed-Complexity Sphere Decoder for Downlink Multi-User MIMO Communication System)

  • 구지훈;김용석;김재석
    • 한국통신학회논문지
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    • 제39A권4호
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    • pp.180-187
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    • 2014
  • 본 논문에서는, 하향 다중 사용자 MIMO 환경에서 간섭 검출 및 제거를 하기위해 확장된 fixed-complexity sphere decoder (FSD) 알고리즘이 제안되었다. 제안된 알고리즘은, generalized sphere decoder (GSD) 알고리즘을 이용한 채널행렬 확장과 간섭신호와 요구신호를 고려한 채널행렬 순서화를 통해 FSD 알고리즘을 간섭신호 검출에 활용 가능하도록 확장 하였다. IEEE802.11ac의 통신모드 중 네 명의 다중 사용자에게 각각 702 Mbit/s 전송이 가능한 환경의 몬테카를로실험을 통해서, 제안된 알고리즘이 10% packet error rate기준으로 간섭제거 기능이 없는 maximum-likelihood 검출성능 대비 $E_b/N_0$가 약 3 dB 향상됨을 보여주었다.

Efficiency Improvement of the Fixed-Complexity Sphere Decoder

  • Mohaisen, Manar;Chang, Kyung-Hi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제5권3호
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    • pp.494-507
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    • 2011
  • In this paper, we propose two schemes to reduce the complexity of fixed-complexity sphere decoder (FSD) algorithm in the ordering and tree-search stages, respectively, while achieving quasi-ML performance. In the ordering stage, we propose a QR-decomposition-based FSD signal ordering based on the zero-forcing criterion (FSD-ZF-SQRD) that requires only a few number of additional complex flops compared to the unsorted QRD. Also, the proposed ordering algorithm is extended using the minimum mean square error (MMSE) criterion to achieve better performance. In the tree-search stage, we introduce a threshold-based complexity reduction approach for the FSD depending on the reliability of the signal with the largest noise amplification. Numerical results show that in 8 ${\times}$ 8 MIMO system, the proposed FSD-ZF-SQRD and FSD-MMSE-SQRD only require 19.5% and 26.3% of the computational efforts required by Hassibi's scheme, respectively. Moreover, a third threshold vector is outlined which can be used for high order modulation schemes. In 4 ${\times}$ 4 MIMO system using 16-QAM and 64-QAM, simulation results show that when the proposed threshold-based approach is employed, FSD requires only 62.86% and 53.67% of its full complexity, respectively.

Efficiency Improvement of the Fixed-complexity Sphere Decoder

  • Mohaisen, Manar;Chang, Kyung-Hi
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제5권2호
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    • pp.330-343
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    • 2011
  • In this paper, we propose two schemes to reduce the complexity of fixed-complexity sphere decoder (FSD) algorithm in the ordering and tree-search stages, respectively, while achieving quasi-ML performance. In the ordering stage, we propose a QR-decomposition-based FSD signal ordering based on the zero-forcing criterion (FSD-ZF-SQRD) that requires only a few number of additional complex flops compared to the unsorted QRD. Also, the proposed ordering algorithm is extended using the minimum mean square error (MMSE) criterion to achieve better performance. In the tree-search stage, we introduce a threshold-based complexity reduction approach for the FSD depending on the reliability of the signal with the largest noise amplification. Numerical results show that in $8{\times}8$ MIMO system, the proposed FSD-ZF-SQRD and FSD-MMSE-SQRD only require 19.5% and 26.3% of the computational efforts required by Hassibi’s scheme, respectively. Moreover, a third threshold vector is outlined which can be used for high order modulation schemes. In $4{\times}4$ MIMO system using 16-QAM and 64-QAM, simulation results show that when the proposed threshold-based approach is employed, FSD requires only 62.86% and 53.67% of its full complexity, respectively.

고차 MIMO 시스템을 위한 저 복잡도 병렬 구형 검출 알고리즘 (A Parallel Sphere Decoder Algorithm for High-order MIMO System)

  • 구지훈;김재훈;김용석;김재석
    • 전자공학회논문지
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    • 제51권5호
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    • pp.11-19
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    • 2014
  • 본 논문에서는 고차 MIMO 시스템을 위한 저 복잡도의 병렬 구형 검출 알고리즘을 제안하였다. 제안된 알고리즘에서는 정적 가지치기와 가변 가능한 다수의 노드연산기에 의한 동적 가지치기 기법을 통해서 종래의 Fixed-complexity sphere decoder(FSD) 알고리즘 대비 더 낮은 복잡도를 갖게 되며, quasi-maximum likelihood 검출 성능을 보인다. 알고리즘과 함께 제안된 노드연산기 또한, 기존 구형검출기의 순차적 연산 구조를 갖는 노드 연산을 고정된 복잡도를 갖도록 제안하여 하드웨어 구현의 용이성을 제공한다. 16QAM 복조를 하는 고차 MIMO 무선통신의 몬테카를로 모의실험을 통해서, 종래의 저 복잡도를 갖는 FSD 알고리즘 대비, 제안된 알고리즘이 평균적으로 단 6.3%의 검출 시간이 증가되면서 평균 55% 탐색노드가 감소하여 연산 복잡도가 낮아지는 것을 보여주었다.