• 제목/요약/키워드: empirical models

검색결과 1,706건 처리시간 0.025초

Photo-Fenton 산화공정에서 반응표면분석법을 이용한 축산폐수의 COD 처리조건 최적화 및 예측식 수립 (Optimization and Development of Prediction Model on the Removal Condition of Livestock Wastewater using a Response Surface Method in the Photo-Fenton Oxidation Process)

  • 조일형;장순웅;이시진
    • 대한환경공학회지
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    • 제30권6호
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    • pp.642-652
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    • 2008
  • 본 연구는 축산폐수 중 COD$_{Cr}$을 응집공정 후 Photo-Fenton 공정에 의해 산화분해 최적조건 및 제거 예측식에 수립에 관한 연구이다. 본 연구는 축산폐수 중 COD$_{Cr}$에 대한 Photo-Fenton 산화반응을 이용하여 이들 분해특성을 2차원 반응모델로 추정하기 위해 중심합설계법 대안으로 많이 사용되고 있는 박스-벤켄법(Box-Behnken method)을 이용하였다. 최적조건 수립을 위한 입력변수, 즉 3가지 변수(Fe(II)(x$_1$), $H_2O_2(x_2)$, pH(x$_3$)) 등을 램덤화, 반복화 및 블록화 원리에 따라 실험설계하여 반응값에 대한 예측식을 수학적으로 산출하였다. 수학적 및 통계적으로 산출된 예측식은 Y = 79.3 + 15.61x$_1$ - 7.31x$_2$ - 4.26x$_3$ - 18x$_1{^2}$ - 10x$_2{^2}$ - 11.9x$_3{^2}$ + 2.49x$_1x_2$ - 4.4x$_2x_3$ - 1.65x$_1x_3$와 같이 얻을 수 있었고 COD$^{Cr}$ 제거율(%)의 실측치에 대한 예측치의 적합도(goodness of fit) 검증시 결정계수(coefficient of determination: R$^2$) 0.96으로 에측식을 충분히 설명할 수 있었다. 예측 모형에 대한 최소제곱추정법으로 적합된 반응표면에서 1차 선형항(linear term)은 Fe(II)(x$_1$), $H_2O_2(x_2)$, 그리고 pH(x$_3$)은 상승작용(synergistic effect)으로 반응모델에 유의한 차이를 보였으며(p < 0.001) 그러나 교호항(cross-product term)은 $H_2O_2$ $\times$ pH(x$_2x_3$)와 순수이차항(quadratic terms)의 Fe(II) $\times$ Fe(II)(x$_1{^2}$), $H_2O_2$ $\times$ H$_2O_2$(x$_2{^2}$) 그리고 pH $times$ pH(x$_3{^2}$) 등은 대립적인(감쇠)(antagonistic effect) 작용으로 반응모델에 유의한 차이를 보였다(p < 0.01). 반응 모델에 대한 예측식 수립 후 COD$_{Cr}$ 제거율(%)의 최적조건을 도출하기 위해 정준분석(canonical analysis)와 능선분석(ridge analysis)에 이용한 결과 반응값(결과값: Y)은 84 $\pm$ 0.95%, COD$_{Cr}$ 최적처리를 위한 변수들의 조건은 Fe(II)(X$_1$) = 0.0146 mM, $H_2O_2$(X$_2$) = 0.0867 mM 그리고 pH(X$_3$) = 4.704 등의 결과를 얻을 수 있었다. 또한 이들 최적조건을 이용하여 재현성을 통한 모델검증 결과 높은 신뢰성을 보였다.

지능형 온라인 뉴스 추천시스템 개발을 위한 체계적 속성간 상대적 중요성 분석: PWYW 지불모델을 중심으로 (An Analysis of the Comparative Importance of Systematic Attributes for Developing an Intelligent Online News Recommendation System: Focusing on the PWYW Payment Model)

  • 이형주;정누리;양성병
    • 지능정보연구
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    • 제24권1호
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    • pp.75-100
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    • 2018
  • 최근 웹툰, 음원, 동영상, 게임, 교육, 앱 등 많은 콘텐츠 기업에서 콘텐츠 유료화 정책을 추진하고 있으나, 무료 콘텐츠에 익숙한 독자들의 문화적 관성이 온라인 콘텐츠의 유료화 전환에 많은 어려움을 주고 있다. 특히 온라인 뉴스 콘텐츠는 포털 사이트를 통해 무료로 배포되고 있어 유료화에 대한 독자들의 거부감이 다른 온라인 콘텐츠 보다 더욱 심한 실정이다. 이러한 문제 해결을 위해 학계 및 산업계에서 온라인 콘텐츠의 유료화 방안에 대한 연구가 다양한 차원에서 진행되었다. 최근에는 일부 온라인 뉴스 매체를 중심으로 독자들이 자발적으로 마음에 드는 뉴스 콘텐츠에 대해 원하는 만큼의 구독료를 지불하게 하는 Pay-What-You-Want (PWYW) 지불모델을 적용하는 시도가 이뤄지고 있다. 이에 본 연구는 PWYW 모델의 성공적인 정착을 위한 선결요인으로 독자의 자발적 독자구독료 지불행위에 영향을 미치는 온라인 뉴스 콘텐츠의 체계적 속성을 도출하고, 각 속성 및 하위 속성의 상대적 중요도를 비교 분석하였다. 좀 더 구체적으로, 선행연구 분석을 통해 기사제목 유형, 기사 이미지 자극성, 기사 가독성, 기사 유형, 기사 지배적 정서, 기사 내용-이미지 유사성 등 총 여섯 가지의 온라인 뉴스 콘텐츠의 체계적 속성을 도출하였으며, 내용분석(content analysis)을 통해 각 기사의 속성값을 측정하고 이를 기반으로 컨조인트 분석(conjoint analysis)을 실시하여 속성 간 상대적 중요도를 계산 및 검증하였다. PWYW 모델이 적용된 온라인 뉴스 콘텐츠 379개에 대한 컨조인트 분석 결과, 기사 가독성, 기사 내용-이미지 유사성, 기사제목 유형 등의 순으로 자발적 독자구독료에 큰 영향을 주는 것으로 분석된 반면, 기사 유형, 기사 지배적 정서, 기사 이미지 자극성 등은 상대적으로 낮은 중요도를 보이는 것으로 조사되었다. 본 연구는 내용분석과 컨조인트 분석을 동시에 실시하여 온라인 뉴스 콘텐츠에 대한 자발적 지불의도에 영향을 미치는 체계적 요인을 도출하고, 그 상대적 중요도까지 살펴보았다는 점에서 학술적 의의가 있으며, 온라인 뉴스 콘텐츠 제작자 및 사이트 운영자들로 하여금 독자들의 자발적 지불을 유도할 수 있는 가이드라인을 제시하였다는 점에서 그 실무적 의의가 있다.

인터넷 쇼핑몰 수용에 있어 사용자 능력의 조절효과 분석 (An Analysis of the Moderating Effects of User Ability on the Acceptance of an Internet Shopping Mall)

  • 서건수
    • Asia pacific journal of information systems
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    • 제18권4호
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    • pp.27-55
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    • 2008
  • Due to the increasing and intensifying competition in the Internet shopping market, it has been recognized as very important to develop an effective policy and strategy for acquiring loyal customers. For this reason, web site designers need to know if a new Internet shopping mall(ISM) will be accepted. Researchers have been working on identifying factors for explaining and predicting user acceptance of an ISM. Some studies, however, revealed inconsistent findings on the antecedents of user acceptance of a website. Lack of consideration for individual differences in user ability is believed to be one of the key reasons for the mixed findings. The elaboration likelihood model (ELM) and several studies have suggested that individual differences in ability plays an moderating role on the relationship between the antecedents and user acceptance. Despite the critical role of user ability, little research has examined the role of user ability in the Internet shopping mall context. The purpose of this study is to develop a user acceptance model that consider the moderating role of user ability in the context of Internet shopping. This study was initiated to see the ability of the technology acceptance model(TAM) to explain the acceptance of a specific ISM. According to TAM. which is one of the most influential models for explaining user acceptance of IT, an intention to use IT is determined by usefulness and ease of use. Given that interaction between user and website takes place through web interface, the decisions to accept and continue using an ISM depend on these beliefs. However, TAM neglects to consider the fact that many users would not stick to an ISM until they trust it although they may think it useful and easy to use. The importance of trust for user acceptance of ISM has been raised by the relational views. The relational view emphasizes the trust-building process between the user and ISM, and user's trust on the website is a major determinant of user acceptance. The proposed model extends and integrates the TAM and relational views on user acceptance of ISM by incorporating usefulness, ease of use, and trust. User acceptance is defined as a user's intention to reuse a specific ISM. And user ability is introduced into the model as moderating variable. Here, the user ability is defined as a degree of experiences, knowledge and skills regarding Internet shopping sites. The research model proposes that the ease of use, usefulness and trust of ISM are key determinants of user acceptance. In addition, this paper hypothesizes that the effects of the antecedents(i.e., ease of use, usefulness, and trust) on user acceptance may differ among users. In particular, this paper proposes a moderating effect of a user's ability on the relationship between antecedents with user's intention to reuse. The research model with eleven hypotheses was derived and tested through a survey that involved 470 university students. For each research variable, this paper used measurement items recognized for reliability and widely used in previous research. We slightly modified some items proper to the research context. The reliability and validity of the research variables were tested using the Crobnach's alpha and internal consistency reliability (ICR) values, standard factor loadings of the confirmative factor analysis, and average variance extracted (AVE) values. A LISREL method was used to test the suitability of the research model and its relating six hypotheses. Key findings of the results are summarized in the following. First, TAM's two constructs, ease of use and usefulness directly affect user acceptance. In addition, ease of use indirectly influences user acceptance by affecting trust. This implies that users tend to trust a shopping site and visit repeatedly when they perceive a specific ISM easy to use. Accordingly, designing a shopping site that allows users to navigate with heuristic and minimal clicks for finding information and products within the site is important for improving the site's trust and acceptance. Usefulness, however, was not found to influence trust. Second, among the three belief constructs(ease of use, usefulness, and trust), trust was empirically supported as the most important determinants of user acceptance. This implies that users require trustworthiness from an Internet shopping site to be repeat visitors of an ISM. Providing a sense of safety and eliminating the anxiety of online shoppers in relation to privacy, security, delivery, and product returns are critically important conditions for acquiring repeat visitors. Hence, in addition to usefulness and ease of use as in TAM, trust should be a fundamental determinants of user acceptance in the context of internet shopping. Third, the user's ability on using an Internet shopping site played a moderating role. For users with low ability, ease of use was found to be a more important factors in deciding to reuse the shopping mall, whereas usefulness and trust had more effects on users with high ability. Applying the EML theory to these findings, we can suggest that experienced and knowledgeable ISM users tend to elaborate on such usefulness aspects as efficient and effective shopping performance and trust factors as ability, benevolence, integrity, and predictability of a shopping site before they become repeat visitors of the site. In contrast, novice users tend to rely on the low elaborating features, such as the perceived ease of use. The existence of moderating effects suggests the fact that different individuals evaluate an ISM from different perspectives. The expert users are more interested in the outcome of the visit(usefulness) and trustworthiness(trust) than those novice visitors. The latter evaluate the ISM in a more superficial manner focusing on the novelty of the site and on other instrumental beliefs(ease of use). This is consistent with the insights proposed by the Heuristic-Systematic model. According to the Heuristic-Systematic model. a users act on the principle of minimum effort. Thus, the user considers an ISM heuristically, focusing on those aspects that are easy to process and evaluate(ease of use). When the user has sufficient experience and skills, the user will change to systematic processing, where they will evaluate more complex aspects of the site(its usefulness and trustworthiness). This implies that an ISM has to provide a minimum level of ease of use to make it possible for a user to evaluate its usefulness and trustworthiness. Ease of use is a necessary but not sufficient condition for the acceptance and use of an ISM. Overall, the empirical results generally support the proposed model and identify the moderating effect of the effects of user ability. More detailed interpretations and implications of the findings are discussed. The limitations of this study are also discussed to provide directions for future research.

대청호의 시공간적 수질 변화 특성 및 호수내 유입지천의 영향 (Spatio-temporal Fluctuations with Influences of Inflowing Tributary Streams on Water Quality in Daecheong Reservoir)

  • 김경현;이재훈;안광국
    • 생태와환경
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    • 제45권2호
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    • pp.158-173
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    • 2012
  • 본 연구는 대청호 본류유역 7개 지점과 대청호 유입지류 8개 지점을 선정하여 2001년부터 2010년까지 측정된 환경부 수질자료를 분석해 시 공간적 변이를 파악하고, 더불어 대청호 유입 지류에 의한 대청호 수질의 영향을 분석하였다. 본류 수역의 연평균 수질 자료 분석결과에 따르면, 질소(N) 및 인(P)의 농도는 호수대 내에서 상류역에서 댐(M7)으로 갈수록 거리에 따라 1차 함수적으로 감소하는 경향을 보였다. 호수내 유수대(M1~M3), 전이대(M4~M6) 및 정수대(M7)의 TN과 TP는 외국 인공호들과 마찬가지로 뚜렷한 Zonation 패턴을 보였다. 반면, 호수내 유기물 지표로서 엽록소(CHL)와 BOD는 TN과 TP의 구간별 연속적 감소 패턴과는 달리 전이대에서 최고치를 보였다. 유수대에서는 몬순 집중강우기인 8월에 TP가 377 ${\mu}gL^{-1}$로서 최대치를 보였으나, 정수대에서는 7월에 165 ${\mu}gL^{-1}$로서 최대치를 보였다. 한편, 유수대의 TN은 3월 최대치(8.52 $mg\;L^{-1}$)를 보였으며, 정수대의 TN은 본류에 비해 상대적으로 낮은 수치를 보였고, 최대치는 8월 (3.76 $mg\;L^{-1}$)에 관측되었다. 집중강우에 의한 이온희석현상은 9~10월에 극명하게 나타났다. 호수내 제한요인의 평가지표로서 이용되는 TN : TP 비는 88 이상으로서 이미 대청호는 질소가 과잉공급 상태인 것으로 사료되었다. 몬순강우에 따라 호수의 수질은 악화되는 경향을 보였으며, TP와 SS가 강우에 가장 민감하게 반응하였고, CHL은 정수대의 변이 폭이 높게 나타났다. 호수내로 유입되는 지천의 영향평가에 따르면, 도심형 하천이자 농공단지와 하수처리장의 영향을 받고 있는 T1, T2 및 호수내에 가장 큰 영향을 줄 것으로 사료되는 옥천천(T5)의 오염도가 가장 높게 나타났다. 호수의 경험적 모델 분석에 다르면, 호수내에서 CHL의 변이는 유수대($R_z$: $R_2$=0.044, p=0.264)와 전이대 ($T_z$: $R_2$=0.126, p=0.054)에서 TN에 의해 통계학적 유의성을 보이지 않았으나, 정수대($L_z$)에서 질소는 조류 생장에 억제효과($R_2$=0.458, p=0.032)를 가질 수 있는 것으로 나타났다. 한편, 유입 지천($I_w$)의 TN은 호수내($I_r$)의 CHL의 변이에 통계학적으로 유의성이 없는 것으로 나타났고($R_2$=0.258, p=0.110), 유입 지천($I_w$)의 TP는 호수내($I_r$)의 CHL의 변이에 통계학적으로 유의성이 있는 것으로 나타났다 ($R_2$=0.567, p=0.005). 즉, 지천의 TP 유입은 대청호의 조류 생장에 직접적으로 영향을 주는 것을 의미하였다. 한편, 대청호의 TN : TP 비는 지천의 TN보다는 TP에 의한 영향을 받는 것으로 나타나 결국 TN : TP 비는 직접적으로 인(P)의 농도에 의해 조절되는 것으로 나타났다. 따라서 호수내의 여름철 TP와 SS 유입을 최소화 시키고, 높은 인이 유입되는 도심형 하천(옥천천)의 수질 개선이 대청호의 수질 개선에 큰 도움을 줄 것으로 사료되었다.

첨단산업의 환경동태성이 공급체인의 결속에 미치는 영향: 유연성과 의존성의 역할 (The Effects of Environmental Dynamism on Supply Chain Commitment in the High-tech Industry: The Roles of Flexibility and Dependence)

  • 김상덕;지성구
    • 마케팅과학연구
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    • 제17권2호
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    • pp.31-54
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    • 2007
  • 첨단산업의 기업들은 환경의 변화에 효과적으로 대응하는 것을 기업 성패에 중요한 요인으로 여기고 있다. 하지만 첨단산업의 환경 동태성이 공급체인 구성원 간 관계 결속에 미치는 영향에 관한 연구가 부족하여, 환경 변화에 효과적인 대응을 어렵게 하고 있다. 본 연구는 첨단산업에서 환경 동태성이 공급체인의 결속에 영향을 미치는 메커니즘에 대해 규명하고 있다. 좀 더 구체적으로 말하면, 첫째, 첨단산업의 고객, 경쟁, 기술 동태성이 공급체인의 결속에 어떠한 영향을 미치는지, 둘째, 공급체인의 유연성과 의존성이 이러한 영향에 어떠한 조절효과를 가지는 지 실증하고 있다. 구조방정식 모형에 의한 가설검정 결과 첨단산업의 고객 동태성은 공급체인의 결속을 약화시켰지만 경쟁 동태성은 강화시키는 역할을 하였다. 한편 유연성과 의존성은 고객과 경쟁 동태성에 유의적인 조절 효과를 가졌다.

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창의적인 UCC 제작에 영향을 미치는 동기 및 보상 체계에 대한 연구: 몰입에 매개 효과를 중심으로 (An Empirical Study on Motivation Factors and Reward Structure for User's Createve Contents Generation: Focusing on the Mediating Effect of Commitment)

  • 김진우;양승화;임성택;이인성
    • Asia pacific journal of information systems
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    • 제20권1호
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    • pp.141-170
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    • 2010
  • User created content (UCC) is created and shared by common users on line. From the user's perspective, the increase of UCCs has led to an expansion of alternative means of communications, while from the business perspective UCCs have formed an environment in which an abundant amount of new contents can be produced. Despite outward quantitative growth, however, many aspects of UCCs do not meet the expectations of general users in terms of quality, and this can be observed through pirated contents and user-copied contents. The purpose of this research is to investigate effective methods for fostering production of creative user-generated content. This study proposes two core elements, namely, reward and motivation, which are believed to enhance content creativity as well as the mediating factor and users' committement, which will be effective for bridging the increasing motivation and content creativity. Based on this perspective, this research takes an in-depth look at issues related to constructing the dimensions of reward and motivation in UCC services for creative content product, which are identified in three phases. First, three dimensions of rewards have been proposed: task dimension, social dimension, and organizational dimention. The task dimension rewards are related to the inherent characteristics of a task such as writing blog articles and pasting photos. Four concrete ways of providing task-related rewards in UCC environments are suggested in this study, which include skill variety, task significance, task identity, and autonomy. The social dimensioni rewards are related to the connected relationships among users. The organizational dimension consists of monetary payoff and recognition from others. Second, the two types of motivations are suggested to be affected by the diverse rewards schemes: intrinsic motivation and extrinsic motivation. Intrinsic motivation occurs when people create new UCC contents for its' own sake, whereas extrinsic motivation occurs when people create new contents for other purposes such as fame and money. Third, commitments are suggested to work as important mediating variables between motivation and content creativity. We believe commitments are especially important in online environments because they have been found to exert stronger impacts on the Internet users than other relevant factors do. Two types of commitments are suggested in this study: emotional commitment and continuity commitment. Finally, content creativity is proposed as the final dependent variable in this study. We provide a systematic method to measure the creativity of UCC content based on the prior studies in creativity measurement. The method includes expert evaluation of blog pages posted by the Internet users. In order to test the theoretical model of our study, 133 active blog users were recruited to participate in a group discussion as well as a survey. They were asked to fill out a questionnaire on their commitment, motivation and rewards of creating UCC contents. At the same time, their creativity was measured by independent experts using Torrance Tests of Creative Thinking. Finally, two independent users visited the study participants' blog pages and evaluated their content creativity using the Creative Products Semantic Scale. All the data were compiled and analyzed through structural equation modeling. We first conducted a confirmatory factor analysis to validate the measurement model of our research. It was found that measures used in our study satisfied the requirement of reliability, convergent validity as well as discriminant validity. Given the fact that our measurement model is valid and reliable, we proceeded to conduct a structural model analysis. The results indicated that all the variables in our model had higher than necessary explanatory powers in terms of R-square values. The study results identified several important reward shemes. First of all, skill variety, task importance, task identity, and automony were all found to have significant influences on the intrinsic motivation of creating UCC contents. Also, the relationship with other users was found to have strong influences upon both intrinsic and extrinsic motivation. Finally, the opportunity to get recognition for their UCC work was found to have a significant impact on the extrinsic motivation of UCC users. However, different from our expectation, monetary compensation was found not to have a significant impact on the extrinsic motivation. It was also found that commitment was an important mediating factor in UCC environment between motivation and content creativity. A more fully mediating model was found to have the highest explanation power compared to no-mediation or partially mediated models. This paper ends with implications of the study results. First, from the theoretical perspective this study proposes and empirically validates the commitment as an important mediating factor between motivation and content creativity. This result reflects the characteristics of online environment in which the UCC creation activities occur voluntarily. Second, from the practical perspective this study proposes several concrete reward factors that are germane to the UCC environment, and their effectiveness to the content creativity is estimated. In addition to the quantitive results of relative importance of the reward factrs, this study also proposes concrete ways to provide the rewards in the UCC environment based on the FGI data that are collected after our participants finish asnwering survey questions. Finally, from the methodological perspective, this study suggests and implements a way to measure the UCC content creativity independently from the content generators' creativity, which can be used later by future research on UCC creativity. In sum, this study proposes and validates important reward features and their relations to the motivation, commitment, and the content creativity in UCC environment, which is believed to be one of the most important factors for the success of UCC and Web 2.0. As such, this study can provide significant theoretical as well as practical bases for fostering creativity in UCC contents.