• 제목/요약/키워드: emotion1

검색결과 2,120건 처리시간 0.032초

게임 캐릭터의 감정구조를 위한 감정규칙의 활용 (Use of Emotion Rule for Game Characters Emotion Structure)

  • 박준형;고일주;성보경
    • 한국게임학회 논문지
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    • 제16권1호
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    • pp.23-32
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    • 2016
  • 최근 감정에 대한 연구는 게임을 하는 사용자와의 상호작용을 높이는 요소로 주목 받고 있다. 그 동안 게임에서 표현되는 감정은 간단한 구조를 사용했었다. 하지만 게임에서 사용되는 감정에 대한 사용자의 요구가 높아지면서 감정을 구조화시킬 필요가 생겼다. 이 논문에서는 게임 속 캐릭터의 감정을 위해 생물학적 감정 원리를 기반으로 제안된 감정규칙을 활용했다. 그리고 감정에 영향을 주는 게임 구성요소를 분류하고 캐릭터가 게임에서 감정을 인지하기 위한 구조를 제안한다. 이를 통해 기존의 게임에서 사용된 감정을 감정의 역할로 분석하고 게임에서 감정을 표현하기 위해 고려해야할 구조적인 틀을 제안한다.

The Effect of Brand Evidence on Positive Emotion, Negative Emotion, and Attitude in Restaurant Industry

  • KIM, Eun-Jung
    • 한국프랜차이즈경영연구
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    • 제12권1호
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    • pp.45-55
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    • 2021
  • Purpose: How to build the positive emotion of customer is very important, because it affects the positive attitude. Brand evidence has a significant impact on consumer behavior in terms of reinforcing consumers' perception of food service companies and differentiating them from competing brands. Thus, this study examines the effect of brand evidence on emotion (positive emotion and negative emotion), and attitude in restaurant industry. Research design, data, and methodology: This study examines the structural relationship among brand evidence, emotion, and attitude. Brand evidence divide into three sub-dimensions such as physical evidence, core service, and employee service. In order to test the purposes of this study, research model and hypotheses were developed. The questionnaire items were modified and used according to the content of this study based on previous studies. All constructs were measured by multiple items tested and developed in the previous research. The data were collected from 439 restaurant users from Seoul area were analyzed using SPSS 22.0 and SmartPLS 3.0 program. A total of 460 questionnaires were distributed and a survey was conducted for 4 weeks, and a total of 439 were used for analysis, excluding non-response data and 21 unusable response data among the collected questionnaires. Frequency analysis was conducted to identify the general characteristics of the survey subjects. To measure the reliability and validity of the measurement tools, confirmatory factor analysis was conducted. Structural model analysis was conducted to verify the research model. Result: The findings demonstrate that physical evidence, core service, employee service had positive effects on positive emotion. And core service and employee service had negative effects on negative emotion while physical evidence did not have. Also, positive emotion had positive effect on attitude and negative emotion had negative effect on attitude. Conclusions: The findings of this study provide guidelines on how to enhance competitiveness in restaurant industry through understanding brand evidence's effects on raising perceived consumer's emotion and attitude. Therefore, food service companies should establish a marketing strategy that can stimulate positive emotions through brand evidence, which is all factors related to service brands that influence consumers' evaluation of service products and purchase decision-making process.

쇼핑동기에 따른 점포내 소비자 감정이 의류제품 쇼핑행동에 미치는 영향 (The Effect of The Consumers' Emotion Experienced In-Store On Clothing Shopping Behavior According to Shopping Motivation)

  • 정명선;김재숙
    • 한국의류학회지
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    • 제23권2호
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    • pp.314-325
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    • 1999
  • The purposes of this study were to classify the types of consumers' emotion experienced in-store by shopping motivation and to examined the effects of store environmental factors on emotion and on shopping behavior. The questionnaires were administered to 330 women shopped in department store. Data from 299 women were analyzed by using frequency t-test and regression analysis by SPSS for windows PC program The results of this study were as follows : 1. The consumers' emotion experienced in -store were composed of five factors. But it could be divided by positive negative factors. 2. There was not significant difference in positive emotion between he Product Pu-rchasing Motive Group and the Window Shopping Motive Group. But there was significant difference n negative emotion between two groups. 3. It was found that the effect of environmental factors of apparel store on emotion was significant in both groups. Especially salespeoples' pressure significantly influenced negative emotion in both groups. 4. The emotion experienced in -store significantly influenced clothing shopping behavior.

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인터넷 패션 쇼핑몰의 서비스 품질이 소비 감정과 만족도에 미치는 영향 (The Effects of Service Quality and Consumption Emotion on Consumer Satisfaction of Internet Fashion Shopping Malls)

  • 황경순;황선진
    • 복식
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    • 제57권9호
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    • pp.149-160
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    • 2007
  • The purpose of this study was to investigate effects of service qualities and consumption emotion on consumer satisfaction of internet fashion shopping malls. Data were obtained from 304 internet fashion shopping mall consumers who have bought fashion products or visited an internet fashion shopping mall. Questionnaires related to service quality, consumption emotion, consumer satisfaction. For analysis of data, exploratory factor analysis, confirmatory factor analysis, path analysis were applied. The results were as follows: 1. The service quality dimensions of internet fashion shopping malls were reliability, merchandise variability, web-design, communication and safety. The consumption emotion dimensions were classified as positive emotion and negative emotion. 2. The service quality of internet fashion shopping malls and the consumption emotion had an effect on consumer satisfaction of internet fashion shopping malls. The dimensions of communication, merchandise variability of the service quality in internet fashion shopping malls had an effect on positive emotion. Safety, reliability of the service quality had an effect on negative emotion. Both positive emotion and negative emotion of the consumption emotion dimensions had an effect on consumer satisfaction of internet fashion shopping malls.

An Emotion Classification Based on Fuzzy Inference and Color Psychology

  • Son, Chang-Sik;Chung, Hwan-Mook
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제4권1호
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    • pp.18-22
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    • 2004
  • It is difficult to understand a person's emotion, since it is subjective and vague. Therefore, we are proposing a method by which will effectively classify human emotions into two types (that is, single emotion and composition emotion). To verify validity of te proposed method, we conducted two experiments based on general inference and $\alpha$-cut, and compared the experimental results. In the first experiment emotions were classified according to fuzzy inference. On the other hand in the second experiment emotions were classified according to $\alpha$-cut. Our experimental results showed that the classification of emotion based on a- cut was more definite that that based on fuzzy inference.

아동의 정서성, 정서조절 능력 및 어머니 양육행동이 아동의 또래 유능성에 미치는 영향 (Effects of Children's Emotionality, Emotion Regulation, and Maternal Parenting Behaviors on Children's Peer Competence)

  • 이지희;문혁준
    • 아동학회지
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    • 제29권4호
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    • pp.1-14
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    • 2008
  • This study examined effects of children's emotionality and emotion regulation, and maternal parenting behaviors on children's peer competence. Subjects were 222 4- and 5-year-olds children and their mothers. Classroom teachers rated each child's peer competence and emotion regulation; mothers responded to questionnaires on their child's emotionality and on their own parenting behavior. Results of this study were : (1) children's positive and negative emotionality and emotion regulation influenced children's peer competence. (2) Mother's warm and encouraging behaviors were also associated with children's peer competence. (3) Children's emotion regulation rather than negative emotion and mother's warm and encouraging behaviors predicted peer competence. Child characteristics were stronger predictors than parenting behaviors.

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Use of Emotion Words by Korean English Learners

  • Lee, Jin-Kyong
    • 영어어문교육
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    • 제17권4호
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    • pp.193-206
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    • 2011
  • The purpose of the study is to examine the use of emotion vocabulary by Korean English learners. Three basic emotion fields, pleasure, anger, and fear were selected to elicit the participants' responses. L1 English speakers' data was also collected for comparison. The major results are as follows. First, English learners responded with various inappropriate verb forms like I feel~, I am~ while the majority of English native speaking teachers responded with subjunctive forms like I would feel~. In addition, L2 English learners used mostly simple and coordination sentences. Second, the lexical richness, measured through type/token ratio, was higher in English L1 data than in English L2 data. The proportion of emotion lemmas reflects the lexical richness or the diversity of the emotion words. Lastly, L2 English learners' responses focused on a few typical adjectives like happy, angry and scared. This structural and semantic distinctiveness of Korean English learners' emotion words was discussed from pedagogical perspectives.

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Emotion Detecting Method Based on Various Attributes of Human Voice

  • MIYAJI Yutaka;TOMIYAMA Ken
    • 감성과학
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    • 제8권1호
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    • pp.1-7
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    • 2005
  • This paper reports several emotion detecting methods based on various attributes of human voice. These methods have been developed at our Engineering Systems Laboratory. It is noted that, in all of the proposed methods, only prosodic information in voice is used for emotion recognition and semantic information in voice is not used. Different types of neural networks(NNs) are used for detection depending on the type of voice parameters. Earlier approaches separately used linear prediction coefficients(LPCs) and time series data of pitch but they were combined in later studies. The proposed methods are explained first and then evaluation experiments of individual methods and their performances in emotion detection are presented and compared.

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칠정(七情)의 생성(生成)에 대한 동서의학적(東西醫學的) 고찰(考察) (A study on the generation of seven-emotion in the east-west medicine)

  • 송호철;김동희;김성훈
    • 혜화의학회지
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    • 제9권1호
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    • pp.183-192
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    • 2000
  • 1. The emotion is given before birth, and because of not perfect of human being's consciseness, individual differance exist. 2. Every emotion act first on the heart and following other organ which possess each of the five emotion. Therfore the heart plays impartant role on the emotion and emerge five organ in the oriental medicine theory. 3. The emotion was expressed by external reagent, but the more importante reagent is internal situation such as qi(氣), xie(血), yin(陰), yang(陽), according to these reagent the existing time and strength is different. 4. The emotion is different according to the weak-strong and big-small of zang-fu(臟腑), and the size of zang-fu(臟腑) is determined by emotional specificity in the si-xiang medicinal (四象醫學)theory.

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