• Title/Summary/Keyword: emotion engineering

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Emotion Detecting Method Based on Various Attributes of Human Voice

  • MIYAJI Yutaka;TOMIYAMA Ken
    • Science of Emotion and Sensibility
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    • v.8 no.1
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    • pp.1-7
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    • 2005
  • This paper reports several emotion detecting methods based on various attributes of human voice. These methods have been developed at our Engineering Systems Laboratory. It is noted that, in all of the proposed methods, only prosodic information in voice is used for emotion recognition and semantic information in voice is not used. Different types of neural networks(NNs) are used for detection depending on the type of voice parameters. Earlier approaches separately used linear prediction coefficients(LPCs) and time series data of pitch but they were combined in later studies. The proposed methods are explained first and then evaluation experiments of individual methods and their performances in emotion detection are presented and compared.

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Analysis of Galvanic Skin Response Signal for High-Arousal Negative Emotion Using Discrete Wavelet Transform (이산 웨이브렛 변환을 이용한 고각성 부정 감성의 GSR 신호 분석)

  • Lim, Hyun-Jun;Yoo, Sun-Kook;Jang, Won Seuk
    • Science of Emotion and Sensibility
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    • v.20 no.3
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    • pp.13-22
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    • 2017
  • Emotion has a direct influence such as decision-making, perception, etc. and plays an important role in human life. For the convenient and accurate recognition of high-arousal negative emotion, the purpose of this paper is to design an algorithm for analysis using the bio-signal. In this study, after two emotional induction using the 'normal' / 'fear' emotion types of videos, we measured the Galvanic Skin Response (GSR) signal which is the simple of bio-signals. Then, by decomposing Tonic component and Phasic component in the measured GSR and decomposing Skin Conductance Very Slow Response (SCVSR) and Skin Conductance Slow Response (SCSR) in the Phasic component associated with emotional stimulation, extracting the major features of the components for an accurate analysis, we used a discrete wavelet transform with excellent time-frequency localization characteristics, not the method used previously. The extracted features are maximum value of Phasic component, amplitude of Phasic component, zero crossing rate of SCVSR and zero crossing rate of SCSR for distinguishing high-arousal negative emotion. As results, the case of high-arousal negative emotion exhibited higher value than the case of low-arousal normal emotion in all 4 of the features, and the more significant difference between the two emotion was found statistically than the previous analysis method. Accordingly, the results of this study indicate that the GSR may be a useful indicator for a high-arousal negative emotion measurement and contribute to the development of the emotional real-time rating system using the GSR.

Emotion Recognition Method of Competition-Cooperation Using Electrocardiogram (심전도를 이용한 경쟁-협력의 감성 인식 방법)

  • Park, Sangin;Lee, Don Won;Mun, Sungchul;Whang, Mincheol
    • Science of Emotion and Sensibility
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    • v.21 no.3
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    • pp.73-82
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    • 2018
  • Attempts have been made to recognize social emotion, including competition-cooperation, while designing interaction in work places. This study aimed to determine the cardiac response associated with classifying competition-cooperation of social emotion. Sixty students from Sangmyung University participated in the study and were asked to play a pattern game to experience the social emotion associated with competition and cooperation. Electrocardiograms were measured during the task and were analyzed to obtain time domain indicators, such as RRI, SDNN, and pNN50, and frequency domain indicators, such as VLF, LF, HF, VLF/HF, LF/HF, lnVLF, lnLF, lnHF, and lnVLF/lnHF. The significance of classifying social emotions was assessed using an independent t-test. The rule-base for the classification was determined using significant parameters of 30 participants and verified from data obtained from another 30 participants. As a result, 91.67% participants were correctly classified. This study proposes a new method of classifying social emotions of competition and cooperation and provides objective data for designing social interaction.

Sliding Factor Development on Mechanical Emotion in Mobile Phone of Slide Type

  • Lee, Jaein;Byun, Jungwoong;Jeong, Jaehwa;Lim, C.J.
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.6
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    • pp.757-764
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    • 2012
  • Objective: The aim of this study is to find the optimal values of sliding factors which influence the mechanical emotion of users when they use sliding type mobile phones. Background: There are various researches that study the emotion of using mobile phones. They focus the correlation between emotion words and design factors and use the commercial products by the subjects in the experiment. However, it has a limit in finding the optimal point of emotional factors because we can search the restricted values in the mass production of the products. Therefore, we will find the optimal points by realizing the full range of the user's mechanical emotion. Method: First, we need to get the detailed factors which can describe the mechanical emotion in sliding up and down the mobile phone. Next, we find the control factors by considering the correlation between the factors of the sliding emotion and the possibility of quantitative design. To find the optimal points on the control factors, we make a sliding evaluation system which can help users feel the sliding mechanical emotion by realizing control factors. Finally, we find the optimal points by doing the experiment the system being used. Results: The critical values of the factors which are the main variables of this study are Open Max Force and Dead point Ratio. The optimal point of the Open Max Force is 200~250g/f, and the Dead point Ratio is 40~50%. Conclusion: In this study we develop the sliding evaluation system to realize the control factors of the sliding type phone and find the optimal values of the critical factors. Application: The results can be used as the criteria for designing sliding type phone.

A Korean Emotion Features Extraction Method and Their Availability Evaluation for Sentiment Classification (감정 분류를 위한 한국어 감정 자질 추출 기법과 감정 자질의 유용성 평가)

  • Hwang, Jae-Won;Ko, Young-Joong
    • Korean Journal of Cognitive Science
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    • v.19 no.4
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    • pp.499-517
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    • 2008
  • In this paper, we propose an effective emotion feature extraction method for Korean and evaluate their availability in sentiment classification. Korean emotion features are expanded from several representative emotion words and they play an important role in building in an effective sentiment classification system. Firstly, synonym information of English word thesaurus is used to extract effective emotion features and then the extracted English emotion features are translated into Korean. To evaluate the extracted Korean emotion features, we represent each document using the extracted features and classify it using SVM(Support Vector Machine). In experimental results, the sentiment classification system using the extracted Korean emotion features obtained more improved performance(14.1%) than the system using content-words based features which have generally used in common text classification systems.

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A Movie Recommendation Method based on Emotion Ontology (감정 온톨로지 기반의 영화 추천 기법)

  • Kim, Ok-Seob;Lee, Seok-Won
    • Journal of Korea Multimedia Society
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    • v.18 no.9
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    • pp.1068-1082
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    • 2015
  • Due to the rapid advancement of the mobile technology, smart phones have been widely used in the current society. This lead to an easier way to retrieve video contents using web and mobile services. However, it is not a trivial problem to retrieve particular video contents based on users' specific preferences. The current movie recommendation system is based on the users' preference information. However, this system does not consider any emotional means or perspectives in each movie, which results in the dissatisfaction of user's emotional requirements. In order to address users' preferences and emotional requirements, this research proposes a movie recommendation technology to represent a movie's emotion and its associations. The proposed approach contains the development of emotion ontology by representing the relationship between the emotion and the concepts which cause emotional effects. Based on the current movie metadata ontology, this research also developed movie-emotion ontology based on the representation of the metadata related to the emotion. The proposed movie recommendation method recommends the movie by using movie-emotion ontology based on the emotion knowledge. Using this proposed approach, the user will be able to get the list of movies based on their preferences and emotional requirements.

A Training Method for Emotion Recognition using Emotional Adaptation (감정 적응을 이용한 감정 인식 학습 방법)

  • Kim, Weon-Goo
    • Journal of IKEEE
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    • v.24 no.4
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    • pp.998-1003
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    • 2020
  • In this paper, an emotion training method using emotional adaptation is proposed to improve the performance of the existing emotion recognition system. For emotion adaptation, an emotion speech model was created from a speech model without emotion using a small number of training emotion voices and emotion adaptation methods. This method showed superior performance even when using a smaller number of emotional voices than the existing method. Since it is not easy to obtain enough emotional voices for training, it is very practical to use a small number of emotional voices in real situations. In the experimental results using a Korean database containing four emotions, the proposed method using emotional adaptation showed better performance than the existing method.

Design of Emotion Recognition Using Speech Signals (음성신호를 이용한 감정인식 모델설계)

  • 김이곤;김서영;하종필
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.10a
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    • pp.265-270
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    • 2001
  • Voice is one of the most efficient communication media and it includes several kinds of factors about speaker, context emotion and so on. Human emotion is expressed in the speech, the gesture, the physiological phenomena(the breath, the beating of the pulse, etc). In this paper, the method to have cognizance of emotion from anyone's voice signals is presented and simulated by using neuro-fuzzy model.

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Emotion Recognition Method for Driver Services

  • Kim, Ho-Duck;Sim, Kwee-Bo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.7 no.4
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    • pp.256-261
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    • 2007
  • Electroencephalographic(EEG) is used to record activities of human brain in the area of psychology for many years. As technology developed, neural basis of functional areas of emotion processing is revealed gradually. So we measure fundamental areas of human brain that controls emotion of human by using EEG. Hands gestures such as shaking and head gesture such as nodding are often used as human body languages for communication with each other, and their recognition is important that it is a useful communication medium between human and computers. Research methods about gesture recognition are used of computer vision. Many researchers study Emotion Recognition method which uses one of EEG signals and Gestures in the existing research. In this paper, we use together EEG signals and Gestures for Emotion Recognition of human. And we select the driver emotion as a specific target. The experimental result shows that using of both EEG signals and gestures gets high recognition rates better than using EEG signals or gestures. Both EEG signals and gestures use Interactive Feature Selection(IFS) for the feature selection whose method is based on the reinforcement learning.