• Title/Summary/Keyword: embedded computing

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A Proposal for Mobile Gallery Auction Method Using NFC-based FIDO and 2 Factor Technology and Permission-type Distributed Director Block-chain (NFC 기반 FIDO(Fast IDentity Online) 및 2 Factor 기술과 허가형 분산원장 블록체인을 이용한 모바일 갤러리 경매 방안 제안)

  • Noh, Sun-Kuk
    • Journal of Internet Computing and Services
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    • v.20 no.6
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    • pp.129-135
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    • 2019
  • Recently, studies have been conducted to improve the m-commerce process in the NFC-based mobile environment and the increase of the number of smart phones built in NFC. Since authentication is important in mobile electronic payment, FIDO(Fast IDentity Online) and 2 Factor electronic payment system are applied. In addition, block-chains using distributed raw materials have emerged as a representative technology of the fourth industry. In this study, for the mobile gallery auction of the traders using NFC embedded terminal (smartphone) in a small gallery auction in which an unspecified minority participates, password-based authentication and biometric authentication technology (fingerprint) were applied to record transaction details and ownership transfer of the auction participants in electronic payment. And, for the cost reduction and data integrity related to gallery auction, the private distributed director block chain was constructed and used. In addition, domestic and foreign cases applying block chain in the auction field were investigated and compared. In the future, the study will also study the implementation of block chain networks and smart contract and the integration of block chain and artificial intelligence to apply the proposed method.

Garbage Collection Method using Proxy Block considering Index Data Structure based on Flash Memory (플래시 메모리 기반 인덱스 구조에서 대리블록 이용한 가비지 컬렉션 기법)

  • Kim, Seon Hwan;Kwak, Jong Wook
    • Journal of the Korea Society of Computer and Information
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    • v.20 no.6
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    • pp.1-11
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    • 2015
  • Recently, NAND flash memories are used for storage devices because of fast access speed and low-power. However, applications of FTL on low power computing devices lead to heavy workloads which result in a memory requirement and an implementation overhead. Consequently, studies of B+-Tree on embedded devices without the FTL have been proposed. The studies of B+-Tree are optimized for performance of inserting and updating records, considering to disadvantages of the NAND flash memory that it can not support in-place update. However, if a general garbage collection method is applied to the previous studies of B+-Tree, a performance of the B+-Tree is reduced, because it generates a rearrangement of the B+-Tree by changing of page positions on the NAND flash memory. Therefor, we propose a novel garbage collection method which can apply to the B+-Tree based on the NAND flash memory without the FTL. The proposed garbage collection method does not generate a rearrangement of the B+-Tree by using a block information table and a proxy block. We implemented the B+-Tree and ${\mu}$-Tree with the proposed garbage collection on physical devices with the NAND flash memory. In experiment results, the proposed garbage collection scheme compared to greedy algorithm garbage collection scheme increased the number of inserted keys by up to about 73% on B+-Tree and decreased elapsed time of garbage collection by up to about 39% on ${\mu}$-Tree.

A Rule-based Reasoning Engine supporting Hierarchical Taxonomy (계층적 분류체계를 지원하는 규칙기반 추론엔진)

  • Kim, Tae-Hyun;Kim, Jae-Ho;Won, Kwang-Ho;Lee, Ki-Hyuk;Sohn, Ki-Rack
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.45 no.5
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    • pp.148-154
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    • 2008
  • In a ubiquitous computing environment, a ubiquitous smart space is required to help devices provide intelligent services. The smart space embedded with mobile devices should have the capabilities of collecting data and refining the data to contact. Unfortunately, the context information in a ubiquitous smart space has many ambiguous characteristics. Therefore, it is necessary to adapt a standard taxonomy for contact information in the smart space and to implement an inference technique of the context information based on taxonomy. Rule-based inference engine, such as CLIPS, Jess, was employed for providing situation-aware services. However, it is difficult for these engines to be used in resource limited mobile devices. In this paper, we propose a light-weight inference engine providing autonomous situation aware services in mobile environment. It can be utilized for personal mobile devices tuck as mobile phone, PMP and navigation. It can also support both generalized rules and specialized rules as using hierarchical taxonomy information.

Performance improvement on mobile devices using MVC+Prefetch Controller Pattern (MVC+Prefetch Controller 패턴을 사용한 모바일 기기의 성능향상 기법)

  • Im, Byung-Jai;Lee, Eun-Seok
    • The KIPS Transactions:PartD
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    • v.18D no.3
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    • pp.179-184
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    • 2011
  • Current mobile devices have surpassed its boundaries as a more communication tool to a smart device which provides additional features. These features have supported the smart life of its users, but have reached its limit from low-performance processors and short-battery time. These issues can be resolved b implementing higher performing hardware, but they come with a burden of high cost. This paper introduces a new way of managing computing resources in a mobile device by enhancing the quality of human-computer interaction. The real-speed felt by users are mainly influenced by the time it takes form a user's input to the device to display the completed result on the screen. Since the size of the screen for mobile devices are small, if the processor only fetch data to be used for displaying on screen, the time can be significantly reduced. MVC+Prefetch Controller pattern accomplished this goal by using the minimum amount of data from DB to fetch display and still manages to support high-speed data transfer to achieve seamless display. This idea has been realized by practice using Samsung mobile phone S8500, which demonstrated the superior performance on user's perspective.

A Performance Monitoring System for Heterogeneous SOAP Nodes (이기종 SOAP 노드의 실시간 성능 모니터링 시스템)

  • Lee Woo-Joong;Kim Jungsun
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.6
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    • pp.484-498
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    • 2004
  • In this paper. we propose a novel performance monitoring scheme for heterogeneous SOAP nodes. The scheme is basically based on two-level (kernel-level and user-level) packet filtering of TCP flows. By TCP flow, we mean a sequence of raw packet streams on a TCP transaction. In this scheme, we detect and extract SOAP operations embedded in SOAP messages from TCP flows. Therefore, it becomes possible to monitor heterogeneous SOAP nodes deployed on diverse SOAP-based middlewares such as .Net and Apache AXIS. We present two implementation mechanisms for the proposed scheme. The first mechanism tries to identify SOAP operations by analyzing all fragmented SOAP messages on TCP flows. However, a naive policy would incur untolerable overhead since it needs to copy all packets from kernel to user space. The second mechanism overcomes this problem by selectively copying packets from kernel to user space. For selective copying, we use a kernel-level packet filtering method that makes use of some representative TCP flags.(e.g. SIN, FIN and PSH). In this mechanism, we can detect SOAP operations only from the last fragment of SOAP messages in most cases. Finally, we implement a SOAP monitoring system using a component ca]led SOAP Sniffer that realizes our proposed scheme, and show experimental results. We strongly believe that our system will play a vital role as a tool for various services such as transaction monitoring and load balancing among heterogeneous SOAP nodes.

Real-Time Remote Display Technique based on Wireless Mobile Environments (무선 모바일 환경 기반의 실시간 원격 디스플레이 기법)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartC
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    • v.15C no.4
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    • pp.297-302
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    • 2008
  • In case of display a lot of information from mobile devices, those systems are being developed that display the information from mobile devices on remote devices such as TV using the mobile devices as remote controllers because it is difficult to display a lot of information on mobile devices due to their limited bandwidth and small screen sizes. A lot of cost is required to design and develop interfaces for these systems corresponding to each of remote display devices. In this paper, a mobile environment based remote display system for displays at real times is proposed for continuous monitoring of status data for unique 'Mote IDs'. Also, remote data are collected and monitored through sensor network devices such as ZigbeX by applying status perception based remote displays at real times through processing ubiquitous computing environment data, and remote display applications at real times are implemented through PDA wireless mobiles. The system proposed in this paper consists of a PDA for remote display and control, mote embedded applications programming for data collections and radio frequency, server modules to analyze and process collected data and virtual prototyping for monitoring and controls by virtual machines. The result of the implementations indicates that this system not only provides a good mobility from a human oriented viewpoint and a good usability of accesses to information but also transmits data efficiently.

Design and Implementation of the Management System of Cultivation and Tracking for Agricultural Products using USN (유비쿼터스 센서 네트워크를 이용한 농산물 재배관리 및 이력추적 시스템의 설계 및 구현)

  • Yoo, Nam-Hyun;Song, Gil-Jong;Yoo, Ju-Hyun;Yang, Su-Yeong;Son, Cheol-Su;Koh, Jing-Wang;Kim, Won-Jung
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.9
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    • pp.661-674
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    • 2009
  • Recently, there has been much research and many attempts to enhance converged information technology services using new technology such as ubiquitous sensor networks (USN) in medical, environmental, industrial, and logistic areas. There has also been much research and various attempts to apply this new technology to agricultural areas. However, applications to the agricultural areas should be considered differently against the same areas such as medical, environmental, industrial, and logistics. Therefore, this paper suggests that an agricultural cultivating management and traceability system. This system is a unified system that supports the processes sowing seeds through selling agricultural products to consumers. Farmers can be provided with an effective calendar for cultivation and weather information in real time as well as the monitoring of the growth of farm products on the farm in real time using this system. Farmers can also control all equipment installed on the farm directly or remotely and the equipment can be controlled automatically when the measured values such as temperature and humidity deviate from the decent criteria which are set by farmers or this system. Additionally, the reliability for and the better quality of the agricultural products can be improved because farmers can use this unified system to cover all processes from sowing seeds to selling to consumers.

A Process Programming Language and Its Runtime Support System for the SEED Process-centered Software Engineering Environment (SEED 프로세스 중심 소프트웨어 개발 환경을 위한 프로세스 프로그래밍 언어 및 수행지원 시스템)

  • Kim, Yeong-Gon;Choe, Hyeok-Jae;Lee, Myeong-Jun;Im, Chae-Deok;Han, U-Yong
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.6
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    • pp.727-737
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    • 1999
  • 프로세스 중심 소프트웨어 개발 환경(PSEE : Process-centered Software Engineering Environment)은 소프트웨어 개발자를 위한 여러가지 정보의 제공과 타스크의 수행, 소프트웨어 개발 도구의 수행 및 제어, 필수적인 규칙이나 업무의 수행등과 같은 다양한 행위를 제공하는 프로세스 모형의 수행을 통하여 소프트웨어 개발 행위를 지원한다. SEED(Software Engineering Environment for Development)는 효율적인 소프트웨어 개발과 프로세스 모형의 수행을 제어하기 위해 ETRI에서 개발된 PSEE이다.본 논문에서는 SEED에서 프로세스 모형을 설계하기 위해 사용되는 SimFlex 프로세스 프로그래밍 언어와, 수행지원시스템인 SEED Engine의 구현에 대하여 기술한다. SimFlex는 간단한 언어 구조를 가진 프로세스 프로그래밍 언어이며, 적절한 적합화를 통하여 다른 PSEE에서 사용될 수 있다. SimFlex 컴파일러는 SimFlex에 의해 기술된 프로세스 모형을 분석하고, 모형의 오류를 검사하며, SEED Engine에 의해 참조되는 중간 프로세스 모형을 생성한다. 중간 프로세스 모형을 사용하여 SEED Engine은 외부 모니터링 도구와 연관하여 사용자를 위한 유용한 정보뿐만 아니라 SimFlex에 의해 기술된 프로세스 모형의 자동적인 수행을 제공한다. SimFlex 언어와 수행지원 시스템의 지원을 통하여 소프트웨어 프로세스를 모형화하는데 드는 비용과 시간을 줄일 수 있으며, 편리하게 프로젝트를 관리하여 양질의 소프트웨어 생산물을 도출할 수 있다. Abstract Process-centered Software Engineering Environments(PSEEs) support software development activities through the enaction of process models, providing a variety of activities such as supply of various information for software developers, automation of routine tasks, invocation and control of software development tools, and enforcement of mandatory rules and practices. The SEED(Software Engineering Environment for Development) system is a PSEE which was developed for effective software process development and controlling the enactment of process models by ETRI.In this paper, we describe the implementation of the SimFlex process programming language used to design process models in SEED, and its runtime support system called by SEED Engine. SimFlex is a software process programming language to describe process models with simple language constructs, and it could be embedded into other PSEEs through appropriate customization. The SimFlex compiler analyzes process models described by SimFlex, check errors in the models, and produce intermediate process models referenced by the SEED Engine. Using the intermediate process models, the SEED Engine provides automatic enactment of the process models described by SimFlex as well as useful information for agents linked to the external monitoring tool. With the help of the SimFlex language and its runtime support system, we can reduce cost and time in modeling software processes and perform convenient project management, producing well-qualified software products.

Comparative Analysis of CNN Deep Learning Model Performance Based on Quantification Application for High-Speed Marine Object Classification (고속 해상 객체 분류를 위한 양자화 적용 기반 CNN 딥러닝 모델 성능 비교 분석)

  • Lee, Seong-Ju;Lee, Hyo-Chan;Song, Hyun-Hak;Jeon, Ho-Seok;Im, Tae-ho
    • Journal of Internet Computing and Services
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    • v.22 no.2
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    • pp.59-68
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    • 2021
  • As artificial intelligence(AI) technologies, which have made rapid growth recently, began to be applied to the marine environment such as ships, there have been active researches on the application of CNN-based models specialized for digital videos. In E-Navigation service, which is combined with various technologies to detect floating objects of clash risk to reduce human errors and prevent fires inside ships, real-time processing is of huge importance. More functions added, however, mean a need for high-performance processes, which raises prices and poses a cost burden on shipowners. This study thus set out to propose a method capable of processing information at a high rate while maintaining the accuracy by applying Quantization techniques of a deep learning model. First, videos were pre-processed fit for the detection of floating matters in the sea to ensure the efficient transmission of video data to the deep learning entry. Secondly, the quantization technique, one of lightweight techniques for a deep learning model, was applied to reduce the usage rate of memory and increase the processing speed. Finally, the proposed deep learning model to which video pre-processing and quantization were applied was applied to various embedded boards to measure its accuracy and processing speed and test its performance. The proposed method was able to reduce the usage of memory capacity four times and improve the processing speed about four to five times while maintaining the old accuracy of recognition.

Real-time Watermarking Algorithm using Multiresolution Statistics for DWT Image Compressor (DWT기반 영상 압축기의 다해상도의 통계적 특성을 이용한 실시간 워터마킹 알고리즘)

  • 최순영;서영호;유지상;김대경;김동욱
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.6
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    • pp.33-43
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    • 2003
  • In this paper, we proposed a real-time watermarking algorithm to be combined and to work with a DWT(Discrete Wavelet Transform)-based image compressor. To reduce the amount of computation in selecting the watermarking positions, the proposed algorithm uses a pre-established look-up table for critical values, which was established statistically by computing the correlation according to the energy values of the corresponding wavelet coefficients. That is, watermark is embedded into the coefficients whose values are greater than the critical value in the look-up table which is searched on the basis of the energy values of the corresponding level-1 subband coefficients. Therefore, the proposed algorithm can operate in a real-time because the watermarking process operates in parallel with the compression procession without affecting the operation of the image compression. Also it improved the property of losing the watermark and the efficiency of image compression by watermark inserting, which results from the quantization and Huffman-Coding during the image compression. Visual recognizable patterns such as binary image were used as a watermark The experimental results showed that the proposed algorithm satisfied the properties of robustness and imperceptibility that are the major conditions of watermarking.