• 제목/요약/키워드: electronic music

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Music Programming Language Composition Using Csound (Csound를 이용한 음악 프로그래밍 언어 제작)

  • Yeo Young-Hwan
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.7
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    • pp.365-370
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    • 2005
  • The present study is purposed to establish a systematic theory for user-friendly approach to the creation of using a programming language using Csound. Csound is a world-wide computer music programming language and a software synthesizer specialized for prominent sound designers developed by Barry Vercoe at the Media Laboratory in M.I.T. The introduction and the main body of this paper suggested as the starting point of creating electronic music and musical sound the time of combination of music with natural sound or sound from specific media from the viewpoint of traditional Western music. and presents a systematic method composed of the principle of the operation of Csound and basic data samples.

A Method for Measuring the Difficulty of Music Scores

  • Song, Yang-Eui;Lee, Yong Kyu
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.4
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    • pp.39-46
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    • 2016
  • While the difficulty of the music can be classified by a variety of standard, conventional methods are classified by the subjective judgment based on the experience of many musicians or conductors. Music score is difficult to evaluate as there is no quantitative criterion to determine the degree of difficulty. In this paper, we propose a new classification method for determining the degree of difficulty of the music. In order to determine the degree of difficulty, we convert the score, which is expressed as a traditional music score, into electronic music sheet. Moreover, we calculate information about the elements needed to play sheet music by distance of notes, tempo, and quantifying the ease of interpretation. Calculating a degree of difficulty of the entire music via the numerical data, we suggest the difficulty evaluation of the score, and show the difficulty of music through experiments.

A Study on The Create and Control of Sound using The Quantum Superposition Characteristics (양자의 중첩 특성을 이용한 소리의 생성 및 제어에 대한 연구)

  • Min-Ho Cho
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.4
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    • pp.687-692
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    • 2023
  • This research began with the intention to create music using the superposition characteristics of quantum computers. Existing music has characteristics that are limited to those composed by composers. However, music using the overlap of quantum computers has musical characteristics that change when executed within a limited range. Using this, you will be able to create music that changes based on specific chords at run time. In this paper, quantum computers and existing computers are connected to generate sound, And it focuses on creating changing sounds by applying the nature of superposition.

A Study of the Influencing Factors on the User Acceptance of Music File Sharing Technology (음악 파일 공유 기술의 사용자 수용에 대한 영향 요인 연구)

  • Shim, Seon-Young;Amoroso, Donald L.
    • Journal of Information Technology Services
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    • v.7 no.3
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    • pp.47-70
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    • 2008
  • File sharing technology is the most popular methodology through which consumers gain music from online. However, music file sharing and free downloads of music have caused terrible recession of traditional music industry. The purpose of this paper is to develop the underlying theory for understanding the acceptance of music file sharing technology and empirically test our theoretical model. We develop extended TAM model and explore the influencing factors on the user acceptance of music file sharing technology. Our study delivers a better understanding on consumers’ attitudes towards music downloads. By understanding the fundamental characteristics of technology that makes consumers enthusiastic, traditional music industry will gain managerial implications.

A Study on the Impact of the Difference between Analog/Digital Music in Music Therapy (아날로그/디지털 음원의 차이가 음악치료에 미치는 영향에 대한 연구)

  • Han, Eui-Hwan;An, Jin-Woo;Seo, Bo-Kug;Cha, Hyung-Tai
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.252-253
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    • 2012
  • 최근 들어 정신적/신체적 질병을 치료하기 위해 음악을 많이 사용한다. 음악 치료의 수요가 늘어남에 따라 HCI, BCI, Music Therapy 등과 같은 음악의 성질과 생체신호간의 관계, 심리상태 변화 등에 관한 연구들이 많이 이뤄지고 있다. 또한 압축기술의 발달로 인하여 디지털 음원을 손쉽게 듣고 다닐 수 있으며, 생체 신호처리 이론, 생체 신호처리 장비 등이 발달함에 따라 디지털 음원을 이용하여 음악 치료 연구를 할 수 있게 되었다. 하지만 이러한 디지털 음원이 음악치료 측면에서는 효과가 크지 않을 뿐만 아니라 오히려 악영향을 미친다는 내용이 방송/신문을 통해 기사화 되고 있다. 따라서 본 논문에서는 동일한 음원의 아날로그/디지털 음악으로 청감테스트를 진행하고, 생체신호(혈압, 심박수, 뇌파)를 측정하여 차이점을 비교/분석한다.

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Cascade AOA Estimation Algorithm Based on FMCCA Antenna (FMCCA 안테나 기반 캐스케이드 도래각 추정 알고리즘)

  • Kim, Tae-Yun;Hwang, Suk-Seung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.16 no.6
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    • pp.1081-1088
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    • 2021
  • The modern wireless communication system employes the beamforming technique based on a massive array antenna with a number of elements, for supporting the smooth communication services. A reliable beamforming technology requires the Angle-of-Arrival(: AOA) information for the signal incident to the receiving antenna, which is generally estimated by the high-resolution AOA estimation algorithm such as Multiple Signal Classification(: MUSIC). Although the MUSIC algorithm has the excellent estimation performance, it is difficult to estimate AOA in real time for the massive array antenna due to the extremely high computational complexity. In order to enhance this problem, in this paper, we propose the cascade AOA estimation algorithm based on a Flexible Massive Concentric Circular Array(: FMCCA) antenna with the On/Off function for antenna elements. The proposed cascade algorithm consists of the CAPON algorithm using some elements among entire antenna elements and the Beamspace MUSIC algorithm using entire elements. We provide computer simulation results for various scenarios to demonstrate the AOA estimation performance of the proposed approach.

A Review on Correlation between Music and Learning Activity Using EEG Signal Analysis (뇌파분석을 이용한 음악이 학습활동에 미치는 영향에 대한 고찰)

  • Yun-Seok Jang
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.2
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    • pp.367-372
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    • 2023
  • In this paper, we analyzed through the EEG signals how musical stimulus affects learning activities. Musical stimuli were divided into sedative and stimulative tendency music, preferred and non-preferred music, and the learning activity tasks were divided into mathematics tasks and memorization tasks. The signals measured in the EEG experiments were analyzed with the power spectrum of SMR waves known to be related to human concentration. Those spectra used for quantitative comparison in this paper. As a result the power of the EEG signals was observed to be greater than the case where music was given as a stimulus. Regardless of the type of task, the power of the EEG signals was observed to be greater in the case of sedative tendency than in the case of stimulative tendency, and the power of the EEG signals was observed to be greater in the case of favorite music than in the case of unfavorite music. From these results, it is estimated that if the musical stimulus exists, in the case of sedative tendency music, and in the case of favorite music, concentration can be increased than in the relative case.

A Study on Modified Linear Prediction Method to Improve Target Estimation (목표물 추정 향상을 위한 수정 선형 예측방법에 대한 연구)

  • Lee, Kwan-Hyeong;Joo, Jong-Hyuk
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.9 no.4
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    • pp.337-342
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    • 2016
  • In this paper, we studied a modified linear prediction method to estimate target signal correctly. Linear prediction method estimate direction-of-arrival to linear combination for any antenna element and other antenna elements. Modified linear prediction used optimal weight and posterior probability method. Through simulation, we are comparative analysis about the performance of proposed, bartlett and MUSIC method. From simulation, Bartlett and MUSIC method was estimation 3 targets signal, and proposed method estimated 4 targets. We showed the superior performance of the proposed algorithm relative to the classical method in order to estimate of target signals.

Analysis of EEG Characteristics for the Effectiveness Verification of Meditation Music (명상음악의 효과검증을 위한 뇌파특성 분석)

  • Jo, Jun-Mo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.9 no.10
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    • pp.1139-1144
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    • 2014
  • Recently, the meditation is getting a major concern because of the trend of wellbeing. The various meditation methods are introduced, but, we need to take an appropriate method for himself or herself. Especially, the numbers of meditators who are using meditation music while they are meditating are increasing. Some people say it is helpful, but others don't. Therefore, I have studied the impact of the meditation music in this paper. I have compared between the meditation with the music and without the music by measuring the channels of left and right hemisphere of prefrontal lobe with 14-channel EEG device. For the result, I have found that there are great difference between two experiments.

Direction of Arrival Estimation for Desired Target to Remove Interference and Noise using MUSIC Algorithm and Bayesian Method (베이즈 방법과 뮤직 알고리즘을 이용한 간섭과 잡음제거를 위한 원하는 목표물의 도래방향 추정)

  • Lee, Kwan-Hyeong;Kang, Kyoung-Sik
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.8 no.5
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    • pp.400-404
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    • 2015
  • In this paper, we study for direction of arrival MUSIC spatial spectrum algorithm in order to desired signal estimation in spatial. Proposal MUSIC spatial spectrum algorithm in paper use model error and Bayesian method to estimation on correct target position. Receiver array response vector using adaptive array antenna use Bayesian method, and target position estimate to update weight value with model error method. Target's signal estimation of desired direction of arrival in this paper apply weight value of signal covariance matrix for array response vector after removing incident signal interference and noise, respectively. Though simulation, we analyze to compare proposed method with general method.