• Title/Summary/Keyword: efficiency map

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The Development of Map Supply System Based on Web (웹 기반 지도공급 시스템 개발)

  • Park, Ki-Surk;Park, Kyeong-Sik
    • Journal of Korean Society for Geospatial Information Science
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    • v.17 no.2
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    • pp.123-131
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    • 2009
  • The telecommunication technology in the 21st century has come up to the standard which could transmit various spatial information by means of on-line and the printing technology using computers has been on a par with presswork in quality. In addition, map users also would like to get various spatial information through on-line directly or indirectly. None the less, the supply system of national base map in our country has maintained the off-line sales method. It is owing to this reason that the nation's supply system has shown a high degree of inefficiency from the viewpoint of the inventory control, rapidity, and economical efficiency as compared with the on-line sales system in the developed countries. This study tried to analyze some problems of the present supply system in order to build up the foundation of the efficient map supply system and also developed the system such as On-demand maps, on-line paying and sales, inventory control, meta dat establishment, and security module, etc. This study tried to analyze some problems of the present supply system in order to build up the foundation of the efficient map supply system and also developed the system such as On-demand maps, on-line paying and sales, inventory control, meta dat establishment, and security module, etc.

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Development of GML Map Visualization Service and POI Management Tool using Tagging (GML 지도 가시화 서비스 및 태깅을 이용한 POI 관리 도구 개발)

  • Park, Yong-Jin;Song, Eun-Ha;Jeong, Young-Sik
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.141-158
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    • 2008
  • In this paper, we developed the GML Map Server which visualized the map based on GML as international standard for exchanging the common format map and for interoperability of GIS information. And also, it should transmit effectively GML map into the mobile device by using dynamic map partition and caching. It manages a partition based on the visualization area of a mobile device in order to visualize the map to a mobile device in real time, and transmits the partition area by serializing it for the benefit of transmission. Also, the received partition area is compounded in a mobile device and is visualized by being partitioned again as four visible areas based on the display of a mobile device. Then, the area is managed by applying a caching algorithm in consideration of repetitiveness for a received map for the efficient operation of resources. Also, in order to prevent the delay in transmission time as regards the instance density area of the map, an adaptive map partition mechanism is proposed for maintaining the regularity of transmission time. GML Map Server can trace the position of mobile device with WIPI environment in this paper. The field emulator can be created mobile devices and mobile devices be moved and traced it's position instead of real-world. And we developed POIM(POI Management) for management hierarchically POI information and for the efficiency POI search by using the individual tagging technology with visual interface.

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Propriety analysis of Depth-Map production methods For Depth-Map based on 20 to 3D Conversion - the Last Bladesman (2D to 3D Conversion에서 Depth-Map 기반 제작 사례연구 - '명장 관우' 제작 중심으로 -)

  • Kim, Hyo In;Kim, Hyung Woo
    • Smart Media Journal
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    • v.3 no.1
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    • pp.52-62
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    • 2014
  • Prevalence of common three-dimensional display progresses, increasing the demand for three-dimensional content. Starting from the year 2010 to meet increasing 2D to 3D conversion is insufficient to meet demand content was presented as an alternative. But, Convert 2D to 3D stereo effect only emphasizes content production as a three-dimensional visual fatigue and the degradation of the Quality problems are pointed out. In this study, opened in 2011 'Scenes Guan', the 13 selected Scene is made of the three-dimensional transform the content and the Quality of the transformation applied to the Depth-Map is a visual representation of three-dimensional fatigue and, the adequacy of whether the expert has group interviews and surveys were conducted. Many of the changes are applied to the motion picture of the three-dimensional configurations of Depth-Map conversion technology used in many ways before and after the analysis of the relationship of cascade configurations to create a depth map to the stage. Experiments, presented in this study is a three-dimensional configuration of Depth-Map transformation can lower the production of a three-dimensional visual fatigue and improve the results obtained for a reasonable place was more than half of the experiment accepted the expert group to show a positive reaction were. The results of this study with a rapid movement to convert 2D images into 3D images of applying Depth-map configuration cascade manner to reduce the visual fatigue, to increase the efficiency, and has a three-dimensional perception is the result derived.

Visual Inspection System on PSC Bridges Using IT (IT를 활용한 PSC교량의 외관조사지원시스템 개발)

  • Oh, Kwang-Chin;Choi, Jae-Ho
    • Proceedings of the Korea Concrete Institute Conference
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    • 2004.05a
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    • pp.396-399
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    • 2004
  • This study was performed to develop necessary Visual Inspection System for the PSC Bridges precision safety diagnosis which to enhance the efficiency and accuracy of visual inspection by using mobile PC and adopted IT. This system was constructed to the automatic visual inspection map generating program and the Visual Inspection System using mobile PC that predicted high efficiency.

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A Study on Component Map Generation of a Gas Turbine Engine Using Genetic Algorithms (유전자 알고리즘을 이용한 가스터빈 엔진의 구성품 성능선도 생성에 관한 연구)

  • Kong Chang-Duk;Kho Seong-Hee
    • Journal of the Korean Society of Propulsion Engineers
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    • v.8 no.3
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    • pp.44-52
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    • 2004
  • In this study, a component map generation method using experimental data and the genetic algorithms are newly proposed. In order to generate the performance map for components of this engine, after obtaining engine performance data through many experimental tests, and then the third order equations which have relationships the mass flow function the pressure ratio and the isentropic efficiency as to the engine rotational speed were derived by using the genetic algorithms. A steady-state performance analysis was performed with the generated maps of the compressor by the commercial gas turbine performance analysis program GASTURB. In comparison, it was found that the component maps can be generated from the experimental test data by using the genetic algorithms, and it was confirmed that the analysis results using the generated maps were very similar to those using the scaled maps from the GASTURB.

Efficient Knowledge Base Construction Mechanism Based on Knowledge Map and Database Metaphor

  • Kim, Jin-Sung;Lee, Kun-Chang;Chung, Nam-Ho
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2004.05a
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    • pp.9-12
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    • 2004
  • Developing an efficient knowledge base construction mechanism as an input method for expert systems (ES) development is of extreme importance due to the fact that an input process takes a lot of time and cost in constructing an ES. Most ES require experts to explicit their tacit knowledge into a form of explicit knowledge base with a full sentence. In addition, the explicit knowledge bases were composed of strict grammar and keywords. To overcome these limitations, this paper proposes a knowledge conceptualization and construction mechanism for automated knowledge acquisition, allowing an efficient decision. To this purpose, we extended traditional knowledge map (KM) construction process to dynamic knowledge map (DKM) and combined this algorithm with relational database (RDB). In the experiment section, we used medical data to show the efficiency of our proposed mechanism. Each rule in the DKM was characterized by the name of disease, clinical attributes and their treatments. Experimental results with various disease show that the proposed system is superior in terms of understanding and convenience of use.

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Object Classification based on Weakly Supervised E2LSH and Saliency map Weighting

  • Zhao, Yongwei;Li, Bicheng;Liu, Xin;Ke, Shengcai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.1
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    • pp.364-380
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    • 2016
  • The most popular approach in object classification is based on the bag of visual-words model, which has several fundamental problems that restricting the performance of this method, such as low time efficiency, the synonym and polysemy of visual words, and the lack of spatial information between visual words. In view of this, an object classification based on weakly supervised E2LSH and saliency map weighting is proposed. Firstly, E2LSH (Exact Euclidean Locality Sensitive Hashing) is employed to generate a group of weakly randomized visual dictionary by clustering SIFT features of the training dataset, and the selecting process of hash functions is effectively supervised inspired by the random forest ideas to reduce the randomcity of E2LSH. Secondly, graph-based visual saliency (GBVS) algorithm is applied to detect the saliency map of different images and weight the visual words according to the saliency prior. Finally, saliency map weighted visual language model is carried out to accomplish object classification. Experimental results datasets of Pascal 2007 and Caltech-256 indicate that the distinguishability of objects is effectively improved and our method is superior to the state-of-the-art object classification methods.

Analysis of User Interface Evaluation in Map Information Service on Web (웹 기반 지도 정보 검색 서비스에서의 사용자 인터페이스 평가 요소 분석)

  • Lim, Kyung-Ran
    • The Journal of the Korea Contents Association
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    • v.7 no.2
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    • pp.202-211
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    • 2007
  • As information radically increases owing to the proliferation of Internet, users are highly interested in information design that enables them to easily approach the information desired by them and shows the unsystematic information in summarized and recognizable information by rearrangement. In the problem, general users could not easily recognize such information design, because it was not designed on the basis of understanding the situation where users actually contacted, but used the method that visualized based on the result which emphasized the aspect of system. Studying map information retrieval site for improvement of efficiency of information delivery, this research analyzed user interface design problems of map information service through evaluation list acquired by investigating user interface design principle and mutually comparing with information visualization system evaluation standard.

A Study on the Improvement and Actual Conditions of Terrestrial Vegetation Part in Environmental Impact Statement (환경영향평가서의 육상물상 부분의 작성실태및 개선방향에 관한 연구)

  • 강철기
    • Journal of the Korean Institute of Landscape Architecture
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    • v.25 no.3
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    • pp.35-46
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    • 1997
  • The objective of this study is to investigate actual conditions of terrestrial vegetation part in Environmental impact statement, and to prepare a proposal for the efficiency of Environmental Impact Assessment. 13 E.I.S.s made out during 1996.6-1997.5. have been chosen and analysed with respect to scope of survey, item of survey, method of survey, and result of survey. Actual conditioins of terrestrial vegetation part in E.I.S. are summarized as follows : 1. The mean number of total participants in drawing up E.I.S. is 26.0 persons, that of participants in terrestrial vegetation part is 2.3 persons. 2. In case of planar project, the mean of scope of survey is 16.1 times as large as area of project . In case of linear project, the scope of survey has been determined arbitrarily. 3. The most part of survey has been dependent on literature, and field survey has been practically neglected. 4. Results of survey mostly missed the point that E.I.A. pursues. And proposals are as follows : 1. Participants in terrestrial vegetation part in drawing up E.I.S should be increased. 2. It is necessary to subdivide scope of survey in view of difference between planar project and linear project. 3. As for item and method of survey, field survey should be specially reinforced. 4. Several sheets of map as results of survey should be included in E.I.S. The vegetation map, the D.G.N. map, and the planting map should be included and drawn by smaller scale as possible.

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Assessment of REDD+ Suitable Area for Sustainable Forest Management in Paraguay

  • Park, Jeongmook;Lee, Yongkyu;Lim, Byeongmin;Lee, Jungsoo
    • Journal of Forest and Environmental Science
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    • v.36 no.3
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    • pp.187-198
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    • 2020
  • This study extracted deforestation area and degraded forestland area, which are potential REDD+ (Reducing Emissions from Deforestation and Forest Degradation) project candidate areas in Paraguay using Land Cover Map (LCM) and Tree Cover Map (TCM). The REDD+ project objectives scenarios were set three stages: 'afforestation and economic efficiency scenario', 'local capacity reinforcement scenario', and 'Infrastructure-oriented scenario'. And then, we evaluated the project unit suitable area of the REDD+ project. All scenarios selected the evaluation factors for each scenario in addition to the area ratio factors for deforestation area and degraded forestland area and weighted values were extracted by assigning category scores. As a result of the three scenarios comparison analysis, Concepcion state score was the highest. Within Concepcion state, the Belon district had the highest score, making it appropriate as a project unit REDD+ project candidate area in Paraguay, while the San Carlos district had the lowest score. This study can be used as basic data for selecting REDD+ project candidate area in Paraguay, and it is expected to contribute sufficiently to REDD+ project if additional data or information of social, cultural and economic sectors are secured.