• Title/Summary/Keyword: educational metaphor

Search Result 29, Processing Time 0.037 seconds

A case study of understanding the embodied metaphors for AI education (인공지능 교육을 위한 체화된 메타포 이해 : 언플러그드 활동을 중심으로)

  • Ahn, Solmoe
    • 한국정보교육학회:학술대회논문집
    • /
    • 2021.08a
    • /
    • pp.419-424
    • /
    • 2021
  • The purpose of this study is to understand the educational context including the actual learning process and learner perception using the embodied metaphor in AI education. To this end, a class was designed to utilize the embodied metaphor-based unplugged activity through a qualitative approach. Matrix analysis technique was used to analyze the data collected throughout the course of the class to analyze the experiences and perceptions according to the characteristics of the learner, and the learning context. The results of the study were: First, there was a difference according to the learner's prior experience in the effect on the representative knowledge and the subsequent practice process. Next, the embodied metaphor-based unplugged activity showed soft landing effects on practice and text coding. Finally, the organic integration of unplugged and plugged-in classes helped learners understand the potential of computational thinking.

  • PDF

A Study on the Meaning Construction and Expression Characteristics of Hybrid Design - Focus on the Methodology of Conceptual blending theory - (혼성 디자인의 의미구성과 표현특성에 관한 연구 - 개념적 혼성이론의 방법론을 중심으로 -)

  • Kim, Eun-Ji;Lee, Jeong-Wook
    • Korean Institute of Interior Design Journal
    • /
    • v.15 no.2 s.55
    • /
    • pp.81-90
    • /
    • 2006
  • This treatise makes clear not only a structural methodology of 'the conceptual blending theory' using in a linguistics could be applied to the similar process in a hybrid design but also both methods include the same meaning construction in the sense of a mutual educational system. Both methods have something in common that they are fundamentally focused on a metaphorical expression which implies poetic messages to be concentrated on a formal structure. Therefore, the purpose of this treatise is to examine the structural characteristics in the hybrid design in order to analyze the rhetorical expressions(metaphor, allegory) as symbols of communication. One of the those is intertextuality that expresses metaphorically by blending and borrowing codes and another is hypertextual space where various texts twines around each other making brand-new and diverse organizations, as the combined allegory with a number of hidden expression. Ultimately, it is important that this approach could verify whether it deals the illogical present state of a spacial form or structure with a kind of mechanism of a 'conceptual blending theory' or not.

On the Design of Logo-based Educational Microworld Environment

  • Cho, Han-Hyuk;Song, Min-Ho;Lee, Ji-Yoon;Kim, Hwa-Kyung
    • Research in Mathematical Education
    • /
    • v.15 no.1
    • /
    • pp.15-30
    • /
    • 2011
  • We study to design educational Logo-based microworld environment equipped with 3D construction capability, 3D manipulation, and web-based communication. Extending the turtle metaphor of 2D Logo, we design simple and intuitive symbolic representation system that can create several turtle objects and operations. We also present various mathematization activities applying the turtle objects and suggest the way to make good use of them in mathematics education. In our microworld environment, the symbolic representations constructing the turtle objects can be used for web-based collaborative learning, communication, and assessments.

Analogies and metaphors in school mathematics (학교수학에서의 유추와 은유)

  • 이승우;우정호
    • Journal of Educational Research in Mathematics
    • /
    • v.12 no.4
    • /
    • pp.523-542
    • /
    • 2002
  • The matter of understanding mathematical concepts in learning mathematics is one of the most important issues in mathematics education. There have been so many studies about it but the more practical study has been asked. When we Think using intuitional models such as examples, figures of speech, situations and activities, it is supposed that the major elements of cognitive mechanism are prototypes, analogies, metaphors and metonymies. In this paper, we tried to examine Rosch's prototype theory, the studies about analogies in congnitive psychology, Lakoff and Johnson's metaphor theory from the viewpoint of teaching mathematics, and then tried to analyze examples, analogies, analogical transfers, metaphorical expressions, metonymies in middle school mathematics text books used in Korea now.

  • PDF

A Study on Programming Concepts of Programming Education Experts through Delphi and Conceptual Metaphor Analysis

  • Kim, Dong-Man;Lee, Tae-Wuk
    • Journal of the Korea Society of Computer and Information
    • /
    • v.25 no.11
    • /
    • pp.277-286
    • /
    • 2020
  • In this paper, we propose a new educational approach to help learners form concepts by identifying the properties of programming concepts targeting a group of experts in programming education. Therefore, we confirmed the typical properties of concepts by programming education experts for programming learning elements through conceptual metaphor analysis, which is a qualitative research method, and confirmed the validity through the delphi method. As a result of this study, we identified 17 typical properties of programming concepts that learners should form in programming education. The conclusions of this study are that need to compose the educational content more specifically for the conceptualization of learners' programming as follows: 1)the concept of a variable is to understand how to store data, how to set a name, what an address has, how to change a value, various types of variables, and the meaning of the size of a variable, 2)the concept of operator is to understand how to operate the four rules, how to deal with it logically, how to connect according to priority, meaning of operation symbols, and how to compare, 3)the concept of the control structure is to understand how to control the execution flow, how to make a logical judgment, how to set an execution rule, meaning of sequential execution, and how to repeat executing.

A Study on the 'Classroom Space Metaphors' in Classroom Research (교실 연구의 최근 동향과 '교실 공간 메타포' 연구)

  • Han, Hee-Kyong
    • Journal of the Korean Geographical Society
    • /
    • v.44 no.6
    • /
    • pp.833-851
    • /
    • 2009
  • Recently, there is a matter of common interests in 'classroom' because many pedagogues and teachers feel urgently the understanding of educational field. This study aims to investigates classroom researches for the last twenty years, asserts the theme 'the spatiality of classroom' which is important to understand diverse point of views in classroom theories and is overlooked at the same time, and considers it in terms of 'classroom space metaphors'. Specially, the author reviews the recent trend in classroom researches, and names it 'classroom theory' in that it deals with classroom not as a means but as an object and has undergone methodological transition. In the mean time, the author lays great emphasis on 'the spatiality of classroom' which is important to expand classroom theory and is overlooked at the same time. To approach this, the author categorizes the classroom space metaphors of existing classroom researches into 'classroom as a work space' and 'classroom as a learning space' by drawing the concept 'metaphor'. And then the author presents new metaphor 'classroom as a lived space' on the basis of the recent classroom theory, and tries to abstract its educational significance in classroom by way of Thirdspace.

On the Understanding of Infinity (무한 개념의 이해에 관하여)

  • Hong, Jin-Kon
    • Journal of Educational Research in Mathematics
    • /
    • v.18 no.4
    • /
    • pp.469-482
    • /
    • 2008
  • This study analysed difficult points on the understanding of infinity when the concept is considered as actual infinity or as potential infinity. And I consider examples that the concept of actual infinity is used in texts of elementary and middle school mathematics. For understanding of modem mathematics, the concept of actual infinity is required necessarily, and the intuition of potential infinity is an epistemological obstacle to get over. Even so, it might be an excessive requirement to make such epistemological rupture from the early school mathematics, since the concept of actual infinity is not intuitive, derives many paradoxes, and cannot offer any proper metaphor.

  • PDF

EcoBlog: 4d Spatial Framework for Ecological Virtual Community (EcoBlog: 생태학적 가상 커뮤니티 구현을 위한 4 차원 공간 프레임워크)

  • Lertlakkhanakul, Jumphon;Bae, Nu-Ri;Choi, Jin-Won;Chun, Chung-Yoon
    • 한국HCI학회:학술대회논문집
    • /
    • 2006.02a
    • /
    • pp.937-944
    • /
    • 2006
  • Although people's anxiety about the environmental problem has been getting higher, they are not provided good quality of knowledge about the environment. Based on this situation, Ecoblog can be a new type of online community to educate the public in ecological knowledge. Especially, Ecoblog can be utilized as a method of "preventive education", and it will contribute to reduce great amounts of environmental budget to restore contaminated environment to previous condition. Ecoblog also utilizes the concept of blog which user can create and append their site with chosen themes. A weblog or a blog is a non-commercial webpage regularly updated through the use of a blogging software which allows the user to "publish" kinds of amalgamations of text and graphics to the page as posts. The technology offered in Ecoblog is utilizing the concept of 4D place and game metaphor in order to provide users the sense of participation, interaction and immersion among them and the growing community. Thus, it requires applying the CAAD technology by implementing semantically well-defined building data model as a core database to create a 4D virtual community. This research focuses on defining a 4d spatial framework suitable for developing an online ecological community. Through our study, the state-of-the-art of online community has been studied at the first step. Second, the scenario of using EcoBlog described with content, visualization and navigation are defined based on the critical features derived at the first step. Finally, a 4d spatial framework composed of semantic building data model, content and rule database is constructed to propose factors that are necessary to establish an ecological virtual community. In conclusion, our framework could enhance the comprehension and interaction between users and virtual buildings in the ecological community by integrating the concept of game design, 4D CAD and semantic data model. Such framework can be applied to any online community for an educational purpose.

  • PDF

Effective Foreign Language Learning with Situated Cognition in the MOO based Environments (상황인지(Situated Cognition)원리를 적용한 효과적인 외국어 학습 방안 연구: MOO 학습환경을 중심으로)

  • Lee, Seung-Hee;Seo, Yun-Kyoung
    • Journal of The Korean Association of Information Education
    • /
    • v.6 no.1
    • /
    • pp.64-74
    • /
    • 2002
  • The purpose of this paper is to review the importance of situated cognition and the features of MOO(Multi-user Object Oriented)environments for effective foreign language learning. Learning foreign languages is beyond simply recalling for the vocabularies or expression usages of targeted languages. As much the same as children naturally acquire their mother languages among active and social interactions with other surrounding people, foreign languages should be told in the circumstances and contexts for authentic applications of foreign languages. The MOO, one of the virtual realities with spatial metaphors on the text basis, has been gaining high attentions from educational fields, thanks to the strong functions of social contexts and learner interactions. This paper approaches the features of MOO as foreign language learning environments, in terms of activity, context and interaction.

  • PDF

The Metaphorical Model of Archimedes' Idea on the Sum of Geometrical Series (무한 등비급수의 합에 대한 Archimedes의 아이디어의 은유적 모델과 그 교육적 활용)

  • Lee, Seoung Woo
    • School Mathematics
    • /
    • v.18 no.1
    • /
    • pp.215-229
    • /
    • 2016
  • This study aims to identify Archimedes' idea used while proving proposition 23 in 'Quadrature of the Parabola' and to provide an alternative way for finding the sum of geometric series without applying the concept of limit by extending the idea though metaphor. This metaphorical model is characterized as static and thus can be complimentary to the dynamic aspect of limit concept adopted in Korean high school mathematics textbooks. In addition, middle school students can understand $0.999{\cdots}=1$ with this model in a structural way differently from the operative one suggested in Korean middle school mathematics textbooks. In this respect, I argue that the metaphorical model can be an useful educational tool for Korean secondary students to overcome epistemological obstacles inherent in the concepts of infinity and limit by making it possible to transfer from geometrical context to algebraic context.